updated picom config
This commit is contained in:
parent
60210ffed4
commit
488d0934ff
|
@ -56,7 +56,7 @@ glx-copy-from-front = false;
|
|||
#################################
|
||||
|
||||
# Enabled client-side shadows on windows.
|
||||
shadow = true;
|
||||
shadow = false;
|
||||
# The blur radius for shadows. (default 12)
|
||||
shadow-radius = 5;
|
||||
# The left offset for shadows. (default -15)
|
||||
|
@ -101,6 +101,7 @@ shadow-exclude = [
|
|||
"_GTK_FRAME_EXTENTS@:c",
|
||||
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
|
||||
];
|
||||
|
||||
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
|
||||
shadow-ignore-shaped = false;
|
||||
|
||||
|
@ -110,17 +111,24 @@ shadow-ignore-shaped = false;
|
|||
#
|
||||
#################################
|
||||
|
||||
inactive-opacity = 0.94;
|
||||
inactive-opacity = 0.8;
|
||||
active-opacity = 1;
|
||||
frame-opacity = 1;
|
||||
inactive-opacity-override = true;
|
||||
inactive-opacity-override = false;
|
||||
opacity-rule = [
|
||||
"100:name *= 'Firefox'"
|
||||
];
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0)
|
||||
# inactive-dim = 0.2;
|
||||
#inactive-dim = 0.2;
|
||||
# Do not let dimness adjust based on window opacity.
|
||||
# inactive-dim-fixed = true;
|
||||
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||
# blur-background = true;
|
||||
blur-background = true;
|
||||
blur-method = "kernel"
|
||||
#blur-kern = "3x3box"
|
||||
blur-kern = "15,15,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,";
|
||||
|
||||
# Blur background of opaque windows with transparent frames as well.
|
||||
# blur-background-frame = true;
|
||||
# Do not let blur radius adjust based on window opacity.
|
||||
|
|
Loading…
Reference in New Issue