simplify cursor-on-screen check

This commit is contained in:
Kartik K. Agaram 2022-08-17 09:36:17 -07:00
parent 1d710912cc
commit f029c710b5
2 changed files with 9 additions and 11 deletions

View File

@ -134,7 +134,8 @@ function edit.draw(State)
print(State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos)
assert(false)
end
State.cursor_y = -1
State.cursor_x = nil
State.cursor_y = nil
local y = State.top
--? print('== draw')
for line_index = State.screen_top1.line,#State.lines do
@ -176,9 +177,6 @@ function edit.draw(State)
assert(false)
end
end
if State.cursor_y == -1 then
State.cursor_y = App.screen.height
end
--? print('screen bottom: '..tostring(State.screen_bottom1.pos)..' in '..tostring(State.lines[State.screen_bottom1.line].data))
if State.search_term then
Text.draw_search_bar(State)
@ -408,7 +406,7 @@ function edit.keychord_pressed(State, chord, key)
Text.insert_at_cursor(State, c)
end
end
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right)
end
schedule_save(State)

View File

@ -528,7 +528,7 @@ function Text.end_of_line(State)
State.cursor1.pos = utf8.len(State.lines[State.cursor1.line].data) + 1
local botpos = Text.pos_at_start_of_cursor_screen_line(State)
local botline1 = {line=State.cursor1.line, pos=botpos}
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State)
end
end
@ -577,7 +577,7 @@ function Text.word_right(State)
break
end
end
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State)
end
end
@ -615,7 +615,7 @@ end
function Text.right(State)
Text.right_without_scroll(State)
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State)
end
end
@ -968,7 +968,7 @@ function Text.tweak_screen_top_and_cursor(State)
State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
elseif State.cursor1.line >= State.screen_bottom1.line then
--? print('too low')
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
--? print('tweak')
State.cursor1 = {
line=State.screen_bottom1.line,
@ -979,9 +979,9 @@ function Text.tweak_screen_top_and_cursor(State)
end
-- slightly expensive since it redraws the screen
function Text.cursor_past_screen_bottom(State)
function Text.cursor_out_of_screen(State)
App.draw()
return State.cursor_y >= App.screen.height - State.line_height
return State.cursor_y == nil
-- this approach is cheaper and almost works, except on the final screen
-- where file ends above bottom of screen
--? local botpos = Text.pos_at_start_of_cursor_screen_line(State)