Commit Graph

79 Commits

Author SHA1 Message Date
Kartik K. Agaram 95be13f9db more realism in one more helper 2024-02-04 17:15:35 -08:00
Kartik K. Agaram 4121613fc6 don't save settings on error in source editor 2024-01-12 03:51:34 -08:00
Kartik K. Agaram 57fb2d4b57 clean up test mocks before aborting
Scenario:
  modify a test to fail in the source editor
  delete any settings in the 'config' file in the save dir
  start lines.love
  press C-e to switch to source editor

Before this commit, this scenario led to the following events:
  the C-e keypress invokes App.run_tests_and_initialize()
  the failing test results in a call to error()
  the call to error() is trapped by the xpcall around the event handler in love.run
  handle_error runs
  Current_app is 'source', so love.event.quit() is triggered
  love.quit() is invoked
  source.settings() is invoked
  App.screen.position() is invoked, which calls the test mock
  Since App.screen.move was never invoked, App.screen.position() returns nil
  The 'config' file is written without values for source.x and source.y

As a result, future runs fail to open.

This is likely a corner case only I will ever run into, since I'm
careful to never commit failing unit tests. Still, I spent some time
trying to figure out the best place to fix this. Options:
* don't write config if Error_message is set
  but we do want config written in this scenario:
  * we hit an error, source editor opens
  * we spend some time debugging and don't immediately fix the issue
  * we quit, with some new files opened in various places
* hardcode source.settings() to call love.window.getPosition() rather
  than App.screen.position().
  drawback: weird special case
* clean up test mocks before aborting
  this seems like something we always want

I'm not very sure of my choice.
This bug doesn't leave me feeling very great about my whole app.
Arguably everything I've done is bullshit hacks piled on hacks.

Perhaps the issue is:
  - naked error() in LÖVE apps never invokes love.quit(), but
  - an unhandled error within my handle_error invokes love.quit() (via
    love.event.quit)
Perhaps LÖVE should provide a way to abort without invoking the quit
handler. There's literally no other way in LÖVE to request a quit.
2024-01-12 03:22:43 -08:00
Kartik K. Agaram 445ce2d220 add a helper and update some docs 2023-12-18 11:59:08 -08:00
Kartik K. Agaram 19597e7619 redo version checks yet again
I'm starting to feel better after replacing 1 line with 20 and 2 new
bits of global state. I'm now handling two scenarios more explicitly:

* If I change Current_app within key_press, the corresponding text_input
  and key_release events go to the new app. If it's an editor it might
  insert the key, which is undesirable. Putting such handlers in
  key_release now feels overly clever, particularly since it took me
  forever to realize why I was getting stuck in an infinite loop.

* Both 'run' and 'source' can hit the version check, so we need to be
  able to transition from the 'error' app to either. Which
  necessitates yet another global bit of state: Next_app.
2023-12-06 22:43:28 -08:00
Kartik K. Agaram 01a26cad5f redo version checks
This is still ugly, but hopefully easier to follow.
2023-12-06 20:14:24 -08:00
Kartik K. Agaram fa778f95a1 _yet another_ bugfix to the version check X-(
When I stopped running the version check before the tests I also stopped
initializing Version, which can be used in tests to watch out for font
changes across versions. As a result I started seeing a test failure
with LÖVE v12.

It looks like all manual tests pass now. And we're also printing the
warning about version checks before running tests, which can come in
handy if a new version ever causes test failures. The only thing that
makes me unhappy is the fact that we're calling the version check twice.
And oh, the fact that this part around initialization and version
management is clearly still immature.

I'll capture some desires and fragmentary thought processes around them:

* If there's an error, go to the source editor.

* But oh, don't go to source editor on some unactionable errors, so we
  include a new `Current_app` mode for them:
  * Unsupported version requires an expert. Just muddle through if you
    can or give a warning someone can send me.
  * A failing test might be spurious depending on the platform and font
    rendering scheme. So again just provide a warning someone can send
    me.

  [Source editor can be confusing for errors. Also an editor! But not
  showing the file you asked for!]

* But our framework clears the warning after running tests:
  * If someone is deep in developing a new feature and quits -> restore
    back in the source editor.

  [Perhaps `Current_app` is the wrong place for this third hacky mode,
  since we actually want to continue running. Perhaps it's orthogonal to
  `Current_app`.]

  [Ideally I wouldn't run the tests after the version check. I'd pause,
  wait for a key and then resume tests? "Muddle through" is a pain to
  orchestrate.]

* We store `Current_app` in settings. But we don't really intend to
  persist a `Current_app` of 'error'. Only the main app or 'source'
  editor.

  [Another vote against storing 'error' in `Current_app`.]

* So we need to rerun the version check after running tests to actually
  show the warning.

  [Perhaps I need to separate out the side-effect of setting `Version`
  from the side-effect of changing `Current_app`. But that's not right
  either, because I do still want to raise an error message if the
  version check fails before running tests. Which brings us back to
  wanting to run the tests after raising the version check..]

One good thing: none of the bugs so far have been about silently
ignoring test failures. I thought that might be the case for a bit,
which was unnerving.

I grew similar muddiness in Mu's bootstrap system over time, with
several surrounding modes around the core program that interacted poorly
or at least unsatisfyingly with each other. On one level it just feels
like this outer layer reflects muddy constraints in the real world. But
perhaps there's some skill I still need to learn here..

Why am I even displaying this error if we're going to try to muddle
through anyway? In (vain) hopes that someone will send me that
information. It's not terribly actionable even to me. But it's really
intended for when making changes. If a test fails then, you want to
know.

The code would be cleaner if I just threw an unrecoverable error from
the version check. Historically, the way I arrived at this solution was:
  * I used the default love.errorhandler for a while
  * I added xpcall and error recovery, but now I have situations where I
    would rather fall back on love.errorhandler. How to tell xpcall
    that?
But no, this whole line of thought is wrong. LÖVE has a precedent for
trying to muddle through on an unexpected version. And spurious test
failures don't merit a hard crash. There's some irreducible requirement
here. No point making the code simplistic when the world is complex.

Perhaps I should stop caching Version and just recompute it each time.
It's only used once so far, hardly seems worth the global.

We have two bits of irreducible complexity here:
  * If tests fail it might be a real failure, or it might not.
  * Even if it's an unexpected version, everything might be fine.
And the major remaining problem happens at the intersection of these two
bits. What if we get an unexpected version with some difference that
causes tests to fail? But this is a hypothetical and not worth thinking
about since I'll update the app fairly quickly in response to new
versions.
2023-12-06 17:34:04 -08:00
Kartik K. Agaram f6bc670ef6 yet another bugfix to the version check
We could now get test failures before the version check, which might be
confusing.
2023-12-03 12:30:16 -08:00
Kartik K. Agaram 9993014904 bugfix: version check 2023-12-03 12:11:17 -08:00
Kartik K. Agaram 48c05aa77a late-bind my App.* handlers
This came up when trying to integrate my apps with the vudu debugger
(https://github.com/deltadaedalus/vudu). In general, it's a subtle part
of LÖVE's semantics that you can modify event handlers any time and your
modifications will get picked up. Now my Freewheeling Apps will follow
this norm as well.
2023-11-18 14:15:07 -08:00
Kartik K. Agaram d90dff3286 improve a name 2023-11-10 10:21:52 -08:00
Kartik K. Agaram f86ebf6247 clean up a debug print 2023-11-10 10:20:57 -08:00
Kartik K. Agaram a6738b49c4 clean up some cruft from error callstacks
before:

  stack traceback:
    [string "text.lua"]:9: in function 'draw'
    [string "edit.lua"]:200: in function 'draw'
    [string "run.lua"]:140: in function 'draw'
    [string "main.lua"]:162: in function <[string "main.lua"]:155>
    [C]: in function 'xpcall'
    [string "app.lua"]:38: in function <[string "app.lua"]:20>
    [C]: in function 'xpcall'
    [love "boot.lua"]:370: in function <[love "boot.lua"]:337>

after:

  stack traceback:
    text.lua:9: in function 'draw'
    edit.lua:200: in function 'draw'
    run.lua:140: in function 'draw'
    main.lua:162: in function <[string "main.lua"]:155>
    [C]: in function 'xpcall'
    app.lua:38: in function <[string "app.lua"]:20>
    [C]: in function 'xpcall'
    [love "boot.lua"]:370: in function <[love "boot.lua"]:337>
2023-11-10 08:41:56 -08:00
Kartik K. Agaram 8b70258978 remove a no-op regex munging on callstacks
Port of a fix "upstream": commit b38f172ceb in template-live-editor.
2023-11-10 07:24:46 -08:00
Kartik K. Agaram aa9a0b0b15 use my name for a dir 2023-10-27 23:58:42 -07:00
Kartik K. Agaram 4b3f359526 clearer API for drawing a button
Make it more obvious that the color passed in is just for the background.
The icon will do the rest.
r/g/b keys are more consistent with App.color().
2023-10-16 22:57:46 -07:00
Kartik K. Agaram 6e391d7875 start supporting LÖVE v12
To do this I need some support for multiple versions. And I need an
'error' mode to go with existing 'run' and 'source' modes
(`Current_app`). Most errors will automatically transition to 'source'
editor mode, but some errors aren't really actionable in the editor. For
those we'll use 'error' mode.

The app doesn't yet work with LÖVE v12. There are some unit tests failing
because of differences in font rendering.
2023-10-09 20:05:19 -07:00
Kartik K. Agaram 790b7f18db yet another bugfix X-(
This time it really does work with pensieve.love
2023-09-09 09:27:56 -07:00
Kartik K. Agaram 0016d668bc two bugfixes
Annoying dangers of testing in one fork and committing upstream
(where it isn't used yet).
2023-09-09 09:09:14 -07:00
Kartik K. Agaram bcd7f6b598 new primitives for reading/writing files
These are like versions in nativefs, but only support absolute paths.
I want to be thoughtful about the precise location at each call-site.

It's a little ugly that app.lua now has a dependency on file.lua. Or
source_file.lua for the source editor.
2023-09-09 08:56:21 -07:00
Kartik K. Agaram 31266e23f5 reorder 2023-09-09 08:27:27 -07:00
Kartik K. Agaram 87ea2af2da a few more testable file-system operations 2023-09-08 14:03:40 -07:00
Kartik K. Agaram adfe94b9fc switch to source editor on error
If we're already in source editor we'll quit as before.

It's ugly that app.lua now knows about run.lua. But it's a start.
2023-09-04 13:07:53 -07:00
Kartik K. Agaram 99495355b4 stop using keyboard.isDown
It doesn't work on Android, and it's not much work to avoid.
2023-09-04 00:22:31 -07:00
Kartik K. Agaram f82c0de502 cleaner API for file-system access
Thanks to physfs and nativefs.lua

nativefs still introduces some inconsistencies with love.filesystem with
relative paths:

  * love.fs.read: reads from save dir if it exists, falls back to source dir if not
  * nativefs.read: reads from save dir if it exists, falls back to source dir if not ✓

  * love.fs.write: always writes to save dir
  * nativefs.write: always writes to source dir (since no restrictions)

  * love.fs.newFile followed by file:open('r'): reads from save dir if it exists, source dir if not
  * nativefs.newFile followed by file:open('r'): always reads from working dir

  * love.fs.newFile followed by file:open('w'): always writes to save dir
  * nativefs.newFile followed by file:open('w'): always writes to working dir

So avoid using relative paths with App primitives.
2023-08-30 19:04:06 -07:00
Kartik K. Agaram 7e97a2a1e7 make a few names consistent with snake_case 2023-08-30 06:44:54 -07:00
Kartik K. Agaram ca4ad8a9e5 reorganize app.lua and its comments
I was so sure my comments were clear when I wrote this a year ago. They
were shit. So, most probably, is the current iteration. Feedback
appreciated.
2023-08-26 15:15:42 -07:00
Kartik K. Agaram 9e17337217 rename modifier_down to key_down
The old name was confusing, as its description showed.
2023-06-05 22:21:04 -07:00
Kartik K. Agaram 3114176ebd change how we handle clicks above top margin 2023-06-03 10:36:05 -07:00
Kartik K. Agaram e568378ecb wait, fix tests
We had this problem because our test fakes were out of sync with reality.
And just in the source app.
2023-05-30 00:24:16 -07:00
Kartik K. Agaram 658f96667b primitives for writing tests 2023-04-11 21:33:33 -07:00
Kartik K. Agaram d61ccafaa0 include a brief reference enabling many useful apps 2023-04-09 19:09:31 -07:00
Kartik K. Agaram 29f1687f3c avoid saving fragments in lines
Now we render lines one screen line at a time rather than one word at a
time.

I can't port the source side just yet; I need to fix hyperlinks first..
2023-04-01 21:44:27 -07:00
Kartik K. Agaram d0d39797cf show count of test failures 2023-04-01 20:40:47 -07:00
Kartik K. Agaram f64f680f2b no more Text allocations
Is it just my imagination, or does the app feel lighter and more fluffy?
2023-04-01 18:12:29 -07:00
Kartik K. Agaram 876d6298b4 App.width can no longer take a Text
In the process I discovered the horrible fact that Text.x allocates a new Text.
And it gets called (just once, thank goodness) on every single frame.
2023-04-01 18:12:29 -07:00
Kartik K. Agaram 4ab901c92e get rid of to_text
I've been misunderstanding what Text objects are. They can render a lot
of text with a given line height, word wrap, colors in various places.
And I've been creating one for every word 🤦

Unwinding this will take some time. This is just a first baby step for
ad hoc text objects. Turns out I don't need to convert to Text to get
something's rendered width, just the Font can do that.

Thanks to the LÖVE Discord for educating me:
  https://discord.com/channels/329400828920070144/330089431379869708/1091535487333826580
2023-04-01 16:12:55 -07:00
Kartik K. Agaram eae5c9505c bugfix: naming points 2023-03-26 09:36:41 -07:00
Kartik K. Agaram 5cd5f54355 remove a condition 2023-01-22 22:12:58 -08:00
Kartik K. Agaram d13d0f9af0 clean up a print 2023-01-20 21:55:52 -08:00
Kartik K. Agaram 2a0a770c49 deduce test names on failures 2023-01-20 21:48:49 -08:00
Kartik K. Agaram a28e57205d link to default love.run for comparison 2023-01-20 21:07:59 -08:00
Kartik K. Agaram 2b3e09ca0f make love event names consistent
I want the words to be easy to read, and to use a consistent tense.
update and focus seem more timeless; let's make everything like those.
2022-12-23 18:52:28 -08:00
Kartik K. Agaram 60e1023f0b undo an ancient hack; be an idiomatic LÖVE app 2022-11-27 13:10:23 -08:00
Kartik K. Agaram 89b30a62ef support mouse clicks in file navigator 2022-09-18 01:26:20 -07:00
Kartik K. Agaram 287050d598 get rid of ugly side-effects in tests 2022-09-17 10:47:47 -07:00
Kartik K. Agaram fdb35ce12b bugfix: save modified files in save directory
scenario: open app from .love file, press ctrl+e

Before this change the source file showed up empty.
2022-09-05 12:39:28 -07:00
Kartik K. Agaram e1c5a42f31 editing source code from within the app
integrated from pong.love via text.love:
  https://merveilles.town/@akkartik/108933336531898243
2022-09-03 14:13:22 -07:00
Kartik K. Agaram 019a829279 make App.open_for_* look more like io.open
Now missing files will result in similar behavior: nil file handles.
2022-08-23 13:12:24 -07:00
Kartik K. Agaram cfdac28e18 distinguish consistently between mouse buttons and other buttons 2022-08-23 09:36:08 -07:00