cliff-hanger/AudioStreamPlayer.gd

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GDScript3
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2021-06-12 17:17:46 +00:00
extends AudioStreamPlayer
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _on_AudioStreamPlayer_finished():
play()
pass