1.4 KiB
1.4 KiB
javapool game ideas
tabbed interface
like https://candybox2.github.io/
- first tab: device count and buying stuff
- second tab: aerial view of the garden
- third tab: side view of the pool, all the way to the bottom
currencies
- devices
- spoons
- energy
shop
- metal detector
- can only be bought once
- batteries
- when bought, immediately gives 1 energy
- water generator
- costs N devices and 1 spoon (always one)
- lore: the spoon controls the water flowing through the generator, which allows it to power a turbine and produce energy
- could implement the notion of a moon phase to make the spoons stronger and cause higher energy production?
- oxygen bottles
- for extra oxygen while swimming in the pool
- oracle
- costs 3 billion devices
- ends the game with a thank you note from sun microsystems
the garden
- you can move around the garden with the arrow keys
- you can use the detector in the garden for 1 energy
- you might find a moon rune moonsoon spoon with the detector
the pool
- if you own a spoon, you can use it to control the water level
- if you walk into the pool in the garden view, you can then swim around in the pool
- you have a limited oxygen supply that decays if you are not on the surface
- if you run out of oxygen, you lose control of the game for a minute
- you can use the detector on the pool's bottom for 2 energy
- you might find a bunch of devices or batteries with the detector