make GameStates transparent for easier debugging
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main.rkt
2
main.rkt
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@ -16,7 +16,7 @@
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; grid is the grid
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; player is the current player
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; scores is a list of numbers for the score of each player.
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(struct GameState (grid player scores))
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(struct GameState (grid player scores) #:transparent)
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; width and height of the playing grid.
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(define GRID-WIDTH 6)
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