Changed dpi and added base16-tomorrow
I'm not sure how it changed, but the dpi fixed now.
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.Xresources
83
.Xresources
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@ -1,6 +1,6 @@
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Xft.antialias: 1
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Xft.autohint: 0
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Xft.dpi: 96
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Xft.dpi: 98
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Xft.hinting: 1
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Xft.hintstyle: hintfull
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Xft.lcdfilter: lcddefault
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@ -25,43 +25,54 @@ URxvt.buffered: true
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URxvt.saveLines: 1000
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URxvt.depth: 32
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! special
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URxvt.foreground: #c5c8c6
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URxvt.background: #1d1f21
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URxvt.cursorColor: #c5c8c6
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! https://github.com/chriskempson/base16-xresources
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! Base16 Tomorrow Night
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! Scheme: Chris Kempson (http://chriskempson.com)
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! black
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URxvt.color0: #1d1f21
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URxvt.color8: #969896
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#define base00 #1d1f21
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#define base01 #282a2e
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#define base02 #373b41
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#define base03 #969896
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#define base04 #b4b7b4
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#define base05 #c5c8c6
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#define base06 #e0e0e0
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#define base07 #ffffff
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#define base08 #cc6666
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#define base09 #de935f
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#define base0A #f0c674
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#define base0B #b5bd68
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#define base0C #8abeb7
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#define base0D #81a2be
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#define base0E #b294bb
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#define base0F #a3685a
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! red
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URxvt.color1: #cc6666
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URxvt.color9: #cc6666
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*.foreground: base05
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*.background: base00
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*.cursorColor: base05
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! green
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URxvt.color2: #b5bd68
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URxvt.color10: #b5bd68
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*.color0: base00
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*.color1: base08
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*.color2: base0B
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*.color3: base0A
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*.color4: base0D
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*.color5: base0E
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*.color6: base0C
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*.color7: base05
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! yellow
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URxvt.color3: #f0c674
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URxvt.color11: #f0c674
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*.color8: base03
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*.color9: base08
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*.color10: base0B
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*.color11: base0A
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*.color12: base0D
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*.color13: base0E
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*.color14: base0C
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*.color15: base07
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! blue
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URxvt.color4: #81a2be
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URxvt.color12: #81a2be
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! magenta
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URxvt.color5: #b294bb
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URxvt.color13: #b294bb
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! cyan
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URxvt.color6: #8abeb7
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URxvt.color14: #8abeb7
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! white
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URxvt.color7: #c5c8c6
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URxvt.color15: #ffffff
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.colorIT: #87af5f
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.colorBD: #d7d7d7
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.colorUL: #87afd7
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! Note: colors beyond 15 might not be loaded (e.g., xterm, urxvt),
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! use 'shell' template to set these if necessary
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*.color16: base09
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*.color17: base0F
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*.color18: base01
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*.color19: base02
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*.color20: base04
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*.color21: base06
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