audacia/src/effects/AutoDuck.h

136 lines
3.3 KiB
C
Raw Normal View History

/**********************************************************************
Audacity: A Digital Audio Editor
AutoDuck.h
Markus Meyer
**********************************************************************/
#ifndef __AUDACITY_EFFECT_AUTODUCK__
#define __AUDACITY_EFFECT_AUTODUCK__
#include "Effect.h"
class wxBitmap;
2018-11-11 21:11:18 +00:00
class wxTextCtrl;
class EffectAutoDuckPanel;
class ShuttleGui;
#define AUTO_DUCK_PANEL_NUM_CONTROL_POINTS 5
class EffectAutoDuck final : public Effect
{
public:
static const ComponentInterfaceSymbol Symbol;
EffectAutoDuck();
virtual ~EffectAutoDuck();
// ComponentInterface implementation
ComponentInterfaceSymbol GetSymbol() override;
TranslatableString GetDescription() override;
ManualPageID ManualPage() override;
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-01-14 18:51:41 +00:00
// EffectDefinitionInterface implementation
EffectType GetType() override;
// EffectClientInterface implementation
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-01-14 18:51:41 +00:00
bool DefineParams( ShuttleParams & S ) override;
2018-02-21 14:24:25 +00:00
bool GetAutomationParameters(CommandParameters & parms) override;
bool SetAutomationParameters(CommandParameters & parms) override;
// Effect implementation
bool Startup() override;
bool Init() override;
void End() override;
bool Process() override;
void PopulateOrExchange(ShuttleGui & S) override;
bool TransferDataToWindow() override;
bool TransferDataFromWindow() override;
private:
// EffectAutoDuck implementation
bool ApplyDuckFade(int trackNum, WaveTrack *t, double t0, double t1);
2014-06-03 20:30:19 +00:00
void OnValueChanged(wxCommandEvent & evt);
2014-06-03 20:30:19 +00:00
private:
double mDuckAmountDb;
double mInnerFadeDownLen;
double mInnerFadeUpLen;
double mOuterFadeDownLen;
double mOuterFadeUpLen;
double mThresholdDb;
double mMaximumPause;
2014-06-03 20:30:19 +00:00
2016-09-14 02:23:17 +00:00
const WaveTrack *mControlTrack;
wxTextCtrl *mDuckAmountDbBox;
wxTextCtrl *mInnerFadeDownLenBox;
wxTextCtrl *mInnerFadeUpLenBox;
wxTextCtrl *mOuterFadeDownLenBox;
wxTextCtrl *mOuterFadeUpLenBox;
wxTextCtrl *mThresholdDbBox;
wxTextCtrl *mMaximumPauseBox;
EffectAutoDuckPanel *mPanel;
2016-09-18 14:26:29 +00:00
DECLARE_EVENT_TABLE()
friend class EffectAutoDuckPanel;
};
class EffectAutoDuckPanel final : public wxPanelWrapper
{
public:
EffectAutoDuckPanel(
wxWindow *parent, wxWindowID winid, EffectAutoDuck *effect);
virtual ~EffectAutoDuckPanel();
2014-06-03 20:30:19 +00:00
private:
enum EControlPoint
{
innerFadeDown = 0,
outerFadeDown,
innerFadeUp,
outerFadeUp,
duckAmount,
none = 99,
};
bool AcceptsFocus() const override { return false; }
// So that wxPanel is not included in Tab traversal - see wxWidgets bug 15581
bool AcceptsFocusFromKeyboard() const override { return false; }
void OnPaint(wxPaintEvent & evt);
void OnMouseCaptureChanged(wxMouseCaptureChangedEvent & evt);
void OnMouseCaptureLost(wxMouseCaptureLostEvent & evt);
void OnLeftDown(wxMouseEvent & evt);
void OnLeftUp(wxMouseEvent & evt);
void OnMotion(wxMouseEvent & evt);
2014-06-03 20:30:19 +00:00
void ResetControlPoints();
EControlPoint GetNearestControlPoint(const wxPoint & pt);
2014-06-03 20:30:19 +00:00
private:
wxWindow *mParent;
EffectAutoDuck *mEffect;
std::unique_ptr<wxBitmap> mBackgroundBitmap;
EControlPoint mCurrentControlPoint;
wxPoint mControlPoints[AUTO_DUCK_PANEL_NUM_CONTROL_POINTS];
wxPoint mMoveStartControlPoints[AUTO_DUCK_PANEL_NUM_CONTROL_POINTS];
wxPoint mMouseDownPoint;
bool mControlPointMoveActivated;
2014-06-03 20:30:19 +00:00
2016-09-18 14:26:29 +00:00
DECLARE_EVENT_TABLE()
};
#endif