2010-01-23 19:44:49 +00:00
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/**********************************************************************
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Audacity: A Digital Audio Editor
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AutoDuck.h
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Markus Meyer
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**********************************************************************/
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#ifndef __AUDACITY_EFFECT_AUTODUCK__
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#define __AUDACITY_EFFECT_AUTODUCK__
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#include "Effect.h"
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2018-11-14 19:10:04 +00:00
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class wxBitmap;
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2018-11-11 21:11:18 +00:00
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class wxTextCtrl;
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2010-01-23 19:44:49 +00:00
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class EffectAutoDuckPanel;
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2015-06-18 14:24:36 +00:00
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class ShuttleGui;
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2010-01-23 19:44:49 +00:00
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2015-04-17 03:53:42 +00:00
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#define AUTO_DUCK_PANEL_NUM_CONTROL_POINTS 5
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2016-02-24 06:06:39 +00:00
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class EffectAutoDuck final : public Effect
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2010-01-23 19:44:49 +00:00
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{
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public:
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2019-01-17 22:33:49 +00:00
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static const ComponentInterfaceSymbol Symbol;
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2015-04-17 03:53:42 +00:00
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EffectAutoDuck();
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virtual ~EffectAutoDuck();
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2018-11-02 15:31:44 +00:00
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// ComponentInterface implementation
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2015-04-17 03:53:42 +00:00
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2018-11-02 15:31:44 +00:00
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ComponentInterfaceSymbol GetSymbol() override;
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2019-12-08 18:53:48 +00:00
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TranslatableString GetDescription() override;
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2021-06-06 16:18:35 +00:00
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ManualPageID ManualPage() override;
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2015-04-17 03:53:42 +00:00
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Automation: AudacityCommand
This is a squash of 50 commits.
This merges the capabilities of BatchCommands and Effects using a new
AudacityCommand class. AudacityCommand provides one function to specify the
parameters, and then we leverage that one function in automation, whether by chains,
mod-script-pipe or (future) Nyquist.
- Now have AudacityCommand which is using the same mechanism as Effect
- Has configurable parameters
- Has data-entry GUI (built using shuttle GUI)
- Registers with PluginManager.
- Menu commands now provided in chains, and to python batch.
- Tested with Zoom Toggle.
- ShuttleParams now can set, get, set defaults, validate and specify
the parameters.
- Bugfix: Don't overwrite values with defaults first time out.
- Add DefineParams function for all built-in effects.
- Extend CommandContext to carry output channels for results.
We abuse EffectsManager. It handles both Effects and
AudacityCommands now. In time an Effect should become a special case of
AudacityCommand and we'll split and rename the EffectManager class.
- Don't use 'default' as a parameter name.
- Massive renaming for CommandDefinitionInterface
- EffectIdentInterface becomes EffectDefinitionInterface
- EffectAutomationParameters becomes CommandAutomationParameters
- PluginType is now a bit field.
This way we can search for related types at the same time.
- Most old batch commands made into AudacityCommands.
The ones that weren't are for a reason. They are used by mod-script-pipe
to carry commands and responses across from a non-GUI thread to the GUI
thread.
- Major tidy up of ScreenshotCommand
- Reworking of SelectCommand
- GetPreferenceCommand and SetPreferenceCommand
- GetTrackInfo and SetTrackInfo
- GetInfoCommand
- Help, Open, Save, Import and Export commands.
- Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo
which are now better handled by other commands.
- JSONify "GetInfo: Commands" output, i.e. commas in the right places.
- General work on better Doxygen.
- Lyrics -> LyricsPanel
- Meter -> MeterPanel
- Updated Linux makefile.
- Scripting commands added into Extra menu.
- Distinct names for previously duplicated find-clipping parameters.
- Fixed longstanding error with erroneous status field number which
previously caused an ASSERT in debug.
- Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-01-14 18:51:41 +00:00
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// EffectDefinitionInterface implementation
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2015-04-17 03:53:42 +00:00
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2016-02-24 06:06:47 +00:00
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EffectType GetType() override;
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2015-04-17 03:53:42 +00:00
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// EffectClientInterface implementation
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Automation: AudacityCommand
This is a squash of 50 commits.
This merges the capabilities of BatchCommands and Effects using a new
AudacityCommand class. AudacityCommand provides one function to specify the
parameters, and then we leverage that one function in automation, whether by chains,
mod-script-pipe or (future) Nyquist.
- Now have AudacityCommand which is using the same mechanism as Effect
- Has configurable parameters
- Has data-entry GUI (built using shuttle GUI)
- Registers with PluginManager.
- Menu commands now provided in chains, and to python batch.
- Tested with Zoom Toggle.
- ShuttleParams now can set, get, set defaults, validate and specify
the parameters.
- Bugfix: Don't overwrite values with defaults first time out.
- Add DefineParams function for all built-in effects.
- Extend CommandContext to carry output channels for results.
We abuse EffectsManager. It handles both Effects and
AudacityCommands now. In time an Effect should become a special case of
AudacityCommand and we'll split and rename the EffectManager class.
- Don't use 'default' as a parameter name.
- Massive renaming for CommandDefinitionInterface
- EffectIdentInterface becomes EffectDefinitionInterface
- EffectAutomationParameters becomes CommandAutomationParameters
- PluginType is now a bit field.
This way we can search for related types at the same time.
- Most old batch commands made into AudacityCommands.
The ones that weren't are for a reason. They are used by mod-script-pipe
to carry commands and responses across from a non-GUI thread to the GUI
thread.
- Major tidy up of ScreenshotCommand
- Reworking of SelectCommand
- GetPreferenceCommand and SetPreferenceCommand
- GetTrackInfo and SetTrackInfo
- GetInfoCommand
- Help, Open, Save, Import and Export commands.
- Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo
which are now better handled by other commands.
- JSONify "GetInfo: Commands" output, i.e. commas in the right places.
- General work on better Doxygen.
- Lyrics -> LyricsPanel
- Meter -> MeterPanel
- Updated Linux makefile.
- Scripting commands added into Extra menu.
- Distinct names for previously duplicated find-clipping parameters.
- Fixed longstanding error with erroneous status field number which
previously caused an ASSERT in debug.
- Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-01-14 18:51:41 +00:00
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bool DefineParams( ShuttleParams & S ) override;
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2018-02-21 14:24:25 +00:00
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bool GetAutomationParameters(CommandParameters & parms) override;
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bool SetAutomationParameters(CommandParameters & parms) override;
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2015-04-17 03:53:42 +00:00
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// Effect implementation
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2016-02-24 06:06:47 +00:00
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bool Startup() override;
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bool Init() override;
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void End() override;
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bool Process() override;
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void PopulateOrExchange(ShuttleGui & S) override;
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bool TransferDataToWindow() override;
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bool TransferDataFromWindow() override;
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2010-01-23 19:44:49 +00:00
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private:
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2015-04-17 03:53:42 +00:00
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// EffectAutoDuck implementation
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2010-01-23 19:44:49 +00:00
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2018-02-09 19:12:25 +00:00
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bool ApplyDuckFade(int trackNum, WaveTrack *t, double t0, double t1);
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2014-06-03 20:30:19 +00:00
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2015-04-17 03:53:42 +00:00
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void OnValueChanged(wxCommandEvent & evt);
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2014-06-03 20:30:19 +00:00
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2015-04-17 03:53:42 +00:00
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private:
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double mDuckAmountDb;
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double mInnerFadeDownLen;
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double mInnerFadeUpLen;
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double mOuterFadeDownLen;
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double mOuterFadeUpLen;
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double mThresholdDb;
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double mMaximumPause;
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2014-06-03 20:30:19 +00:00
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2016-09-14 02:23:17 +00:00
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const WaveTrack *mControlTrack;
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2010-01-23 19:44:49 +00:00
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2015-04-17 03:53:42 +00:00
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wxTextCtrl *mDuckAmountDbBox;
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wxTextCtrl *mInnerFadeDownLenBox;
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wxTextCtrl *mInnerFadeUpLenBox;
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wxTextCtrl *mOuterFadeDownLenBox;
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wxTextCtrl *mOuterFadeUpLenBox;
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wxTextCtrl *mThresholdDbBox;
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wxTextCtrl *mMaximumPauseBox;
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EffectAutoDuckPanel *mPanel;
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2016-09-18 14:26:29 +00:00
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DECLARE_EVENT_TABLE()
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2015-04-17 03:53:42 +00:00
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friend class EffectAutoDuckPanel;
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};
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2010-01-23 19:44:49 +00:00
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2016-06-25 18:18:23 +00:00
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class EffectAutoDuckPanel final : public wxPanelWrapper
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2010-01-23 19:44:49 +00:00
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{
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public:
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2017-10-20 16:06:29 +00:00
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EffectAutoDuckPanel(
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wxWindow *parent, wxWindowID winid, EffectAutoDuck *effect);
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2010-01-23 19:44:49 +00:00
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virtual ~EffectAutoDuckPanel();
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2014-06-03 20:30:19 +00:00
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2010-01-23 19:44:49 +00:00
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private:
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enum EControlPoint
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{
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innerFadeDown = 0,
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outerFadeDown,
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innerFadeUp,
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outerFadeUp,
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duckAmount,
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none = 99,
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};
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2016-02-24 06:06:47 +00:00
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bool AcceptsFocus() const override { return false; }
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2015-11-26 15:21:48 +00:00
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// So that wxPanel is not included in Tab traversal - see wxWidgets bug 15581
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2016-02-24 06:06:47 +00:00
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bool AcceptsFocusFromKeyboard() const override { return false; }
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2015-11-26 15:21:48 +00:00
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2012-03-21 03:09:06 +00:00
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2015-04-17 03:53:42 +00:00
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void OnPaint(wxPaintEvent & evt);
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void OnMouseCaptureChanged(wxMouseCaptureChangedEvent & evt);
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void OnMouseCaptureLost(wxMouseCaptureLostEvent & evt);
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void OnLeftDown(wxMouseEvent & evt);
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void OnLeftUp(wxMouseEvent & evt);
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void OnMotion(wxMouseEvent & evt);
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2014-06-03 20:30:19 +00:00
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2010-01-23 19:44:49 +00:00
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void ResetControlPoints();
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2015-04-17 03:53:42 +00:00
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EControlPoint GetNearestControlPoint(const wxPoint & pt);
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2014-06-03 20:30:19 +00:00
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2015-04-17 03:53:42 +00:00
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private:
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wxWindow *mParent;
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EffectAutoDuck *mEffect;
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2016-08-04 11:33:22 +00:00
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std::unique_ptr<wxBitmap> mBackgroundBitmap;
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2010-01-23 19:44:49 +00:00
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EControlPoint mCurrentControlPoint;
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wxPoint mControlPoints[AUTO_DUCK_PANEL_NUM_CONTROL_POINTS];
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wxPoint mMoveStartControlPoints[AUTO_DUCK_PANEL_NUM_CONTROL_POINTS];
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wxPoint mMouseDownPoint;
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bool mControlPointMoveActivated;
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2014-06-03 20:30:19 +00:00
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2016-09-18 14:26:29 +00:00
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DECLARE_EVENT_TABLE()
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2010-01-23 19:44:49 +00:00
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};
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#endif
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