audacia/src/prefs/KeyConfigPrefs.cpp

590 lines
15 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
KeyConfigPrefs.cpp
Brian Gunlogson
Dominic Mazzoni
James Crook
*******************************************************************//*!
\class KeyConfigPrefs
\brief A PrefsPanel for keybindings.
The code for displaying keybindings is similar to code in MousePrefs.
It would be nice to create a new 'Bindings' class which both
KeyConfigPrefs and MousePrefs use.
*//*********************************************************************/
#include "../Audacity.h"
#include <wx/defs.h>
#include <wx/ffile.h>
#include <wx/intl.h>
#include <wx/filedlg.h>
#include "../Prefs.h"
#include "../Project.h"
#include "../commands/CommandManager.h"
#include "../commands/Keyboard.h"
#include "../xml/XMLFileReader.h"
#include "../Internat.h"
#include "../ShuttleGui.h"
#include "KeyConfigPrefs.h"
#include "FileDialog.h"
//
// KeyConfigPrefs
//
#define AssignDefaultsButtonID 17001
#define CurrentComboID 17002
#define SetButtonID 17003
#define ClearButtonID 17004
#define CommandsListID 17005
#define ExportButtonID 17006
#define ImportButtonID 17007
#define CategoryID 17008
// The numbers of the columns of the mList.
enum
{
CommandColumn,
KeyComboColumn
};
BEGIN_EVENT_TABLE(KeyConfigPrefs, PrefsPanel)
EVT_BUTTON(AssignDefaultsButtonID, KeyConfigPrefs::OnDefaults)
EVT_BUTTON(SetButtonID, KeyConfigPrefs::OnSet)
EVT_BUTTON(ClearButtonID, KeyConfigPrefs::OnClear)
EVT_BUTTON(ExportButtonID, KeyConfigPrefs::OnExport)
EVT_BUTTON(ImportButtonID, KeyConfigPrefs::OnImport)
EVT_CHOICE(CategoryID, KeyConfigPrefs::OnCategory)
EVT_LIST_ITEM_SELECTED(CommandsListID, KeyConfigPrefs::OnItemSelected)
EVT_LIST_KEY_DOWN(CommandsListID, KeyConfigPrefs::OnKeyDown)
END_EVENT_TABLE()
KeyConfigPrefs::KeyConfigPrefs(wxWindow * parent)
: PrefsPanel(parent, _("Keyboard")),
mKey(NULL)
{
Populate();
}
KeyConfigPrefs::~KeyConfigPrefs()
{
if (mKey)
{
mKey->Disconnect(wxEVT_KEY_DOWN,
wxKeyEventHandler(KeyConfigPrefs::OnCaptureKeyDown));
mKey->Disconnect(wxEVT_CHAR,
wxKeyEventHandler(KeyConfigPrefs::OnCaptureChar));
}
}
void KeyConfigPrefs::Populate()
{
ShuttleGui S(this, eIsCreatingFromPrefs);
AudacityProject *project = GetActiveProject();
if (!project) {
S.StartVerticalLay(true);
{
S.StartStatic(wxEmptyString, true);
{
S.AddTitle(_("Keyboard preferences currently unavailable."));
S.AddTitle(_("Open a new project to modify keyboard shortcuts."));
}
S.EndStatic();
}
S.EndVerticalLay();
return;
}
mManager = project->GetCommandManager();
mManager->GetCategories(mCats);
mCats.Insert(_("All"), 0);
PopulateOrExchange(S);
CreateList();
mCommandSelected = -1;
}
/// Normally in classes derived from PrefsPanel this function
/// is used both to populate the panel and to exchange data with it.
/// With KeyConfigPrefs all the exchanges are handled specially,
/// so this is only used in populating the panel.
void KeyConfigPrefs::PopulateOrExchange(ShuttleGui & S)
{
S.SetBorder(2);
S.StartStatic(_("Key Bindings"), 1);
{
S.StartHorizontalLay(wxALIGN_CENTRE, false);
{
S.Id(CategoryID);
mCat = S.AddChoice(_("C&ategory:"),
mCats[0],
&mCats);
}
S.EndHorizontalLay();
mList = S.Id(CommandsListID).AddListControlReportMode();
mList->SetName(_("Key Bindings"));
S.StartThreeColumn();
{
if (!mKey) {
mKey = new wxTextCtrl(this,
CurrentComboID,
wxT(""),
wxDefaultPosition,
#if defined(__WXMAC__)
wxSize(300, -1));
#else
wxSize(210, -1));
#endif
mKey->Connect(wxEVT_KEY_DOWN,
wxKeyEventHandler(KeyConfigPrefs::OnCaptureKeyDown));
mKey->Connect(wxEVT_CHAR,
wxKeyEventHandler(KeyConfigPrefs::OnCaptureChar));
}
S.AddWindow(mKey);
/* i18n-hint: (verb)*/
S.Id(SetButtonID).AddButton(_("Set"));
S.Id(ClearButtonID).AddButton(_("Cl&ear"));
}
S.EndThreeColumn();
#if defined(__WXMAC__)
S.AddFixedText(_("Note: Pressing Cmd+Q will quit. All other keys are valid."));
#endif
S.StartThreeColumn();
{
S.Id(ImportButtonID).AddButton(_("&Import..."));
S.Id(ExportButtonID).AddButton(_("&Export..."));
S.Id(AssignDefaultsButtonID).AddButton(_("&Defaults"));
}
S.EndThreeColumn();
}
S.EndStatic();
}
/// Sets up mList with the right number of columns, titles,
/// fills the contents and sets column widths.
void KeyConfigPrefs::CreateList()
{
mList->InsertColumn(CommandColumn, _("Command"), wxLIST_FORMAT_LEFT);
mList->InsertColumn(KeyComboColumn, _("Key Combination"), wxLIST_FORMAT_LEFT);
RepopulateBindingsList();
mList->SetColumnWidth(CommandColumn, wxLIST_AUTOSIZE);
mList->SetColumnWidth(KeyComboColumn, 250);
}
int wxCALLBACK SortCallback(long item1, long item2, long sortData)
{
wxArrayString *names = (wxArrayString *) sortData;
if (names->Item(item1) < names->Item(item2)) {
return -1;
}
if (names->Item(item1) > names->Item(item2)) {
return 1;
}
return 0;
}
void KeyConfigPrefs::RepopulateBindingsList()
{
wxString cat = mCat->GetStringSelection();
mList->DeleteAllItems(); // Delete contents, but not the column headers.
mNames.Clear();
mDefaultKeys.Clear();
wxArrayString Keys,Labels,Categories;
mManager->GetAllCommandData(
mNames,
Keys,
mDefaultKeys,
Labels,
Categories,
// True to include effects (list items), false otherwise.
true
);
bool save = (mKeys.GetCount() == 0);
size_t ndx = 0;
int color = 0;
for (size_t i = 0; i < mNames.GetCount(); i++) {
wxString name = mNames[i];
wxString key = KeyStringDisplay(Keys[i]);
// Save the original key value to support canceling
if (save) {
mKeys.Add(key);
// mNewKeys is what mKeys will change to
mNewKeys.Add(key);
}
// if (cat != _("All") && ! Categories[i].StartsWith(cat)) {
if (cat != _("All") && ! (Categories[i]== cat)) {
continue;
}
wxString label;
// Labels for undo and redo change according to the last command
// which can be undone/redone, so give them a special check in order
// not to confuse users
if (name == wxT("Undo")) {
label = _("Undo");
}
else if (name == wxT("Redo")) {
label = _("Redo");
}
else {
label = Labels[i];//mManager->GetPrefixedLabelFromName(name);
}
label = wxMenuItem::GetLabelFromText(label.BeforeFirst(wxT('\t')));
mList->InsertItem(ndx, label);
mList->SetItem(ndx, KeyComboColumn, key);
mList->SetItemData(ndx, i);
mList->SetItemBackgroundColour(ndx, color ? wxColour(240, 240, 240) : *wxWHITE);
color = 1 - color;
ndx++;
}
// mList->SortItems(SortCallback, (long) &mNames);
}
void KeyConfigPrefs::OnImport(wxCommandEvent & e)
{
wxString file = wxT("Audacity-keys.xml");
wxString path = gPrefs->Read(wxT("/DefaultOpenPath"),
::wxGetCwd());
file = FileSelector(_("Select an XML file containing Audacity keyboard shortcuts..."),
path,
file,
wxT(""),
_("XML files (*.xml)|*.xml|All files (*.*)|*.*"),
wxRESIZE_BORDER,
this);
if (!file) {
return;
}
path = wxPathOnly(file);
gPrefs->Write(wxT("/DefaultOpenPath"), path);
gPrefs->Flush();
XMLFileReader reader;
if (!reader.Parse(mManager, file)) {
wxMessageBox(reader.GetErrorStr(),
_("Error Importing Keyboard Shortcuts"),
wxOK | wxCENTRE, this);
}
RepopulateBindingsList();
}
void KeyConfigPrefs::OnExport(wxCommandEvent & e)
{
wxString file = wxT("Audacity-keys.xml");
wxString path = gPrefs->Read(wxT("/DefaultExportPath"),
::wxGetCwd());
file = FileSelector(_("Export Keyboard Shortcuts As:"),
path,
file,
wxT("xml"),
_("XML files (*.xml)|*.xml|All files (*.*)|*.*"),
wxFD_SAVE | wxFD_OVERWRITE_PROMPT | wxRESIZE_BORDER,
this);
if (!file) {
return;
}
path = wxPathOnly(file);
gPrefs->Write(wxT("/DefaultExportPath"), path);
gPrefs->Flush();
XMLFileWriter prefFile;
try
{
prefFile.Open(file, wxT("wb"));
mManager->WriteXML(prefFile);
prefFile.Close();
}
catch (XMLFileWriterException* pException)
{
wxMessageBox(_("Couldn't write to file: ") + file,
_("Error Exporting Keyboard Shortcuts"),
wxOK | wxCENTRE, this);
delete pException;
}
}
void KeyConfigPrefs::OnDefaults(wxCommandEvent & e)
{
for (size_t i = 0; i < mNames.GetCount(); i++) {
mManager->SetKeyFromIndex(i,mDefaultKeys[i]);
mNewKeys[i]=mDefaultKeys[i];
}
RepopulateBindingsList();
}
void KeyConfigPrefs::OnCaptureKeyDown(wxKeyEvent & e)
{
wxTextCtrl *t = (wxTextCtrl *)e.GetEventObject();
#if defined(__WXMAC__)
if (e.GetKeyCode() == WXK_TAB) {
wxNavigationKeyEvent nevent;
nevent.SetWindowChange(e.ControlDown());
nevent.SetDirection(!e.ShiftDown());
nevent.SetEventObject(t);
nevent.SetCurrentFocus(t);
t->GetParent()->ProcessEvent(nevent);
return;
}
#endif
t->SetValue(KeyStringDisplay(KeyEventToKeyString(e)));
}
void KeyConfigPrefs::OnCaptureChar(wxKeyEvent & e)
{
}
// Given a hotkey combination, returns the name (description) of the
// corresponding command, or the empty string if none is found.
wxString KeyConfigPrefs::NameFromKey( const wxString & key )
{
int i;
i=mNewKeys.Index( key );
if( i== wxNOT_FOUND )
return wxT("");
return mNames[i];
}
// Sets the selected command to have this key
// This is not yet a committed change, which will happen on a save.
void KeyConfigPrefs::SetKeyForSelected( const wxString & key )
{
int i = mList->GetItemData(mCommandSelected);
wxString name = mNames[i];
mList->SetItem(mCommandSelected, KeyComboColumn, key);
mManager->SetKeyFromIndex(i, key);
#if 0
int i=mNames.Index( name );
if( i!=wxNOT_FOUND )
mNewKeys[i]=key;
#endif
mNewKeys[i]=key;
}
void KeyConfigPrefs::OnSet(wxCommandEvent & e)
{
if ( mCommandSelected >= (int)mNames.GetCount())
return;
wxString newKey = mKey->GetValue();
wxString alreadyAssignedName = NameFromKey( newKey );
// Prevent same hotkey combination being used twice.
if( !alreadyAssignedName.IsEmpty() ) {
wxMessageBox(
wxString::Format(
_("The keyboard shortcut '%s' is already assigned to:\n\n'%s'"),
newKey.c_str(),
alreadyAssignedName.c_str()),
_("Error"), wxICON_STOP | wxCENTRE, this);
return;
}
SetKeyForSelected( newKey );
}
void KeyConfigPrefs::OnClear(wxCommandEvent& event)
{
mKey->Clear();
if (mCommandSelected < 0 || mCommandSelected >= (int)mNames.GetCount()) {
return;
}
SetKeyForSelected( wxT("") );
}
void KeyConfigPrefs::OnKeyDown(wxListEvent & e)
{
// the code in this function allows the user to seek to the next
// command which begins with the letter that is pressed
#ifdef __WXMAC__
// I (Ed) have no way of telling what code will work on
// the Mac but the following code does not
return;
#endif
#ifdef __WXMSW__
// Windows seems to have this built-in
// and does not need the following code
return;
#endif
// The following code seems to work well on at least some versions of Linux
int keycode = e.GetKeyCode();
int selected = mList->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
int cnt = mList->GetItemCount();
wxListItem item;
bool found = false;
item.SetColumn(CommandColumn);
item.SetMask(wxLIST_MASK_TEXT);
for (int i = selected + 1; i < cnt; i++)
{
item.SetId(i);
mList->GetItem(item);
if (item.GetText().Left(1).IsSameAs(keycode, false)) {
mList->SetItemState(e.GetIndex(),
0,
wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED);
mList->SetItemState(i,
wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED,
wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED);
mList->EnsureVisible(i);
found = true;
break;
}
}
if (!found) {
for (int i = 0; i < selected; i++)
{
item.SetId(i);
mList->GetItem(item);
if (item.GetText().Left(1).IsSameAs(keycode, false)) {
mList->SetItemState(e.GetIndex(),
0,
wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED);
mList->SetItemState(i,
wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED,
wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED);
mList->EnsureVisible(i);
break;
}
}
}
}
void KeyConfigPrefs::OnCategory(wxCommandEvent & e)
{
RepopulateBindingsList();
}
void KeyConfigPrefs::OnItemSelected(wxListEvent & e)
{
mCommandSelected = e.GetIndex();
if (mCommandSelected < 0 || mCommandSelected >= (int)mNames.GetCount()) {
mKey->SetLabel(wxT(""));
return;
}
wxListItem item;
item.SetColumn(KeyComboColumn);
item.SetMask(wxLIST_MASK_TEXT);
item.SetId(mCommandSelected);
mList->GetItem(item);
mKey->Clear();
mKey->AppendText(item.GetText());
}
bool KeyConfigPrefs::Apply()
{
for (size_t i = 0; i < mNames.GetCount(); i++) {
// wxString dkey = KeyStringNormalize(mManager->GetDefaultKeyFromName(mNames[i]));
wxString dkey = KeyStringNormalize(mDefaultKeys[i]);
wxString name = wxT("/NewKeys/") + mNames[i];
// wxString key = KeyStringNormalize(mManager->GetKeyFromName(mNames[i]));
wxString key = KeyStringNormalize(mNewKeys[i]);
if (gPrefs->HasEntry(name)) {
if (key != KeyStringNormalize(gPrefs->Read(name, key))) {
gPrefs->Write(name, key);
}
if (key == dkey) {
gPrefs->DeleteEntry(name);
}
}
else {
if (key != dkey) {
gPrefs->Write(name, key);
}
}
gPrefs->Flush();
}
return gPrefs->Flush();
}
void KeyConfigPrefs::Cancel()
{
// Restore original key values
for (size_t i = 0; i < mNames.GetCount(); i++) {
mManager->SetKeyFromIndex(i, mKeys[i]);
}
return;
}
// Indentation settings for Vim and Emacs and unique identifier for Arch, a
// version control system. Please do not modify past this point.
//
// Local Variables:
// c-basic-offset: 3
// indent-tabs-mode: nil
// End:
//
// vim: et sts=3 sw=3
// arch-tag: f09afeeb-9805-463a-b3ca-e3e3bfe05549