audacia/src/ProjectFileIO.cpp

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2019-05-29 15:45:19 +00:00
/**********************************************************************
Audacity: A Digital Audio Editor
ProjectFileIO.cpp
Paul Licameli split from AudacityProject.cpp
**********************************************************************/
#include "ProjectFileIO.h"
#include <atomic>
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
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#include <sqlite3.h>
#include <wx/crt.h>
#include <wx/frame.h>
#include <wx/progdlg.h>
#include <wx/sstream.h>
#include <wx/xml/xml.h>
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#include "ActiveProjects.h"
#include "DBConnection.h"
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#include "FileNames.h"
#include "Project.h"
#include "ProjectFileIORegistry.h"
#include "ProjectSerializer.h"
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#include "ProjectSettings.h"
#include "SampleBlock.h"
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#include "Sequence.h"
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#include "Tags.h"
#include "TimeTrack.h"
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#include "ViewInfo.h"
#include "WaveClip.h"
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#include "WaveTrack.h"
#include "widgets/AudacityMessageBox.h"
#include "widgets/NumericTextCtrl.h"
#include "widgets/ProgressDialog.h"
#include "xml/XMLFileReader.h"
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wxDEFINE_EVENT(EVT_PROJECT_TITLE_CHANGE, wxCommandEvent);
static const int ProjectFileID = ('A' << 24 | 'U' << 16 | 'D' << 8 | 'Y');
static const int ProjectFileVersion = 1;
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// Navigation:
//
// Bindings are marked out in the code by, e.g.
// BIND SQL sampleblocks
// A search for "BIND SQL" will find all bindings.
// A search for "SQL sampleblocks" will find all SQL related
// to sampleblocks.
static const char *ProjectFileSchema =
// These are persistent and not connection based
//
// See the CMakeList.txt for the SQLite lib for more
// settings.
"PRAGMA <schema>.application_id = %d;"
"PRAGMA <schema>.user_version = %d;"
""
// project is a binary representation of an XML file.
// it's in binary for speed.
// One instance only. id is always 1.
// dict is a dictionary of fieldnames.
// doc is the binary representation of the XML
// in the doc, fieldnames are replaced by 2 byte dictionary
// index numbers.
// This is all opaque to SQLite. It just sees two
// big binary blobs.
// There is no limit to document blob size.
// dict will be smallish, with an entry for each
// kind of field.
"CREATE TABLE IF NOT EXISTS <schema>.project"
"("
" id INTEGER PRIMARY KEY,"
" dict BLOB,"
" doc BLOB"
");"
""
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// CREATE SQL autosave
// autosave is a binary representation of an XML file.
// it's in binary for speed.
// One instance only. id is always 1.
// dict is a dictionary of fieldnames.
// doc is the binary representation of the XML
// in the doc, fieldnames are replaced by 2 byte dictionary
// index numbers.
// This is all opaque to SQLite. It just sees two
// big binary blobs.
// There is no limit to document blob size.
// dict will be smallish, with an entry for each
// kind of field.
"CREATE TABLE IF NOT EXISTS <schema>.autosave"
"("
" id INTEGER PRIMARY KEY,"
" dict BLOB,"
" doc BLOB"
");"
""
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// CREATE SQL tags
// tags is not used (yet)
"CREATE TABLE IF NOT EXISTS <schema>.tags"
"("
" name TEXT,"
" value BLOB"
");"
""
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// CREATE SQL sampleblocks
// 'samples' are fixed size blocks of int16, int32 or float32 numbers.
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// The blocks may be partially empty.
// The quantity of valid data in the blocks is
// provided in the project blob.
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//
// sampleformat specifies the format of the samples stored.
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//
// blockID is a 64 bit number.
//
// Rows are immutable -- never updated after addition, but may be
// deleted.
//
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// summin to summary64K are summaries at 3 distance scales.
"CREATE TABLE IF NOT EXISTS <schema>.sampleblocks"
"("
" blockid INTEGER PRIMARY KEY AUTOINCREMENT,"
" sampleformat INTEGER,"
" summin REAL,"
" summax REAL,"
" sumrms REAL,"
" summary256 BLOB,"
" summary64k BLOB,"
" samples BLOB"
");";
// This singleton handles initialization/shutdown of the SQLite library.
// It is needed because our local SQLite is built with SQLITE_OMIT_AUTOINIT
// defined.
//
// It's safe to use even if a system version of SQLite is used that didn't
// have SQLITE_OMIT_AUTOINIT defined.
class SQLiteIniter
{
public:
SQLiteIniter()
{
// Enable URI filenames for all connections
mRc = sqlite3_config(SQLITE_CONFIG_URI, 1);
if (mRc == SQLITE_OK)
{
mRc = sqlite3_initialize();
}
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#if !defined(__WXMSW__)
if (mRc == SQLITE_OK)
{
// Use the "unix-excl" VFS to make access to the DB exclusive. This gets
// rid of the "<database name>-shm" shared memory file.
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//
// Though it shouldn't, it doesn't matter if this fails.
auto vfs = sqlite3_vfs_find("unix-excl");
if (vfs)
{
sqlite3_vfs_register(vfs, 1);
}
}
#endif
}
~SQLiteIniter()
{
// This function must be called single-threaded only
// It returns a value, but there's nothing we can do with it
(void) sqlite3_shutdown();
}
int mRc;
};
bool ProjectFileIO::InitializeSQL()
{
static SQLiteIniter sqliteIniter;
return sqliteIniter.mRc == SQLITE_OK;
}
static void RefreshAllTitles(bool bShowProjectNumbers )
{
for ( auto pProject : AllProjects{} ) {
if ( !GetProjectFrame( *pProject ).IsIconized() ) {
ProjectFileIO::Get( *pProject ).SetProjectTitle(
bShowProjectNumbers ? pProject->GetProjectNumber() : -1 );
}
}
}
TitleRestorer::TitleRestorer(
wxTopLevelWindow &window, AudacityProject &project )
{
if( window.IsIconized() )
window.Restore();
window.Raise(); // May help identifying the window on Mac
// Construct this project's name and number.
sProjName = project.GetProjectName();
if ( sProjName.empty() ) {
sProjName = _("<untitled>");
UnnamedCount = std::count_if(
AllProjects{}.begin(), AllProjects{}.end(),
[]( const AllProjects::value_type &ptr ){
return ptr->GetProjectName().empty();
}
);
if ( UnnamedCount > 1 ) {
sProjNumber.Printf(
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_("[Project %02i] "), project.GetProjectNumber() + 1 );
RefreshAllTitles( true );
}
}
else
UnnamedCount = 0;
}
TitleRestorer::~TitleRestorer() {
if( UnnamedCount > 1 )
RefreshAllTitles( false );
}
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static const AudacityProject::AttachedObjects::RegisteredFactory sFileIOKey{
[]( AudacityProject &parent ){
auto result = std::make_shared< ProjectFileIO >( parent );
return result;
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}
};
ProjectFileIO &ProjectFileIO::Get( AudacityProject &project )
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
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auto &result = project.AttachedObjects::Get< ProjectFileIO >( sFileIOKey );
return result;
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}
const ProjectFileIO &ProjectFileIO::Get( const AudacityProject &project )
{
return Get( const_cast< AudacityProject & >( project ) );
}
ProjectFileIO::ProjectFileIO(AudacityProject &project)
: mProject{ project }
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{
mPrevConn = nullptr;
mRecovered = false;
mModified = false;
mTemporary = true;
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UpdatePrefs();
}
ProjectFileIO::~ProjectFileIO()
{
}
sqlite3 *ProjectFileIO::DB()
{
auto &curConn = CurrConn();
if (!curConn)
{
if (!OpenConnection())
{
throw SimpleMessageBoxException
{
XO("Failed to open the project's database")
};
}
}
return curConn->DB();
}
bool ProjectFileIO::OpenConnection(FilePath fileName /* = {} */)
{
auto &curConn = CurrConn();
wxASSERT(!curConn);
bool isTemp = false;
if (fileName.empty())
{
fileName = GetFileName();
if (fileName.empty())
{
fileName = FileNames::UnsavedProjectFileName();
isTemp = true;
}
}
else
{
// If this project resides in the temporary directory, then we'll mark it
// as temporary.
wxFileName temp(FileNames::TempDir(), wxT(""));
wxFileName file(fileName);
file.SetFullName(wxT(""));
if (file == temp)
{
isTemp = true;
}
}
// Pass weak_ptr to project into DBConnection constructor
curConn = std::make_unique<DBConnection>(mProject.shared_from_this());
if (!curConn->Open(fileName))
{
curConn.reset();
return false;
}
if (!CheckVersion())
{
CloseConnection();
return false;
}
mTemporary = isTemp;
SetFileName(fileName);
return true;
}
bool ProjectFileIO::CloseConnection()
{
auto &curConn = CurrConn();
wxASSERT(curConn);
if (!curConn->Close())
{
return false;
}
curConn.reset();
SetFileName({});
return true;
}
// Put the current database connection aside, keeping it open, so that
// another may be opened with OpenConnection()
void ProjectFileIO::SaveConnection()
{
// Should do nothing in proper usage, but be sure not to leak a connection:
DiscardConnection();
mPrevConn = std::move(CurrConn());
mPrevFileName = mFileName;
mPrevTemporary = mTemporary;
SetFileName({});
}
// Close any set-aside connection
void ProjectFileIO::DiscardConnection()
{
if (mPrevConn)
{
if (!mPrevConn->Close())
{
// Store an error message
SetDBError(
XO("Failed to discard connection")
);
}
// If this is a temporary project, we no longer want to keep the
// project file.
if (mPrevTemporary)
{
// This is just a safety check.
wxFileName temp(FileNames::TempDir(), wxT(""));
wxFileName file(mPrevFileName);
file.SetFullName(wxT(""));
if (file == temp)
{
wxRemoveFile(mPrevFileName);
}
}
mPrevConn = nullptr;
mPrevFileName.clear();
}
}
// Close any current connection and switch back to using the saved
void ProjectFileIO::RestoreConnection()
{
auto &curConn = CurrConn();
if (curConn)
{
if (!curConn->Close())
{
// Store an error message
SetDBError(
XO("Failed to restore connection")
);
}
}
curConn = std::move(mPrevConn);
SetFileName(mPrevFileName);
mTemporary = mPrevTemporary;
mPrevFileName.clear();
}
void ProjectFileIO::UseConnection(Connection &&conn, const FilePath &filePath)
{
auto &curConn = CurrConn();
wxASSERT(!curConn);
curConn = std::move(conn);
SetFileName(filePath);
}
bool ProjectFileIO::TransactionStart(const wxString &name)
{
char *errmsg = nullptr;
int rc = sqlite3_exec(DB(),
wxT("SAVEPOINT ") + name + wxT(";"),
nullptr,
nullptr,
&errmsg);
if (errmsg)
{
SetDBError(
XO("Failed to create savepoint:\n\n%s").Format(name)
);
sqlite3_free(errmsg);
}
return rc == SQLITE_OK;
}
bool ProjectFileIO::TransactionCommit(const wxString &name)
{
char *errmsg = nullptr;
int rc = sqlite3_exec(DB(),
wxT("RELEASE ") + name + wxT(";"),
nullptr,
nullptr,
&errmsg);
if (errmsg)
{
SetDBError(
XO("Failed to release savepoint:\n\n%s").Format(name)
);
sqlite3_free(errmsg);
}
return rc == SQLITE_OK;
}
bool ProjectFileIO::TransactionRollback(const wxString &name)
{
char *errmsg = nullptr;
int rc = sqlite3_exec(DB(),
wxT("ROLLBACK TO ") + name + wxT(";"),
nullptr,
nullptr,
&errmsg);
if (errmsg)
{
SetDBError(
XO("Failed to release savepoint:\n\n%s").Format(name)
);
sqlite3_free(errmsg);
}
return rc == SQLITE_OK;
}
static int ExecCallback(void *data, int cols, char **vals, char **names)
{
auto &cb = *static_cast<const ProjectFileIO::ExecCB *>(data);
// Be careful not to throw anything across sqlite3's stack frames.
return GuardedCall<int>(
[&]{ return cb(cols, vals, names); },
MakeSimpleGuard( 1 )
);
}
int ProjectFileIO::Exec(const char *query, const ExecCB &callback)
{
char *errmsg = nullptr;
const void *ptr = &callback;
int rc = sqlite3_exec(DB(), query, ExecCallback,
const_cast<void*>(ptr), &errmsg);
if (rc != SQLITE_ABORT && errmsg)
{
SetDBError(
XO("Failed to execute a project file command:\n\n%s").Format(query)
);
mLibraryError = Verbatim(errmsg);
}
if (errmsg)
{
sqlite3_free(errmsg);
}
return rc;
}
bool ProjectFileIO::Query(const char *sql, const ExecCB &callback)
{
int rc = Exec(sql, callback);
// SQLITE_ABORT is a non-error return only meaning the callback
// stopped the iteration of rows early
if ( !(rc == SQLITE_OK || rc == SQLITE_ABORT) )
{
return false;
}
return true;
}
bool ProjectFileIO::GetValue(const char *sql, wxString &result)
{
// Retrieve the first column in the first row, if any
result.clear();
auto cb = [&result](int cols, char **vals, char **){
if (cols > 0)
result = vals[0];
// Stop after one row
return 1;
};
return Query(sql, cb);
}
bool ProjectFileIO::GetBlob(const char *sql, wxMemoryBuffer &buffer)
{
auto db = DB();
int rc;
buffer.Clear();
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
{
if (stmt)
{
sqlite3_finalize(stmt);
}
});
rc = sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return false;
}
rc = sqlite3_step(stmt);
// A row wasn't found...not an error
if (rc == SQLITE_DONE)
{
return true;
}
if (rc != SQLITE_ROW)
{
SetDBError(
XO("Failed to retrieve data from the project file.\nThe following command failed:\n\n%s").Format(sql)
);
// AUD TODO handle error
return false;
}
const void *blob = sqlite3_column_blob(stmt, 0);
int size = sqlite3_column_bytes(stmt, 0);
buffer.AppendData(blob, size);
return true;
}
bool ProjectFileIO::CheckVersion()
{
auto db = DB();
int rc;
// Install our schema if this is an empty DB
wxString result;
if (!GetValue("SELECT Count(*) FROM sqlite_master WHERE type='table';", result))
{
return false;
}
// If the return count is zero, then there are no tables defined, so this
// must be a new project file.
if (wxStrtol<char **>(result, nullptr, 10) == 0)
{
return InstallSchema(db);
}
// Check for our application ID
if (!GetValue("PRAGMA application_ID;", result))
{
return false;
}
// It's a database that SQLite recognizes, but it's not one of ours
if (wxStrtoul<char **>(result, nullptr, 10) != ProjectFileID)
{
SetError(XO("This is not an Audacity project file"));
return false;
}
// Get the project file version
if (!GetValue("PRAGMA user_version;", result))
{
return false;
}
long version = wxStrtol<char **>(result, nullptr, 10);
// Project file version is higher than ours. We will refuse to
// process it since we can't trust anything about it.
if (version > ProjectFileVersion)
{
SetError(
XO("This project was created with a newer version of Audacity:\n\nYou will need to upgrade to process it")
);
return false;
}
// Project file is older than ours, ask the user if it's okay to
// upgrade.
if (version < ProjectFileVersion)
{
return UpgradeSchema();
}
return true;
}
bool ProjectFileIO::InstallSchema(sqlite3 *db, const char *schema /* = "main" */)
{
int rc;
wxString sql;
sql.Printf(ProjectFileSchema, ProjectFileID, ProjectFileVersion);
sql.Replace("<schema>", schema);
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to initialize the project file")
);
return false;
}
return true;
}
bool ProjectFileIO::UpgradeSchema()
{
// To do
return true;
}
// The orphan block handling should be removed once autosave and related
// blocks become part of the same transaction.
// An SQLite function that takes a blockid and looks it up in a set of
// blockids captured during project load. If the blockid isn't found
// in the set, it will be deleted.
void ProjectFileIO::InSet(sqlite3_context *context, int argc, sqlite3_value **argv)
{
BlockIDs *blockids = (BlockIDs *) sqlite3_user_data(context);
SampleBlockID blockid = sqlite3_value_int64(argv[0]);
sqlite3_result_int(context, blockids->find(blockid) != blockids->end());
}
bool ProjectFileIO::DeleteBlocks(const BlockIDs &blockids, bool complement)
{
auto db = DB();
int rc;
auto cleanup = finally([&]
{
// Remove our function, whether it was successfully defined or not.
sqlite3_create_function(db, "inset", 1, SQLITE_UTF8 | SQLITE_DETERMINISTIC, nullptr, nullptr, nullptr, nullptr);
});
// Add the function used to verify each row's blockid against the set of active blockids
const void *p = &blockids;
rc = sqlite3_create_function(db, "inset", 1, SQLITE_UTF8 | SQLITE_DETERMINISTIC, const_cast<void*>(p), InSet, nullptr, nullptr);
if (rc != SQLITE_OK)
{
wxLogDebug(wxT("Unable to add 'inset' function"));
return false;
}
// Delete all rows in the set, or not in it
auto sql = wxString::Format(
"DELETE FROM sampleblocks WHERE %sinset(blockid);",
complement ? "NOT " : "" );
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
wxLogWarning(XO("Cleanup of orphan blocks failed").Translation());
return false;
}
// Mark the project recovered if we deleted any rows
int changes = sqlite3_changes(db);
if (changes > 0)
{
wxLogInfo(XO("Total orphan blocks deleted %d").Translation(), changes);
mRecovered = true;
}
return true;
}
bool ProjectFileIO::CopyTo(const FilePath &destpath,
const TranslatableString &msg,
bool isTemporary,
bool prune /* = false */,
const std::shared_ptr<TrackList> &tracks /* = nullptr */)
{
// Get access to the active tracklist
auto pProject = &mProject;
auto &tracklist = tracks ? *tracks : TrackList::Get(*pProject);
SampleBlockIDSet blockids;
// Collect all active blockids
if (prune)
{
InspectBlocks( tracklist, {}, &blockids );
}
// Collect ALL blockids
else
{
auto cb = [&blockids](int cols, char **vals, char **){
SampleBlockID blockid;
wxString{ vals[0] }.ToLongLong(&blockid);
blockids.insert(blockid);
return 0;
};
if (!Query("SELECT blockid FROM sampleblocks;", cb))
{
return false;
}
}
// Create the project doc
ProjectSerializer doc;
WriteXMLHeader(doc);
WriteXML(doc, false, tracks);
auto db = DB();
Connection destConn = nullptr;
bool success = false;
int rc;
ProgressResult res = ProgressResult::Success;
// Cleanup in case things go awry
auto cleanup = finally([&]
{
if (!success)
{
if (destConn)
{
destConn->Close();
destConn = nullptr;
}
sqlite3_exec(db, "DETACH DATABASE outbound;", nullptr, nullptr, nullptr);
wxRemoveFile(destpath);
}
});
// Attach the destination database
wxString sql;
sql.Printf("ATTACH DATABASE '%s' AS outbound;", destpath);
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to attach destination database")
);
return false;
}
// Ensure attached DB connection gets configured
//
// NOTE: Between the above attach and setting the mode here, a normal DELETE
// mode journal will be used and will briefly appear in the filesystem.
CurrConn()->FastMode("outbound");
// Install our schema into the new database
if (!InstallSchema(db, "outbound"))
{
// Message already set
return false;
}
// Copy over tags (not really used yet)
rc = sqlite3_exec(db,
"INSERT INTO outbound.tags SELECT * FROM main.tags;",
nullptr,
nullptr,
nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Failed to copy tags")
);
return false;
}
{
// Ensure statement gets cleaned up
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
{
if (stmt)
{
sqlite3_finalize(stmt);
}
});
// Prepare the statement only once
rc = sqlite3_prepare_v2(db,
"INSERT INTO outbound.sampleblocks"
" SELECT * FROM main.sampleblocks"
" WHERE blockid = ?;",
-1,
&stmt,
nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return false;
}
/* i18n-hint: This title appears on a dialog that indicates the progress
in doing something.*/
ProgressDialog progress(XO("Progress"), msg, pdlgHideStopButton);
ProgressResult result = ProgressResult::Success;
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wxLongLong_t count = 0;
wxLongLong_t total = blockids.size();
// Start a transaction. Since we're running without a journal,
// this really doesn't provide rollback. It just prevents SQLite
// from auto committing after each step through the loop.
//
// Also note that we will have an open transaction if we fail
// while copying the blocks. This is fine since we're just going
// to delete the database anyway.
sqlite3_exec(db, "BEGIN;", nullptr, nullptr, nullptr);
// Copy sample blocks from the main DB to the outbound DB
for (auto blockid : blockids)
{
// Bind statement parameters
if (sqlite3_bind_int64(stmt, 1, blockid) != SQLITE_OK)
{
wxASSERT_MSG(false, wxT("Binding failed...bug!!!"));
}
// Process it
rc = sqlite3_step(stmt);
if (rc != SQLITE_DONE)
{
SetDBError(
XO("Failed to update the project file.\nThe following command failed:\n\n%s").Format(sql)
);
return false;
}
// Reset statement to beginning
if (sqlite3_reset(stmt) != SQLITE_OK)
{
THROW_INCONSISTENCY_EXCEPTION;
}
result = progress.Update(++count, total);
if (result != ProgressResult::Success)
{
// Note that we're not setting success, so the finally
// block above will take care of cleaning up
return false;
}
}
// Write the doc.
//
// If we're compacting a temporary project (user initiated from the File
// menu), then write the doc to the "autosave" table since temporary
// projects do not have a "project" doc.
if (!WriteDoc(isTemporary ? "autosave" : "project", doc, "outbound"))
{
return false;
}
// See BEGIN above...
sqlite3_exec(db, "COMMIT;", nullptr, nullptr, nullptr);
}
// Detach the destination database
rc = sqlite3_exec(db, "DETACH DATABASE outbound;", nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Destination project could not be detached")
);
return false;
}
// Tell cleanup everything is good to go
success = true;
return true;
}
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bool ProjectFileIO::ShouldCompact(const std::shared_ptr<TrackList> &tracks)
{
SampleBlockIDSet active;
unsigned long long current = 0;
InspectBlocks( *tracks,
BlockSpaceUsageAccumulator( current ),
&active // Visit unique blocks only
);
// Get the number of blocks and total length from the project file.
unsigned long long total = GetTotalUsage();
unsigned long long blockcount = 0;
auto cb = [&blockcount](int cols, char **vals, char **)
{
// Convert
wxString(vals[0]).ToULongLong(&blockcount);
return 0;
};
if (!Query("SELECT Count(*) FROM sampleblocks;", cb) || blockcount == 0)
{
// Shouldn't compact since we don't have the full picture
return false;
}
// Remember if we had unused blocks in the project file
mHadUnused = (blockcount > active.size());
// Let's make a percentage...should be plenty of head room
current *= 100;
wxLogDebug(wxT("used = %lld total = %lld %lld"), current, total, total ? current / total : 0);
if (!total || current / total > 80)
{
wxLogDebug(wxT("not compacting"));
return false;
}
wxLogDebug(wxT("compacting"));
return true;
}
Connection &ProjectFileIO::CurrConn()
{
auto &connectionPtr = ConnectionPtr::Get( mProject );
return connectionPtr.mpConnection;
}
void ProjectFileIO::Compact(const std::shared_ptr<TrackList> &tracks, bool force /* = false */)
{
// Haven't compacted yet
mWasCompacted = false;
// Assume we have unused block until we found out otherwise. That way cleanup
// at project close time will still occur.
mHadUnused = true;
// Don't compact if this is a temporary project or if it's determined there are not
// enough unused blocks to make it worthwhile
if (!force)
{
if (IsTemporary() || !ShouldCompact(tracks))
{
// Delete the AutoSave doc it if exists
if (IsModified())
{
// PRL: not clear what to do if the following fails, but the worst should
// be, the project may reopen in its present state as a recovery file, not
// at the last saved state.
(void) AutoSaveDelete();
}
return;
}
}
wxString origName = mFileName;
wxString backName = origName + "_compact_back";
wxString tempName = origName + "_compact_temp";
// Copy the original database to a new database while pruning unused sample blocks
if (CopyTo(tempName, XO("Compacting project"), mTemporary, true, tracks))
{
// Must close the database to rename it
if (CloseConnection())
{
// Rename the original to backup
if (wxRenameFile(origName, backName))
{
// Rename the temporary to original
if (wxRenameFile(tempName, origName))
{
// Open the newly compacted original file
OpenConnection(origName);
// Remove the old original file
wxRemoveFile(backName);
// Remember that we compacted
mWasCompacted = true;
return;
}
wxRenameFile(backName, origName);
}
OpenConnection(origName);
}
wxRemoveFile(tempName);
}
return;
}
bool ProjectFileIO::WasCompacted()
{
return mWasCompacted;
}
bool ProjectFileIO::HadUnused()
{
return mHadUnused;
}
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void ProjectFileIO::UpdatePrefs()
{
SetProjectTitle();
}
// Pass a number in to show project number, or -1 not to.
void ProjectFileIO::SetProjectTitle(int number)
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{
auto &project = mProject;
auto pWindow = project.GetFrame();
if (!pWindow)
{
return;
}
auto &window = *pWindow;
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wxString name = project.GetProjectName();
// If we are showing project numbers, then we also explicitly show "<untitled>" if there
// is none.
if (number >= 0)
{
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name =
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/* i18n-hint: The %02i is the project number, the %s is the project name.*/
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XO("[Project %02i] Audacity \"%s\"")
.Format( number + 1,
name.empty() ? XO("<untitled>") : Verbatim((const char *)name))
.Translation();
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}
// If we are not showing numbers, then <untitled> shows as 'Audacity'.
else if (name.empty())
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{
name = _TS("Audacity");
}
if (mRecovered)
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{
name += wxT(" ");
/* i18n-hint: E.g this is recovered audio that had been lost.*/
name += _("(Recovered)");
}
if (name != window.GetTitle())
{
window.SetTitle( name );
window.SetName(name); // to make the nvda screen reader read the correct title
project.QueueEvent(
safenew wxCommandEvent{ EVT_PROJECT_TITLE_CHANGE } );
}
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}
const FilePath &ProjectFileIO::GetFileName() const
{
return mFileName;
}
void ProjectFileIO::SetFileName(const FilePath &fileName)
{
auto &project = mProject;
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
if (!mFileName.empty())
{
ActiveProjects::Remove(mFileName);
}
mFileName = fileName;
if (!mFileName.empty())
{
ActiveProjects::Add(mFileName);
}
if (mTemporary)
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
project.SetProjectName({});
}
else
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
project.SetProjectName(wxFileName(mFileName).GetName());
}
SetProjectTitle();
}
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bool ProjectFileIO::HandleXMLTag(const wxChar *tag, const wxChar **attrs)
{
auto &project = mProject;
auto &window = GetProjectFrame(project);
auto &viewInfo = ViewInfo::Get(project);
auto &settings = ProjectSettings::Get(project);
wxString fileVersion;
wxString audacityVersion;
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int requiredTags = 0;
long longVpos = 0;
// loop through attrs, which is a null-terminated list of
// attribute-value pairs
while (*attrs)
{
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const wxChar *attr = *attrs++;
const wxChar *value = *attrs++;
if (!value || !XMLValueChecker::IsGoodString(value))
{
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break;
}
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if (viewInfo.ReadXMLAttribute(attr, value))
{
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// We need to save vpos now and restore it below
longVpos = std::max(longVpos, long(viewInfo.vpos));
continue;
}
else if (!wxStrcmp(attr, wxT("version")))
{
fileVersion = value;
requiredTags++;
}
else if (!wxStrcmp(attr, wxT("audacityversion")))
{
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audacityVersion = value;
requiredTags++;
}
else if (!wxStrcmp(attr, wxT("rate")))
{
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double rate;
Internat::CompatibleToDouble(value, &rate);
settings.SetRate( rate );
}
else if (!wxStrcmp(attr, wxT("snapto")))
{
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settings.SetSnapTo(wxString(value) == wxT("on") ? true : false);
}
else if (!wxStrcmp(attr, wxT("selectionformat")))
{
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settings.SetSelectionFormat(
NumericConverter::LookupFormat( NumericConverter::TIME, value) );
}
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else if (!wxStrcmp(attr, wxT("audiotimeformat")))
{
settings.SetAudioTimeFormat(
NumericConverter::LookupFormat( NumericConverter::TIME, value) );
}
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else if (!wxStrcmp(attr, wxT("frequencyformat")))
{
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settings.SetFrequencySelectionFormatName(
NumericConverter::LookupFormat( NumericConverter::FREQUENCY, value ) );
}
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else if (!wxStrcmp(attr, wxT("bandwidthformat")))
{
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settings.SetBandwidthSelectionFormatName(
NumericConverter::LookupFormat( NumericConverter::BANDWIDTH, value ) );
}
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} // while
if (longVpos != 0)
{
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// PRL: It seems this must happen after SetSnapTo
viewInfo.vpos = longVpos;
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}
if (requiredTags < 2)
{
return false;
}
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// Parse the file version from the project
int fver;
int frel;
int frev;
if (!wxSscanf(fileVersion, wxT("%i.%i.%i"), &fver, &frel, &frev))
{
return false;
}
// Parse the file version Audacity was build with
int cver;
int crel;
int crev;
wxSscanf(wxT(AUDACITY_FILE_FORMAT_VERSION), wxT("%i.%i.%i"), &cver, &crel, &crev);
if (cver < fver || crel < frel || crev < frev)
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{
/* i18n-hint: %s will be replaced by the version number.*/
auto msg = XO("This file was saved using Audacity %s.\nYou are using Audacity %s. You may need to upgrade to a newer version to open this file.")
.Format(audacityVersion, AUDACITY_VERSION_STRING);
AudacityMessageBox(
msg,
XO("Can't open project file"),
wxOK | wxICON_EXCLAMATION | wxCENTRE,
&window);
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return false;
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}
if (wxStrcmp(tag, wxT("project")))
{
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return false;
}
// All other tests passed, so we succeed
return true;
}
XMLTagHandler *ProjectFileIO::HandleXMLChild(const wxChar *tag)
{
auto &project = mProject;
auto fn = ProjectFileIORegistry::Lookup(tag);
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if (fn)
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
return fn(project);
}
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return nullptr;
}
void ProjectFileIO::WriteXMLHeader(XMLWriter &xmlFile) const
{
xmlFile.Write(wxT("<?xml "));
xmlFile.Write(wxT("version=\"1.0\" "));
xmlFile.Write(wxT("standalone=\"no\" "));
xmlFile.Write(wxT("?>\n"));
xmlFile.Write(wxT("<!DOCTYPE "));
xmlFile.Write(wxT("project "));
xmlFile.Write(wxT("PUBLIC "));
xmlFile.Write(wxT("\"-//audacityproject-1.3.0//DTD//EN\" "));
xmlFile.Write(wxT("\"http://audacity.sourceforge.net/xml/audacityproject-1.3.0.dtd\" "));
xmlFile.Write(wxT(">\n"));
}
void ProjectFileIO::WriteXML(XMLWriter &xmlFile,
bool recording /* = false */,
const std::shared_ptr<TrackList> &tracks /* = nullptr */)
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// may throw
{
auto &proj = mProject;
auto &tracklist = tracks ? *tracks : TrackList::Get(proj);
auto &viewInfo = ViewInfo::Get(proj);
auto &tags = Tags::Get(proj);
const auto &settings = ProjectSettings::Get(proj);
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//TIMER_START( "AudacityProject::WriteXML", xml_writer_timer );
xmlFile.StartTag(wxT("project"));
xmlFile.WriteAttr(wxT("xmlns"), wxT("http://audacity.sourceforge.net/xml/"));
xmlFile.WriteAttr(wxT("version"), wxT(AUDACITY_FILE_FORMAT_VERSION));
xmlFile.WriteAttr(wxT("audacityversion"), AUDACITY_VERSION_STRING);
viewInfo.WriteXMLAttributes(xmlFile);
xmlFile.WriteAttr(wxT("rate"), settings.GetRate());
xmlFile.WriteAttr(wxT("snapto"), settings.GetSnapTo() ? wxT("on") : wxT("off"));
xmlFile.WriteAttr(wxT("selectionformat"),
settings.GetSelectionFormat().Internal());
xmlFile.WriteAttr(wxT("frequencyformat"),
settings.GetFrequencySelectionFormatName().Internal());
xmlFile.WriteAttr(wxT("bandwidthformat"),
settings.GetBandwidthSelectionFormatName().Internal());
tags.WriteXML(xmlFile);
unsigned int ndx = 0;
tracklist.Any().Visit([&](Track *t)
{
auto useTrack = t;
if ( recording ) {
// When append-recording, there is a temporary "shadow" track accumulating
// changes and displayed on the screen but it is not yet part of the
// regular track list. That is the one that we want to back up.
// SubstitutePendingChangedTrack() fetches the shadow, if the track has
// one, else it gives the same track back.
useTrack = t->SubstitutePendingChangedTrack().get();
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}
else if ( useTrack->GetId() == TrackId{} ) {
// This is a track added during a non-appending recording that is
// not yet in the undo history. The UndoManager skips backing it up
// when pushing. Don't auto-save it.
return;
}
useTrack->WriteXML(xmlFile);
});
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xmlFile.EndTag(wxT("project"));
//TIMER_STOP( xml_writer_timer );
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}
bool ProjectFileIO::AutoSave(bool recording)
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{
ProjectSerializer autosave;
WriteXMLHeader(autosave);
WriteXML(autosave, recording);
if (WriteDoc("autosave", autosave))
{
mModified = true;
return true;
}
return false;
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}
bool ProjectFileIO::AutoSaveDelete(sqlite3 *db /* = nullptr */)
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{
int rc;
if (!db)
{
db = DB();
}
rc = sqlite3_exec(db, "DELETE FROM autosave;", nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Failed to remove the autosave information from the project file.")
);
return false;
}
mModified = false;
return true;
}
bool ProjectFileIO::WriteDoc(const char *table,
const ProjectSerializer &autosave,
const char *schema /* = "main" */)
{
auto db = DB();
int rc;
// For now, we always use an ID of 1. This will replace the previously
// writen row every time.
char sql[256];
sqlite3_snprintf(sizeof(sql),
sql,
"INSERT INTO %s.%s(id, dict, doc) VALUES(1, ?1, ?2)"
" ON CONFLICT(id) DO UPDATE SET dict = ?1, doc = ?2;",
schema,
table);
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
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{
if (stmt)
{
sqlite3_finalize(stmt);
}
});
rc = sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return false;
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}
const wxMemoryBuffer &dict = autosave.GetDict();
const wxMemoryBuffer &data = autosave.GetData();
// Bind statement parameters
// Might return SQL_MISUSE which means it's our mistake that we violated
// preconditions; should return SQL_OK which is 0
if (sqlite3_bind_blob(stmt, 1, dict.GetData(), dict.GetDataLen(), SQLITE_STATIC) ||
sqlite3_bind_blob(stmt, 2, data.GetData(), data.GetDataLen(), SQLITE_STATIC))
{
wxASSERT_MSG(false, wxT("Binding failed...bug!!!"));
}
rc = sqlite3_step(stmt);
if (rc != SQLITE_DONE)
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{
SetDBError(
XO("Failed to update the project file.\nThe following command failed:\n\n%s").Format(sql)
);
return false;
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}
return true;
}
// Importing an AUP3 project into an AUP3 project is a bit different than
// normal importing since we need to copy data from one DB to the other
// while adjusting the sample block IDs to represent the newly assigned
// IDs.
bool ProjectFileIO::ImportProject(const FilePath &fileName)
{
// Get access to the current project file
auto db = DB();
bool success = false;
bool restore = true;
int rc;
// Ensure the inbound database gets detached
auto detach = finally([&]
{
sqlite3_exec(db, "DETACH DATABASE inbound;", nullptr, nullptr, nullptr);
});
// Attach the inbound project file
wxString sql;
sql.Printf("ATTACH DATABASE 'file:%s?immutable=1&mode=ro' AS inbound;", fileName);
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to attach %s project file").Format(fileName)
);
return false;
}
// We need either the autosave or project docs from the inbound AUP3
wxMemoryBuffer buffer;
// Get the autosave doc, if any
if (!GetBlob("SELECT dict || doc FROM inbound.project WHERE id = 1;", buffer))
{
// Error already set
return false;
}
// If we didn't have an autosave doc, load the project doc instead
if (buffer.GetDataLen() == 0)
{
if (!GetBlob("SELECT dict || doc FROM inbound.autosave WHERE id = 1;", buffer))
{
// Error already set
return false;
}
// Missing both the autosave and project docs. This can happen if the
// system were to crash before the first autosave into a temporary file.
if (buffer.GetDataLen() == 0)
{
SetError(XO("Unable to load project or autosave documents"));
return false;
}
}
wxString project;
BlockIDs blockids;
// Decode it while capturing the associated sample blockids
project = ProjectSerializer::Decode(buffer, blockids);
if (project.size() == 0)
{
SetError(XO("Unable to decode project document"));
return false;
}
// Parse the project doc
wxStringInputStream in(project);
wxXmlDocument doc;
if (!doc.Load(in))
{
return false;
}
// Get the root ("project") node
wxXmlNode *root = doc.GetRoot();
wxASSERT(root->GetName().IsSameAs(wxT("project")));
// Soft delete all non-essential attributes to prevent updating the active
// project. This takes advantage of the knowledge that when a project is
// parsed, unrecognized attributes are simply ignored.
//
// This is necessary because we don't want any of the active project settings
// to be modified by the inbound project.
for (wxXmlAttribute *attr = root->GetAttributes(); attr; attr = attr->GetNext())
{
wxString name = attr->GetName();
if (!name.IsSameAs(wxT("version")) && !name.IsSameAs(wxT("audacityversion")))
{
attr->SetName(name + wxT("_deleted"));
}
}
// Recursively find and collect all waveblock nodes
std::vector<wxXmlNode *> blocknodes;
std::function<void(wxXmlNode *)> findblocks = [&](wxXmlNode *node)
{
while (node)
{
if (node->GetName().IsSameAs(wxT("waveblock")))
{
blocknodes.push_back(node);
}
else
{
findblocks(node->GetChildren());
}
node = node->GetNext();
}
};
// Get access to the active tracklist
auto pProject = &mProject;
auto &tracklist = TrackList::Get(*pProject);
// Search for a timetrack and remove it if the project already has one
if (*tracklist.Any<TimeTrack>().begin())
{
// Find a timetrack and remove it if it exists
for (wxXmlNode *node = doc.GetRoot()->GetChildren(); node; node = node->GetNext())
{
if (node->GetName().IsSameAs(wxT("timetrack")))
{
AudacityMessageBox(
XO("The active project already has a time track and one was encountered in the project being imported, bypassing imported time track."),
XO("Project Import"),
wxOK | wxICON_EXCLAMATION | wxCENTRE,
&GetProjectFrame(*pProject));
root->RemoveChild(node);
break;
}
}
}
// Find all waveblocks in all wavetracks
for (wxXmlNode *node = doc.GetRoot()->GetChildren(); node; node = node->GetNext())
{
if (node->GetName().IsSameAs(wxT("wavetrack")))
{
findblocks(node->GetChildren());
}
}
{
// Cleanup...
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
{
// Ensure the prepared statement gets cleaned up
if (stmt)
{
sqlite3_finalize(stmt);
}
});
// Prepare the statement to copy the sample block from the inbound project to the
// active project. All columns other than the blockid column get copied.
wxString columns(wxT("sampleformat, summin, summax, sumrms, summary256, summary64k, samples"));
sql.Printf("INSERT INTO main.sampleblocks (%s)"
" SELECT %s"
" FROM inbound.sampleblocks"
" WHERE blockid = ?;",
columns,
columns);
rc = sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return false;
}
/* i18n-hint: This title appears on a dialog that indicates the progress
in doing something.*/
ProgressDialog progress(XO("Progress"), XO("Importing project"), pdlgHideStopButton);
ProgressResult result = ProgressResult::Success;
wxLongLong_t count = 0;
wxLongLong_t total = blocknodes.size();
sqlite3_exec(db, "BEGIN;", nullptr, nullptr, nullptr);
// Copy all the sample blocks from the inbound project file into
// the active one, while remembering which were copied.
for (auto node : blocknodes)
{
// Find the blockid attribute...it should always be there
wxXmlAttribute *attr = node->GetAttributes();
while (attr && !attr->GetName().IsSameAs(wxT("blockid")))
{
attr = attr->GetNext();
}
wxASSERT(attr != nullptr);
// And get the blockid
SampleBlockID blockid;
attr->GetValue().ToLongLong(&blockid);
// Bind statement parameters
// Might return SQL_MISUSE which means it's our mistake that we violated
// preconditions; should return SQL_OK which is 0
if (sqlite3_bind_int64(stmt, 1, blockid) != SQLITE_OK)
{
wxASSERT_MSG(false, wxT("Binding failed...bug!!!"));
}
// Process it
rc = sqlite3_step(stmt);
if (rc != SQLITE_DONE)
{
SetDBError(
XO("Failed to import sample block.\nThe following command failed:\n\n%s").Format(sql)
);
break;
}
// Replace the original blockid with the new one
attr->SetValue(wxString::Format(wxT("%lld"), sqlite3_last_insert_rowid(db)));
// Reset the statement for the next iteration
if (sqlite3_reset(stmt) != SQLITE_OK)
{
THROW_INCONSISTENCY_EXCEPTION;
}
// Remember that we copied this node in case the user cancels
result = progress.Update(++count, total);
if (result != ProgressResult::Success)
{
break;
}
}
// Bail if the import was cancelled or failed. If the user stopped the
// import or it completed, then we continue on.
if (rc != SQLITE_DONE || result == ProgressResult::Cancelled || result == ProgressResult::Failed)
{
sqlite3_exec(db, "ROLLBACK;", nullptr, nullptr, nullptr);
return false;
}
// Go ahead and commit now
sqlite3_exec(db, "COMMIT;", nullptr, nullptr, nullptr);
// Copy over tags...likely to produce duplicates...needs work once used
rc = sqlite3_exec(db,
"INSERT INTO main.tags SELECT * FROM inbound.tags;",
nullptr,
nullptr,
nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Failed to import tags")
);
return false;
}
}
// Recreate the project doc with the revisions we've made above
wxStringOutputStream output;
doc.Save(output);
// Now load the document as normal
XMLFileReader xmlFile;
if (!xmlFile.ParseString(this, output.GetString()))
{
SetError(
XO("Unable to parse project information.")
);
mLibraryError = xmlFile.GetErrorStr();
return false;
}
return true;
}
bool ProjectFileIO::LoadProject(const FilePath &fileName)
{
bool success = false;
auto cleanup = finally([&]
{
if (!success)
{
RestoreConnection();
}
});
SaveConnection();
// Open the project file
if (!OpenConnection(fileName))
{
return false;
}
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BlockIDs blockids;
wxString project;
wxMemoryBuffer buffer;
bool usedAutosave = true;
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// Get the autosave doc, if any
if (!GetBlob("SELECT dict || doc FROM autosave WHERE id = 1;", buffer))
{
// Error already set
return false;
}
// If we didn't have an autosave doc, load the project doc instead
if (buffer.GetDataLen() == 0)
{
usedAutosave = false;
if (!GetBlob("SELECT dict || doc FROM project WHERE id = 1;", buffer))
{
// Error already set
return false;
}
// Missing both the autosave and project docs. This can happen if the
// system were to crash before the first autosave into a temporary file.
if (buffer.GetDataLen() == 0)
{
SetError(XO("Unable to load project or autosave documents"));
return false;
}
}
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// Decode it while capturing the associated sample blockids
project = ProjectSerializer::Decode(buffer, blockids);
if (project.empty())
{
SetError(XO("Unable to decode project document"));
return false;
}
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// Check for orphans blocks...sets mRecovered if any were deleted
if (blockids.size() > 0)
{
if (!DeleteBlocks(blockids, true))
{
return false;
}
}
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XMLFileReader xmlFile;
// Load 'er up
success = xmlFile.ParseString(this, project);
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if (!success)
{
SetError(
XO("Unable to parse project information.")
);
mLibraryError = xmlFile.GetErrorStr();
return false;
}
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// Remember if we used autosave or not
if (usedAutosave)
{
mRecovered = true;
}
// Mark the project modified if we recovered it
if (mRecovered)
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{
mModified = true;
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}
// A previously saved project will have a document in the project table, so
// we use that knowledge to determine if this file is an unsaved/temporary
// file or a permanent project file
wxString result;
if (!GetValue("SELECT Count(*) FROM project;", result))
{
return false;
}
mTemporary = !result.IsSameAs(wxT("1"));
SetFileName(fileName);
DiscardConnection();
return true;
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}
bool ProjectFileIO::SaveProject(const FilePath &fileName, const std::shared_ptr<TrackList> &lastSaved)
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{
// If we're saving to a different file than the current one, then copy the
// current to the new file and make it the active file.
if (mFileName != fileName)
{
// Do NOT prune here since we need to retain the Undo history
// after we switch to the new file.
if (!CopyTo(fileName, XO("Saving project"), false))
{
return false;
}
// Open the newly created database
Connection newConn = std::make_unique<DBConnection>(mProject.shared_from_this());
// NOTE: There is a noticeable delay here when dealing with large multi-hour
// projects that we just created. The delay occurs in Open() when it
// calls SafeMode() and is due to the switch from the NONE journal mode
// to the WAL journal mode.
//
// So, we do the Open() in a thread and display a progress dialog. Since
// this is currently the only known instance where this occurs, we do the
// threading here. If more instances are identified, then the threading
// should be moved to DBConnection::Open(), wrapping the SafeMode() call
// there.
{
std::atomic_bool done = {false};
bool success = false;
auto thread = std::thread([&]
{
success = newConn->Open(fileName);
done = true;
});
// Provides a progress dialog with indeterminate mode
wxGenericProgressDialog pd(XO("Syncing").Translation(),
XO("This may take several seconds").Translation(),
300000, // range
nullptr, // parent
wxPD_APP_MODAL | wxPD_ELAPSED_TIME | wxPD_SMOOTH);
// Wait for the checkpoints to end
while (!done)
{
wxMilliSleep(50);
pd.Pulse();
}
thread.join();
if (!success)
{
SetDBError(
XO("Failed to open copy of project file")
);
newConn = nullptr;
return false;
}
}
// Autosave no longer needed in original project file
AutoSaveDelete();
// Try to compact the orignal project file
Compact(lastSaved ? lastSaved : TrackList::Create(&mProject));
// Save to close the original project file now
CloseProject();
// And make it the active project file
UseConnection(std::move(newConn), fileName);
}
else
{
ProjectSerializer doc;
WriteXMLHeader(doc);
WriteXML(doc);
if (!WriteDoc("project", doc))
{
return false;
}
// Autosave no longer needed
AutoSaveDelete();
}
// Reaching this point defines success and all the rest are no-fail
// operations:
// No longer modified
mModified = false;
// No longer recovered
mRecovered = false;
// No longer a temporary project
mTemporary = false;
// Adjust the title
SetProjectTitle();
return true;
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}
bool ProjectFileIO::SaveCopy(const FilePath& fileName)
{
return CopyTo(fileName, XO("Backing up project"), false, true);
}
bool ProjectFileIO::OpenProject()
{
return OpenConnection();
}
bool ProjectFileIO::CloseProject()
{
auto &currConn = CurrConn();
wxASSERT(currConn);
// Protect...
if (!currConn)
{
return true;
}
// Save the filename since CloseConnection() will clear it
wxString filename = mFileName;
// Not much we can do if this fails. The user will simply get
// the recovery dialog upon next restart.
if (CloseConnection())
{
// If this is a temporary project, we no longer want to keep the
// project file.
if (mTemporary)
{
// This is just a safety check.
wxFileName temp(FileNames::TempDir(), wxT(""));
wxFileName file(filename);
file.SetFullName(wxT(""));
if (file == temp)
{
wxRemoveFile(filename);
}
}
}
return true;
}
bool ProjectFileIO::ReopenProject()
{
FilePath fileName = mFileName;
if (!CloseConnection())
{
return false;
}
return OpenConnection(fileName);
}
bool ProjectFileIO::IsModified() const
{
return mModified;
}
bool ProjectFileIO::IsTemporary() const
{
return mTemporary;
}
bool ProjectFileIO::IsRecovered() const
{
return mRecovered;
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}
void ProjectFileIO::Reset()
{
wxASSERT_MSG(!CurrConn(), wxT("Resetting project with open project file"));
mModified = false;
mRecovered = false;
SetFileName({});
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}
wxLongLong ProjectFileIO::GetFreeDiskSpace() const
{
wxLongLong freeSpace;
if (wxGetDiskSpace(wxPathOnly(mFileName), NULL, &freeSpace))
{
return freeSpace;
}
return -1;
}
const TranslatableString &ProjectFileIO::GetLastError() const
{
return mLastError;
}
const TranslatableString &ProjectFileIO::GetLibraryError() const
{
return mLibraryError;
}
void ProjectFileIO::SetError(const TranslatableString &msg)
{
mLastError = msg;
mLibraryError = {};
}
void ProjectFileIO::SetDBError(const TranslatableString &msg)
{
auto &currConn = CurrConn();
mLastError = msg;
2020-07-08 06:11:38 +00:00
wxLogDebug(wxT("SQLite error: %s"), mLastError.Debug());
printf(" Lib error: %s", mLastError.Debug().mb_str().data());
if (currConn)
{
mLibraryError = Verbatim(sqlite3_errmsg(currConn->DB()));
2020-07-08 06:11:38 +00:00
wxLogDebug(wxT(" Lib error: %s"), mLibraryError.Debug());
printf(" Lib error: %s", mLibraryError.Debug().mb_str().data());
}
abort();
wxASSERT(false);
}
void ProjectFileIO::SetBypass()
{
auto &currConn = CurrConn();
if (!currConn)
return;
// Determine if we can bypass sample block deletes during shutdown.
//
// IMPORTANT:
// If the project was compacted, then we MUST bypass further
// deletions since the new file doesn't have the blocks that the
// Sequences expect to be there.
currConn->SetBypass( true );
// Only permanent project files need cleaning at shutdown
if (!IsTemporary() && !WasCompacted())
{
// If we still have unused blocks, then we must not bypass deletions
// during shutdown. Otherwise, we would have orphaned blocks the next time
// the project is opened.
//
// An example of when dead blocks will exist is when a user opens a permanent
// project, adds a track (with samples) to it, and chooses not to save the
// changes.
if (HadUnused())
{
currConn->SetBypass( false );
}
}
return;
}
int64_t ProjectFileIO::GetBlockUsage(SampleBlockID blockid)
{
return GetDiskUsage(CurrConn().get(), blockid);
}
int64_t ProjectFileIO::GetCurrentUsage(const std::shared_ptr<TrackList> &tracks)
{
unsigned long long current = 0;
InspectBlocks(*tracks, BlockSpaceUsageAccumulator(current), nullptr);
return current;
}
int64_t ProjectFileIO::GetTotalUsage()
{
return GetDiskUsage(CurrConn().get(), 0);
}
//
// Returns the amount of disk space used by the specified sample blockid or all
// of the sample blocks if the blockid is 0. It does this by using the raw SQLite
// pages available from the "sqlite_dbpage" virtual table to traverse the SQLite
// table b-tree described here: https://www.sqlite.org/fileformat.html
//
int64_t ProjectFileIO::GetDiskUsage(DBConnection *conn, SampleBlockID blockid /* = 0 */)
{
// Information we need to track our travels through the b-tree
typedef struct
{
int64_t pgno;
int currentCell;
int numCells;
unsigned char data[65536];
} page;
std::vector<page> stack;
int64_t total = 0;
int64_t found = 0;
int64_t right = 0;
int rc;
// Get the rootpage for the sampleblocks table.
sqlite3_stmt *stmt =
conn->Prepare(DBConnection::GetRootPage,
"SELECT rootpage FROM sqlite_master WHERE tbl_name = 'sampleblocks';");
if (stmt == nullptr || sqlite3_step(stmt) != SQLITE_ROW)
{
return 0;
}
// And store it in our first stack frame
stack.push_back({sqlite3_column_int64(stmt, 0)});
// All done with the statement
sqlite3_clear_bindings(stmt);
sqlite3_reset(stmt);
// Prepare/retrieve statement to read raw database page
stmt = conn->Prepare(DBConnection::GetDBPage,
"SELECT data FROM sqlite_dbpage WHERE pgno = ?1;");
if (stmt == nullptr)
{
return 0;
}
// Traverse the b-tree until we've visited all of the leaf pages or until
// we find the one corresponding to the passed in sample blockid. Because we
// use an integer primary key for the sampleblocks table, the traversal will
// be in ascending blockid sequence.
do
{
// Acces the top stack frame
page &pg = stack.back();
// Read the page from the sqlite_dbpage table if it hasn't yet been loaded
if (pg.numCells == 0)
{
// Bind the page number
sqlite3_bind_int64(stmt, 1, pg.pgno);
// And retrieve the page
if (sqlite3_step(stmt) != SQLITE_ROW)
{
return 0;
}
// Copy the page content to the stack frame
memcpy(&pg.data,
sqlite3_column_blob(stmt, 0),
sqlite3_column_bytes(stmt, 0));
// And retrieve the total number of cells within it
pg.numCells = get2(&pg.data[3]);
// Reset statement for next usage
sqlite3_clear_bindings(stmt);
sqlite3_reset(stmt);
}
//wxLogDebug("%*.*spgno %lld currentCell %d numCells %d", (stack.size() - 1) * 2, (stack.size() - 1) * 2, "", pg.pgno, pg.currentCell, pg.numCells);
// Process an interior table b-tree page
if (pg.data[0] == 0x05)
{
// Process the next cell if we haven't examined all of them yet
if (pg.currentCell < pg.numCells)
{
// Remember the right-most leaf page number.
right = get4(&pg.data[8]);
// Iterate over the cells.
//
// If we're not looking for a specific blockid, then we always push the
// target page onto the stack and leave the loop after a single iteration.
//
// Otherwise, we match the blockid against the highest integer key contained
// within the cell and if the blockid falls within the cell, we stack the
// page and stop the iteration.
//
// In theory, we could do a binary search for a specific blockid here, but
// because our sample blocks are always large, we will get very few cells
// per page...usually 6 or less.
//
// In both cases, the stacked page can be either an internal or leaf page.
bool stacked = false;
while (pg.currentCell < pg.numCells)
{
// Get the offset to this cell using the offset in the cell pointer
// array.
//
// The cell pointer array starts immediately after the page header
// at offset 12 and the retrieved offset is from the beginning of
// the page.
int celloff = get2(&pg.data[12 + (pg.currentCell * 2)]);
// Bump to the next cell for the next iteration.
pg.currentCell++;
// Get the page number this cell describes
int pagenum = get4(&pg.data[celloff]);
// And the highest integer key, which starts at offset 4 within the cell.
int64_t intkey = 0;
get_varint(&pg.data[celloff + 4], &intkey);
//wxLogDebug("%*.*sinternal - right %lld celloff %d pagenum %d intkey %lld", (stack.size() - 1) * 2, (stack.size() - 1) * 2, " ", right, celloff, pagenum, intkey);
// Stack the described page if we're not looking for a specific blockid
// or if this page contains the given blockid.
if (!blockid || blockid <= intkey)
{
stack.push_back({pagenum, 0, 0});
stacked = true;
break;
}
}
// If we pushed a new page onto the stack, we need to jump back up
// to read the page
if (stacked)
{
continue;
}
}
// We've exhausted all the cells with this page, so we stack the right-most
// leaf page. Ensure we only process it once.
if (right)
{
stack.push_back({right, 0, 0});
right = 0;
continue;
}
}
// Process a leaf table b-tree page
else if (pg.data[0] == 0x0d)
{
// Iterate over the cells
//
// If we're not looking for a specific blockid, then just accumulate the
// payload sizes. We will be reading every leaf page in the sampleblocks
// table.
//
// Otherwise we break out when we find the matching blockid. In this case,
// we only ever look at 1 leaf page.
bool stop = false;
for (int i = 0; i < pg.numCells; i++)
{
// Get the offset to this cell using the offset in the cell pointer
// array.
//
// The cell pointer array starts immediately after the page header
// at offset 8 and the retrieved offset is from the beginning of
// the page.
int celloff = get2(&pg.data[8 + (i * 2)]);
// Get the total payload size in bytes of the described row.
int64_t payload = 0;
int digits = get_varint(&pg.data[celloff], &payload);
// Get the integer key for this row.
int64_t intkey = 0;
get_varint(&pg.data[celloff + digits], &intkey);
//wxLogDebug("%*.*sleaf - celloff %4d intkey %lld payload %lld", (stack.size() - 1) * 2, (stack.size() - 1) * 2, " ", celloff, intkey, payload);
// Add this payload size to the total if we're not looking for a specific
// blockid
if (!blockid)
{
total += payload;
}
// Otherwise, return the payload size for a matching row
else if (blockid == intkey)
{
return payload;
}
}
}
// Done with the current branch, so pop back up to the previous one (if any)
stack.pop_back();
} while (!stack.empty());
// Return the total used for all sample blocks
return total;
}
// Retrieves a 2-byte big-endian integer from the page data
unsigned int ProjectFileIO::get2(const unsigned char *ptr)
{
return (ptr[0] << 8) | ptr[1];
}
// Retrieves a 4-byte big-endian integer from the page data
unsigned int ProjectFileIO::get4(const unsigned char *ptr)
{
return ((unsigned int) ptr[0] << 24) |
((unsigned int) ptr[1] << 16) |
((unsigned int) ptr[2] << 8) |
((unsigned int) ptr[3]);
}
// Retrieves a variable length integer from the page data. Returns the
// number of digits used to encode the integer and the stores the
// value at the given location.
int ProjectFileIO::get_varint(const unsigned char *ptr, int64_t *out)
{
int64_t val = 0;
int i;
for (i = 0; i < 8; ++i)
{
val = (val << 7) + (ptr[i] & 0x7f);
if ((ptr[i] & 0x80) == 0)
{
*out = val;
return i + 1;
}
}
val = (val << 8) + (ptr[i] & 0xff);
*out = val;
return 9;
}
AutoCommitTransaction::AutoCommitTransaction(ProjectFileIO &projectFileIO,
const char *name)
: mIO(projectFileIO),
mName(name)
{
mInTrans = mIO.TransactionStart(mName);
if ( !mInTrans )
// To do, improve the message
throw SimpleMessageBoxException( XO("Database error") );
}
AutoCommitTransaction::~AutoCommitTransaction()
{
if (mInTrans)
{
if (!mIO.TransactionCommit(mName))
{
// Do not throw from a destructor!
// This has to be a no-fail cleanup that does the best that it can.
}
}
}
bool AutoCommitTransaction::Rollback()
{
if ( !mInTrans )
// Misuse of this class
THROW_INCONSISTENCY_EXCEPTION;
mInTrans = !mIO.TransactionRollback(mName);
return mInTrans;
}