52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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Audacity(R) is copyright (c) 1999-2009 Audacity Team.
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File License: wxwidgets
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BatchEvalCommand.h
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Dan Horgan
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******************************************************************//**
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\class BatchEvalCommand
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\brief Given a string representing a command, pass it to the MacroCommands
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system.
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The eventual aim is to move the code from MacroCommands out into separate
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command classes, but until this happens, BatchEvalCommand can act as a 'bridge'
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to that system.
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*//*******************************************************************/
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#ifndef __BATCHEVALCOMMAND__
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#define __BATCHEVALCOMMAND__
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#include "Command.h"
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#include "CommandType.h"
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#include "../BatchCommands.h"
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class AudacityProject;
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class BatchEvalCommandType final : public OldStyleCommandType
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{
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public:
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ComponentInterfaceSymbol BuildName() override;
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void BuildSignature(CommandSignature &signature) override;
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OldStyleCommandPointer Create( AudacityProject *project,
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std::unique_ptr<CommandOutputTargets> &&target) override;
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};
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class BatchEvalCommand final : public CommandImplementation
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{
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public:
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BatchEvalCommand(AudacityProject &project, OldStyleCommandType &type)
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: CommandImplementation(project, type)
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{ }
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virtual ~BatchEvalCommand();
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bool Apply(const CommandContext &context) override;
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};
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#endif /* End of include guard: __BATCHEVALCOMMAND__ */
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