audacia/src/effects/ChangePitch.h

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/**********************************************************************
Audacity: A Digital Audio Editor
Audacity(R) is copyright (c) 1999-2012 Audacity Team.
License: GPL v2. See License.txt.
ChangePitch.h
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Vaughan Johnson, Dominic Mazzoni, Steve Daulton
******************************************************************//**
\file ChangePitch.h
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\brief Change Pitch effect provides raising or lowering
the pitch without changing the tempo.
*//*******************************************************************/
#if USE_SOUNDTOUCH
#ifndef __AUDACITY_EFFECT_CHANGEPITCH__
#define __AUDACITY_EFFECT_CHANGEPITCH__
#if USE_SBSMS
#include "SBSMSEffect.h"
#endif
#include "SoundTouchEffect.h"
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class wxSlider;
class wxChoice;
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class wxCheckBox;
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class wxTextCtrl;
class wxSpinCtrl;
class ShuttleGui;
class EffectChangePitch final : public EffectSoundTouch
{
public:
static const ComponentInterfaceSymbol Symbol;
EffectChangePitch();
virtual ~EffectChangePitch();
// ComponentInterface implementation
ComponentInterfaceSymbol GetSymbol() override;
TranslatableString GetDescription() override;
ManualPageID ManualPage() override;
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
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// EffectDefinitionInterface implementation
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EffectType GetType() override;
// EffectClientInterface implementation
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
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bool DefineParams( ShuttleParams & S ) override;
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bool GetAutomationParameters(CommandParameters & parms) override;
bool SetAutomationParameters(CommandParameters & parms) override;
bool LoadFactoryDefaults() override;
// Effect implementation
bool Init() override;
bool Process() override;
bool CheckWhetherSkipEffect() override;
void PopulateOrExchange(ShuttleGui & S) override;
bool TransferDataToWindow() override;
bool TransferDataFromWindow() override;
private:
// EffectChangePitch implementation
// Deduce m_FromFrequency from the samples at the beginning of
// the selection. Then set some other params accordingly.
void DeduceFrequencies();
// calculations
void Calc_ToPitch(); // Update m_nToPitch from NEW m_dSemitonesChange.
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void Calc_ToOctave();
void Calc_SemitonesChange_fromPitches();
void Calc_SemitonesChange_fromOctaveChange();
void Calc_SemitonesChange_fromPercentChange();
void Calc_ToFrequency(); // Update m_ToFrequency from m_FromFrequency & m_dPercentChange.
void Calc_PercentChange(); // Update m_dPercentChange based on NEW m_dSemitonesChange.
// handlers
void OnChoice_FromPitch(wxCommandEvent & evt);
void OnSpin_FromOctave(wxCommandEvent & evt);
void OnChoice_ToPitch(wxCommandEvent & evt);
void OnSpin_ToOctave(wxCommandEvent & evt);
void OnText_SemitonesChange(wxCommandEvent & evt);
void OnText_FromFrequency(wxCommandEvent & evt);
void OnText_ToFrequency(wxCommandEvent & evt);
void OnText_PercentChange(wxCommandEvent & evt);
void OnSlider_PercentChange(wxCommandEvent & evt);
// helper fns for controls
void Update_Choice_FromPitch();
void Update_Spin_FromOctave();
void Update_Choice_ToPitch();
void Update_Spin_ToOctave();
void Update_Text_SemitonesChange();
void Update_Text_FromFrequency();
void Update_Text_ToFrequency();
void Update_Text_PercentChange(); // Update control per current m_dPercentChange.
void Update_Slider_PercentChange(); // Update control per current m_dPercentChange.
private:
bool mUseSBSMS;
// effect parameters
int m_nFromPitch; // per PitchIndex()
int m_nFromOctave; // per PitchOctave()
int m_nToPitch; // per PitchIndex()
int m_nToOctave; // per PitchOctave()
double m_FromFrequency; // starting frequency of selection
double m_ToFrequency; // target frequency of selection
double m_dSemitonesChange; // how many semitones to change pitch
double m_dStartFrequency; // starting frequency of first 0.2s of selection
double m_dPercentChange; // percent change to apply to pitch
// Slider is (-100, 200], but textCtrls can set higher.
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bool m_bLoopDetect; // Used to avoid loops in initialization and in event handling.
// controls
wxChoice * m_pChoice_FromPitch;
wxSpinCtrl * m_pSpin_FromOctave;
wxChoice * m_pChoice_ToPitch;
wxSpinCtrl * m_pSpin_ToOctave;
wxTextCtrl * m_pTextCtrl_SemitonesChange;
wxTextCtrl * m_pTextCtrl_FromFrequency;
wxTextCtrl * m_pTextCtrl_ToFrequency;
wxTextCtrl * m_pTextCtrl_PercentChange;
wxSlider * m_pSlider_PercentChange;
#if USE_SBSMS
wxCheckBox * mUseSBSMSCheckBox;
#endif
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DECLARE_EVENT_TABLE()
};
#endif // __AUDACITY_EFFECT_CHANGEPITCH__
#endif // USE_SOUNDTOUCH