audacia/src/effects/Paulstretch.cpp

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/**********************************************************************
Audacity: A Digital Audio Editor
Paulstretch.cpp
Nasca Octavian Paul (Paul Nasca)
Some GUI code was taken from the Echo effect
*******************************************************************//**
\class EffectPaulstretch
\brief An Extreme Time Stretch and Time Smear effect
*//*******************************************************************/
#include "Paulstretch.h"
#include "LoadEffects.h"
#include <algorithm>
#include <math.h>
#include <float.h>
#include <wx/intl.h>
#include <wx/valgen.h>
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#include "../Shuttle.h"
#include "../ShuttleGui.h"
#include "../FFT.h"
#include "../widgets/valnum.h"
#include "../widgets/AudacityMessageBox.h"
#include "../Prefs.h"
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#include "../WaveTrack.h"
// Define keys, defaults, minimums, and maximums for the effect parameters
//
// Name Type Key Def Min Max Scale
Param( Amount, float, wxT("Stretch Factor"), 10.0, 1.0, FLT_MAX, 1 );
Param( Time, float, wxT("Time Resolution"), 0.25f, 0.00099f, FLT_MAX, 1 );
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/// \brief Class that helps EffectPaulStretch. It does the FFTs and inner loop
/// of the effect.
class PaulStretch
{
public:
PaulStretch(float rap_, size_t in_bufsize_, float samplerate_);
//in_bufsize is also a half of a FFT buffer (in samples)
virtual ~PaulStretch();
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void process(float *smps, size_t nsmps);
size_t get_nsamples();//how many samples are required to be added in the pool next time
size_t get_nsamples_for_fill();//how many samples are required to be added for a complete buffer refill (at start of the song or after seek)
private:
void process_spectrum(float *WXUNUSED(freq)) {};
const float samplerate;
const float rap;
const size_t in_bufsize;
public:
const size_t out_bufsize;
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const Floats out_buf;
private:
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const Floats old_out_smp_buf;
public:
const size_t poolsize;//how many samples are inside the input_pool size (need to know how many samples to fill when seeking)
private:
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const Floats in_pool;//de marimea in_bufsize
double remained_samples;//how many fraction of samples has remained (0..1)
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const Floats fft_smps, fft_c, fft_s, fft_freq, fft_tmp;
};
//
// EffectPaulstretch
//
const ComponentInterfaceSymbol EffectPaulstretch::Symbol
{ XO("Paulstretch") };
namespace{ BuiltinEffectsModule::Registration< EffectPaulstretch > reg; }
BEGIN_EVENT_TABLE(EffectPaulstretch, wxEvtHandler)
EVT_TEXT(wxID_ANY, EffectPaulstretch::OnText)
END_EVENT_TABLE()
EffectPaulstretch::EffectPaulstretch()
{
mAmount = DEF_Amount;
mTime_resolution = DEF_Time;
SetLinearEffectFlag(true);
}
EffectPaulstretch::~EffectPaulstretch()
{
}
// ComponentInterface implementation
ComponentInterfaceSymbol EffectPaulstretch::GetSymbol()
{
return Symbol;
}
TranslatableString EffectPaulstretch::GetDescription()
{
return XO("Paulstretch is only for an extreme time-stretch or \"stasis\" effect");
}
ManualPageID EffectPaulstretch::ManualPage()
{
return L"Paulstretch";
}
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
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// EffectDefinitionInterface implementation
EffectType EffectPaulstretch::GetType()
{
return EffectTypeProcess;
}
// EffectClientInterface implementation
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
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bool EffectPaulstretch::DefineParams( ShuttleParams & S ){
S.SHUTTLE_PARAM( mAmount, Amount );
S.SHUTTLE_PARAM( mTime_resolution, Time );
return true;
}
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bool EffectPaulstretch::GetAutomationParameters(CommandParameters & parms)
{
parms.WriteFloat(KEY_Amount, mAmount);
parms.WriteFloat(KEY_Time, mTime_resolution);
return true;
}
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bool EffectPaulstretch::SetAutomationParameters(CommandParameters & parms)
{
ReadAndVerifyFloat(Amount);
ReadAndVerifyFloat(Time);
mAmount = Amount;
mTime_resolution = Time;
return true;
}
// Effect implementation
double EffectPaulstretch::CalcPreviewInputLength(double previewLength)
{
// FIXME: Preview is currently at the project rate, but should really be
// at the track rate (bugs 1284 and 852).
auto minDuration = GetBufferSize(mProjectRate) * 2 + 1;
// Preview playback may need to be trimmed but this is the smallest selection that we can use.
double minLength = std::max<double>(minDuration / mProjectRate, previewLength / mAmount);
return minLength;
}
bool EffectPaulstretch::Process()
{
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CopyInputTracks();
m_t1=mT1;
int count=0;
for( auto track : mOutputTracks->Selected< WaveTrack >() ) {
double trackStart = track->GetStartTime();
double trackEnd = track->GetEndTime();
double t0 = mT0 < trackStart? trackStart: mT0;
double t1 = mT1 > trackEnd? trackEnd: mT1;
if (t1 > t0) {
if (!ProcessOne(track, t0,t1,count))
return false;
}
count++;
}
mT1=m_t1;
ReplaceProcessedTracks(true);
return true;
}
void EffectPaulstretch::PopulateOrExchange(ShuttleGui & S)
{
S.StartMultiColumn(2, wxALIGN_CENTER);
{
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S.Validator<FloatingPointValidator<float>>(
1, &mAmount, NumValidatorStyle::DEFAULT, MIN_Amount)
/* i18n-hint: This is how many times longer the sound will be, e.g. applying
* the effect to a 1-second sample, with the default Stretch Factor of 10.0
* will give an (approximately) 10 second sound
*/
.AddTextBox(XXO("&Stretch Factor:"), wxT(""), 10);
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S.Validator<FloatingPointValidator<float>>(
3, &mTime_resolution, NumValidatorStyle::ONE_TRAILING_ZERO, MIN_Time)
.AddTextBox(XXO("&Time Resolution (seconds):"), wxT(""), 10);
}
S.EndMultiColumn();
};
bool EffectPaulstretch::TransferDataToWindow()
{
if (!mUIParent->TransferDataToWindow())
{
return false;
}
return true;
}
bool EffectPaulstretch::TransferDataFromWindow()
{
if (!mUIParent->Validate() || !mUIParent->TransferDataFromWindow())
{
return false;
}
return true;
}
// EffectPaulstretch implementation
void EffectPaulstretch::OnText(wxCommandEvent & WXUNUSED(evt))
{
EnableApply(mUIParent->TransferDataFromWindow());
}
size_t EffectPaulstretch::GetBufferSize(double rate)
{
// Audacity's fft requires a power of 2
float tmp = rate * mTime_resolution / 2.0;
tmp = log(tmp) / log(2.0);
tmp = pow(2.0, floor(tmp + 0.5));
auto stmp = size_t(tmp);
if (stmp != tmp)
// overflow
return 0;
if (stmp >= 2 * stmp)
// overflow
return 0;
return std::max<size_t>(stmp, 128);
}
bool EffectPaulstretch::ProcessOne(WaveTrack *track,double t0,double t1,int count)
{
const auto badAllocMessage =
XO("Requested value exceeds memory capacity.");
const auto stretch_buf_size = GetBufferSize(track->GetRate());
if (stretch_buf_size == 0) {
::Effect::MessageBox( badAllocMessage );
return false;
}
double amount = this->mAmount;
auto start = track->TimeToLongSamples(t0);
auto end = track->TimeToLongSamples(t1);
auto len = end - start;
const auto minDuration = stretch_buf_size * 2 + 1;
if (minDuration < stretch_buf_size) {
// overflow!
::Effect::MessageBox( badAllocMessage );
return false;
}
if (len < minDuration) { //error because the selection is too short
float maxTimeRes = log( len.as_double() ) / log(2.0);
maxTimeRes = pow(2.0, floor(maxTimeRes) + 0.5);
maxTimeRes = maxTimeRes / track->GetRate();
if (this->IsPreviewing()) {
double defaultPreviewLen;
gPrefs->Read(wxT("/AudioIO/EffectsPreviewLen"), &defaultPreviewLen, 6.0);
if ((minDuration / mProjectRate) < defaultPreviewLen) {
::Effect::MessageBox(
/* i18n-hint: 'Time Resolution' is the name of a control in the Paulstretch effect.*/
XO("Audio selection too short to preview.\n\n"
"Try increasing the audio selection to at least %.1f seconds,\n"
"or reducing the 'Time Resolution' to less than %.1f seconds.")
.Format(
(minDuration / track->GetRate()) + 0.05, // round up to 1/10 s.
floor(maxTimeRes * 10.0) / 10.0),
wxOK | wxICON_EXCLAMATION );
}
else {
::Effect::MessageBox(
/* i18n-hint: 'Time Resolution' is the name of a control in the Paulstretch effect.*/
XO("Unable to Preview.\n\n"
"For the current audio selection, the maximum\n"
"'Time Resolution' is %.1f seconds.")
.Format( floor(maxTimeRes * 10.0) / 10.0 ),
wxOK | wxICON_EXCLAMATION );
}
}
else {
::Effect::MessageBox(
/* i18n-hint: 'Time Resolution' is the name of a control in the Paulstretch effect.*/
XO("The 'Time Resolution' is too long for the selection.\n\n"
"Try increasing the audio selection to at least %.1f seconds,\n"
"or reducing the 'Time Resolution' to less than %.1f seconds.")
.Format(
(minDuration / track->GetRate()) + 0.05, // round up to 1/10 s.
floor(maxTimeRes * 10.0) / 10.0),
wxOK | wxICON_EXCLAMATION );
}
return false;
}
auto dlen = len.as_double();
double adjust_amount = dlen /
(dlen - ((double)stretch_buf_size * 2.0));
amount = 1.0 + (amount - 1.0) * adjust_amount;
auto outputTrack = track->EmptyCopy();
try {
// This encloses all the allocations of buffers, including those in
// the constructor of the PaulStretch object
PaulStretch stretch(amount, stretch_buf_size, track->GetRate());
auto nget = stretch.get_nsamples_for_fill();
auto bufsize = stretch.poolsize;
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Floats buffer0{ bufsize };
float *bufferptr0 = buffer0.get();
bool first_time = true;
const auto fade_len = std::min<size_t>(100, bufsize / 2 - 1);
bool cancelled = false;
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{
Floats fade_track_smps{ fade_len };
decltype(len) s=0;
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while (s < len) {
track->GetFloats(bufferptr0, start + s, nget);
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stretch.process(buffer0.get(), nget);
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if (first_time) {
stretch.process(buffer0.get(), 0);
};
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s += nget;
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if (first_time){//blend the start of the selection
track->GetFloats(fade_track_smps.get(), start, fade_len);
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first_time = false;
for (size_t i = 0; i < fade_len; i++){
float fi = (float)i / (float)fade_len;
stretch.out_buf[i] =
stretch.out_buf[i] * fi + (1.0 - fi) * fade_track_smps[i];
}
}
if (s >= len){//blend the end of the selection
track->GetFloats(fade_track_smps.get(), end - fade_len, fade_len);
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for (size_t i = 0; i < fade_len; i++){
float fi = (float)i / (float)fade_len;
auto i2 = bufsize / 2 - 1 - i;
stretch.out_buf[i2] =
stretch.out_buf[i2] * fi + (1.0 - fi) *
fade_track_smps[fade_len - 1 - i];
}
}
outputTrack->Append((samplePtr)stretch.out_buf.get(), floatSample, stretch.out_bufsize);
nget = stretch.get_nsamples();
if (TrackProgress(count,
s.as_double() / len.as_double()
)) {
cancelled = true;
break;
}
}
}
if (!cancelled){
outputTrack->Flush();
track->Clear(t0,t1);
track->Paste(t0, outputTrack.get());
m_t1 = mT0 + outputTrack->GetEndTime();
}
return !cancelled;
}
catch ( const std::bad_alloc& ) {
::Effect::MessageBox( badAllocMessage );
return false;
}
};
/*************************************************************/
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PaulStretch::PaulStretch(float rap_, size_t in_bufsize_, float samplerate_ )
: samplerate { samplerate_ }
, rap { std::max(1.0f, rap_) }
, in_bufsize { in_bufsize_ }
, out_bufsize { std::max(size_t{ 8 }, in_bufsize) }
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, out_buf { out_bufsize }
, old_out_smp_buf { out_bufsize * 2, true }
, poolsize { in_bufsize_ * 2 }
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, in_pool { poolsize, true }
, remained_samples { 0.0 }
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, fft_smps { poolsize, true }
, fft_c { poolsize, true }
, fft_s { poolsize, true }
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, fft_freq { poolsize, true }
, fft_tmp { poolsize }
{
}
PaulStretch::~PaulStretch()
{
}
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void PaulStretch::process(float *smps, size_t nsmps)
{
//add NEW samples to the pool
if ((smps != NULL) && (nsmps != 0)) {
if (nsmps > poolsize) {
nsmps = poolsize;
}
int nleft = poolsize - nsmps;
//move left the samples from the pool to make room for NEW samples
for (int i = 0; i < nleft; i++)
in_pool[i] = in_pool[i + nsmps];
//add NEW samples to the pool
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for (size_t i = 0; i < nsmps; i++)
in_pool[i + nleft] = smps[i];
}
//get the samples from the pool
for (size_t i = 0; i < poolsize; i++)
fft_smps[i] = in_pool[i];
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WindowFunc(eWinFuncHann, poolsize, fft_smps.get());
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RealFFT(poolsize, fft_smps.get(), fft_c.get(), fft_s.get());
for (size_t i = 0; i < poolsize / 2; i++)
fft_freq[i] = sqrt(fft_c[i] * fft_c[i] + fft_s[i] * fft_s[i]);
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process_spectrum(fft_freq.get());
//put randomize phases to frequencies and do a IFFT
float inv_2p15_2pi = 1.0 / 16384.0 * (float)M_PI;
for (size_t i = 1; i < poolsize / 2; i++) {
unsigned int random = (rand()) & 0x7fff;
float phase = random * inv_2p15_2pi;
float s = fft_freq[i] * sin(phase);
float c = fft_freq[i] * cos(phase);
fft_c[i] = fft_c[poolsize - i] = c;
fft_s[i] = s; fft_s[poolsize - i] = -s;
}
fft_c[0] = fft_s[0] = 0.0;
fft_c[poolsize / 2] = fft_s[poolsize / 2] = 0.0;
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FFT(poolsize, true, fft_c.get(), fft_s.get(), fft_smps.get(), fft_tmp.get());
float max = 0.0, max2 = 0.0;
for (size_t i = 0; i < poolsize; i++) {
max = std::max(max, fabsf(fft_tmp[i]));
max2 = std::max(max2, fabsf(fft_smps[i]));
}
//make the output buffer
float tmp = 1.0 / (float) out_bufsize * M_PI;
float hinv_sqrt2 = 0.853553390593f;//(1.0+1.0/sqrt(2))*0.5;
float ampfactor = 1.0;
if (rap < 1.0)
ampfactor = rap * 0.707;
else
ampfactor = (out_bufsize / (float)poolsize) * 4.0;
for (size_t i = 0; i < out_bufsize; i++) {
float a = (0.5 + 0.5 * cos(i * tmp));
float out = fft_smps[i + out_bufsize] * (1.0 - a) + old_out_smp_buf[i] * a;
out_buf[i] =
out * (hinv_sqrt2 - (1.0 - hinv_sqrt2) * cos(i * 2.0 * tmp)) *
ampfactor;
}
//copy the current output buffer to old buffer
for (size_t i = 0; i < out_bufsize * 2; i++)
old_out_smp_buf[i] = fft_smps[i];
}
size_t PaulStretch::get_nsamples()
{
double r = out_bufsize / rap;
auto ri = (size_t)floor(r);
double rf = r - floor(r);
remained_samples += rf;
if (remained_samples >= 1.0){
ri += (size_t)floor(remained_samples);
remained_samples = remained_samples - floor(remained_samples);
}
if (ri > poolsize) {
ri = poolsize;
}
return ri;
}
size_t PaulStretch::get_nsamples_for_fill()
{
return poolsize;
}