This commit is contained in:
Perfare 2018-11-08 06:45:33 +08:00
parent a98fd52831
commit c6484ba77e
7 changed files with 409 additions and 418 deletions

View File

@ -181,6 +181,7 @@
<Compile Include="StudioClasses\GameObjectTreeNode.cs" />
<Compile Include="StudioClasses\LocalSerializedObjectIdentifier.cs" />
<Compile Include="StudioClasses\ObjectInfo.cs" />
<Compile Include="StudioClasses\ScriptHelper.cs" />
<Compile Include="StudioClasses\SerializedFileHeader.cs" />
<Compile Include="StudioClasses\SerializedType.cs" />
<Compile Include="StudioClasses\SevenZipHelper.cs">

View File

@ -76,7 +76,7 @@ namespace AssetStudio
{
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
resetForm();
ResetForm();
ThreadPool.QueueUserWorkItem(state =>
{
mainPath = Path.GetDirectoryName(openFileDialog1.FileNames[0]);
@ -107,7 +107,7 @@ namespace AssetStudio
var openFolderDialog1 = new OpenFolderDialog();
if (openFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
resetForm();
ResetForm();
ThreadPool.QueueUserWorkItem(state =>
{
mainPath = openFolderDialog1.Folder;
@ -180,7 +180,7 @@ namespace AssetStudio
{
Text = $"AssetStudio - {productName} - {assetsfileList[0].unityVersion} - {assetsfileList[0].platformStr}";
}
else if (assetsfileList.Count > 0)
else
{
Text = $"AssetStudio - no productName - {assetsfileList[0].unityVersion} - {assetsfileList[0].platformStr}";
}
@ -843,7 +843,7 @@ namespace AssetStudio
}
else
{
textPreviewBox.Text = GetScriptString(reader);
textPreviewBox.Text = ScriptHelper.GetScriptString(reader);
}
textPreviewBox.Visible = true;
@ -1705,7 +1705,7 @@ namespace AssetStudio
}
}
private void resetForm()
private void ResetForm()
{
Text = "AssetStudio";
@ -1723,7 +1723,7 @@ namespace AssetStudio
}
resourceFileReaders.Clear();
assetsFileIndexCache.Clear();
productName = "";
productName = string.Empty;
sceneTreeView.Nodes.Clear();
@ -1756,8 +1756,8 @@ namespace AssetStudio
FMODreset();
moduleLoaded = false;
LoadedModuleDic.Clear();
ScriptHelper.moduleLoaded = false;
ScriptHelper.LoadedModuleDic.Clear();
treeNodeCollection.Clear();
treeNodeDictionary.Clear();
}

View File

@ -113,7 +113,7 @@ namespace AssetStudio
}
else
{
str = Studio.GetScriptString(reader);
str = ScriptHelper.GetScriptString(reader);
}
File.WriteAllText(exportFullName, str);
return true;

View File

@ -5,7 +5,6 @@ using System.IO;
using System.Linq;
using System.Text;
using SharpDX;
using static AssetStudio.Studio;
namespace AssetStudio
{
@ -1051,5 +1050,47 @@ namespace AssetStudio
parentFrame.AddChild(frame);
}
}
private static float[] QuatToEuler(float[] q)
{
double eax = 0;
double eay = 0;
double eaz = 0;
float qx = q[0];
float qy = q[1];
float qz = q[2];
float qw = q[3];
double[,] M = new double[4, 4];
double Nq = qx * qx + qy * qy + qz * qz + qw * qw;
double s = (Nq > 0.0) ? (2.0 / Nq) : 0.0;
double xs = qx * s, ys = qy * s, zs = qz * s;
double wx = qw * xs, wy = qw * ys, wz = qw * zs;
double xx = qx * xs, xy = qx * ys, xz = qx * zs;
double yy = qy * ys, yz = qy * zs, zz = qz * zs;
M[0, 0] = 1.0 - (yy + zz); M[0, 1] = xy - wz; M[0, 2] = xz + wy;
M[1, 0] = xy + wz; M[1, 1] = 1.0 - (xx + zz); M[1, 2] = yz - wx;
M[2, 0] = xz - wy; M[2, 1] = yz + wx; M[2, 2] = 1.0 - (xx + yy);
M[3, 0] = M[3, 1] = M[3, 2] = M[0, 3] = M[1, 3] = M[2, 3] = 0.0; M[3, 3] = 1.0;
double test = Math.Sqrt(M[0, 0] * M[0, 0] + M[1, 0] * M[1, 0]);
if (test > 16 * 1.19209290E-07F)//FLT_EPSILON
{
eax = Math.Atan2(M[2, 1], M[2, 2]);
eay = Math.Atan2(-M[2, 0], test);
eaz = Math.Atan2(M[1, 0], M[0, 0]);
}
else
{
eax = Math.Atan2(-M[1, 2], M[1, 1]);
eay = Math.Atan2(-M[2, 0], test);
eaz = 0;
}
return new[] { (float)(eax * 180 / Math.PI), (float)(eay * 180 / Math.PI), (float)(eaz * 180 / Math.PI) };
}
}
}

View File

@ -0,0 +1,348 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using dnlib.DotNet;
namespace AssetStudio
{
//TODO unfinished
public static class ScriptHelper
{
public static bool moduleLoaded;
public static Dictionary<string, ModuleDef> LoadedModuleDic = new Dictionary<string, ModuleDef>();
public static string GetScriptString(ObjectReader reader)
{
if (!moduleLoaded)
{
var openFolderDialog = new OpenFolderDialog();
openFolderDialog.Title = "Select Assembly Folder";
if (openFolderDialog.ShowDialog() == DialogResult.OK)
{
var files = Directory.GetFiles(openFolderDialog.Folder, "*.dll");
var moduleContext = new ModuleContext();
var asmResolver = new AssemblyResolver(moduleContext, true);
var resolver = new Resolver(asmResolver);
moduleContext.AssemblyResolver = asmResolver;
moduleContext.Resolver = resolver;
try
{
foreach (var file in files)
{
var module = ModuleDefMD.Load(file, moduleContext);
LoadedModuleDic.Add(Path.GetFileName(file), module);
}
}
catch
{
// ignored
}
}
moduleLoaded = true;
}
var m_MonoBehaviour = new MonoBehaviour(reader);
var sb = CreateMonoBehaviourHeader(m_MonoBehaviour);
if (m_MonoBehaviour.m_Script.TryGet(out var script))
{
var m_Script = new MonoScript(script);
if (!LoadedModuleDic.TryGetValue(m_Script.m_AssemblyName, out var module))
{
return sb.ToString();
}
var typeDef = module.Assembly.Find(m_Script.m_Namespace != "" ? $"{m_Script.m_Namespace}.{m_Script.m_ClassName}" : m_Script.m_ClassName, false);
if (typeDef != null)
{
try
{
DumpType(typeDef.ToTypeSig(), sb, reader, null, -1, true);
}
catch
{
sb = CreateMonoBehaviourHeader(m_MonoBehaviour);
}
}
}
return sb.ToString();
}
private static StringBuilder CreateMonoBehaviourHeader(MonoBehaviour m_MonoBehaviour)
{
var sb = new StringBuilder();
sb.AppendLine("PPtr<GameObject> m_GameObject");
sb.AppendLine($"\tint m_FileID = {m_MonoBehaviour.m_GameObject.m_FileID}");
sb.AppendLine($"\tint64 m_PathID = {m_MonoBehaviour.m_GameObject.m_PathID}");
sb.AppendLine($"UInt8 m_Enabled = {m_MonoBehaviour.m_Enabled}");
sb.AppendLine("PPtr<MonoScript> m_Script");
sb.AppendLine($"\tint m_FileID = {m_MonoBehaviour.m_Script.m_FileID}");
sb.AppendLine($"\tint64 m_PathID = {m_MonoBehaviour.m_Script.m_PathID}");
sb.AppendLine($"string m_Name = \"{m_MonoBehaviour.m_Name}\"");
return sb;
}
private static void DumpType(TypeSig typeSig, StringBuilder sb, ObjectReader reader, string name, int indent, bool isRoot = false)
{
var typeDef = typeSig.ToTypeDefOrRef().ResolveTypeDefThrow();
if (typeSig.IsPrimitive)
{
object value = null;
switch (typeSig.TypeName)
{
case "Boolean":
value = reader.ReadBoolean();
break;
case "Byte":
value = reader.ReadByte();
break;
case "SByte":
value = reader.ReadSByte();
break;
case "Int16":
value = reader.ReadInt16();
break;
case "UInt16":
value = reader.ReadUInt16();
break;
case "Int32":
value = reader.ReadInt32();
break;
case "UInt32":
value = reader.ReadUInt32();
break;
case "Int64":
value = reader.ReadInt64();
break;
case "UInt64":
value = reader.ReadUInt64();
break;
case "Single":
value = reader.ReadSingle();
break;
case "Double":
value = reader.ReadDouble();
break;
case "Char":
value = reader.ReadChar();
break;
}
reader.AlignStream(4);
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {value}");
return;
}
if (typeSig.FullName == "System.String")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = \"{reader.ReadAlignedString()}\"");
return;
}
if (typeSig.FullName == "System.Object")
{
return;
}
if (typeDef.IsDelegate)
{
return;
}
if (typeSig is ArraySigBase)
{
if (!typeDef.IsEnum && !IsBaseType(typeDef) && !IsAssignFromUnityObject(typeDef) && !IsEngineType(typeDef) && !typeDef.IsSerializable)
{
return;
}
var size = reader.ReadInt32();
sb.AppendLine($"{new string('\t', indent)}{typeSig.TypeName} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}Array Array");
sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
for (int i = 0; i < size; i++)
{
sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
DumpType(typeDef.ToTypeSig(), sb, reader, "data", indent + 2);
}
return;
}
if (!isRoot && typeSig is GenericInstSig genericInstSig)
{
if (genericInstSig.GenericArguments.Count == 1)
{
var type = genericInstSig.GenericArguments[0].ToTypeDefOrRef().ResolveTypeDefThrow();
if (!type.IsEnum && !IsBaseType(type) && !IsAssignFromUnityObject(type) && !IsEngineType(type) && !type.IsSerializable)
{
return;
}
var size = reader.ReadInt32();
sb.AppendLine($"{new string('\t', indent)}{typeSig.TypeName} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}Array Array");
sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
for (int i = 0; i < size; i++)
{
sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
DumpType(genericInstSig.GenericArguments[0], sb, reader, "data", indent + 2);
}
}
return;
}
if (indent != -1 && IsAssignFromUnityObject(typeDef))
{
var pptr = reader.ReadPPtr();
sb.AppendLine($"{new string('\t', indent)}PPtr<{typeDef.Name}> {name} = {{fileID: {pptr.m_FileID}, pathID: {pptr.m_PathID}}}");
return;
}
if (typeDef.IsEnum)
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {reader.ReadUInt32()}");
return;
}
if (indent != -1 && !IsEngineType(typeDef) && !typeDef.IsSerializable)
{
return;
}
if (typeDef.FullName == "UnityEngine.Rect")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var rect = reader.ReadSingleArray(4);
return;
}
if (typeDef.FullName == "UnityEngine.LayerMask")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var value = reader.ReadInt32();
return;
}
if (typeDef.FullName == "UnityEngine.AnimationCurve")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var animationCurve = new AnimationCurve<float>(reader, reader.ReadSingle);
return;
}
if (typeDef.FullName == "UnityEngine.Gradient")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
if (reader.version[0] == 5 && reader.version[1] < 5)
reader.Position += 68;
else if (reader.version[0] == 5 && reader.version[1] < 6)
reader.Position += 72;
else
reader.Position += 168;
return;
}
if (typeDef.FullName == "UnityEngine.RectOffset")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var left = reader.ReadSingle();
var right = reader.ReadSingle();
var top = reader.ReadSingle();
var bottom = reader.ReadSingle();
return;
}
if (typeDef.FullName == "UnityEngine.GUIStyle") //TODO
{
throw new NotSupportedException();
}
if (typeDef.IsClass || typeDef.IsValueType)
{
if (name != null && indent != -1)
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
}
if (indent == -1 && typeDef.BaseType.FullName != "UnityEngine.Object")
{
DumpType(typeDef.BaseType.ToTypeSig(), sb, reader, null, indent, true);
}
if (indent != -1 && typeDef.BaseType.FullName != "System.Object")
{
DumpType(typeDef.BaseType.ToTypeSig(), sb, reader, null, indent, true);
}
foreach (var fieldDef in typeDef.Fields)
{
var access = fieldDef.Access & FieldAttributes.FieldAccessMask;
if (access != FieldAttributes.Public)
{
if (fieldDef.CustomAttributes.Any(x => x.TypeFullName.Contains("SerializeField")))
{
DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
}
}
else if ((fieldDef.Attributes & FieldAttributes.Static) == 0 && (fieldDef.Attributes & FieldAttributes.InitOnly) == 0 && (fieldDef.Attributes & FieldAttributes.NotSerialized) == 0)
{
DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
}
}
}
}
private static bool IsAssignFromUnityObject(TypeDef typeDef)
{
if (typeDef.FullName == "UnityEngine.Object")
{
return true;
}
if (typeDef.BaseType != null)
{
if (typeDef.BaseType.FullName == "UnityEngine.Object")
{
return true;
}
while (true)
{
typeDef = typeDef.BaseType.ResolveTypeDefThrow();
if (typeDef.BaseType == null)
{
break;
}
if (typeDef.BaseType.FullName == "UnityEngine.Object")
{
return true;
}
}
}
return false;
}
private static bool IsBaseType(IFullName typeDef)
{
switch (typeDef.FullName)
{
case "System.Boolean":
case "System.Byte":
case "System.SByte":
case "System.Int16":
case "System.UInt16":
case "System.Int32":
case "System.UInt32":
case "System.Int64":
case "System.UInt64":
case "System.Single":
case "System.Double":
case "System.String":
return true;
default:
return false;
}
}
private static bool IsEngineType(IFullName typeDef)
{
switch (typeDef.FullName)
{
case "UnityEngine.Vector2":
case "UnityEngine.Vector3":
case "UnityEngine.Vector4":
case "UnityEngine.Rect":
case "UnityEngine.Quaternion":
case "UnityEngine.Matrix4x4":
case "UnityEngine.Color":
case "UnityEngine.Color32":
case "UnityEngine.LayerMask":
case "UnityEngine.AnimationCurve":
case "UnityEngine.Gradient":
case "UnityEngine.RectOffset":
case "UnityEngine.GUIStyle":
return true;
default:
return false;
}
}
}
}

View File

@ -4,10 +4,8 @@ using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Windows.Forms;
using dnlib.DotNet;
using static AssetStudio.Exporter;
namespace AssetStudio
@ -21,12 +19,10 @@ namespace AssetStudio
private static HashSet<string> assetsNameHash = new HashSet<string>(); //avoid the same name asset
public static List<AssetItem> visibleAssets = new List<AssetItem>(); //used to build the ListView from all or filtered assets
public static Dictionary<string, SortedDictionary<int, TypeTreeItem>> AllTypeMap = new Dictionary<string, SortedDictionary<int, TypeTreeItem>>();
public static string mainPath;
public static string productName = "";
public static bool moduleLoaded;
public static Dictionary<string, ModuleDef> LoadedModuleDic = new Dictionary<string, ModuleDef>();
public static List<GameObjectTreeNode> treeNodeCollection = new List<GameObjectTreeNode>();
public static Dictionary<GameObject, GameObjectTreeNode> treeNodeDictionary = new Dictionary<GameObject, GameObjectTreeNode>();
public static string mainPath;
public static string productName = string.Empty;
//UI
public static Action<int> SetProgressBarValue;
@ -748,400 +744,5 @@ namespace AssetStudio
}
}
}
public static float[] QuatToEuler(float[] q)
{
double eax = 0;
double eay = 0;
double eaz = 0;
float qx = q[0];
float qy = q[1];
float qz = q[2];
float qw = q[3];
double[,] M = new double[4, 4];
double Nq = qx * qx + qy * qy + qz * qz + qw * qw;
double s = (Nq > 0.0) ? (2.0 / Nq) : 0.0;
double xs = qx * s, ys = qy * s, zs = qz * s;
double wx = qw * xs, wy = qw * ys, wz = qw * zs;
double xx = qx * xs, xy = qx * ys, xz = qx * zs;
double yy = qy * ys, yz = qy * zs, zz = qz * zs;
M[0, 0] = 1.0 - (yy + zz); M[0, 1] = xy - wz; M[0, 2] = xz + wy;
M[1, 0] = xy + wz; M[1, 1] = 1.0 - (xx + zz); M[1, 2] = yz - wx;
M[2, 0] = xz - wy; M[2, 1] = yz + wx; M[2, 2] = 1.0 - (xx + yy);
M[3, 0] = M[3, 1] = M[3, 2] = M[0, 3] = M[1, 3] = M[2, 3] = 0.0; M[3, 3] = 1.0;
double test = Math.Sqrt(M[0, 0] * M[0, 0] + M[1, 0] * M[1, 0]);
if (test > 16 * 1.19209290E-07F)//FLT_EPSILON
{
eax = Math.Atan2(M[2, 1], M[2, 2]);
eay = Math.Atan2(-M[2, 0], test);
eaz = Math.Atan2(M[1, 0], M[0, 0]);
}
else
{
eax = Math.Atan2(-M[1, 2], M[1, 1]);
eay = Math.Atan2(-M[2, 0], test);
eaz = 0;
}
return new[] { (float)(eax * 180 / Math.PI), (float)(eay * 180 / Math.PI), (float)(eaz * 180 / Math.PI) };
}
public static string GetScriptString(ObjectReader reader)
{
if (!moduleLoaded)
{
var openFolderDialog = new OpenFolderDialog();
openFolderDialog.Title = "Select Assembly Folder";
if (openFolderDialog.ShowDialog() == DialogResult.OK)
{
var files = Directory.GetFiles(openFolderDialog.Folder, "*.dll");
var moduleContext = new ModuleContext();
var asmResolver = new AssemblyResolver(moduleContext, true);
var resolver = new Resolver(asmResolver);
moduleContext.AssemblyResolver = asmResolver;
moduleContext.Resolver = resolver;
try
{
foreach (var file in files)
{
var module = ModuleDefMD.Load(file, moduleContext);
LoadedModuleDic.Add(Path.GetFileName(file), module);
}
}
catch
{
// ignored
}
}
moduleLoaded = true;
}
var m_MonoBehaviour = new MonoBehaviour(reader);
var sb = new StringBuilder();
sb.AppendLine("PPtr<GameObject> m_GameObject");
sb.AppendLine($"\tint m_FileID = {m_MonoBehaviour.m_GameObject.m_FileID}");
sb.AppendLine($"\tint64 m_PathID = {m_MonoBehaviour.m_GameObject.m_PathID}");
sb.AppendLine($"UInt8 m_Enabled = {m_MonoBehaviour.m_Enabled}");
sb.AppendLine("PPtr<MonoScript> m_Script");
sb.AppendLine($"\tint m_FileID = {m_MonoBehaviour.m_Script.m_FileID}");
sb.AppendLine($"\tint64 m_PathID = {m_MonoBehaviour.m_Script.m_PathID}");
sb.AppendLine($"string m_Name = \"{m_MonoBehaviour.m_Name}\"");
if (m_MonoBehaviour.m_Script.TryGet(out var script))
{
var m_Script = new MonoScript(script);
if (!LoadedModuleDic.TryGetValue(m_Script.m_AssemblyName, out var module))
{
/*using (var openFileDialog = new OpenFileDialog())
{
openFileDialog.Title = $"Select {m_Script.m_AssemblyName}";
openFileDialog.FileName = m_Script.m_AssemblyName;
openFileDialog.Filter = $"{m_Script.m_AssemblyName}|{m_Script.m_AssemblyName}";
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
var moduleContext = new ModuleContext();
var asmResolver = new AssemblyResolver(moduleContext, true);
var resolver = new Resolver(asmResolver);
moduleContext.AssemblyResolver = asmResolver;
moduleContext.Resolver = resolver;
module = ModuleDefMD.Load(openFileDialog.FileName, moduleContext);
LoadedModule.Add(m_Script.m_AssemblyName, module);
}
else
{
return sb.ToString();
}
}*/
return sb.ToString();
}
var typeDef = module.Assembly.Find(m_Script.m_Namespace != "" ? $"{m_Script.m_Namespace}.{m_Script.m_ClassName}" : m_Script.m_ClassName, false);
if (typeDef != null)
{
try
{
DumpType(typeDef.ToTypeSig(), sb, reader, null, -1, true);
}
catch
{
sb = new StringBuilder();
sb.AppendLine("PPtr<GameObject> m_GameObject");
sb.AppendLine($"\tint m_FileID = {m_MonoBehaviour.m_GameObject.m_FileID}");
sb.AppendLine($"\tint64 m_PathID = {m_MonoBehaviour.m_GameObject.m_PathID}");
sb.AppendLine($"UInt8 m_Enabled = {m_MonoBehaviour.m_Enabled}");
sb.AppendLine("PPtr<MonoScript> m_Script");
sb.AppendLine($"\tint m_FileID = {m_MonoBehaviour.m_Script.m_FileID}");
sb.AppendLine($"\tint64 m_PathID = {m_MonoBehaviour.m_Script.m_PathID}");
sb.AppendLine($"string m_Name = \"{m_MonoBehaviour.m_Name}\"");
}
}
}
return sb.ToString();
}
private static void DumpType(TypeSig typeSig, StringBuilder sb, ObjectReader reader, string name, int indent, bool isRoot = false)
{
var typeDef = typeSig.ToTypeDefOrRef().ResolveTypeDefThrow();
if (typeSig.IsPrimitive)
{
object value = null;
switch (typeSig.TypeName)
{
case "Boolean":
value = reader.ReadBoolean();
break;
case "Byte":
value = reader.ReadByte();
break;
case "SByte":
value = reader.ReadSByte();
break;
case "Int16":
value = reader.ReadInt16();
break;
case "UInt16":
value = reader.ReadUInt16();
break;
case "Int32":
value = reader.ReadInt32();
break;
case "UInt32":
value = reader.ReadUInt32();
break;
case "Int64":
value = reader.ReadInt64();
break;
case "UInt64":
value = reader.ReadUInt64();
break;
case "Single":
value = reader.ReadSingle();
break;
case "Double":
value = reader.ReadDouble();
break;
case "Char":
value = reader.ReadChar();
break;
}
reader.AlignStream(4);
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {value}");
return;
}
if (typeSig.FullName == "System.String")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = \"{reader.ReadAlignedString()}\"");
return;
}
if (typeSig.FullName == "System.Object")
{
return;
}
if (typeDef.IsDelegate)
{
return;
}
if (typeSig is ArraySigBase)
{
if (!typeDef.IsEnum && !IsBaseType(typeDef) && !IsAssignFromUnityObject(typeDef) && !IsEngineType(typeDef) && !typeDef.IsSerializable)
{
return;
}
var size = reader.ReadInt32();
sb.AppendLine($"{new string('\t', indent)}{typeSig.TypeName} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}Array Array");
sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
for (int i = 0; i < size; i++)
{
sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
DumpType(typeDef.ToTypeSig(), sb, reader, "data", indent + 2);
}
return;
}
if (!isRoot && typeSig is GenericInstSig genericInstSig)
{
if (genericInstSig.GenericArguments.Count == 1)
{
var type = genericInstSig.GenericArguments[0].ToTypeDefOrRef().ResolveTypeDefThrow();
if (!type.IsEnum && !IsBaseType(type) && !IsAssignFromUnityObject(type) && !IsEngineType(type) && !type.IsSerializable)
{
return;
}
var size = reader.ReadInt32();
sb.AppendLine($"{new string('\t', indent)}{typeSig.TypeName} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}Array Array");
sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
for (int i = 0; i < size; i++)
{
sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
DumpType(genericInstSig.GenericArguments[0], sb, reader, "data", indent + 2);
}
}
return;
}
if (indent != -1 && IsAssignFromUnityObject(typeDef))
{
var pptr = reader.ReadPPtr();
sb.AppendLine($"{new string('\t', indent)}PPtr<{typeDef.Name}> {name} = {{fileID: {pptr.m_FileID}, pathID: {pptr.m_PathID}}}");
return;
}
if (typeDef.IsEnum)
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {reader.ReadUInt32()}");
return;
}
if (indent != -1 && !IsEngineType(typeDef) && !typeDef.IsSerializable)
{
return;
}
if (typeDef.FullName == "UnityEngine.Rect")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var rect = reader.ReadSingleArray(4);
return;
}
if (typeDef.FullName == "UnityEngine.LayerMask")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var value = reader.ReadInt32();
return;
}
if (typeDef.FullName == "UnityEngine.AnimationCurve")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var animationCurve = new AnimationCurve<float>(reader, reader.ReadSingle);
return;
}
if (typeDef.FullName == "UnityEngine.Gradient")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
if (reader.version[0] == 5 && reader.version[1] < 5)
reader.Position += 68;
else if (reader.version[0] == 5 && reader.version[1] < 6)
reader.Position += 72;
else
reader.Position += 168;
return;
}
if (typeDef.FullName == "UnityEngine.RectOffset")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var left = reader.ReadSingle();
var right = reader.ReadSingle();
var top = reader.ReadSingle();
var bottom = reader.ReadSingle();
return;
}
if (typeDef.FullName == "UnityEngine.GUIStyle") //TODO
{
return;
}
if (typeDef.IsClass || typeDef.IsValueType)
{
if (name != null && indent != -1)
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
}
if (indent == -1 && typeDef.BaseType.FullName != "UnityEngine.Object")
{
DumpType(typeDef.BaseType.ToTypeSig(), sb, reader, null, indent, true);
}
if (indent != -1 && typeDef.BaseType.FullName != "System.Object")
{
DumpType(typeDef.BaseType.ToTypeSig(), sb, reader, null, indent, true);
}
foreach (var fieldDef in typeDef.Fields)
{
var access = fieldDef.Access & FieldAttributes.FieldAccessMask;
if (access != FieldAttributes.Public)
{
if (fieldDef.CustomAttributes.Any(x => x.TypeFullName.Contains("SerializeField")))
{
DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
}
}
else if ((fieldDef.Attributes & FieldAttributes.Static) == 0 && (fieldDef.Attributes & FieldAttributes.InitOnly) == 0 && (fieldDef.Attributes & FieldAttributes.NotSerialized) == 0)
{
DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
}
}
}
}
private static bool IsAssignFromUnityObject(TypeDef typeDef)
{
if (typeDef.FullName == "UnityEngine.Object")
{
return true;
}
if (typeDef.BaseType != null)
{
if (typeDef.BaseType.FullName == "UnityEngine.Object")
{
return true;
}
while (true)
{
typeDef = typeDef.BaseType.ResolveTypeDefThrow();
if (typeDef.BaseType == null)
{
break;
}
if (typeDef.BaseType.FullName == "UnityEngine.Object")
{
return true;
}
}
}
return false;
}
private static bool IsBaseType(IFullName typeDef)
{
switch (typeDef.FullName)
{
case "System.Boolean":
case "System.Byte":
case "System.SByte":
case "System.Int16":
case "System.UInt16":
case "System.Int32":
case "System.UInt32":
case "System.Int64":
case "System.UInt64":
case "System.Single":
case "System.Double":
case "System.String":
return true;
default:
return false;
}
}
private static bool IsEngineType(IFullName typeDef)
{
switch (typeDef.FullName)
{
case "UnityEngine.Vector2":
case "UnityEngine.Vector3":
case "UnityEngine.Vector4":
case "UnityEngine.Rect":
case "UnityEngine.Quaternion":
case "UnityEngine.Matrix4x4":
case "UnityEngine.Color":
case "UnityEngine.Color32":
case "UnityEngine.LayerMask":
case "UnityEngine.AnimationCurve":
case "UnityEngine.Gradient":
case "UnityEngine.RectOffset":
case "UnityEngine.GUIStyle":
return true;
default:
return false;
}
}
}
}

View File

@ -35,9 +35,9 @@ namespace AssetStudio
gs.CopyTo(stream);
}
stream.Position = 0;
using (reader = new EndianBinaryReader(stream, EndianType.LittleEndian))
using (var binaryReader = new BinaryReader(stream))
{
ReadWebData(reader);
ReadWebData(binaryReader);
}
}
else
@ -51,9 +51,9 @@ namespace AssetStudio
var stream = new MemoryStream();
brotliStream.CopyTo(stream);
stream.Position = 0;
using (reader = new EndianBinaryReader(stream, EndianType.LittleEndian))
using (var binaryReader = new BinaryReader(stream))
{
ReadWebData(reader);
ReadWebData(binaryReader);
}
}
else
@ -64,14 +64,14 @@ namespace AssetStudio
}
}
private void ReadWebData(EndianBinaryReader reader)
private void ReadWebData(BinaryReader reader)
{
var signature = reader.ReadStringToNull();
if (signature != "UnityWebData1.0")
return;
var headLength = reader.ReadInt32();
var dataList = new List<WebData>();
while (reader.Position < headLength)
while (reader.BaseStream.Position < headLength)
{
var data = new WebData();
data.dataOffset = reader.ReadInt32();
@ -85,7 +85,7 @@ namespace AssetStudio
{
var file = new StreamFile();
file.fileName = Path.GetFileName(data.path);
reader.Position = data.dataOffset;
reader.BaseStream.Position = data.dataOffset;
file.stream = new MemoryStream(reader.ReadBytes(data.dataLength));
fileList.Add(file);
}