forked from envs/starlanes
parent
33ded6d0dc
commit
7421652997
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@ -1,3 +1,8 @@
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Version 1.4.2 by ~jan6, 2020
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added a terminal bell on the start of each turn, to notify players
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Version 1.4.1 by ~jan6, 2020
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restored original stats,
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@ -19,17 +19,17 @@
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#define STAR '*' /* star character */
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#define BLACKHOLE '@' /* black hole character */
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#define END_PERCENT 55 /* end when this much of the map is full */
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#define INIT_CASH 6000 /* initial player cash */
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#define SPLIT_PRICE 3000 /* when stocks split 2-1 */
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#define END_PERCENT 45 /* end when this much of the map is full */
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#define INIT_CASH 600 /* initial player cash */
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#define SPLIT_PRICE 300 /* when stocks split 2-1 */
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#define NUMCO 5 /* number of companies (don't change) */
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#define INIT_CO_COST 90 /* initial company start cost */
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#define FOUNDER_BONUS 10 /* founder gets this much stock */
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#define INIT_CO_COST 9 /* initial company start cost */
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#define FOUNDER_BONUS 5 /* founder gets this much stock */
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#define NUMMOVES 6 /* number of moves options a player gets */
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#define MAXPLAYERS 4 /* total number of players a game can have */
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#define STARCOST 251 /* company's price increase near star */
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#define BLACKHOLECOST -250 /* price increase near black hole */
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#define NEWCOCOST 101 /* company's price increase near new co */
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#define STARCOST 26 /* company's price increase near star */
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#define BLACKHOLECOST -25 /* price increase near black hole */
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#define NEWCOCOST 10 /* company's price increase near new co */
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#define Mx 12 /* x dimension of map */
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@ -251,6 +251,7 @@ int main(int argc, char *argv[])
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//ai_buy_sell(pl,co,turn,map,Difficulty);
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//}
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turn = (++turn)%numplayers;
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fprintf(stderr,"\x07");
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}
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} while (!done);
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