new -> NEW in comments, so text search for naked new excludes them
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@ -522,7 +522,7 @@ struct AudioIO::ScrubQueue
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mDebt += deficit;
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auto toDiscard = mDebt - mMaxDebt;
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while (toDiscard > 0 && mMiddleIdx != mLeadingIdx) {
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// Cancel some debt (discard some new work)
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// Cancel some debt (discard some NEW work)
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auto &entry = mEntries[mMiddleIdx];
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auto &dur = entry.mDuration;
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if (toDiscard >= dur) {
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@ -164,7 +164,7 @@ class AUDACITY_DLL_API AudioIO final {
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#ifdef EXPERIMENTAL_SCRUBBING_SUPPORT
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bool IsScrubbing() { return IsBusy() && mScrubQueue != 0; }
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/** \brief enqueue a NEW scrub play interval, using the last end as the new start,
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/** \brief enqueue a NEW scrub play interval, using the last end as the NEW start,
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* to be played over the same duration, as between this and the last
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* enqueuing (or the starting of the stream). Except, we do not exceed maximum
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* scrub speed, so may need to adjust either the start or the end.
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@ -547,7 +547,7 @@ bool NoteTrack::Shift(double t) // t is always seconds
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int m = ROUND(t * tempo / beats_per_measure);
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// need at least 1 measure, so if we rounded down to zero, fix it
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if (m == 0) m = 1;
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// compute NEW tempo so that m measures at new tempo take t seconds
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// compute NEW tempo so that m measures at NEW tempo take t seconds
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tempo = beats_per_measure * m / t; // in beats per second
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mSeq->insert_silence(0.0, beats_per_measure * m);
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mSeq->set_tempo(tempo * 60.0 /* bpm */, 0.0, beats_per_measure * m);
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@ -704,7 +704,7 @@ Alg_seq *NoteTrack::MakeExportableSeq(std::unique_ptr<Alg_seq> &cleanup)
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// beat
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double bar = tsp->beat + beats_per_measure * (int(measures) + 1);
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double bar_offset = bar - beat;
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// insert NEW time signature at bar_offset in new sequence
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// insert NEW time signature at bar_offset in NEW sequence
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// It will have the same time signature, but the position will
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// force a barline to match the barlines in mSeq
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seq->set_time_sig(bar_offset, tsp->num, tsp->den);
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@ -5344,7 +5344,7 @@ bool AudacityProject::IsProjectSaved() {
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}
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bool AudacityProject::SaveFromTimerRecording(wxFileName fnFile) {
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// MY: Will save the project to a new location a-la Save As
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// MY: Will save the project to a NEW location a-la Save As
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// and then tidy up after itself.
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wxString sNewFileName = fnFile.GetFullPath();
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@ -551,7 +551,7 @@ public:
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// Tags (artist name, song properties, MP3 ID3 info, etc.)
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// The structure may be shared with undo history entries
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// To keep undo working correctly, always replace this with a new duplicate
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// To keep undo working correctly, always replace this with a NEW duplicate
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// BEFORE doing any editing of it!
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std::shared_ptr<Tags> mTags;
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@ -85,7 +85,7 @@ static double wxDateTime_to_AudacityTime(wxDateTime& dateTime)
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// By default the msaa state of wxDatePickerCtrl is always normal (0x0), and this causes nvda not
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// to read the control when the user tabs to it. This class
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// modifies the state to be focusable + focused (when it's the focus).
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// Note that even with this class NVDA still doesn't read the new selected part of the control when left/right
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// Note that even with this class NVDA still doesn't read the NEW selected part of the control when left/right
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// arrow keys are used.
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#if wxUSE_ACCESSIBILITY
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@ -212,10 +212,10 @@ class AUDACITY_DLL_API Track /* not final */ : public XMLTagHandler
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// separate from the Track.
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DirManager* GetDirManager() const { return mDirManager; }
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// Create a new track and modify this track (or return null for failure)
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// Create a NEW track and modify this track (or return null for failure)
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virtual Holder Cut(double WXUNUSED(t0), double WXUNUSED(t1)) { return{}; }
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// Create a new track and don't modify this track (or return null for failure)
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// Create a NEW track and don't modify this track (or return null for failure)
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virtual Holder Copy(double WXUNUSED(t0), double WXUNUSED(t1)) const { return{}; }
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// Return true for success
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@ -146,7 +146,7 @@ is time to refresh some aspect of the screen.
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Stereo channel grouping.
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The precise names of the classes are subject to revision.
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Have deliberately not created NEW files for the new classes
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Have deliberately not created NEW files for the NEW classes
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such as AdornedRulerPanel and TrackInfo - yet.
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*//*****************************************************************/
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@ -1091,7 +1091,7 @@ void TrackPanel::OnPaint(wxPaintEvent & /* event */)
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// Drawing now goes directly to the client area.
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// DrawOverlays() may need to draw outside the clipped region.
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// (Used to make a new, separate wxClientDC, but that risks flashing
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// (Used to make a NEW, separate wxClientDC, but that risks flashing
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// problems on Mac.)
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dc.DestroyClippingRegion();
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DrawOverlays(true, &dc);
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@ -11,7 +11,7 @@ Paul Licameli
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#ifndef __AUDACITY_TRACK_PANEL_CELL__
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#define __AUDACITY_TRACK_PANEL_CELL__
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// Future: TrackPanelCell will be generalized to a new abstract base class of Track
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// Future: TrackPanelCell will be generalized to a NEW abstract base class of Track
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// and of other things.
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class Track;
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using TrackPanelCell = Track;
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@ -265,7 +265,7 @@ void UndoManager::PushState(const TrackList * l,
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}
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// Assume tags was duplicted before any changes.
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// Just save a new shared_ptr to it.
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// Just save a NEW shared_ptr to it.
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stack.push_back(
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make_movable<UndoStackElem>
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(std::move(tracksCopy),
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@ -143,7 +143,7 @@ enum kInterpolations
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// Increment whenever EQCurves.xml is updated
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#define EQCURVES_VERSION 1
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#define EQCURVES_REVISION 0
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#define UPDATE_ALL 0 // 0 = merge new presets only, 1 = Update all factory presets.
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#define UPDATE_ALL 0 // 0 = merge NEW presets only, 1 = Update all factory presets.
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static const wxString kInterpStrings[kNumInterpolations] =
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{
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@ -1370,7 +1370,7 @@ void EffectEqualization::LoadCurves(const wxString &fileName, bool append)
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bool needUpdate = (eqCurvesCurrentVersion != eqCurvesInstalledVersion);
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// UpdateDefaultCurves allows us to import new factory presets only,
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// UpdateDefaultCurves allows us to import NEW factory presets only,
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// or update all factory preset curves.
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if (needUpdate)
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UpdateDefaultCurves( UPDATE_ALL != 0 );
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@ -1506,7 +1506,7 @@ void EffectEqualization::UpdateDefaultCurves(bool updateAll /* false */)
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}
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}
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else {
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// Import new factory defaults but retain all user modified curves.
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// Import NEW factory defaults but retain all user modified curves.
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for (int defCurveCount = 0; defCurveCount < numDefaultCurves; defCurveCount++) {
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bool isUserCurve = false;
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// Add if the curve is in the user's set (preserve user's copy)
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@ -143,7 +143,7 @@ private:
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void LoadCurves(const wxString &fileName = wxEmptyString, bool append = false);
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void SaveCurves(const wxString &fileName = wxEmptyString);
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// Merge new curves only or update all factory presets.
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// Merge NEW curves only or update all factory presets.
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void UpdateDefaultCurves( bool updateAll = false);
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void Select(int sel);
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void setCurve(int currentCurve);
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@ -139,7 +139,7 @@ void ToolBarConfiguration::Insert(ToolBar *bar, Position position)
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// Adopt the child only if the insertion point specifies that
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if (adopt && position.adopt) {
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// Make new node with one child
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// Make NEW node with one child
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Tree tree;
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tree.pBar = bar;
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tree.children.push_back(Tree{});
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@ -580,7 +580,7 @@ void ToolDock::VisitLayout(LayoutVisitor &visitor,
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}
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if (visitor.ShouldVisitSpaces()) {
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// Visit the fringe where new leaves of the tree could go
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// Visit the fringe where NEW leaves of the tree could go
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// Find the items with leftover spaces
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const auto end = std::remove_if(layout, layout + ToolBarCount,
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@ -622,7 +622,7 @@ void ToolDock::VisitLayout(LayoutVisitor &visitor,
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}
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// Report the final bounding box of all the bars, and a position where
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// you can insert a new bar at bottom left.
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// you can insert a NEW bar at bottom left.
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ToolBarConfiguration::Position finalPosition { nullptr, lastRoot };
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visitor.FinalRect(
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wxRect { toolbarGap, toolbarGap, main.width, main.y }, finalPosition
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@ -2223,7 +2223,7 @@ void AdornedRulerPanel::OnPaint(wxPaintEvent & WXUNUSED(evt))
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// Stroke extras direct to the client area,
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// maybe outside of the damaged area
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// As with TrackPanel, do not make a new wxClientDC or else Mac flashes badly!
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// As with TrackPanel, do not make a NEW wxClientDC or else Mac flashes badly!
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dc.DestroyClippingRegion();
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DrawOverlays(true, &dc);
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}
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