hugo/hugolib/page_bundler_capture.go
Bjørn Erik Pedersen 80230f26a3
Add support for theme composition and inheritance
This commit adds support for theme composition and inheritance in Hugo.

With this, it helps thinking about a theme as a set of ordered components:

```toml
theme = ["my-shortcodes", "base-theme", "hyde"]
```

The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right.

So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`.

Hugo uses two different algorithms to merge the filesystems, depending on the file type:

* For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files.
* For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen.

The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are  plans to improve on this and get a URL scheme so this can be resolved automatically.

Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure:

* `params` (global and per language)
* `menu` (global and per language)
* `outputformats` and `mediatypes`

The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts.

A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others.

Fixes #4460
Fixes #4450
2018-06-10 23:55:20 +02:00

742 lines
16 KiB
Go

// Copyright 2017-present The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package hugolib
import (
"errors"
"fmt"
"os"
"path"
"path/filepath"
"runtime"
"strings"
"sync"
"github.com/spf13/afero"
"github.com/gohugoio/hugo/hugofs"
"github.com/gohugoio/hugo/helpers"
"golang.org/x/sync/errgroup"
"github.com/gohugoio/hugo/source"
jww "github.com/spf13/jwalterweatherman"
)
var errSkipCyclicDir = errors.New("skip potential cyclic dir")
type capturer struct {
// To prevent symbolic link cycles: Visit same folder only once.
seen map[string]bool
seenMu sync.Mutex
handler captureResultHandler
sourceSpec *source.SourceSpec
fs afero.Fs
logger *jww.Notepad
// Filenames limits the content to process to a list of filenames/directories.
// This is used for partial building in server mode.
filenames []string
// Used to determine how to handle content changes in server mode.
contentChanges *contentChangeMap
// Semaphore used to throttle the concurrent sub directory handling.
sem chan bool
}
func newCapturer(
logger *jww.Notepad,
sourceSpec *source.SourceSpec,
handler captureResultHandler,
contentChanges *contentChangeMap,
filenames ...string) *capturer {
numWorkers := 4
if n := runtime.NumCPU(); n > numWorkers {
numWorkers = n
}
c := &capturer{
sem: make(chan bool, numWorkers),
handler: handler,
sourceSpec: sourceSpec,
fs: sourceSpec.SourceFs,
logger: logger,
contentChanges: contentChanges,
seen: make(map[string]bool),
filenames: filenames}
return c
}
// Captured files and bundles ready to be processed will be passed on to
// these channels.
type captureResultHandler interface {
handleSingles(fis ...*fileInfo)
handleCopyFiles(fis ...pathLangFile)
captureBundlesHandler
}
type captureBundlesHandler interface {
handleBundles(b *bundleDirs)
}
type captureResultHandlerChain struct {
handlers []captureBundlesHandler
}
func (c *captureResultHandlerChain) handleSingles(fis ...*fileInfo) {
for _, h := range c.handlers {
if hh, ok := h.(captureResultHandler); ok {
hh.handleSingles(fis...)
}
}
}
func (c *captureResultHandlerChain) handleBundles(b *bundleDirs) {
for _, h := range c.handlers {
h.handleBundles(b)
}
}
func (c *captureResultHandlerChain) handleCopyFiles(files ...pathLangFile) {
for _, h := range c.handlers {
if hh, ok := h.(captureResultHandler); ok {
hh.handleCopyFiles(files...)
}
}
}
func (c *capturer) capturePartial(filenames ...string) error {
handled := make(map[string]bool)
for _, filename := range filenames {
dir, resolvedFilename, tp := c.contentChanges.resolveAndRemove(filename)
if handled[resolvedFilename] {
continue
}
handled[resolvedFilename] = true
switch tp {
case bundleLeaf:
if err := c.handleDir(resolvedFilename); err != nil {
return err
}
case bundleBranch:
if err := c.handleBranchDir(resolvedFilename); err != nil {
return err
}
default:
fi, err := c.resolveRealPath(resolvedFilename)
if os.IsNotExist(err) {
// File has been deleted.
continue
}
// Just in case the owning dir is a new symlink -- this will
// create the proper mapping for it.
c.resolveRealPath(dir)
f, active := c.newFileInfo(fi, tp)
if active {
c.copyOrHandleSingle(f)
}
}
}
return nil
}
func (c *capturer) capture() error {
if len(c.filenames) > 0 {
return c.capturePartial(c.filenames...)
}
err := c.handleDir(helpers.FilePathSeparator)
if err != nil {
return err
}
return nil
}
func (c *capturer) handleNestedDir(dirname string) error {
select {
case c.sem <- true:
var g errgroup.Group
g.Go(func() error {
defer func() {
<-c.sem
}()
return c.handleDir(dirname)
})
return g.Wait()
default:
// For deeply nested file trees, waiting for a semaphore wil deadlock.
return c.handleDir(dirname)
}
}
// This handles a bundle branch and its resources only. This is used
// in server mode on changes. If this dir does not (anymore) represent a bundle
// branch, the handling is upgraded to the full handleDir method.
func (c *capturer) handleBranchDir(dirname string) error {
files, err := c.readDir(dirname)
if err != nil {
return err
}
var (
dirType bundleDirType
)
for _, fi := range files {
if !fi.IsDir() {
tp, _ := classifyBundledFile(fi.RealName())
if dirType == bundleNot {
dirType = tp
}
if dirType == bundleLeaf {
return c.handleDir(dirname)
}
}
}
if dirType != bundleBranch {
return c.handleDir(dirname)
}
dirs := newBundleDirs(bundleBranch, c)
var secondPass []*fileInfo
// Handle potential bundle headers first.
for _, fi := range files {
if fi.IsDir() {
continue
}
tp, isContent := classifyBundledFile(fi.RealName())
f, active := c.newFileInfo(fi, tp)
if !active {
continue
}
if !f.isOwner() {
if !isContent {
// This is a partial update -- we only care about the files that
// is in this bundle.
secondPass = append(secondPass, f)
}
continue
}
dirs.addBundleHeader(f)
}
for _, f := range secondPass {
dirs.addBundleFiles(f)
}
c.handler.handleBundles(dirs)
return nil
}
func (c *capturer) handleDir(dirname string) error {
files, err := c.readDir(dirname)
if err != nil {
return err
}
type dirState int
const (
dirStateDefault dirState = iota
dirStateAssetsOnly
dirStateSinglesOnly
)
var (
fileBundleTypes = make([]bundleDirType, len(files))
// Start with the assumption that this dir contains only non-content assets (images etc.)
// If that is still true after we had a first look at the list of files, we
// can just copy the files to destination. We will still have to look at the
// sub-folders for potential bundles.
state = dirStateAssetsOnly
// Start with the assumption that this dir is not a bundle.
// A directory is a bundle if it contains a index content file,
// e.g. index.md (a leaf bundle) or a _index.md (a branch bundle).
bundleType = bundleNot
)
/* First check for any content files.
- If there are none, then this is a assets folder only (images etc.)
and we can just plainly copy them to
destination.
- If this is a section with no image etc. or similar, we can just handle it
as it was a single content file.
*/
var hasNonContent, isBranch bool
for i, fi := range files {
if !fi.IsDir() {
tp, isContent := classifyBundledFile(fi.RealName())
fileBundleTypes[i] = tp
if !isBranch {
isBranch = tp == bundleBranch
}
if isContent {
// This is not a assets-only folder.
state = dirStateDefault
} else {
hasNonContent = true
}
}
}
if isBranch && !hasNonContent {
// This is a section or similar with no need for any bundle handling.
state = dirStateSinglesOnly
}
if state > dirStateDefault {
return c.handleNonBundle(dirname, files, state == dirStateSinglesOnly)
}
var fileInfos = make([]*fileInfo, 0, len(files))
for i, fi := range files {
currentType := bundleNot
if !fi.IsDir() {
currentType = fileBundleTypes[i]
if bundleType == bundleNot && currentType != bundleNot {
bundleType = currentType
}
}
if bundleType == bundleNot && currentType != bundleNot {
bundleType = currentType
}
f, active := c.newFileInfo(fi, currentType)
if !active {
continue
}
fileInfos = append(fileInfos, f)
}
var todo []*fileInfo
if bundleType != bundleLeaf {
for _, fi := range fileInfos {
if fi.FileInfo().IsDir() {
// Handle potential nested bundles.
if err := c.handleNestedDir(fi.Path()); err != nil {
return err
}
} else if bundleType == bundleNot || (!fi.isOwner() && fi.isContentFile()) {
// Not in a bundle.
c.copyOrHandleSingle(fi)
} else {
// This is a section folder or similar with non-content files in it.
todo = append(todo, fi)
}
}
} else {
todo = fileInfos
}
if len(todo) == 0 {
return nil
}
dirs, err := c.createBundleDirs(todo, bundleType)
if err != nil {
return err
}
// Send the bundle to the next step in the processor chain.
c.handler.handleBundles(dirs)
return nil
}
func (c *capturer) handleNonBundle(
dirname string,
fileInfos pathLangFileFis,
singlesOnly bool) error {
for _, fi := range fileInfos {
if fi.IsDir() {
if err := c.handleNestedDir(fi.Filename()); err != nil {
return err
}
} else {
if singlesOnly {
f, active := c.newFileInfo(fi, bundleNot)
if !active {
continue
}
c.handler.handleSingles(f)
} else {
c.handler.handleCopyFiles(fi)
}
}
}
return nil
}
func (c *capturer) copyOrHandleSingle(fi *fileInfo) {
if fi.isContentFile() {
c.handler.handleSingles(fi)
} else {
// These do not currently need any further processing.
c.handler.handleCopyFiles(fi)
}
}
func (c *capturer) createBundleDirs(fileInfos []*fileInfo, bundleType bundleDirType) (*bundleDirs, error) {
dirs := newBundleDirs(bundleType, c)
for _, fi := range fileInfos {
if fi.FileInfo().IsDir() {
var collector func(fis ...*fileInfo)
if bundleType == bundleBranch {
// All files in the current directory are part of this bundle.
// Trying to include sub folders in these bundles are filled with ambiguity.
collector = func(fis ...*fileInfo) {
for _, fi := range fis {
c.copyOrHandleSingle(fi)
}
}
} else {
// All nested files and directories are part of this bundle.
collector = func(fis ...*fileInfo) {
fileInfos = append(fileInfos, fis...)
}
}
err := c.collectFiles(fi.Path(), collector)
if err != nil {
return nil, err
}
} else if fi.isOwner() {
// There can be more than one language, so:
// 1. Content files must be attached to its language's bundle.
// 2. Other files must be attached to all languages.
// 3. Every content file needs a bundle header.
dirs.addBundleHeader(fi)
}
}
for _, fi := range fileInfos {
if fi.FileInfo().IsDir() || fi.isOwner() {
continue
}
if fi.isContentFile() {
if bundleType != bundleBranch {
dirs.addBundleContentFile(fi)
}
} else {
dirs.addBundleFiles(fi)
}
}
return dirs, nil
}
func (c *capturer) collectFiles(dirname string, handleFiles func(fis ...*fileInfo)) error {
filesInDir, err := c.readDir(dirname)
if err != nil {
return err
}
for _, fi := range filesInDir {
if fi.IsDir() {
err := c.collectFiles(fi.Filename(), handleFiles)
if err != nil {
return err
}
} else {
f, active := c.newFileInfo(fi, bundleNot)
if active {
handleFiles(f)
}
}
}
return nil
}
func (c *capturer) readDir(dirname string) (pathLangFileFis, error) {
if c.sourceSpec.IgnoreFile(dirname) {
return nil, nil
}
dir, err := c.fs.Open(dirname)
if err != nil {
return nil, fmt.Errorf("readDir: %s", err)
}
defer dir.Close()
fis, err := dir.Readdir(-1)
if err != nil {
return nil, err
}
pfis := make(pathLangFileFis, 0, len(fis))
for _, fi := range fis {
fip := fi.(pathLangFileFi)
if !c.sourceSpec.IgnoreFile(fip.Filename()) {
err := c.resolveRealPathIn(fip)
if err != nil {
// It may have been deleted in the meantime.
if err == errSkipCyclicDir || os.IsNotExist(err) {
continue
}
return nil, err
}
pfis = append(pfis, fip)
}
}
return pfis, nil
}
func (c *capturer) newFileInfo(fi pathLangFileFi, tp bundleDirType) (*fileInfo, bool) {
f := newFileInfo(c.sourceSpec, "", "", fi, tp)
return f, !f.disabled
}
type pathLangFile interface {
hugofs.LanguageAnnouncer
hugofs.FilePather
}
type pathLangFileFi interface {
os.FileInfo
pathLangFile
}
type pathLangFileFis []pathLangFileFi
type bundleDirs struct {
tp bundleDirType
// Maps languages to bundles.
bundles map[string]*bundleDir
// Keeps track of language overrides for non-content files, e.g. logo.en.png.
langOverrides map[string]bool
c *capturer
}
func newBundleDirs(tp bundleDirType, c *capturer) *bundleDirs {
return &bundleDirs{tp: tp, bundles: make(map[string]*bundleDir), langOverrides: make(map[string]bool), c: c}
}
type bundleDir struct {
tp bundleDirType
fi *fileInfo
resources map[string]*fileInfo
}
func (b bundleDir) clone() *bundleDir {
b.resources = make(map[string]*fileInfo)
fic := *b.fi
b.fi = &fic
return &b
}
func newBundleDir(fi *fileInfo, bundleType bundleDirType) *bundleDir {
return &bundleDir{fi: fi, tp: bundleType, resources: make(map[string]*fileInfo)}
}
func (b *bundleDirs) addBundleContentFile(fi *fileInfo) {
dir, found := b.bundles[fi.Lang()]
if !found {
// Every bundled content file needs a bundle header.
// If one does not exist in its language, we pick the default
// language version, or a random one if that doesn't exist, either.
tl := b.c.sourceSpec.DefaultContentLanguage
ldir, found := b.bundles[tl]
if !found {
// Just pick one.
for _, v := range b.bundles {
ldir = v
break
}
}
if ldir == nil {
panic(fmt.Sprintf("bundle not found for file %q", fi.Filename()))
}
dir = ldir.clone()
dir.fi.overriddenLang = fi.Lang()
b.bundles[fi.Lang()] = dir
}
dir.resources[fi.Path()] = fi
}
func (b *bundleDirs) addBundleFiles(fi *fileInfo) {
dir := filepath.ToSlash(fi.Dir())
p := dir + fi.TranslationBaseName() + "." + fi.Ext()
for lang, bdir := range b.bundles {
key := path.Join(lang, p)
// Given mypage.de.md (German translation) and mypage.md we pick the most
// specific for that language.
if fi.Lang() == lang || !b.langOverrides[key] {
bdir.resources[key] = fi
}
b.langOverrides[key] = true
}
}
func (b *bundleDirs) addBundleHeader(fi *fileInfo) {
b.bundles[fi.Lang()] = newBundleDir(fi, b.tp)
}
func (c *capturer) isSeen(dirname string) bool {
c.seenMu.Lock()
defer c.seenMu.Unlock()
seen := c.seen[dirname]
c.seen[dirname] = true
if seen {
c.logger.WARN.Printf("Content dir %q already processed; skipped to avoid infinite recursion.", dirname)
return true
}
return false
}
func (c *capturer) resolveRealPath(path string) (pathLangFileFi, error) {
fileInfo, err := c.lstatIfPossible(path)
if err != nil {
return nil, err
}
return fileInfo, c.resolveRealPathIn(fileInfo)
}
func (c *capturer) resolveRealPathIn(fileInfo pathLangFileFi) error {
basePath := fileInfo.BaseDir()
path := fileInfo.Filename()
realPath := path
if fileInfo.Mode()&os.ModeSymlink == os.ModeSymlink {
link, err := filepath.EvalSymlinks(path)
if err != nil {
return fmt.Errorf("Cannot read symbolic link %q, error was: %s", path, err)
}
// This is a file on the outside of any base fs, so we have to use the os package.
sfi, err := os.Stat(link)
if err != nil {
return fmt.Errorf("Cannot stat %q, error was: %s", link, err)
}
// TODO(bep) improve all of this.
if a, ok := fileInfo.(*hugofs.LanguageFileInfo); ok {
a.FileInfo = sfi
}
realPath = link
if realPath != path && sfi.IsDir() && c.isSeen(realPath) {
// Avoid cyclic symlinks.
// Note that this may prevent some uses that isn't cyclic and also
// potential useful, but this implementation is both robust and simple:
// We stop at the first directory that we have seen before, e.g.
// /content/blog will only be processed once.
return errSkipCyclicDir
}
if c.contentChanges != nil {
// Keep track of symbolic links in watch mode.
var from, to string
if sfi.IsDir() {
from = realPath
to = path
if !strings.HasSuffix(to, helpers.FilePathSeparator) {
to = to + helpers.FilePathSeparator
}
if !strings.HasSuffix(from, helpers.FilePathSeparator) {
from = from + helpers.FilePathSeparator
}
if !strings.HasSuffix(basePath, helpers.FilePathSeparator) {
basePath = basePath + helpers.FilePathSeparator
}
if strings.HasPrefix(from, basePath) {
// With symbolic links inside /content we need to keep
// a reference to both. This may be confusing with --navigateToChanged
// but the user has chosen this him or herself.
c.contentChanges.addSymbolicLinkMapping(from, from)
}
} else {
from = realPath
to = path
}
c.contentChanges.addSymbolicLinkMapping(from, to)
}
}
return nil
}
func (c *capturer) lstatIfPossible(path string) (pathLangFileFi, error) {
fi, err := helpers.LstatIfPossible(c.fs, path)
if err != nil {
return nil, err
}
return fi.(pathLangFileFi), nil
}