Commit Graph

1129 Commits

Author SHA1 Message Date
Kartik K. Agaram
348852ee2b Merge lines.love 2024-01-15 01:38:38 -08:00
Kartik K. Agaram
95d88a8298 use editor state font for width calculations 2024-01-12 05:23:06 -08:00
Kartik K. Agaram
4121613fc6 don't save settings on error in source editor 2024-01-12 03:51:34 -08:00
Kartik K. Agaram
5d4fd4aa93 fix still more issues with the previous scenario
- source editor always expects relative paths
- refresh mocked data

There's still one issue after this: the font size saved in the config
file is the one we use in tests. More broadly, Editor_state is
completely wrong.

Ideally I'd just not save any settings for the source editor if the
tests fail.
2024-01-12 03:35:22 -08:00
Kartik K. Agaram
57fb2d4b57 clean up test mocks before aborting
Scenario:
  modify a test to fail in the source editor
  delete any settings in the 'config' file in the save dir
  start lines.love
  press C-e to switch to source editor

Before this commit, this scenario led to the following events:
  the C-e keypress invokes App.run_tests_and_initialize()
  the failing test results in a call to error()
  the call to error() is trapped by the xpcall around the event handler in love.run
  handle_error runs
  Current_app is 'source', so love.event.quit() is triggered
  love.quit() is invoked
  source.settings() is invoked
  App.screen.position() is invoked, which calls the test mock
  Since App.screen.move was never invoked, App.screen.position() returns nil
  The 'config' file is written without values for source.x and source.y

As a result, future runs fail to open.

This is likely a corner case only I will ever run into, since I'm
careful to never commit failing unit tests. Still, I spent some time
trying to figure out the best place to fix this. Options:
* don't write config if Error_message is set
  but we do want config written in this scenario:
  * we hit an error, source editor opens
  * we spend some time debugging and don't immediately fix the issue
  * we quit, with some new files opened in various places
* hardcode source.settings() to call love.window.getPosition() rather
  than App.screen.position().
  drawback: weird special case
* clean up test mocks before aborting
  this seems like something we always want

I'm not very sure of my choice.
This bug doesn't leave me feeling very great about my whole app.
Arguably everything I've done is bullshit hacks piled on hacks.

Perhaps the issue is:
  - naked error() in LÖVE apps never invokes love.quit(), but
  - an unhandled error within my handle_error invokes love.quit() (via
    love.event.quit)
Perhaps LÖVE should provide a way to abort without invoking the quit
handler. There's literally no other way in LÖVE to request a quit.
2024-01-12 03:22:43 -08:00
Kartik K. Agaram
6bd2086b51 Merge lines.love 2023-12-29 14:29:18 -08:00
Kartik K. Agaram
aa6bfb4b15 moar bugfix X-( 2023-12-29 12:02:45 -08:00
Kartik K. Agaram
bd2179d8aa bugfix
scenario: run without config file, quit, run again
expected: font size remains the same on second run

Before this commit it was increasing on each run.
It turns out the font height that you pass into love.graphics.newFont()
is not the result of font:getHeight().
2023-12-29 11:52:28 -08:00
Kartik K. Agaram
6601c9fad8 update doc 2023-12-29 11:26:24 -08:00
Kartik K. Agaram
0f4aea6db7 pull font into editor
Now it adjusts the current font for itself.
And it's up to the caller to adjust the current font after.
2023-12-29 11:18:41 -08:00
Kartik K. Agaram
2b1c48c08e Merge lines.love 2023-12-26 11:29:52 -08:00
Kartik K. Agaram
e36559d264 bugfix: utf-8 2023-12-26 11:19:23 -08:00
Kartik K. Agaram
35bc6106aa Merge lines.love 2023-12-19 17:36:13 -08:00
Kartik K. Agaram
3520682605 document a missing editor API 2023-12-19 10:41:53 -08:00
Kartik K. Agaram
4b6a8aaba6 Merge lines.love 2023-12-18 21:55:14 -08:00
Kartik K. Agaram
81883d7dca bugfix :( 2023-12-18 21:39:01 -08:00
Kartik K. Agaram
0c4730dffc make button backgrounds optional 2023-12-18 21:33:59 -08:00
Kartik K. Agaram
02966ebb0b Merge lines.love 2023-12-18 12:38:12 -08:00
Kartik K. Agaram
445ce2d220 add a helper and update some docs 2023-12-18 11:59:08 -08:00
Kartik K. Agaram
aa4d80f157 Merge lines.love 2023-12-16 23:49:20 -08:00
Kartik K. Agaram
c29be0ffce streamline button.lua 2023-12-16 23:41:10 -08:00
Kartik K. Agaram
67e3a43b52 Merge lines.love 2023-12-09 09:59:09 -08:00
Kartik K. Agaram
961f296131 fix a couple of asserts missed in the recent audit 2023-12-09 09:22:45 -08:00
Kartik K. Agaram
17810bf766 Merge lines.love 2023-12-07 01:17:11 -08:00
Kartik K. Agaram
366d806515 copy correct warning message
Not really useful here, but other forks might make use of it.
2023-12-07 01:08:09 -08:00
Kartik K. Agaram
c4333b8da5 minor tweaks to manual tests while pushing to all forks 2023-12-07 01:06:19 -08:00
Kartik K. Agaram
972b198e5f Merge lines.love 2023-12-06 23:34:24 -08:00
Kartik K. Agaram
8c97755480 hide some details within the 'warning' state
Renamed from the 'error' state.

Now we no longer overload Error_message; it's only used for actual
errors that trigger opening the source editor.

I was tempted to hide Skip_rest_of_key_events inside the 'warning' state
as well, but that isn't right. It applies to all Current_app
transitions, not just those in and out of 'warning'.
2023-12-06 22:59:24 -08:00
Kartik K. Agaram
19597e7619 redo version checks yet again
I'm starting to feel better after replacing 1 line with 20 and 2 new
bits of global state. I'm now handling two scenarios more explicitly:

* If I change Current_app within key_press, the corresponding text_input
  and key_release events go to the new app. If it's an editor it might
  insert the key, which is undesirable. Putting such handlers in
  key_release now feels overly clever, particularly since it took me
  forever to realize why I was getting stuck in an infinite loop.

* Both 'run' and 'source' can hit the version check, so we need to be
  able to transition from the 'error' app to either. Which
  necessitates yet another global bit of state: Next_app.
2023-12-06 22:43:28 -08:00
Kartik K. Agaram
01a26cad5f redo version checks
This is still ugly, but hopefully easier to follow.
2023-12-06 20:14:24 -08:00
Kartik K. Agaram
fa778f95a1 _yet another_ bugfix to the version check X-(
When I stopped running the version check before the tests I also stopped
initializing Version, which can be used in tests to watch out for font
changes across versions. As a result I started seeing a test failure
with LÖVE v12.

It looks like all manual tests pass now. And we're also printing the
warning about version checks before running tests, which can come in
handy if a new version ever causes test failures. The only thing that
makes me unhappy is the fact that we're calling the version check twice.
And oh, the fact that this part around initialization and version
management is clearly still immature.

I'll capture some desires and fragmentary thought processes around them:

* If there's an error, go to the source editor.

* But oh, don't go to source editor on some unactionable errors, so we
  include a new `Current_app` mode for them:
  * Unsupported version requires an expert. Just muddle through if you
    can or give a warning someone can send me.
  * A failing test might be spurious depending on the platform and font
    rendering scheme. So again just provide a warning someone can send
    me.

  [Source editor can be confusing for errors. Also an editor! But not
  showing the file you asked for!]

* But our framework clears the warning after running tests:
  * If someone is deep in developing a new feature and quits -> restore
    back in the source editor.

  [Perhaps `Current_app` is the wrong place for this third hacky mode,
  since we actually want to continue running. Perhaps it's orthogonal to
  `Current_app`.]

  [Ideally I wouldn't run the tests after the version check. I'd pause,
  wait for a key and then resume tests? "Muddle through" is a pain to
  orchestrate.]

* We store `Current_app` in settings. But we don't really intend to
  persist a `Current_app` of 'error'. Only the main app or 'source'
  editor.

  [Another vote against storing 'error' in `Current_app`.]

* So we need to rerun the version check after running tests to actually
  show the warning.

  [Perhaps I need to separate out the side-effect of setting `Version`
  from the side-effect of changing `Current_app`. But that's not right
  either, because I do still want to raise an error message if the
  version check fails before running tests. Which brings us back to
  wanting to run the tests after raising the version check..]

One good thing: none of the bugs so far have been about silently
ignoring test failures. I thought that might be the case for a bit,
which was unnerving.

I grew similar muddiness in Mu's bootstrap system over time, with
several surrounding modes around the core program that interacted poorly
or at least unsatisfyingly with each other. On one level it just feels
like this outer layer reflects muddy constraints in the real world. But
perhaps there's some skill I still need to learn here..

Why am I even displaying this error if we're going to try to muddle
through anyway? In (vain) hopes that someone will send me that
information. It's not terribly actionable even to me. But it's really
intended for when making changes. If a test fails then, you want to
know.

The code would be cleaner if I just threw an unrecoverable error from
the version check. Historically, the way I arrived at this solution was:
  * I used the default love.errorhandler for a while
  * I added xpcall and error recovery, but now I have situations where I
    would rather fall back on love.errorhandler. How to tell xpcall
    that?
But no, this whole line of thought is wrong. LÖVE has a precedent for
trying to muddle through on an unexpected version. And spurious test
failures don't merit a hard crash. There's some irreducible requirement
here. No point making the code simplistic when the world is complex.

Perhaps I should stop caching Version and just recompute it each time.
It's only used once so far, hardly seems worth the global.

We have two bits of irreducible complexity here:
  * If tests fail it might be a real failure, or it might not.
  * Even if it's an unexpected version, everything might be fine.
And the major remaining problem happens at the intersection of these two
bits. What if we get an unexpected version with some difference that
causes tests to fail? But this is a hypothetical and not worth thinking
about since I'll update the app fairly quickly in response to new
versions.
2023-12-06 17:34:04 -08:00
Kartik K. Agaram
67eb28ef1c Merge lines.love 2023-12-03 13:01:49 -08:00
Kartik K. Agaram
f6bc670ef6 yet another bugfix to the version check
We could now get test failures before the version check, which might be
confusing.
2023-12-03 12:30:16 -08:00
Kartik K. Agaram
f37b45196a speculatively recommend new LÖVE v11.5 in all forks 2023-12-03 12:12:56 -08:00
Kartik K. Agaram
9993014904 bugfix: version check 2023-12-03 12:11:17 -08:00
Kartik K. Agaram
df2cfb820d Merge lines.love 2023-12-03 11:25:16 -08:00
Kartik K. Agaram
0d3db19c85 clearing starty is redundant in mutations
We'll end up calling Text.redraw_all anyway, which will clear starty and
much more besides.

We'll still conservatively continue clearing starty in a few places
where there's a possibility that Text.redraw_all may not be called. This
change is riskier than most.
2023-12-03 10:32:05 -08:00
Kartik K. Agaram
52ffb40d79 Merge lines.love 2023-12-01 22:17:43 -08:00
Kartik K. Agaram
8399c42707 mouse button state in source editor 2023-12-01 22:07:24 -08:00
Kartik K. Agaram
61336b491b Merge lines.love 2023-12-01 22:03:36 -08:00
Kartik K. Agaram
8a588880b7 manually maintain mouse button press state
Just checking mouse.isDown works if the editor is the entirety of the
app, as is true in this fork. However, we often want to introduce other
widgets. We'd like tapping on them to not cause the selection to flash:
  https://news.ycombinator.com/context?id=38404923&submission=38397715

The right architecture to enforce this is: have each layer of the UI
maintain its own state machine between mouse_press and mouse_release
events. And only check the state machine in the next level down rather
than lower layers or the bottommost layer of raw LÖVE.
2023-12-01 21:56:35 -08:00
Kartik K. Agaram
01c0b8e847 Merge lines.love 2023-11-25 16:01:29 -08:00
Kartik K. Agaram
9ed7c576e6 port keyboard layout handling to source editor 2023-11-25 15:31:42 -08:00
Kartik K. Agaram
aed0eb592a Merge lines.love 2023-11-25 15:27:12 -08:00
Kartik K. Agaram
f6420efd90 improved handling of other keyboard layouts 2023-11-25 15:20:55 -08:00
Kartik K. Agaram
5561ebf06f Merge lines.love 2023-11-24 19:36:26 -08:00
Kartik K. Agaram
c1f7f17f9c bugfix: infinite loop inside a very narrow window
I'm not sure this can trigger everywhere (I've only been able to
exercise it in Lua Carousel), but it seems like a safety net worth
having against future modifications by anybody.
2023-11-24 19:19:29 -08:00
Kartik K. Agaram
0751b38932 establish a fairly fundamental invariant
This commit doesn't guarantee we'll always catch it. But if this
invariant is violated, things can get quite difficult to debug. I found
in the Lua Carousel fork that all the xpcalls I keep around were
actively hindering my ability to notice this invariant being violated.
2023-11-24 19:16:33 -08:00
Kartik K. Agaram
096f9bf720 Merge lines.love 2023-11-18 15:06:48 -08:00
Kartik K. Agaram
48c05aa77a late-bind my App.* handlers
This came up when trying to integrate my apps with the vudu debugger
(https://github.com/deltadaedalus/vudu). In general, it's a subtle part
of LÖVE's semantics that you can modify event handlers any time and your
modifications will get picked up. Now my Freewheeling Apps will follow
this norm as well.
2023-11-18 14:15:07 -08:00