... Forcing other places that use RegisterBuiltinModule to be more explicit
about their link dependencies on ModuleManager, with a new #include directive.
Does this make scripts/graph.pl show a new dependency cycle? Happily no. But
now we know.
* Eliminate ModuleManagerInterface...
... It was there only to provide RegisterModule(), but that was not used
anywhere. So simplify.
* Remove nested #include of ModuleInterface.h
... because the two macros have the same expansion, and are both checked for
in the --keyword arguments passed to msgfmt by locale/update_po_files.sh.
This commit makes ONLY such changes, and comments in Internat.h. It is big
but quite harmless.
The intention is to introduce a type distinction in a later release, by defining
XXO differently. XXO is used where & characters in strings (for hotkeys of menu
items or control prompts) are permitted, XO where not.
... by passing parent as reference, not pointer, and testing in the dialog
factory function.
This is important so that we know the lifetime of an effect dialog, even when
it is non-modal, is bounded by the lifetime of the associated project.
... in cases of "TranslatableString" that are not really translated.
This makes it easier to scan the code for such unusual constructions of
TranslatableString, distinct from mere mentions of the TranslatableString type.
... include it in the msgid intead, to get appropriate translations. For
instance some locales use the same character but prefer to insert a space
before it.
This change reduces the risk of LADSPA plugins referencing
Audacity symbols by using the RTLD_DEEPBIND flag when loading
the plugins.
It also addresses an issue specific to the "blop" plugins where
they load their own libraries (without RTLD_DEEPBIND).
A much better solution would be to change Audacity's default
symbol visibility to "hidden" which would expose ONLY symbols
specificially marked as visible.
... Unnecessary because transitively included.
But each .cpp file still includes its own .h file near the top to ensure
that it compiles indenendently, even if it is reincluded transitively later.
... I think this is a defect in wxWidgets, but one we can work around with a
simple wrapper class around wxSlider overriding one method.
To make the fix complete, change all occurrences of "safenew wxSlider"
but the one in ShuttleGui.cpp covers most cases
... except Audacity.h
This forces us to make each header contain all forward declarations or nested
headers that it requires, rather than depend on context.
... for wxString and wxArrayStringEx, holding file paths (absolute or relative,
directory or plain file); to be replaced later with different types
(not yet using std::vector, becase of some uses of wxArrayString::Index with
two arguments)
... for wxString and wxArrayStringEx, holding file extensions (without dot);
to be replaced later with different types
(not yet using std::vector, becase of some uses of wxArrayString::Index with
two arguments)
And simplify some constructions of arrays
... for wxString and vector thereof, when holding plugin paths (which may or
may not be interpreted as file paths, depending on the module); to be replaced
later with different types
... which will make it easier to change the types of those containers to
std::vectors of other string-like classes
for wxString,
IsEmpty => empty
Clear => clear
Alloc => reserve
for wxArrayString,
Count => size
GetCount => size
IsEmpty => empty
Add => push_back
Clear => clear
Empty => clear
Sort => std::sort (only with default comparator)
SetCount => resize
Last => back
Item => operator []
Alloc => reserve
It combines the old IdentInterface with the ParamsInterface, providing an identifier and parameters (if needed).
The main purpose of the change is to make the class hierarchy (as viewed via doxygen) much easier to follow.