cliff-hanger/AudioStreamPlayer.gd

16 lines
272 B
GDScript3
Executable File

extends AudioStreamPlayer
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _on_AudioStreamPlayer_finished():
play()
pass