update to .net framework 4.7.2
This commit is contained in:
parent
286edfe72c
commit
de95b02285
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@ -1,17 +1,17 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29806.167
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VisualStudioVersion = 16.0.29920.165
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudioGUI", "AssetStudioGUI\AssetStudioGUI.csproj", "{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudio", "AssetStudio\AssetStudio.csproj", "{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AssetStudioFBX", "AssetStudioFBX\AssetStudioFBX.vcxproj", "{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AssetStudioFBX", "AssetStudioFBX\AssetStudioFBX.vcxproj", "{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudioUtility", "AssetStudioUtility\AssetStudioUtility.csproj", "{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Texture2DDecoder", "Texture2DDecoder\Texture2DDecoder.vcxproj", "{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudio", "AssetStudio\AssetStudio.csproj", "{AF56B63C-1764-41B7-9E60-8D485422AC3B}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudioUtility", "AssetStudioUtility\AssetStudioUtility.csproj", "{80AEC261-21EE-4E4F-A93B-7A744DC84888}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Texture2DDecoder", "Texture2DDecoder\Texture2DDecoder.vcxproj", "{57CFF625-57AB-424A-9B6B-B5ED01282E92}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetStudioGUI", "AssetStudioGUI\AssetStudioGUI.csproj", "{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -21,51 +21,51 @@ Global
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Debug|x64.ActiveCfg = Debug|x64
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Debug|x64.Build.0 = Debug|x64
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Debug|x86.ActiveCfg = Debug|x86
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Debug|x86.Build.0 = Debug|x86
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Release|x64.ActiveCfg = Release|x64
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Release|x64.Build.0 = Release|x64
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Release|x86.ActiveCfg = Release|x86
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{24551E2D-E9B6-4CD6-8F2A-D9F4A13E7853}.Release|x86.Build.0 = Release|x86
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Debug|x64.ActiveCfg = Debug|x64
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Debug|x64.Build.0 = Debug|x64
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Debug|x86.ActiveCfg = Debug|Win32
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Debug|x86.Build.0 = Debug|Win32
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Release|x64.ActiveCfg = Release|x64
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Release|x64.Build.0 = Release|x64
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Release|x86.ActiveCfg = Release|Win32
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{4F8EF5EF-732B-49CF-9EB3-B23E19AE6267}.Release|x86.Build.0 = Release|Win32
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Debug|x64.ActiveCfg = Debug|x64
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Debug|x64.Build.0 = Debug|x64
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Debug|x86.ActiveCfg = Debug|x86
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Debug|x86.Build.0 = Debug|x86
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Release|x64.ActiveCfg = Release|x64
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Release|x64.Build.0 = Release|x64
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Release|x86.ActiveCfg = Release|x86
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{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}.Release|x86.Build.0 = Release|x86
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Debug|x64.ActiveCfg = Debug|Any CPU
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Debug|x64.Build.0 = Debug|Any CPU
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Debug|x86.ActiveCfg = Debug|Any CPU
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Debug|x86.Build.0 = Debug|Any CPU
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Release|x64.ActiveCfg = Release|Any CPU
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Release|x64.Build.0 = Release|Any CPU
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Release|x86.ActiveCfg = Release|Any CPU
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{AF56B63C-1764-41B7-9E60-8D485422AC3B}.Release|x86.Build.0 = Release|Any CPU
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Debug|x64.ActiveCfg = Debug|x64
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Debug|x64.Build.0 = Debug|x64
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Debug|x86.ActiveCfg = Debug|Win32
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Debug|x86.Build.0 = Debug|Win32
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Release|x64.ActiveCfg = Release|x64
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Release|x64.Build.0 = Release|x64
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Release|x86.ActiveCfg = Release|Win32
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{57CFF625-57AB-424A-9B6B-B5ED01282E92}.Release|x86.Build.0 = Release|Win32
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{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Debug|x64.ActiveCfg = Debug|Any CPU
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{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Debug|x64.Build.0 = Debug|Any CPU
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{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Debug|x86.Build.0 = Debug|Any CPU
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||||
{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Release|x64.ActiveCfg = Release|Any CPU
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||||
{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Release|x64.Build.0 = Release|Any CPU
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{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Release|x86.ActiveCfg = Release|Any CPU
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||||
{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}.Release|x86.Build.0 = Release|Any CPU
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||||
{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Debug|x64.ActiveCfg = Debug|x64
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{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Debug|x64.Build.0 = Debug|x64
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{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Debug|x86.ActiveCfg = Debug|Win32
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||||
{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Debug|x86.Build.0 = Debug|Win32
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||||
{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Release|x64.ActiveCfg = Release|x64
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||||
{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Release|x64.Build.0 = Release|x64
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{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Release|x86.ActiveCfg = Release|Win32
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||||
{B82DD1BA-4EEC-4F29-A686-03D7F0DF39B8}.Release|x86.Build.0 = Release|Win32
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||||
{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Debug|x64.ActiveCfg = Debug|x64
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{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Debug|x64.Build.0 = Debug|x64
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{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Debug|x86.ActiveCfg = Debug|Win32
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||||
{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Debug|x86.Build.0 = Debug|Win32
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{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Release|x64.ActiveCfg = Release|x64
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{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Release|x64.Build.0 = Release|x64
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{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Release|x86.ActiveCfg = Release|Win32
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{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}.Release|x86.Build.0 = Release|Win32
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||||
{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Debug|x64.ActiveCfg = Debug|x64
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||||
{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Debug|x64.Build.0 = Debug|x64
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||||
{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Debug|x86.ActiveCfg = Debug|x86
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||||
{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Debug|x86.Build.0 = Debug|x86
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{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Release|x64.ActiveCfg = Release|x64
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||||
{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Release|x64.Build.0 = Release|x64
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{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Release|x86.ActiveCfg = Release|x86
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||||
{80AEC261-21EE-4E4F-A93B-7A744DC84888}.Release|x86.Build.0 = Release|x86
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{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Debug|x64.ActiveCfg = Debug|x64
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{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Debug|x64.Build.0 = Debug|x64
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{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Debug|x86.ActiveCfg = Debug|x86
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{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Debug|x86.Build.0 = Debug|x86
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{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Release|x64.ActiveCfg = Release|x64
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||||
{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Release|x64.Build.0 = Release|x64
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{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Release|x86.ActiveCfg = Release|x86
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{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {F5C476A6-2B3B-416F-8BD5-6FE454FF3972}
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SolutionGuid = {F8734F96-97B6-40CA-B791-6D5467F2F713}
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EndGlobalSection
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EndGlobal
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@ -4,12 +4,12 @@
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{AF56B63C-1764-41B7-9E60-8D485422AC3B}</ProjectGuid>
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<ProjectGuid>{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>AssetStudio</RootNamespace>
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<AssemblyName>AssetStudio</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="7zip\Compress\RangeCoder\RangeCoderBit.cs" />
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<Compile Include="7zip\Compress\RangeCoder\RangeCoderBitTree.cs" />
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<Compile Include="7zip\ICoder.cs" />
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<Compile Include="Classes\RuntimeAnimatorController.cs" />
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<Compile Include="Math\Color.cs" />
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<Compile Include="Math\Half.cs" />
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<Compile Include="Math\HalfHelper.cs" />
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<Compile Include="Math\Matrix4x4.cs" />
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<Compile Include="Math\Quaternion.cs" />
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<Compile Include="Math\Vector2.cs" />
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<Compile Include="Math\Vector3.cs" />
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<Compile Include="Math\Vector4.cs" />
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<Compile Include="UType.cs" />
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<Compile Include="ResourceReader.cs" />
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<Compile Include="IImported.cs" />
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<Compile Include="SerializedFile.cs" />
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<Compile Include="AssetsManager.cs" />
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<Compile Include="Extensions\BinaryReaderExtensions.cs" />
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<Compile Include="Extensions\BinaryWriterExtensions.cs" />
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<Compile Include="Brotli\BitReader.cs" />
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<Compile Include="Brotli\BrotliInputStream.cs" />
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<Compile Include="Brotli\BrotliRuntimeException.cs" />
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<Compile Include="Classes\NamedObject.cs" />
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<Compile Include="Classes\Object.cs" />
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<Compile Include="Classes\PlayerSettings.cs" />
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<Compile Include="Classes\PPtr.cs" />
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<Compile Include="Classes\RectTransform.cs" />
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<Compile Include="Classes\Renderer.cs" />
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<Compile Include="Classes\RuntimeAnimatorController.cs" />
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<Compile Include="Classes\Shader.cs" />
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<Compile Include="Classes\SkinnedMeshRenderer.cs" />
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<Compile Include="Classes\Sprite.cs" />
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<Compile Include="ClassIDType.cs" />
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<Compile Include="CommonString.cs" />
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<Compile Include="EndianBinaryReader.cs" />
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<Compile Include="Extensions\BinaryReaderExtensions.cs" />
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<Compile Include="Extensions\BinaryWriterExtensions.cs" />
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<Compile Include="Extensions\StreamExtensions.cs" />
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<Compile Include="FileIdentifier.cs" />
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<Compile Include="IImported.cs" />
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<Compile Include="ILogger.cs" />
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<Compile Include="ImportHelper.cs" />
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<Compile Include="IProgress.cs" />
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<Compile Include="LocalSerializedObjectIdentifier.cs" />
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<Compile Include="Logger.cs" />
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<Compile Include="Lz4DecoderStream.cs" />
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<Compile Include="Math\Color.cs" />
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<Compile Include="Math\Half.cs" />
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<Compile Include="Math\HalfHelper.cs" />
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<Compile Include="Math\Matrix4x4.cs" />
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<Compile Include="Math\Quaternion.cs" />
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<Compile Include="Math\Vector2.cs" />
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<Compile Include="Math\Vector3.cs" />
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<Compile Include="Math\Vector4.cs" />
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<Compile Include="ObjectInfo.cs" />
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<Compile Include="ObjectReader.cs" />
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<Compile Include="Classes\PPtr.cs" />
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<Compile Include="Progress.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ResourceReader.cs" />
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<Compile Include="SerializedFile.cs" />
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<Compile Include="SerializedFileHeader.cs" />
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<Compile Include="SerializedType.cs" />
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<Compile Include="SevenZipHelper.cs" />
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<Compile Include="Extensions\StreamExtensions.cs" />
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<Compile Include="TypeTreeHelper.cs" />
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<Compile Include="TypeTreeNode.cs" />
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<Compile Include="UType.cs" />
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<Compile Include="WebFile.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -1,9 +1,4 @@
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using System;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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namespace AssetStudio
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{
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@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("AssetStudio")]
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[assembly: AssemblyCopyright("Copyright © Perfare 2018-2019")]
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[assembly: AssemblyCopyright("Copyright © Perfare 2018-2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@ -20,7 +20,7 @@ using System.Runtime.InteropServices;
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[assembly: ComVisible(false)]
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||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
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[assembly: Guid("af56b63c-1764-41b7-9e60-8d485422ac3b")]
|
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[assembly: Guid("7662f8c2-7bfd-442e-a948-a43b4f7eb06e")]
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// 程序集的版本信息由下列四个值组成:
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//
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@ -29,7 +29,7 @@ using System.Runtime.InteropServices;
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// 生成号
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// 修订号
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//
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// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
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||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
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//通过使用 "*",如下所示:
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||||
// [assembly: AssemblyVersion("1.0.*")]
|
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[assembly: AssemblyVersion("1.0.0.0")]
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@ -9,7 +9,7 @@ using namespace System::Security::Permissions;
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[assembly:AssemblyConfigurationAttribute(L"")];
|
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[assembly:AssemblyCompanyAttribute(L"")];
|
||||
[assembly:AssemblyProductAttribute(L"AssetStudioFBX")];
|
||||
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<None Include="Properties\Settings.settings">
|
||||
|
@ -148,21 +133,7 @@
|
|||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Windows.Installer.4.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Windows Installer 4.5</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\preview.png" />
|
||||
|
@ -170,16 +141,6 @@
|
|||
<ItemGroup>
|
||||
<None Include="Resources\as.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj">
|
||||
<Project>{9131c403-7fe8-444d-9af5-5fe5df76ff24}</Project>
|
||||
<Name>AssetStudioUtility</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj">
|
||||
<Project>{af56b63c-1764-41b7-9e60-8d485422ac3b}</Project>
|
||||
<Name>AssetStudio</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup Condition="'$(Platform)' == 'x86'">
|
||||
<ContentWithTargetPath Include="Libraries\x86\fmod.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
|
@ -200,5 +161,15 @@
|
|||
<TargetPath>libfbxsdk.dll</TargetPath>
|
||||
</ContentWithTargetPath>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj">
|
||||
<Project>{80aec261-21ee-4e4f-a93b-7a744dc84888}</Project>
|
||||
<Name>AssetStudioUtility</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj">
|
||||
<Project>{7662f8c2-7bfd-442e-a948-a43b4f7eb06e}</Project>
|
||||
<Name>AssetStudio</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AssetStudioGUI
|
||||
|
@ -8,7 +9,7 @@ namespace AssetStudioGUI
|
|||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
|
|
|
@ -2,35 +2,35 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("AssetStudioGUI")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("AssetStudioGUI")]
|
||||
[assembly: AssemblyCopyright("Copyright © Perfare 2018-2019")]
|
||||
[assembly: AssemblyCopyright("Copyright © Perfare 2018-2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("05c04c20-dd89-4895-9f06-33d5cfbfe925")]
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("52b196fb-4c8a-499b-b877-1a0eb4f33ec0")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
|
|
@ -19,7 +19,7 @@ namespace AssetStudioGUI.Properties {
|
|||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
@ -48,6 +48,7 @@ namespace AssetStudioGUI.Properties {
|
|||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性
|
||||
/// 重写当前线程的 CurrentUICulture 属性。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
|
|
|
@ -1,72 +1,75 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<configSections>
|
||||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
|
||||
<section name="AssetStudioGUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
|
||||
</sectionGroup>
|
||||
</configSections>
|
||||
<userSettings>
|
||||
<AssetStudioGUI.Properties.Settings>
|
||||
<setting name="displayAll" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="enablePreview" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="displayInfo" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="openAfterExport" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="assetGroupOption" serializeAs="String">
|
||||
<value>0</value>
|
||||
</setting>
|
||||
<setting name="convertTexture" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="convertAudio" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="convertType" serializeAs="String">
|
||||
<value>PNG</value>
|
||||
</setting>
|
||||
<setting name="eulerFilter" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="filterPrecision" serializeAs="String">
|
||||
<value>0.25</value>
|
||||
</setting>
|
||||
<setting name="exportAllNodes" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="exportSkins" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="exportAnimations" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="boneSize" serializeAs="String">
|
||||
<value>10</value>
|
||||
</setting>
|
||||
<setting name="fbxVersion" serializeAs="String">
|
||||
<value>3</value>
|
||||
</setting>
|
||||
<setting name="fbxFormat" serializeAs="String">
|
||||
<value>0</value>
|
||||
</setting>
|
||||
<setting name="scaleFactor" serializeAs="String">
|
||||
<value>1</value>
|
||||
</setting>
|
||||
<setting name="exportBlendShape" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="castToBone" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="restoreExtensionName" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
</AssetStudioGUI.Properties.Settings>
|
||||
</userSettings>
|
||||
<configSections>
|
||||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
|
||||
<section name="AssetStudioGUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
|
||||
</sectionGroup>
|
||||
</configSections>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
<userSettings>
|
||||
<AssetStudioGUI.Properties.Settings>
|
||||
<setting name="displayAll" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="enablePreview" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="displayInfo" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="openAfterExport" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="assetGroupOption" serializeAs="String">
|
||||
<value>0</value>
|
||||
</setting>
|
||||
<setting name="convertTexture" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="convertAudio" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="convertType" serializeAs="String">
|
||||
<value>PNG</value>
|
||||
</setting>
|
||||
<setting name="eulerFilter" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="filterPrecision" serializeAs="String">
|
||||
<value>0.25</value>
|
||||
</setting>
|
||||
<setting name="exportAllNodes" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="exportSkins" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="exportAnimations" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="boneSize" serializeAs="String">
|
||||
<value>10</value>
|
||||
</setting>
|
||||
<setting name="fbxVersion" serializeAs="String">
|
||||
<value>3</value>
|
||||
</setting>
|
||||
<setting name="fbxFormat" serializeAs="String">
|
||||
<value>0</value>
|
||||
</setting>
|
||||
<setting name="scaleFactor" serializeAs="String">
|
||||
<value>1</value>
|
||||
</setting>
|
||||
<setting name="exportBlendShape" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="castToBone" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="restoreExtensionName" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
</AssetStudioGUI.Properties.Settings>
|
||||
</userSettings>
|
||||
</configuration>
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="OpenTK" version="3.1.0" targetFramework="net40" />
|
||||
<package id="OpenTK.GLControl" version="3.1.0" targetFramework="net40" />
|
||||
<package id="OpenTK" version="3.1.0" targetFramework="net472" />
|
||||
<package id="OpenTK.GLControl" version="3.1.0" targetFramework="net472" />
|
||||
</packages>
|
|
@ -4,13 +4,14 @@
|
|||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9131C403-7FE8-444D-9AF5-5FE5DF76FF24}</ProjectGuid>
|
||||
<ProjectGuid>{80AEC261-21EE-4E4F-A93B-7A744DC84888}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>AssetStudio</RootNamespace>
|
||||
<RootNamespace>AssetStudioUtility</RootNamespace>
|
||||
<AssemblyName>AssetStudioUtility</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -18,6 +19,7 @@
|
|||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
|
@ -27,6 +29,7 @@
|
|||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
|
@ -36,6 +39,7 @@
|
|||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
|
@ -45,6 +49,7 @@
|
|||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
|
@ -59,6 +64,7 @@
|
|||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -77,15 +83,15 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AssetStudioFBX\AssetStudioFBX.vcxproj">
|
||||
<Project>{4f8ef5ef-732b-49cf-9eb3-b23e19ae6267}</Project>
|
||||
<Project>{b82dd1ba-4eec-4f29-a686-03d7f0df39b8}</Project>
|
||||
<Name>AssetStudioFBX</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj">
|
||||
<Project>{af56b63c-1764-41b7-9e60-8d485422ac3b}</Project>
|
||||
<Project>{7662f8c2-7bfd-442e-a948-a43b4f7eb06e}</Project>
|
||||
<Name>AssetStudio</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Texture2DDecoder\Texture2DDecoder.vcxproj">
|
||||
<Project>{57cff625-57ab-424a-9b6b-b5ed01282e92}</Project>
|
||||
<Project>{bec7b5e6-0a7b-4824-97a7-eea04d9eba29}</Project>
|
||||
<Name>Texture2DDecoder</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
|
|
@ -5,12 +5,12 @@ using System.Runtime.InteropServices;
|
|||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("AssetStudioTools")]
|
||||
[assembly: AssemblyTitle("AssetStudioUtility")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("AssetStudioTools")]
|
||||
[assembly: AssemblyCopyright("Copyright © Perfare 2018-2019")]
|
||||
[assembly: AssemblyProduct("AssetStudioUtility")]
|
||||
[assembly: AssemblyCopyright("Copyright © Perfare 2018-2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
|
@ -20,7 +20,7 @@ using System.Runtime.InteropServices;
|
|||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("9131c403-7fe8-444d-9af5-5fe5df76ff24")]
|
||||
[assembly: Guid("80aec261-21ee-4e4f-a93b-7a744dc84888")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
|
@ -29,7 +29,7 @@ using System.Runtime.InteropServices;
|
|||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
|
|
|
@ -20,8 +20,8 @@
|
|||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{57CFF625-57AB-424A-9B6B-B5ED01282E92}</ProjectGuid>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<ProjectGuid>{BEC7B5E6-0A7B-4824-97A7-EEA04D9EBA29}</ProjectGuid>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<Keyword>ManagedCProj</Keyword>
|
||||
<RootNamespace>Texture2DDecoder</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
|
||||
|
@ -74,19 +74,19 @@
|
|||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies />
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies />
|
||||
|
@ -110,17 +110,6 @@
|
|||
<AdditionalDependencies />
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="AssemblyInfo.cpp" />
|
||||
<ClCompile Include="astc.cpp" />
|
||||
<ClCompile Include="atc.cpp" />
|
||||
<ClCompile Include="bcn.cpp" />
|
||||
<ClCompile Include="crunch.cpp" />
|
||||
<ClCompile Include="unitycrunch.cpp" />
|
||||
<ClCompile Include="etc.cpp" />
|
||||
<ClCompile Include="pvrtc.cpp" />
|
||||
<ClCompile Include="Texture2DDecoder.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="astc.h" />
|
||||
<ClInclude Include="atc.h" />
|
||||
|
@ -129,10 +118,6 @@
|
|||
<ClInclude Include="crunch.h" />
|
||||
<ClInclude Include="crunch\crnlib.h" />
|
||||
<ClInclude Include="crunch\crn_decomp.h" />
|
||||
<ClInclude Include="unitycrunch.h" />
|
||||
<ClInclude Include="unitycrunch\crnlib.h" />
|
||||
<ClInclude Include="unitycrunch\crn_decomp.h" />
|
||||
<ClInclude Include="unitycrunch\crn_defs.h" />
|
||||
<ClInclude Include="endianness.h" />
|
||||
<ClInclude Include="etc.h" />
|
||||
<ClInclude Include="fp16.h" />
|
||||
|
@ -140,6 +125,21 @@
|
|||
<ClInclude Include="fp16\fp16.h" />
|
||||
<ClInclude Include="pvrtc.h" />
|
||||
<ClInclude Include="Texture2DDecoder.h" />
|
||||
<ClInclude Include="unitycrunch.h" />
|
||||
<ClInclude Include="unitycrunch\crnlib.h" />
|
||||
<ClInclude Include="unitycrunch\crn_decomp.h" />
|
||||
<ClInclude Include="unitycrunch\crn_defs.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="AssemblyInfo.cpp" />
|
||||
<ClCompile Include="astc.cpp" />
|
||||
<ClCompile Include="atc.cpp" />
|
||||
<ClCompile Include="bcn.cpp" />
|
||||
<ClCompile Include="crunch.cpp" />
|
||||
<ClCompile Include="etc.cpp" />
|
||||
<ClCompile Include="pvrtc.cpp" />
|
||||
<ClCompile Include="Texture2DDecoder.cpp" />
|
||||
<ClCompile Include="unitycrunch.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
|
|
@ -3,77 +3,46 @@
|
|||
<ItemGroup>
|
||||
<Filter Include="源文件">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
<Extensions>cpp;c;cc;cxx;c++;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="头文件">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="资源文件">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Texture2DDecoder.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="astc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pvrtc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="etc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="crunch.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="unitycrunch.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="bcn.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="atc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="AssemblyInfo.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Texture2DDecoder.h">
|
||||
<ClInclude Include="astc.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="astc.h">
|
||||
<ClInclude Include="atc.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="bcn.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="color.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="crunch.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="endianness.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="fp16.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="fp16\fp16.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pvrtc.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="etc.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="unitycrunch\crn_decomp.h">
|
||||
<ClInclude Include="fp16.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="unitycrunch\crn_defs.h">
|
||||
<ClInclude Include="pvrtc.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="unitycrunch\crnlib.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="crunch.h">
|
||||
<ClInclude Include="Texture2DDecoder.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="unitycrunch.h">
|
||||
|
@ -88,11 +57,46 @@
|
|||
<ClInclude Include="fp16\bitcasts.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
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<ClInclude Include="bcn.h">
|
||||
<ClInclude Include="fp16\fp16.h">
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<Filter>头文件</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="atc.h">
|
||||
<ClInclude Include="unitycrunch\crn_decomp.h">
|
||||
<Filter>头文件</Filter>
|
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</ClInclude>
|
||||
<ClInclude Include="unitycrunch\crn_defs.h">
|
||||
<Filter>头文件</Filter>
|
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</ClInclude>
|
||||
<ClInclude Include="unitycrunch\crnlib.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
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</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="AssemblyInfo.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="astc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="atc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="bcn.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="crunch.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="etc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pvrtc.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Texture2DDecoder.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="unitycrunch.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue