350 lines
11 KiB
Python
350 lines
11 KiB
Python
"""
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Copyright (C) 2022 Alexey Pavlov
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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"""
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# MCPIEdit
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# This is a different editor from revival's MCPIedit!
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# This one is intended to work with Planet but it can work on its own
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import sys
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import os
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import pathlib
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from PyQt5.QtCore import *
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from PyQt5.QtWidgets import *
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from PyQt5.QtGui import *
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import nbt_utils as nbt
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USER = os.getenv("USER") # Get the username, used for later
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absolute_path = pathlib.Path(__file__).parent.absolute()
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if str(absolute_path).startswith("/usr/bin"):
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absolute_path = "/usr/lib/planet-launcher/"
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sys.path.append(absolute_path)
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if os.path.exists("/usr/lib/planet-launcher/"):
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sys.path.append("/usr/lib/planet-launcher/")
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if not os.path.exists(f"/home/{USER}/.minecraft-pi/games/com.mojang/minecraftWorlds/"):
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os.makedirs(f"/home/{USER}/.minecraft-pi/games/com.mojang/minecraftWorlds/")
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GAME_TYPES = {"Survival": nbt.pynbt.TAG_Int(0), "Creative": nbt.pynbt.TAG_Int(1)}
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GAME_INTREGERS = {"0": "Survival", "1": "Creative"}
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BOOLEAN_INTREGERS = {0: False, 1: True}
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BOOLEAN_INTREGERS_REVERSED = {False: 0, True: 1}
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class AboutWindow(QWidget):
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def __init__(self):
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super().__init__()
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layout = QVBoxLayout()
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label = QLabel("About MCPIedit")
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label.setAlignment(Qt.AlignHCenter)
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font = label.font() # Font used
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font.setPointSize(15) # Set the font size
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label.setFont(font) # Aplly the font onto the label
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desc_label = QLabel(
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"The default built-in NBT editor for Planet.\n\nMCPIedit makes use of Pi-NBT\n from the original MCPIedit project\nby TheBrokenRail, which is\nlicensed under the MIT license."
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)
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desc_label.setAlignment(Qt.AlignHCenter)
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layout.addWidget(label)
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layout.addWidget(desc_label)
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self.setLayout(layout)
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class FileSelectorTab(QWidget):
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def __init__(self):
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super().__init__()
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layout = QVBoxLayout()
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info_label = QLabel(
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"NBT editors allow you to edit your world\nfiles to change game modes, time,\nand even the world name. Select an NBT\nfile to edit using the button below."
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)
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info_label.setAlignment(Qt.AlignHCenter)
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self.load_button = QPushButton("Select NBT File")
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self.about_button = QPushButton("About")
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self.about_button.clicked.connect(self.about_window)
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layout.addWidget(info_label)
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layout.addWidget(self.load_button)
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layout.addWidget(self.about_button)
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self.setLayout(layout)
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def about_window(self):
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self.window = AboutWindow()
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self.window.show()
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class EditorTab(QWidget):
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def __init__(self, filename):
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super().__init__()
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layout = QVBoxLayout()
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self.nbt = nbt.load_nbt(filename, True)
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self.filename = filename
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self.tabs = QTabWidget()
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self.tabs.setTabPosition(QTabWidget.West)
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self.tabs.setMovable(True)
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self.tabs.addTab(self.main_tab(), "General")
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self.tabs.addTab(self.world_tab(), "World")
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self.name_edit.setText(str(self.nbt["LevelName"].value))
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self.timestamp_box.setValue(int(self.nbt["LastPlayed"].value))
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self.game_box.setCurrentText(
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GAME_INTREGERS[str(int(self.nbt["GameType"].value))]
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)
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self.seed_edit.setText(str(int(self.nbt["RandomSeed"].value)))
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self.time_edit.setText(str(int(self.nbt["Time"].value)))
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# self.mobs_toggle.setChecked(BOOLEAN_INTREGERS[int(self.nbt["SpawnMobs"])]) # REMOVED BECAUSE DOES NOT WORK
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self.spawn_x_box.setValue(int(self.nbt["SpawnX"].value))
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self.spawn_y_box.setValue(int(self.nbt["SpawnY"].value))
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self.spawn_z_box.setValue(int(self.nbt["SpawnZ"].value))
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self.player_spawn_x_box.setValue(int(self.nbt["Player"]["SpawnX"].value))
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self.player_spawn_y_box.setValue(int(self.nbt["Player"]["SpawnY"].value))
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self.player_spawn_z_box.setValue(int(self.nbt["Player"]["SpawnZ"].value))
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layout.addWidget(self.tabs)
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self.setLayout(layout)
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def main_tab(self):
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widget = QWidget()
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layout = QGridLayout()
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self.name_label = QLabel("World name")
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self.name_edit = QLineEdit()
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self.name_edit.setPlaceholderText("OneChunk")
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self.seed_label = QLabel("World Seed")
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self.seed_edit = QLineEdit()
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self.seed_edit.setPlaceholderText("-121542953")
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self.seed_edit.setValidator(QIntValidator())
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self.timestamp_label = QLabel("Last Played Timestamp")
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self.timestamp_box = QSpinBox()
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self.timestamp_box.setMaximum(2147483647)
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self.game_label = QLabel("Game mode")
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self.game_box = QComboBox()
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self.game_box.addItems(["Survival", "Creative"])
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# self.mobs_toggle = AnimatedToggle(
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# checked_color="#59b8e0",
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# pulse_checked_color="#92cee8"
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# )
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self.time_label = QLabel("Time (In Ticks)")
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self.time_edit = QLineEdit()
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self.time_edit.setPlaceholderText("1770")
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self.time_edit.setValidator(QIntValidator())
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self.back_button = QPushButton("Back")
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self.save_button = QPushButton("Save")
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self.save_button.clicked.connect(self.save)
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layout.addWidget(self.name_label, 0, 0)
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layout.addWidget(self.name_edit, 0, 1)
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layout.addWidget(self.seed_label, 1, 0)
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layout.addWidget(self.seed_edit, 1, 1)
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layout.addWidget(self.timestamp_label, 2, 0)
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layout.addWidget(self.timestamp_box, 2, 1)
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layout.addWidget(self.game_label, 3, 0)
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layout.addWidget(self.game_box, 3, 1)
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layout.addWidget(self.time_label, 4, 0)
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layout.addWidget(self.time_edit, 4, 1)
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layout.addWidget(self.back_button, 5, 0)
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layout.addWidget(self.save_button, 5, 1)
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widget.setLayout(layout)
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return widget
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def world_tab(self):
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layout = QGridLayout()
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x_label = QLabel("Spawnpoint X")
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self.spawn_x_box = QSpinBox()
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self.spawn_x_box.setMinimum(-128)
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self.spawn_x_box.setMaximum(128)
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y_label = QLabel("Spawnpoint Y")
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self.spawn_y_box = QSpinBox()
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self.spawn_y_box.setMinimum(-64)
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self.spawn_y_box.setMaximum(64)
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z_label = QLabel("Spawnpoint Z")
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self.spawn_z_box = QSpinBox()
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self.spawn_z_box.setMinimum(-128)
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self.spawn_z_box.setMaximum(128)
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player_x_label = QLabel("Player Spawnpoint X")
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self.player_spawn_x_box = QSpinBox()
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self.player_spawn_x_box.setMinimum(-128)
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self.player_spawn_x_box.setMaximum(128)
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player_y_label = QLabel("Player Spawnpoint Y")
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self.player_spawn_y_box = QSpinBox()
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self.player_spawn_y_box.setMinimum(-64)
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self.player_spawn_y_box.setMaximum(64)
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player_z_label = QLabel("Player Spawnpoint Z")
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self.player_spawn_z_box = QSpinBox()
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self.player_spawn_z_box.setMinimum(-128)
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self.player_spawn_z_box.setMaximum(128)
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layout.addWidget(x_label, 0, 0)
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layout.addWidget(y_label, 1, 0)
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layout.addWidget(z_label, 2, 0)
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layout.addWidget(player_x_label, 3, 0)
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layout.addWidget(player_y_label, 4, 0)
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layout.addWidget(player_z_label, 5, 0)
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note_label = QLabel(
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"Note:\nPlayer spawnpoints are very buggy!\nYou might spawn in the wrong\nplace or even outside the world!\nDo not use on valuable worlds."
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)
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layout.addWidget(self.spawn_x_box, 0, 1)
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layout.addWidget(self.spawn_y_box, 1, 1)
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layout.addWidget(self.spawn_z_box, 2, 1)
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layout.addWidget(self.player_spawn_x_box, 3, 1)
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layout.addWidget(self.player_spawn_y_box, 4, 1)
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layout.addWidget(self.player_spawn_z_box, 5, 1)
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layout.addWidget(note_label, 6, 0, 1, 2)
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widget = QWidget()
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widget.setLayout(layout)
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self.scroll = QScrollArea()
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self.scroll.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOn)
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self.scroll.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
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self.scroll.setWidgetResizable(True)
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self.scroll.setWidget(widget)
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return self.scroll
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def save(self):
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self.nbt["LevelName"] = nbt.pynbt.TAG_String(self.name_edit.text())
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self.nbt["LastPlayed"] = nbt.pynbt.TAG_Long(self.timestamp_box.value())
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self.nbt["GameType"] = GAME_TYPES[self.game_box.currentText()]
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self.nbt["RandomSeed"] = nbt.pynbt.TAG_Long(int(self.seed_edit.text()))
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self.nbt["Time"] = nbt.pynbt.TAG_Long(int(self.time_edit.text()))
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self.nbt["SpawnX"] = nbt.pynbt.TAG_Int(self.spawn_x_box.value())
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self.nbt["SpawnY"] = nbt.pynbt.TAG_Int(self.spawn_y_box.value())
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self.nbt["SpawnZ"] = nbt.pynbt.TAG_Int(self.spawn_z_box.value())
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self.nbt["Player"]["SpawnX"] = nbt.pynbt.TAG_Int(
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self.player_spawn_x_box.value()
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)
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self.nbt["Player"]["SpawnY"] = nbt.pynbt.TAG_Int(
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self.player_spawn_y_box.value()
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)
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self.nbt["Player"]["SpawnZ"] = nbt.pynbt.TAG_Int(
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self.player_spawn_z_box.value()
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)
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nbt.save_nbt(self.nbt, self.filename)
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class NBTEditor(QWidget):
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def __init__(self):
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super().__init__()
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self.layout = QStackedLayout()
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selector = FileSelectorTab()
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selector.load_button.clicked.connect(self.load_nbt)
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self.layout.addWidget(selector)
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self.setLayout(self.layout)
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def load_nbt(self):
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print("Hellow, Cruel World!")
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fname = QFileDialog.getOpenFileName(
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self,
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"Open NBT File",
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f"/home/{USER}/.minecraft-pi/games/com.mojang/minecraftWorlds/",
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"Minecraft Pi Level NBT (level.dat)",
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)
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if fname[0] == "":
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return
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editor = EditorTab(fname[0])
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editor.back_button.clicked.connect(lambda: self.layout.setCurrentIndex(0))
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self.layout.insertWidget(1, editor)
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self.layout.setCurrentIndex(1)
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self.setLayout(self.layout)
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if __name__ == "__main__":
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app = QApplication(sys.argv)
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window = QMainWindow()
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window.setCentralWidget(NBTEditor())
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window.setWindowTitle("MCPIEdit")
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window.setWindowIcon(QIcon(f"{absolute_path}/assets/mcpiedit.png"))
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window.show()
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app.exec()
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