// Copyright 2016 The Hugo Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package helpers import ( "bytes" "sync" "github.com/kyokomi/emoji/v2" ) var ( emojiInit sync.Once emojis = make(map[string][]byte) emojiDelim = []byte(":") emojiWordDelim = []byte(" ") emojiMaxSize int ) // Emoji returns the emojy given a key, e.g. ":smile:", nil if not found. func Emoji(key string) []byte { emojiInit.Do(initEmoji) return emojis[key] } // Emojify "emojifies" the input source. // Note that the input byte slice will be modified if needed. // See http://www.emoji-cheat-sheet.com/ func Emojify(source []byte) []byte { emojiInit.Do(initEmoji) start := 0 k := bytes.Index(source[start:], emojiDelim) for k != -1 { j := start + k upper := j + emojiMaxSize if upper > len(source) { upper = len(source) } endEmoji := bytes.Index(source[j+1:upper], emojiDelim) nextWordDelim := bytes.Index(source[j:upper], emojiWordDelim) if endEmoji < 0 { start++ } else if endEmoji == 0 || (nextWordDelim != -1 && nextWordDelim < endEmoji) { start += endEmoji + 1 } else { endKey := endEmoji + j + 2 emojiKey := source[j:endKey] if emoji, ok := emojis[string(emojiKey)]; ok { source = append(source[:j], append(emoji, source[endKey:]...)...) } start += endEmoji } if start >= len(source) { break } k = bytes.Index(source[start:], emojiDelim) } return source } func initEmoji() { emojiMap := emoji.CodeMap() for k, v := range emojiMap { emojis[k] = []byte(v) if len(k) > emojiMaxSize { emojiMaxSize = len(k) } } }