Bump the debouncer dependency

No practical difference.
This commit is contained in:
Bjørn Erik Pedersen 2018-04-08 10:20:39 +02:00
parent 8b2ef83bb1
commit 719251c1af
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3 changed files with 5 additions and 5 deletions

6
Gopkg.lock generated
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@ -60,8 +60,8 @@
[[projects]]
name = "github.com/bep/debounce"
packages = ["."]
revision = "4d81ca71858e0119497d5d0a9972ea030c279c48"
version = "v1.0.0"
revision = "844797fa1dd9ba969d71b62797ff19d1e49d4eac"
version = "v1.1.0"
[[projects]]
branch = "master"
@ -430,6 +430,6 @@
[solve-meta]
analyzer-name = "dep"
analyzer-version = 1
inputs-digest = "9dbe78252ae637a71ec335bde396053bcb59ea97da8de5ad2b0ae6f03b559729"
inputs-digest = "fd36c6a8d8a616d5a0932d67c87f863eb95c7d02aeeaa25f81fd063428587518"
solver-name = "gps-cdcl"
solver-version = 1

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@ -148,4 +148,4 @@
[[constraint]]
name = "github.com/bep/debounce"
version = "^1.0.0"
version = "^1.1.0"

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@ -103,7 +103,7 @@ func newCommandeer(running bool, doWithCommandeer func(c *commandeer) error, sub
// The time value used is tested with mass content replacements in a fairly big Hugo site.
// It is better to wait for some seconds in those cases rather than get flooded
// with rebuilds.
rebuildDebouncer, _ = debounce.New(4 * time.Second)
rebuildDebouncer, _, _ = debounce.New(4 * time.Second)
}
c := &commandeer{