AssetStudio/AssetStudio/AssetStudioForm.cs

1880 lines
76 KiB
C#
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2015-10-30 02:41:37 +00:00
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Threading;
using System.Globalization;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using System.Diagnostics;
using System.Drawing.Text;
using OpenTK;
using OpenTK.Graphics.OpenGL;
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using static AssetStudio.Studio;
using static AssetStudio.Importer;
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namespace AssetStudio
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{
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partial class AssetStudioForm : Form
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{
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private AssetPreloadData lastSelectedItem;
private AssetPreloadData lastLoadedAsset;
private FMOD.System system;
private FMOD.Sound sound;
private FMOD.Channel channel;
private FMOD.SoundGroup masterSoundGroup;
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private FMOD.MODE loopMode = FMOD.MODE.LOOP_OFF;
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private uint FMODlenms;
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private float FMODVolume = 0.8f;
private float FMODfrequency;
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private Bitmap imageTexture;
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#region OpenTK variables
int pgmID, pgmColorID, pgmBlackID;
int attributeVertexPosition;
int attributeNormalDirection;
int attributeVertexColor;
int uniformModelMatrix;
int uniformViewMatrix;
int vao;
int vboPositions;
int vboNormals;
int vboColors;
int vboModelMatrix;
int vboViewMatrix;
int eboElements;
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Vector3[] vertexData;
Vector3[] normalData;
Vector3[] normal2Data;
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Vector4[] colorData;
Matrix4 modelMatrixData;
Matrix4 viewMatrixData;
int[] indiceData;
int wireFrameMode;
int shadeMode;
int normalMode;
#endregion
//asset list sorting helpers
private int firstSortColumn = -1;
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private int secondSortColumn;
private bool reverseSort;
private bool enableFiltering;
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//tree search
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private int nextGObject;
private List<GameObject> treeSrcResults = new List<GameObject>();
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private PrivateFontCollection pfc = new PrivateFontCollection();
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[DllImport("gdi32.dll")]
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [In] ref uint pcFonts);
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private void loadFile_Click(object sender, EventArgs e)
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{
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
resetForm();
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ThreadPool.QueueUserWorkItem(state =>
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{
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mainPath = Path.GetDirectoryName(openFileDialog1.FileNames[0]);
MergeSplitAssets(mainPath);
var readFile = ProcessingSplitFiles(openFileDialog1.FileNames.ToList());
foreach (var i in readFile)
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{
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importFiles.Add(i);
importFilesHash.Add(Path.GetFileName(i).ToUpper());
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}
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SetProgressBarValue(0);
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SetProgressBarMaximum(importFiles.Count);
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//use a for loop because list size can change
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for (int f = 0; f < importFiles.Count; f++)
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{
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LoadFile(importFiles[f]);
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ProgressBarPerformStep();
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}
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importFilesHash.Clear();
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assetsfileListHash.Clear();
BuildAssetStrucutres();
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});
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}
}
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private void loadFolder_Click(object sender, EventArgs e)
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{
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var openFolderDialog1 = new OpenFolderDialog();
if (openFolderDialog1.ShowDialog(this) == DialogResult.OK)
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{
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resetForm();
ThreadPool.QueueUserWorkItem(state =>
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{
mainPath = openFolderDialog1.Folder;
MergeSplitAssets(mainPath);
var files = Directory.GetFiles(mainPath, "*.*", SearchOption.AllDirectories).ToList();
var readFile = ProcessingSplitFiles(files);
foreach (var i in readFile)
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{
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importFiles.Add(i);
importFilesHash.Add(Path.GetFileName(i));
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}
SetProgressBarValue(0);
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SetProgressBarMaximum(importFiles.Count);
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//use a for loop because list size can change
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for (int f = 0; f < importFiles.Count; f++)
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{
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LoadFile(importFiles[f]);
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ProgressBarPerformStep();
}
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importFilesHash.Clear();
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assetsfileListHash.Clear();
BuildAssetStrucutres();
});
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}
}
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private void extractFileToolStripMenuItem_Click(object sender, EventArgs e)
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{
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var openBundleDialog = new OpenFileDialog
{
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Filter = "All types|*.*",
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FilterIndex = 1,
RestoreDirectory = true,
Multiselect = true
};
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if (openBundleDialog.ShowDialog() == DialogResult.OK)
{
progressBar1.Value = 0;
progressBar1.Maximum = openBundleDialog.FileNames.Length;
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ExtractFile(openBundleDialog.FileNames);
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}
}
private void extractFolderToolStripMenuItem_Click(object sender, EventArgs e)
{
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var openFolderDialog1 = new OpenFolderDialog();
if (openFolderDialog1.ShowDialog(this) == DialogResult.OK)
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{
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var files = Directory.GetFiles(openFolderDialog1.Folder, "*.*", SearchOption.AllDirectories);
progressBar1.Value = 0;
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progressBar1.Maximum = files.Length;
ExtractFile(files);
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}
}
private void BuildAssetStrucutres()
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{
if (assetsfileList.Count == 0)
{
StatusStripUpdate("No file was loaded.");
return;
}
bool optionLoadAssetsMenuItem = !dontLoadAssetsMenuItem.Checked;
bool optionDisplayAll = displayAll.Checked;
bool optionBuildHierarchyMenuItem = !dontBuildHierarchyMenuItem.Checked;
bool optionBuildClassStructuresMenuItem = buildClassStructuresMenuItem.Checked;
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BuildAssetStructures(optionLoadAssetsMenuItem, optionDisplayAll, optionBuildHierarchyMenuItem, optionBuildClassStructuresMenuItem, displayOriginalName.Checked);
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BeginInvoke(new Action(() =>
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{
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if (productName != "")
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{
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Text = $"AssetStudio - {productName} - {assetsfileList[0].m_Version} - {assetsfileList[0].platformStr}";
}
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else if (assetsfileList.Count > 0)
{
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Text = $"AssetStudio - no productName - {assetsfileList[0].m_Version} - {assetsfileList[0].platformStr}";
}
if (!dontLoadAssetsMenuItem.Checked)
{
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assetListView.VirtualListSize = visibleAssets.Count;
//will only work if ListView is visible
resizeAssetListColumns();
}
if (!dontBuildHierarchyMenuItem.Checked)
{
sceneTreeView.BeginUpdate();
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sceneTreeView.Nodes.AddRange(fileNodes.ToArray());
fileNodes.Clear();
sceneTreeView.EndUpdate();
}
if (buildClassStructuresMenuItem.Checked)
{
classesListView.BeginUpdate();
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foreach (var version in AllClassStructures)
{
ListViewGroup versionGroup = new ListViewGroup(version.Key);
classesListView.Groups.Add(versionGroup);
foreach (var uclass in version.Value)
{
uclass.Value.Group = versionGroup;
classesListView.Items.Add(uclass.Value);
}
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}
classesListView.EndUpdate();
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}
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var types = exportableAssets.Select(x => x.Type).Distinct().ToArray();
foreach (var type in types)
{
var typeItem = new ToolStripMenuItem
{
CheckOnClick = true,
Name = type.ToString(),
Size = new Size(180, 22),
Text = type.ToString()
};
typeItem.Click += typeToolStripMenuItem_Click;
showTypeToolStripMenuItem.DropDownItems.Add(typeItem);
}
allToolStripMenuItem.Checked = true;
StatusStripUpdate($"Finished loading {assetsfileList.Count} files with {assetListView.Items.Count} exportable assets.");
treeSearch.Select();
}));
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}
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private void typeToolStripMenuItem_Click(object sender, EventArgs e)
{
var typeItem = (ToolStripMenuItem)sender;
if (typeItem != allToolStripMenuItem)
{
allToolStripMenuItem.Checked = false;
}
else if (allToolStripMenuItem.Checked)
{
for (var i = 1; i < showTypeToolStripMenuItem.DropDownItems.Count; i++)
{
var item = (ToolStripMenuItem)showTypeToolStripMenuItem.DropDownItems[i];
item.Checked = false;
}
}
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FilterAssetList();
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}
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private void AssetStudioForm_KeyDown(object sender, KeyEventArgs e)
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{
if (e.Control && e.Alt && e.KeyCode == Keys.D)
{
debugMenuItem.Visible = !debugMenuItem.Visible;
buildClassStructuresMenuItem.Checked = debugMenuItem.Visible;
dontLoadAssetsMenuItem.Checked = debugMenuItem.Visible;
dontBuildHierarchyMenuItem.Checked = debugMenuItem.Visible;
if (tabControl1.TabPages.Contains(tabPage3)) { tabControl1.TabPages.Remove(tabPage3); }
else { tabControl1.TabPages.Add(tabPage3); }
}
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if (glControl1.Visible)
{
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switch (e.KeyCode)
{
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case Keys.D: // --> Right
if (e.Shift) //Move
{
viewMatrixData *= Matrix4.CreateTranslation(0.1f, 0, 0);
}
else //Rotate
{
viewMatrixData *= Matrix4.CreateRotationY(0.1f);
}
glControl1.Invalidate();
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break;
case Keys.A: // <-- Left
if (e.Shift) //Move
{
viewMatrixData *= Matrix4.CreateTranslation(-0.1f, 0, 0);
}
else //Rotate
{
viewMatrixData *= Matrix4.CreateRotationY(-0.1f);
}
glControl1.Invalidate();
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break;
case Keys.W: // Up
if (e.Control) //Toggle WireFrame
{
wireFrameMode = (wireFrameMode + 1) % 3;
glControl1.Invalidate();
}
else if (e.Shift) //Move
{
viewMatrixData *= Matrix4.CreateTranslation(0, 0.1f, 0);
}
else //Rotate
{
viewMatrixData *= Matrix4.CreateRotationX(0.1f);
}
glControl1.Invalidate();
break;
case Keys.S: // Down
if (e.Control) //Toggle Shade
{
shadeMode = (shadeMode + 1) % 2;
glControl1.Invalidate();
}
else if (e.Shift) //Move
{
viewMatrixData *= Matrix4.CreateTranslation(0, -0.1f, 0);
}
else //Rotate
{
viewMatrixData *= Matrix4.CreateRotationX(-0.1f);
}
glControl1.Invalidate();
break;
case Keys.Q: // Zoom Out
viewMatrixData *= Matrix4.CreateScale(0.9f);
glControl1.Invalidate();
break;
case Keys.E: // Zoom In
viewMatrixData *= Matrix4.CreateScale(1.1f);
glControl1.Invalidate();
break;
}
// Normal mode
if (e.Control && e.KeyCode == Keys.N)
{
normalMode = (normalMode + 1) % 2;
createVAO();
glControl1.Invalidate();
}
// Toggle Timer
if (e.KeyCode == Keys.T)
{
timerOpenTK.Enabled = !timerOpenTK.Enabled;
}
}
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}
private void dontLoadAssetsMenuItem_CheckedChanged(object sender, EventArgs e)
{
if (dontLoadAssetsMenuItem.Checked)
{
dontBuildHierarchyMenuItem.Checked = true;
dontBuildHierarchyMenuItem.Enabled = false;
}
else { dontBuildHierarchyMenuItem.Enabled = true; }
}
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private void exportClassStructuresMenuItem_Click(object sender, EventArgs e)
{
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if (AllClassStructures.Count > 0)
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{
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var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
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{
progressBar1.Value = 0;
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progressBar1.Maximum = AllClassStructures.Count;
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var savePath = saveFolderDialog1.Folder;
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foreach (var version in AllClassStructures)
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{
if (version.Value.Count > 0)
{
string versionPath = savePath + "\\" + version.Key;
Directory.CreateDirectory(versionPath);
foreach (var uclass in version.Value)
{
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string saveFile = $"{versionPath}\\{uclass.Key} {uclass.Value.Text}.txt";
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using (StreamWriter TXTwriter = new StreamWriter(saveFile))
{
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TXTwriter.Write(uclass.Value.membersstr);
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}
}
}
progressBar1.PerformStep();
}
StatusStripUpdate("Finished exporting class structures");
progressBar1.Value = 0;
}
}
}
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private void enablePreview_Check(object sender, EventArgs e)
{
if (lastLoadedAsset != null)
{
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switch (lastLoadedAsset.Type)
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{
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case ClassIDReference.Texture2D:
case ClassIDReference.Sprite:
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{
if (enablePreview.Checked && imageTexture != null)
{
previewPanel.BackgroundImage = imageTexture;
}
else
{
previewPanel.BackgroundImage = Properties.Resources.preview;
previewPanel.BackgroundImageLayout = ImageLayout.Center;
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}
}
break;
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case ClassIDReference.Shader:
case ClassIDReference.TextAsset:
case ClassIDReference.MonoBehaviour:
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textPreviewBox.Visible = !textPreviewBox.Visible;
break;
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case ClassIDReference.Font:
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fontPreviewBox.Visible = !fontPreviewBox.Visible;
break;
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case ClassIDReference.AudioClip:
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{
FMODpanel.Visible = !FMODpanel.Visible;
if (sound != null && channel != null)
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{
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var result = channel.isPlaying(out var playing);
if (result == FMOD.RESULT.OK && playing)
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{
result = channel.stop();
FMODreset();
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}
}
else if (FMODpanel.Visible)
{
PreviewAsset(lastLoadedAsset);
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}
break;
}
}
}
else if (lastSelectedItem != null && enablePreview.Checked)
{
lastLoadedAsset = lastSelectedItem;
PreviewAsset(lastLoadedAsset);
}
Properties.Settings.Default["enablePreview"] = enablePreview.Checked;
Properties.Settings.Default.Save();
}
private void displayAssetInfo_Check(object sender, EventArgs e)
{
if (displayInfo.Checked && assetInfoLabel.Text != null) { assetInfoLabel.Visible = true; }
else { assetInfoLabel.Visible = false; }
Properties.Settings.Default["displayInfo"] = displayInfo.Checked;
Properties.Settings.Default.Save();
}
private void MenuItem_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default[((ToolStripMenuItem)sender).Name] = ((ToolStripMenuItem)sender).Checked;
Properties.Settings.Default.Save();
}
private void assetGroupOptions_SelectedIndexChanged(object sender, EventArgs e)
{
Properties.Settings.Default["assetGroupOption"] = ((ToolStripComboBox)sender).SelectedIndex;
Properties.Settings.Default.Save();
}
private void showExpOpt_Click(object sender, EventArgs e)
{
ExportOptions exportOpt = new ExportOptions();
exportOpt.ShowDialog();
}
private void assetListView_RetrieveVirtualItem(object sender, RetrieveVirtualItemEventArgs e)
{
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e.Item = visibleAssets[e.ItemIndex];
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}
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private void tabPageSelected(object sender, TabControlEventArgs e)
{
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switch (e.TabPageIndex)
{
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case 0:
treeSearch.Select();
break;
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case 1:
resizeAssetListColumns(); //required because the ListView is not visible on app launch
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classPreviewPanel.Visible = false;
previewPanel.Visible = true;
listSearch.Select();
break;
case 2:
previewPanel.Visible = false;
classPreviewPanel.Visible = true;
break;
}
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}
private void treeSearch_Enter(object sender, EventArgs e)
{
if (treeSearch.Text == " Search ")
{
treeSearch.Text = "";
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treeSearch.ForeColor = SystemColors.WindowText;
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}
}
private void treeSearch_Leave(object sender, EventArgs e)
{
if (treeSearch.Text == "")
{
treeSearch.Text = " Search ";
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treeSearch.ForeColor = SystemColors.GrayText;
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}
}
private void treeSearch_TextChanged(object sender, EventArgs e)
{
treeSrcResults.Clear();
nextGObject = 0;
}
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private void treeSearch_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
if (treeSrcResults.Count == 0)
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{
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foreach (var aFile in assetsfileList)
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{
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foreach (var gObject in aFile.GameObjectList.Values)
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{
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if (gObject.Text.IndexOf(treeSearch.Text, StringComparison.CurrentCultureIgnoreCase) >= 0)
{
treeSrcResults.Add(gObject);
}
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}
}
}
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if (treeSrcResults.Count > 0)
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{
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if (nextGObject >= treeSrcResults.Count)
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{
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nextGObject = 0;
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}
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treeSrcResults[nextGObject].EnsureVisible();
sceneTreeView.SelectedNode = treeSrcResults[nextGObject];
nextGObject++;
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}
}
}
private void sceneTreeView_AfterCheck(object sender, TreeViewEventArgs e)
{
foreach (GameObject childNode in e.Node.Nodes)
{
childNode.Checked = e.Node.Checked;
}
}
private void resizeAssetListColumns()
{
assetListView.AutoResizeColumn(1, ColumnHeaderAutoResizeStyle.HeaderSize);
assetListView.AutoResizeColumn(1, ColumnHeaderAutoResizeStyle.ColumnContent);
assetListView.AutoResizeColumn(2, ColumnHeaderAutoResizeStyle.HeaderSize);
assetListView.AutoResizeColumn(2, ColumnHeaderAutoResizeStyle.ColumnContent);
var vscrollwidth = SystemInformation.VerticalScrollBarWidth;
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var hasvscroll = (visibleAssets.Count / (float)assetListView.Height) > 0.0567f;
columnHeaderName.Width = assetListView.Width - columnHeaderType.Width - columnHeaderSize.Width - (hasvscroll ? (5 + vscrollwidth) : 5);
}
private void tabPage2_Resize(object sender, EventArgs e)
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{
resizeAssetListColumns();
}
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private void listSearch_Enter(object sender, EventArgs e)
{
if (listSearch.Text == " Filter ")
{
listSearch.Text = "";
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listSearch.ForeColor = SystemColors.WindowText;
enableFiltering = true;
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}
}
private void listSearch_Leave(object sender, EventArgs e)
{
if (listSearch.Text == "")
{
enableFiltering = false;
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listSearch.Text = " Filter ";
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listSearch.ForeColor = SystemColors.GrayText;
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}
}
private void ListSearchTextChanged(object sender, EventArgs e)
{
if (enableFiltering)
{
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FilterAssetList();
}
}
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private void assetListView_ColumnClick(object sender, ColumnClickEventArgs e)
{
if (firstSortColumn != e.Column)
{
//sorting column has been changed
reverseSort = false;
secondSortColumn = firstSortColumn;
}
else { reverseSort = !reverseSort; }
firstSortColumn = e.Column;
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assetListView.BeginUpdate();
assetListView.SelectedIndices.Clear();
switch (e.Column)
{
case 0:
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visibleAssets.Sort(delegate (AssetPreloadData a, AssetPreloadData b)
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{
int xdiff = reverseSort ? b.Text.CompareTo(a.Text) : a.Text.CompareTo(b.Text);
if (xdiff != 0) return xdiff;
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return secondSortColumn == 1 ? a.TypeString.CompareTo(b.TypeString) : a.fullSize.CompareTo(b.fullSize);
});
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break;
case 1:
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visibleAssets.Sort(delegate (AssetPreloadData a, AssetPreloadData b)
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{
int xdiff = reverseSort ? b.TypeString.CompareTo(a.TypeString) : a.TypeString.CompareTo(b.TypeString);
if (xdiff != 0) return xdiff;
2017-11-09 16:04:27 +00:00
return secondSortColumn == 2 ? a.fullSize.CompareTo(b.fullSize) : a.Text.CompareTo(b.Text);
});
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break;
case 2:
2017-02-11 20:57:24 +00:00
visibleAssets.Sort(delegate (AssetPreloadData a, AssetPreloadData b)
2015-10-30 02:41:37 +00:00
{
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int xdiff = reverseSort ? b.fullSize.CompareTo(a.fullSize) : a.fullSize.CompareTo(b.fullSize);
if (xdiff != 0) return xdiff;
2017-04-09 19:13:08 +00:00
return secondSortColumn == 1 ? a.TypeString.CompareTo(b.TypeString) : a.Text.CompareTo(b.Text);
});
2015-10-30 02:41:37 +00:00
break;
}
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assetListView.EndUpdate();
resizeAssetListColumns();
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}
private void selectAsset(object sender, ListViewItemSelectionChangedEventArgs e)
{
2016-11-08 12:31:07 +00:00
previewPanel.BackgroundImage = Properties.Resources.preview;
2017-04-09 19:13:08 +00:00
previewPanel.BackgroundImageLayout = ImageLayout.Center;
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assetInfoLabel.Visible = false;
assetInfoLabel.Text = null;
textPreviewBox.Visible = false;
fontPreviewBox.Visible = false;
pfc.Dispose();
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FMODpanel.Visible = false;
glControl1.Visible = false;
2015-10-30 02:41:37 +00:00
lastLoadedAsset = null;
StatusStripUpdate("");
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FMODreset();
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lastSelectedItem = (AssetPreloadData)e.Item;
if (e.IsSelected)
{
if (enablePreview.Checked)
{
lastLoadedAsset = lastSelectedItem;
PreviewAsset(lastLoadedAsset);
}
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if (displayInfo.Checked && assetInfoLabel.Text != null)//only display the label if asset has info text
{
assetInfoLabel.Text = lastSelectedItem.InfoText;
assetInfoLabel.Visible = true;
}
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}
}
2015-11-02 08:11:26 +00:00
private void classesListView_ItemSelectionChanged(object sender, ListViewItemSelectionChangedEventArgs e)
{
if (e.IsSelected)
{
2017-01-25 11:38:44 +00:00
classTextBox.Text = ((ClassStruct)classesListView.SelectedItems[0]).membersstr;
2015-11-02 08:11:26 +00:00
}
}
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private void PreviewAsset(AssetPreloadData asset)
2017-02-11 20:57:24 +00:00
{
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switch (asset.Type)
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{
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case ClassIDReference.Texture2D:
2015-10-30 02:41:37 +00:00
{
2018-01-16 22:20:06 +00:00
imageTexture?.Dispose();
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var m_Texture2D = new Texture2DConverter(new Texture2D(asset, true));
imageTexture = m_Texture2D.ConvertToBitmap(true);
if (imageTexture != null)
{
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previewPanel.BackgroundImage = imageTexture;
if (imageTexture.Width > previewPanel.Width || imageTexture.Height > previewPanel.Height)
previewPanel.BackgroundImageLayout = ImageLayout.Zoom;
else
previewPanel.BackgroundImageLayout = ImageLayout.Center;
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}
else
{
2017-10-23 14:22:24 +00:00
StatusStripUpdate("Unsupported image for preview");
}
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break;
}
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case ClassIDReference.AudioClip:
2015-10-30 02:41:37 +00:00
{
AudioClip m_AudioClip = new AudioClip(asset, true);
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if (m_AudioClip.m_AudioData == null)
break;
FMOD.CREATESOUNDEXINFO exinfo = new FMOD.CREATESOUNDEXINFO();
exinfo.cbsize = Marshal.SizeOf(exinfo);
exinfo.length = (uint)m_AudioClip.m_Size;
2015-10-30 02:41:37 +00:00
2018-01-16 22:20:06 +00:00
var result = system.createSound(m_AudioClip.m_AudioData, FMOD.MODE.OPENMEMORY | loopMode, ref exinfo, out sound);
if (ERRCHECK(result)) { break; }
2015-10-30 02:41:37 +00:00
2018-01-16 22:20:06 +00:00
result = sound.getSubSound(0, out var subsound);
if (result == FMOD.RESULT.OK)
{
sound = subsound;
}
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result = sound.getLength(out FMODlenms, FMOD.TIMEUNIT.MS);
if (ERRCHECK(result)) { break; }
result = system.playSound(sound, null, true, out channel);
if (ERRCHECK(result)) { break; }
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FMODpanel.Visible = true;
2015-10-30 02:41:37 +00:00
result = channel.getFrequency(out FMODfrequency);
if (ERRCHECK(result)) { break; }
2015-10-30 02:41:37 +00:00
2017-02-11 20:57:24 +00:00
FMODinfoLabel.Text = FMODfrequency + " Hz";
2018-01-16 22:20:06 +00:00
FMODtimerLabel.Text = $"0:0.0 / {FMODlenms / 1000 / 60}:{FMODlenms / 1000 % 60}.{FMODlenms / 10 % 100}";
2015-10-30 02:41:37 +00:00
break;
}
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case ClassIDReference.Shader:
2017-01-15 11:57:41 +00:00
{
Shader m_TextAsset = new Shader(asset, true);
string m_Script_Text = Encoding.UTF8.GetString(m_TextAsset.m_Script);
m_Script_Text = Regex.Replace(m_Script_Text, "(?<!\r)\n", "\r\n");
2017-08-21 14:00:28 +00:00
m_Script_Text = m_Script_Text.Replace("\0", "\\0");
2017-01-15 11:57:41 +00:00
textPreviewBox.Text = m_Script_Text;
textPreviewBox.Visible = true;
break;
}
2018-03-27 22:29:28 +00:00
case ClassIDReference.TextAsset:
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{
TextAsset m_TextAsset = new TextAsset(asset, true);
2017-01-15 11:57:41 +00:00
string m_Script_Text = Encoding.UTF8.GetString(m_TextAsset.m_Script);
2015-10-30 02:41:37 +00:00
m_Script_Text = Regex.Replace(m_Script_Text, "(?<!\r)\n", "\r\n");
textPreviewBox.Text = m_Script_Text;
textPreviewBox.Visible = true;
break;
}
2018-03-27 22:29:28 +00:00
case ClassIDReference.MonoBehaviour:
2017-01-15 15:20:40 +00:00
{
MonoBehaviour m_MonoBehaviour = new MonoBehaviour(asset, true);
textPreviewBox.Text = m_MonoBehaviour.serializedText;
textPreviewBox.Visible = true;
break;
}
2018-03-27 22:29:28 +00:00
case ClassIDReference.Font:
2015-10-30 02:41:37 +00:00
{
2018-04-02 22:51:22 +00:00
UFont m_Font = new UFont(asset, true);
if (m_Font.m_FontData != null)
2015-10-30 02:41:37 +00:00
{
IntPtr data = Marshal.AllocCoTaskMem(m_Font.m_FontData.Length);
Marshal.Copy(m_Font.m_FontData, 0, data, m_Font.m_FontData.Length);
// We HAVE to do this to register the font to the system (Weird .NET bug !)
uint cFonts = 0;
var re = AddFontMemResourceEx(data, (uint)m_Font.m_FontData.Length, IntPtr.Zero, ref cFonts);
if (re != IntPtr.Zero)
{
pfc = new PrivateFontCollection();
pfc.AddMemoryFont(data, m_Font.m_FontData.Length);
Marshal.FreeCoTaskMem(data);
if (pfc.Families.Length > 0)
{
//textPreviewBox.Font = new Font(pfc.Families[0], 16, FontStyle.Regular);
//textPreviewBox.Text = "abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWYZ\r\n1234567890.:,;'\"(!?)+-*/=\r\nThe quick brown fox jumps over the lazy dog. 1234567890";
fontPreviewBox.SelectionStart = 0;
fontPreviewBox.SelectionLength = 80;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 16, FontStyle.Regular);
fontPreviewBox.SelectionStart = 81;
fontPreviewBox.SelectionLength = 56;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 12, FontStyle.Regular);
fontPreviewBox.SelectionStart = 138;
fontPreviewBox.SelectionLength = 56;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 18, FontStyle.Regular);
fontPreviewBox.SelectionStart = 195;
fontPreviewBox.SelectionLength = 56;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 24, FontStyle.Regular);
fontPreviewBox.SelectionStart = 252;
fontPreviewBox.SelectionLength = 56;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 36, FontStyle.Regular);
fontPreviewBox.SelectionStart = 309;
fontPreviewBox.SelectionLength = 56;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 48, FontStyle.Regular);
fontPreviewBox.SelectionStart = 366;
fontPreviewBox.SelectionLength = 56;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 60, FontStyle.Regular);
fontPreviewBox.SelectionStart = 423;
fontPreviewBox.SelectionLength = 55;
fontPreviewBox.SelectionFont = new Font(pfc.Families[0], 72, FontStyle.Regular);
fontPreviewBox.Visible = true;
}
break;
}
2015-10-30 02:41:37 +00:00
}
StatusStripUpdate("Unsupported font for preview. Try to export.");
2015-10-30 02:41:37 +00:00
break;
}
2018-03-27 22:29:28 +00:00
case ClassIDReference.Mesh:
{
var m_Mesh = new Mesh(asset, true);
if (m_Mesh.m_VertexCount > 0)
{
2017-11-09 23:11:27 +00:00
glControl1.Visible = true;
viewMatrixData = Matrix4.CreateRotationY(-(float)Math.PI / 4) * Matrix4.CreateRotationX(-(float)Math.PI / 6);
#region Vertices
int count = 3;
if (m_Mesh.m_Vertices.Length == m_Mesh.m_VertexCount * 4)
{
count = 4;
}
2017-04-09 19:13:08 +00:00
vertexData = new Vector3[m_Mesh.m_VertexCount];
// Calculate Bounding
float[] min = new float[3];
float[] max = new float[3];
for (int i = 0; i < 3; i++)
{
min[i] = m_Mesh.m_Vertices[i];
max[i] = m_Mesh.m_Vertices[i];
}
for (int v = 0; v < m_Mesh.m_VertexCount; v++)
{
for (int i = 0; i < 3; i++)
{
min[i] = Math.Min(min[i], m_Mesh.m_Vertices[v * count + i]);
max[i] = Math.Max(max[i], m_Mesh.m_Vertices[v * count + i]);
}
vertexData[v] = new Vector3(
m_Mesh.m_Vertices[v * count],
m_Mesh.m_Vertices[v * count + 1],
m_Mesh.m_Vertices[v * count + 2]);
}
// Calculate modelMatrix
Vector3 dist = Vector3.One, offset = Vector3.Zero;
for (int i = 0; i < 3; i++)
{
dist[i] = max[i] - min[i];
offset[i] = (max[i] + min[i]) / 2;
}
float d = Math.Max(1e-5f, dist.Length);
2017-09-30 07:32:09 +00:00
modelMatrixData = Matrix4.CreateTranslation(-offset) * Matrix4.CreateScale(2f / d);
#endregion
#region Indicies
indiceData = new int[m_Mesh.m_Indices.Count];
for (int i = 0; i < m_Mesh.m_Indices.Count; i = i + 3)
{
indiceData[i] = (int)m_Mesh.m_Indices[i];
indiceData[i + 1] = (int)m_Mesh.m_Indices[i + 1];
indiceData[i + 2] = (int)m_Mesh.m_Indices[i + 2];
}
#endregion
#region Normals
if (m_Mesh.m_Normals != null && m_Mesh.m_Normals.Length > 0)
{
if (m_Mesh.m_Normals.Length == m_Mesh.m_VertexCount * 3)
count = 3;
else if (m_Mesh.m_Normals.Length == m_Mesh.m_VertexCount * 4)
count = 4;
2017-04-09 19:13:08 +00:00
normalData = new Vector3[m_Mesh.m_VertexCount];
for (int n = 0; n < m_Mesh.m_VertexCount; n++)
{
2017-04-09 19:13:08 +00:00
normalData[n] = new Vector3(
m_Mesh.m_Normals[n * count],
m_Mesh.m_Normals[n * count + 1],
m_Mesh.m_Normals[n * count + 2]);
}
}
2017-04-12 06:43:41 +00:00
else
normalData = null;
// calculate normal by ourself
normal2Data = new Vector3[m_Mesh.m_VertexCount];
int[] normalCalculatedCount = new int[m_Mesh.m_VertexCount];
for (int i = 0; i < m_Mesh.m_VertexCount; i++)
{
normal2Data[i] = Vector3.Zero;
normalCalculatedCount[i] = 0;
}
for (int i = 0; i < m_Mesh.m_Indices.Count; i = i + 3)
{
Vector3 dir1 = vertexData[indiceData[i + 1]] - vertexData[indiceData[i]];
Vector3 dir2 = vertexData[indiceData[i + 2]] - vertexData[indiceData[i]];
Vector3 normal = Vector3.Cross(dir1, dir2);
normal.Normalize();
for (int j = 0; j < 3; j++)
{
normal2Data[indiceData[i + j]] += normal;
2017-10-22 15:48:31 +00:00
normalCalculatedCount[indiceData[i + j]]++;
}
}
for (int i = 0; i < m_Mesh.m_VertexCount; i++)
{
2017-10-22 15:48:31 +00:00
if (normalCalculatedCount[i] == 0)
normal2Data[i] = new Vector3(0, 1, 0);
else
normal2Data[i] /= normalCalculatedCount[i];
}
#endregion
#region Colors
2018-04-06 16:10:13 +00:00
if (m_Mesh.m_Colors == null || m_Mesh.m_Colors.Length == 0)
{
2017-04-09 19:13:08 +00:00
colorData = new Vector4[m_Mesh.m_VertexCount];
for (int c = 0; c < m_Mesh.m_VertexCount; c++)
{
colorData[c] = new Vector4(0.5f, 0.5f, 0.5f, 1.0f);
}
}
else if (m_Mesh.m_Colors.Length == m_Mesh.m_VertexCount * 3)
{
2017-04-09 19:13:08 +00:00
colorData = new Vector4[m_Mesh.m_VertexCount];
for (int c = 0; c < m_Mesh.m_VertexCount; c++)
{
2017-04-09 19:13:08 +00:00
colorData[c] = new Vector4(
2017-04-13 07:21:57 +00:00
m_Mesh.m_Colors[c * 3],
m_Mesh.m_Colors[c * 3 + 1],
m_Mesh.m_Colors[c * 3 + 2],
1.0f);
}
}
else
{
2017-04-09 19:13:08 +00:00
colorData = new Vector4[m_Mesh.m_VertexCount];
for (int c = 0; c < m_Mesh.m_VertexCount; c++)
{
2017-04-09 19:13:08 +00:00
colorData[c] = new Vector4(
m_Mesh.m_Colors[c * 4],
m_Mesh.m_Colors[c * 4 + 1],
m_Mesh.m_Colors[c * 4 + 2],
m_Mesh.m_Colors[c * 4 + 3]);
}
}
#endregion
2017-11-09 23:11:27 +00:00
createVAO();
}
StatusStripUpdate("Using OpenGL Version: " + GL.GetString(StringName.Version) + "\n"
+ "'T'=Start/Stop Rotation | 'WASD'=Manual Rotate | 'Shift WASD'=Move | 'Q/E'=Zoom \n"
+ "'Ctrl W'=Wireframe | 'Ctrl S'=Shade | 'Ctrl N'=ReNormal ");
}
break;
2018-03-27 22:29:28 +00:00
case ClassIDReference.VideoClip:
case ClassIDReference.MovieTexture:
2017-11-10 14:00:09 +00:00
{
2017-11-13 09:46:26 +00:00
StatusStripUpdate("Only supported export.");
2017-11-10 14:00:09 +00:00
break;
}
2018-03-27 22:29:28 +00:00
case ClassIDReference.Sprite:
2018-01-18 00:08:48 +00:00
{
imageTexture?.Dispose();
2018-04-17 17:29:18 +00:00
imageTexture = SpriteHelper.GetImageFromSprite(asset);
2018-01-18 00:08:48 +00:00
if (imageTexture != null)
{
previewPanel.BackgroundImage = imageTexture;
if (imageTexture.Width > previewPanel.Width || imageTexture.Height > previewPanel.Height)
previewPanel.BackgroundImageLayout = ImageLayout.Zoom;
else
previewPanel.BackgroundImageLayout = ImageLayout.Center;
}
else
{
2018-04-06 23:51:33 +00:00
StatusStripUpdate("Unsupported sprite for preview.");
2018-01-18 00:08:48 +00:00
}
break;
}
2018-04-06 23:51:33 +00:00
case ClassIDReference.Animator:
{
2018-04-17 23:11:10 +00:00
StatusStripUpdate("Can be exported to FBX file.");
2018-04-06 23:51:33 +00:00
break;
}
case ClassIDReference.AnimationClip:
{
2018-04-17 23:11:10 +00:00
StatusStripUpdate("Can be exported with Animator or objects");
2018-04-06 23:51:33 +00:00
break;
}
default:
{
2017-11-13 09:04:29 +00:00
var str = asset.ViewStruct();
2017-11-10 14:00:09 +00:00
if (str != null)
2017-03-31 16:41:18 +00:00
{
textPreviewBox.Text = str;
textPreviewBox.Visible = true;
}
2017-04-03 21:49:26 +00:00
else
StatusStripUpdate("Only supported export the raw file.");
break;
}
2015-10-30 02:41:37 +00:00
}
}
private void FMODinit()
{
FMODreset();
2015-10-30 02:41:37 +00:00
2018-01-16 22:20:06 +00:00
var result = FMOD.Factory.System_Create(out system);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
2018-01-16 22:20:06 +00:00
result = system.getVersion(out var version);
2015-10-30 02:41:37 +00:00
ERRCHECK(result);
if (version < FMOD.VERSION.number)
{
2018-01-16 22:20:06 +00:00
MessageBox.Show($"Error! You are using an old version of FMOD {version:X}. This program requires {FMOD.VERSION.number:X}.");
2015-10-30 02:41:37 +00:00
Application.Exit();
}
2017-11-09 18:27:36 +00:00
result = system.init(1, FMOD.INITFLAGS.NORMAL, IntPtr.Zero);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
result = system.getMasterSoundGroup(out masterSoundGroup);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
result = masterSoundGroup.setVolume(FMODVolume);
if (ERRCHECK(result)) { return; }
}
private void FMODreset()
{
timer.Stop();
FMODprogressBar.Value = 0;
FMODtimerLabel.Text = "0:00.0 / 0:00.0";
FMODstatusLabel.Text = "Stopped";
FMODinfoLabel.Text = "";
2018-01-08 15:53:15 +00:00
if (sound != null && sound.isValid())
{
var result = sound.release();
2017-11-09 18:27:36 +00:00
ERRCHECK(result);
sound = null;
}
2015-10-30 02:41:37 +00:00
}
private void FMODplayButton_Click(object sender, EventArgs e)
{
if (sound != null && channel != null)
2015-10-30 02:41:37 +00:00
{
timer.Start();
2018-01-16 22:20:06 +00:00
var result = channel.isPlaying(out var playing);
2015-10-30 02:41:37 +00:00
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
}
if (playing)
{
result = channel.stop();
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
result = system.playSound(sound, null, false, out channel);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
FMODpauseButton.Text = "Pause";
}
else
{
result = system.playSound(sound, null, false, out channel);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
FMODstatusLabel.Text = "Playing";
if (FMODprogressBar.Value > 0)
{
uint newms = FMODlenms / 1000 * (uint)FMODprogressBar.Value;
2015-10-30 02:41:37 +00:00
result = channel.setPosition(newms, FMOD.TIMEUNIT.MS);
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
}
2015-10-30 02:41:37 +00:00
}
}
}
}
private void FMODpauseButton_Click(object sender, EventArgs e)
{
if (sound != null && channel != null)
2015-10-30 02:41:37 +00:00
{
2018-01-16 22:20:06 +00:00
var result = channel.isPlaying(out var playing);
2015-10-30 02:41:37 +00:00
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
}
if (playing)
{
2018-01-16 22:20:06 +00:00
result = channel.getPaused(out var paused);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
result = channel.setPaused(!paused);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
if (paused)
{
2018-01-16 22:20:06 +00:00
FMODstatusLabel.Text = "Playing";
2015-10-30 02:41:37 +00:00
FMODpauseButton.Text = "Pause";
timer.Start();
}
else
{
FMODstatusLabel.Text = "Paused";
FMODpauseButton.Text = "Resume";
timer.Stop();
}
}
}
}
private void FMODstopButton_Click(object sender, EventArgs e)
{
if (channel != null)
{
2018-01-16 22:20:06 +00:00
var result = channel.isPlaying(out var playing);
2015-10-30 02:41:37 +00:00
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
}
if (playing)
{
result = channel.stop();
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
//channel = null;
//don't FMODreset, it will nullify the sound
2015-10-30 02:41:37 +00:00
timer.Stop();
FMODprogressBar.Value = 0;
FMODtimerLabel.Text = "0:00.0 / 0:00.0";
FMODstatusLabel.Text = "Stopped";
2015-10-30 02:41:37 +00:00
FMODpauseButton.Text = "Pause";
}
}
}
private void FMODloopButton_CheckedChanged(object sender, EventArgs e)
{
FMOD.RESULT result;
2018-01-16 22:20:06 +00:00
loopMode = FMODloopButton.Checked ? FMOD.MODE.LOOP_NORMAL : FMOD.MODE.LOOP_OFF;
2015-10-30 02:41:37 +00:00
if (sound != null)
{
result = sound.setMode(loopMode);
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
}
if (channel != null)
{
2018-01-16 22:20:06 +00:00
result = channel.isPlaying(out var playing);
2015-10-30 02:41:37 +00:00
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
2015-10-30 02:41:37 +00:00
}
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result = channel.getPaused(out var paused);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
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}
if (playing || paused)
{
result = channel.setMode(loopMode);
if (ERRCHECK(result)) { return; }
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}
}
}
private void FMODvolumeBar_ValueChanged(object sender, EventArgs e)
{
FMODVolume = Convert.ToSingle(FMODvolumeBar.Value) / 10;
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var result = masterSoundGroup.setVolume(FMODVolume);
if (ERRCHECK(result)) { return; }
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}
private void FMODprogressBar_Scroll(object sender, EventArgs e)
{
if (channel != null)
{
uint newms = FMODlenms / 1000 * (uint)FMODprogressBar.Value;
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FMODtimerLabel.Text = $"{newms / 1000 / 60}:{newms / 1000 % 60}.{newms / 10 % 100}/{FMODlenms / 1000 / 60}:{FMODlenms / 1000 % 60}.{FMODlenms / 10 % 100}";
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}
}
private void FMODprogressBar_MouseDown(object sender, MouseEventArgs e)
{
timer.Stop();
}
private void FMODprogressBar_MouseUp(object sender, MouseEventArgs e)
{
if (channel != null)
{
uint newms = FMODlenms / 1000 * (uint)FMODprogressBar.Value;
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var result = channel.setPosition(newms, FMOD.TIMEUNIT.MS);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
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}
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result = channel.isPlaying(out var playing);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
if (ERRCHECK(result)) { return; }
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}
if (playing) { timer.Start(); }
}
}
private void timer_Tick(object sender, EventArgs e)
{
uint ms = 0;
bool playing = false;
bool paused = false;
if (channel != null)
{
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var result = channel.getPosition(out ms, FMOD.TIMEUNIT.MS);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
ERRCHECK(result);
}
result = channel.isPlaying(out playing);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
ERRCHECK(result);
}
result = channel.getPaused(out paused);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
ERRCHECK(result);
}
}
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FMODtimerLabel.Text = $"{ms / 1000 / 60}:{ms / 1000 % 60}.{ms / 10 % 100} / {FMODlenms / 1000 / 60}:{FMODlenms / 1000 % 60}.{FMODlenms / 10 % 100}";
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FMODprogressBar.Value = (int)(ms * 1000 / FMODlenms);
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FMODstatusLabel.Text = paused ? "Paused " : playing ? "Playing" : "Stopped";
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if (system != null && channel != null)
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{
system.update();
}
}
private bool ERRCHECK(FMOD.RESULT result)
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{
if (result != FMOD.RESULT.OK)
{
FMODreset();
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StatusStripUpdate($"FMOD error! {result} - {FMOD.Error.String(result)}");
return true;
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}
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return false;
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}
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private void exportallobjectssplitToolStripMenuItem_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
{
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var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
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var savePath = saveFolderDialog1.Folder + "\\";
progressBar1.Value = 0;
progressBar1.Maximum = sceneTreeView.Nodes.Count;
ExportSplitObjects(savePath, sceneTreeView.Nodes);
}
}
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else
{
StatusStripUpdate("No Objects available for export");
}
}
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private void ExportObjects_Click(object sender, EventArgs e)
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{
if (sceneTreeView.Nodes.Count > 0)
{
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var exportAll = ((ToolStripItem)sender).Name == "exportallobjectsMenuItem";
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saveFileDialog1.FileName = productName + DateTime.Now.ToString("_yy_MM_dd__HH_mm_ss");
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if (saveFileDialog1.ShowDialog() == DialogResult.OK)
{
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var gameObjects = new List<GameObject>();
foreach (var assetsFile in assetsfileList)
{
foreach (var m_GameObject in assetsFile.GameObjectList.Values)
{
if (m_GameObject.Checked || exportAll)
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{
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gameObjects.Add(m_GameObject);
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}
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}
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}
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progressBar1.Value = 0;
progressBar1.Maximum = 1;
if (gameObjects.Count == 0)
{
progressBar1.PerformStep();
toolStripStatusLabel1.Text = "Nothing exported.";
return;
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}
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toolStripStatusLabel1.Text = $"Exporting {Path.GetFileName(saveFileDialog1.FileName)}.fbx";
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FBXExporter.WriteFBX(saveFileDialog1.FileName, gameObjects);
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toolStripStatusLabel1.Text = $"Finished exporting {Path.GetFileName(saveFileDialog1.FileName)}.fbx";
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progressBar1.PerformStep();
if (openAfterExport.Checked && File.Exists(saveFileDialog1.FileName))
{
Process.Start(Path.GetDirectoryName(saveFileDialog1.FileName));
}
}
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}
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else
{
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toolStripStatusLabel1.Text = "No Objects available for export";
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}
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}
private void ExportAssets_Click(object sender, EventArgs e)
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{
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if (exportableAssets.Count > 0)
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{
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var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
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{
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timer.Stop();
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List<AssetPreloadData> toExportAssets = null;
switch (((ToolStripItem)sender).Name)
{
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case "exportAllAssetsMenuItem":
toExportAssets = exportableAssets;
break;
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case "exportFilteredAssetsMenuItem":
toExportAssets = visibleAssets;
break;
case "exportSelectedAssetsMenuItem":
toExportAssets = new List<AssetPreloadData>(assetListView.SelectedIndices.Count);
foreach (int i in assetListView.SelectedIndices)
{
toExportAssets.Add((AssetPreloadData)assetListView.Items[i]);
}
break;
}
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ExportAssets(saveFolderDialog1.Folder, toExportAssets, assetGroupOptions.SelectedIndex, openAfterExport.Checked);
}
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}
else
{
StatusStripUpdate("No exportable assets loaded");
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}
}
private void SetProgressBarValue(int value)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.Value = value; }));
}
else
{
progressBar1.Value = value;
}
}
private void SetProgressBarMaximum(int value)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.Maximum = value; }));
}
else
{
progressBar1.Maximum = value;
}
}
private void ProgressBarPerformStep()
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.PerformStep(); }));
}
else
{
progressBar1.PerformStep();
}
}
private void StatusStripUpdate(string statusText)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { toolStripStatusLabel1.Text = statusText; }));
}
else
{
toolStripStatusLabel1.Text = statusText;
}
}
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private void ProgressBarMaximumAdd(int value)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.Maximum += value; }));
}
else
{
progressBar1.Maximum += value;
}
}
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public AssetStudioForm()
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{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
InitializeComponent();
displayOriginalName.Checked = (bool)Properties.Settings.Default["displayOriginalName"];
displayAll.Checked = (bool)Properties.Settings.Default["displayAll"];
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displayInfo.Checked = (bool)Properties.Settings.Default["displayInfo"];
enablePreview.Checked = (bool)Properties.Settings.Default["enablePreview"];
openAfterExport.Checked = (bool)Properties.Settings.Default["openAfterExport"];
assetGroupOptions.SelectedIndex = (int)Properties.Settings.Default["assetGroupOption"];
FMODinit();
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//UI
Studio.SetProgressBarValue = SetProgressBarValue;
Studio.SetProgressBarMaximum = SetProgressBarMaximum;
Studio.ProgressBarPerformStep = ProgressBarPerformStep;
Studio.StatusStripUpdate = StatusStripUpdate;
Studio.ProgressBarMaximumAdd = ProgressBarMaximumAdd;
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}
private void timerOpenTK_Tick(object sender, EventArgs e)
{
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if (glControl1.Visible)
{
viewMatrixData *= Matrix4.CreateRotationY(-0.1f);
glControl1.Invalidate();
}
}
private void initOpenTK()
{
GL.Viewport(0, 0, glControl1.ClientSize.Width, glControl1.ClientSize.Height);
GL.ClearColor(Color.CadetBlue);
pgmID = GL.CreateProgram();
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loadShader("vs", ShaderType.VertexShader, pgmID, out int vsID);
loadShader("fs", ShaderType.FragmentShader, pgmID, out int fsID);
GL.LinkProgram(pgmID);
pgmColorID = GL.CreateProgram();
loadShader("vs", ShaderType.VertexShader, pgmColorID, out vsID);
loadShader("fsColor", ShaderType.FragmentShader, pgmColorID, out fsID);
GL.LinkProgram(pgmColorID);
pgmBlackID = GL.CreateProgram();
loadShader("vs", ShaderType.VertexShader, pgmBlackID, out vsID);
loadShader("fsBlack", ShaderType.FragmentShader, pgmBlackID, out fsID);
GL.LinkProgram(pgmBlackID);
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attributeVertexPosition = GL.GetAttribLocation(pgmID, "vertexPosition");
attributeNormalDirection = GL.GetAttribLocation(pgmID, "normalDirection");
attributeVertexColor = GL.GetAttribLocation(pgmColorID, "vertexColor");
uniformModelMatrix = GL.GetUniformLocation(pgmID, "modelMatrix");
uniformViewMatrix = GL.GetUniformLocation(pgmID, "viewMatrix");
glControl1.Visible = false;
}
private void loadShader(string filename, ShaderType type, int program, out int address)
{
address = GL.CreateShader(type);
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var str = (string)Properties.Resources.ResourceManager.GetObject(filename);
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GL.ShaderSource(address, str);
GL.CompileShader(address);
GL.AttachShader(program, address);
GL.DeleteShader(address);
}
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private void createVBO(out int vboAddress, Vector3[] data, int address)
{
GL.GenBuffers(1, out vboAddress);
GL.BindBuffer(BufferTarget.ArrayBuffer, vboAddress);
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GL.BufferData(BufferTarget.ArrayBuffer,
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(IntPtr)(data.Length * Vector3.SizeInBytes),
data,
BufferUsageHint.StaticDraw);
GL.VertexAttribPointer(address, 3, VertexAttribPointerType.Float, false, 0, 0);
GL.EnableVertexAttribArray(address);
}
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private void createVBO(out int vboAddress, Vector4[] data, int address)
{
GL.GenBuffers(1, out vboAddress);
GL.BindBuffer(BufferTarget.ArrayBuffer, vboAddress);
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GL.BufferData(BufferTarget.ArrayBuffer,
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(IntPtr)(data.Length * Vector4.SizeInBytes),
data,
BufferUsageHint.StaticDraw);
GL.VertexAttribPointer(address, 4, VertexAttribPointerType.Float, false, 0, 0);
GL.EnableVertexAttribArray(address);
}
private void createVBO(out int vboAddress, Matrix4 data, int address)
{
GL.GenBuffers(1, out vboAddress);
GL.UniformMatrix4(address, false, ref data);
}
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private void createEBO(out int address, int[] data)
{
GL.GenBuffers(1, out address);
GL.BindBuffer(BufferTarget.ElementArrayBuffer, address);
GL.BufferData(BufferTarget.ElementArrayBuffer,
(IntPtr)(data.Length * sizeof(int)),
data,
BufferUsageHint.StaticDraw);
}
private void createVAO()
{
timerOpenTK.Stop();
GL.DeleteVertexArray(vao);
GL.GenVertexArrays(1, out vao);
GL.BindVertexArray(vao);
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createVBO(out vboPositions, vertexData, attributeVertexPosition);
if (normalMode == 0)
{
createVBO(out vboNormals, normal2Data, attributeNormalDirection);
}
else
{
if (normalData != null)
createVBO(out vboNormals, normalData, attributeNormalDirection);
}
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createVBO(out vboColors, colorData, attributeVertexColor);
createVBO(out vboModelMatrix, modelMatrixData, uniformModelMatrix);
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createVBO(out vboViewMatrix, viewMatrixData, uniformViewMatrix);
createEBO(out eboElements, indiceData);
GL.BindBuffer(BufferTarget.ArrayBuffer, 0);
GL.BindVertexArray(0);
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
initOpenTK();
}
private void glControl1_Paint(object sender, PaintEventArgs e)
{
glControl1.MakeCurrent();
GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
GL.Enable(EnableCap.DepthTest);
GL.DepthFunc(DepthFunction.Lequal);
GL.BindVertexArray(vao);
if (wireFrameMode == 0 || wireFrameMode == 2)
{
GL.UseProgram(shadeMode == 0 ? pgmID : pgmColorID);
GL.UniformMatrix4(uniformModelMatrix, false, ref modelMatrixData);
GL.UniformMatrix4(uniformViewMatrix, false, ref viewMatrixData);
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill);
GL.DrawElements(BeginMode.Triangles, indiceData.Length, DrawElementsType.UnsignedInt, 0);
}
//Wireframe
if (wireFrameMode == 1 || wireFrameMode == 2)
{
GL.Enable(EnableCap.PolygonOffsetLine);
GL.PolygonOffset(-1, -1);
GL.UseProgram(pgmBlackID);
GL.UniformMatrix4(uniformModelMatrix, false, ref modelMatrixData);
GL.UniformMatrix4(uniformViewMatrix, false, ref viewMatrixData);
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line);
GL.DrawElements(BeginMode.Triangles, indiceData.Length, DrawElementsType.UnsignedInt, 0);
GL.Disable(EnableCap.PolygonOffsetLine);
}
GL.BindVertexArray(0);
GL.Flush();
glControl1.SwapBuffers();
}
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private void glControl1_MouseWheel(object sender, MouseEventArgs e)
{
if (glControl1.Visible)
{
viewMatrixData *= Matrix4.CreateScale(1 + e.Delta / 1000f);
glControl1.Invalidate();
}
}
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private void resetForm()
{
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Text = "AssetStudio";
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importFiles.Clear();
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foreach (var assetsFile in assetsfileList)
{
assetsFile.assetsFileReader.Dispose();
}
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assetsfileList.Clear();
exportableAssets.Clear();
visibleAssets.Clear();
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foreach (var resourceFileReader in resourceFileReaders)
{
resourceFileReader.Value.Dispose();
}
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resourceFileReaders.Clear();
sharedFileIndex.Clear();
productName = "";
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sceneTreeView.Nodes.Clear();
assetListView.VirtualListSize = 0;
assetListView.Items.Clear();
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classesListView.Items.Clear();
classesListView.Groups.Clear();
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2016-11-08 12:31:07 +00:00
previewPanel.BackgroundImage = Properties.Resources.preview;
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previewPanel.BackgroundImageLayout = ImageLayout.Center;
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assetInfoLabel.Visible = false;
assetInfoLabel.Text = null;
textPreviewBox.Visible = false;
fontPreviewBox.Visible = false;
glControl1.Visible = false;
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lastSelectedItem = null;
lastLoadedAsset = null;
firstSortColumn = -1;
secondSortColumn = 0;
reverseSort = false;
enableFiltering = false;
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listSearch.Text = " Filter ";
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var count = showTypeToolStripMenuItem.DropDownItems.Count;
for (var i = 1; i < count; i++)
{
showTypeToolStripMenuItem.DropDownItems.RemoveAt(1);
}
FMODreset();
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}
private void assetListView_MouseClick(object sender, MouseEventArgs e)
{
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if (e.Button == MouseButtons.Right && assetListView.SelectedIndices.Count > 0)
{
jumpToSceneHierarchyToolStripMenuItem.Visible = false;
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showOriginalFileToolStripMenuItem.Visible = false;
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exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
exportobjectswithselectedAnimationClipMenuItem.Visible = false;
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if (assetListView.SelectedIndices.Count == 1)
{
jumpToSceneHierarchyToolStripMenuItem.Visible = true;
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showOriginalFileToolStripMenuItem.Visible = true;
}
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if (assetListView.SelectedIndices.Count >= 1)
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{
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var selectedAssets = GetSelectedAssets();
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if (selectedAssets.Any(x => x.Type == ClassIDReference.Animator) && selectedAssets.Any(x => x.Type == ClassIDReference.AnimationClip))
{
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exportAnimatorwithselectedAnimationClipMenuItem.Visible = true;
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}
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else if (selectedAssets.All(x => x.Type == ClassIDReference.AnimationClip))
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{
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exportobjectswithselectedAnimationClipMenuItem.Visible = true;
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}
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}
contextMenuStrip1.Show(assetListView, e.X, e.Y);
}
}
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private void exportSelectedAssetsToolStripMenuItem_Click(object sender, EventArgs e)
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{
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var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
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{
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timer.Stop();
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ExportAssets(saveFolderDialog1.Folder, GetSelectedAssets(), assetGroupOptions.SelectedIndex, openAfterExport.Checked);
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}
}
2018-04-06 23:51:33 +00:00
2018-04-09 20:45:09 +00:00
private void showOriginalFileToolStripMenuItem_Click(object sender, EventArgs e)
{
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var selectasset = (AssetPreloadData)assetListView.Items[assetListView.SelectedIndices[0]];
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var args = $"/select, {selectasset.sourceFile.parentPath ?? selectasset.sourceFile.filePath}";
var pfi = new ProcessStartInfo("explorer.exe", args);
Process.Start(pfi);
}
private void exportAnimatorwithAnimationClipMenuItem_Click(object sender, EventArgs e)
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{
AssetPreloadData animator = null;
List<AssetPreloadData> animationList = new List<AssetPreloadData>();
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var selectedAssets = GetSelectedAssets();
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foreach (var assetPreloadData in selectedAssets)
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{
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if (assetPreloadData.Type == ClassIDReference.Animator)
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{
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animator = assetPreloadData;
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}
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else if (assetPreloadData.Type == ClassIDReference.AnimationClip)
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{
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animationList.Add(assetPreloadData);
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}
}
if (animator != null)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
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var exportPath = saveFolderDialog1.Folder + "\\Animator\\";
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progressBar1.Value = 0;
progressBar1.Maximum = 1;
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ExportAnimatorWithAnimationClip(animator, animationList, exportPath);
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}
}
}
2018-04-09 20:45:09 +00:00
2018-04-17 23:11:10 +00:00
private void exportSelectedObjectsToolStripMenuItem_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
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{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\GameObject\\";
ExportObjectsWithAnimationClip(exportPath, sceneTreeView.Nodes);
}
}
else
{
StatusStripUpdate("No Objects available for export");
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}
}
private void exportObjectswithAnimationClipMenuItem_Click(object sender, EventArgs e)
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{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\GameObject\\";
ExportObjectsWithAnimationClip(exportPath, sceneTreeView.Nodes, GetSelectedAssets());
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}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private void jumpToSceneHierarchyToolStripMenuItem_Click(object sender, EventArgs e)
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{
var selectasset = (AssetPreloadData)assetListView.Items[assetListView.SelectedIndices[0]];
if (selectasset.gameObject != null)
{
sceneTreeView.SelectedNode = selectasset.gameObject;
tabControl1.SelectedTab = tabPage1;
}
}
private void exportAllObjectssplitToolStripMenuItem1_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
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{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var savePath = saveFolderDialog1.Folder + "\\";
progressBar1.Value = 0;
progressBar1.Maximum = sceneTreeView.Nodes.Count;
ExportSplitObjectsNew(savePath, sceneTreeView.Nodes);
}
}
else
{
StatusStripUpdate("No Objects available for export");
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}
}
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private List<AssetPreloadData> GetSelectedAssets()
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{
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var selectedAssets = new List<AssetPreloadData>();
foreach (int index in assetListView.SelectedIndices)
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{
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selectedAssets.Add((AssetPreloadData)assetListView.Items[index]);
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}
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return selectedAssets;
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}
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private void FilterAssetList()
{
assetListView.BeginUpdate();
assetListView.SelectedIndices.Clear();
visibleAssets.Clear();
var show = new List<ClassIDReference>();
if (!allToolStripMenuItem.Checked)
{
for (var i = 1; i < showTypeToolStripMenuItem.DropDownItems.Count; i++)
{
var item = (ToolStripMenuItem)showTypeToolStripMenuItem.DropDownItems[i];
if (item.Checked)
{
show.Add((ClassIDReference)Enum.Parse(typeof(ClassIDReference), item.Text));
}
}
visibleAssets = exportableAssets.FindAll(x => show.Contains(x.Type));
}
else
{
visibleAssets = exportableAssets;
}
if (listSearch.Text != " Filter ")
{
visibleAssets = visibleAssets.FindAll(x => x.Text.IndexOf(listSearch.Text, StringComparison.CurrentCultureIgnoreCase) >= 0);
}
assetListView.VirtualListSize = visibleAssets.Count;
assetListView.EndUpdate();
}
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}
}