rockbox/firmware/export/audiohw.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 by Christian Gmeiner
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _AUDIOHW_H_
#define _AUDIOHW_H_
#include "config.h"
#include <stdbool.h>
#include <inttypes.h>
/* define some audiohw caps */
#define TREBLE_CAP (1 << 0)
#define BASS_CAP (1 << 1)
#define BALANCE_CAP (1 << 2)
#define CLIPPING_CAP (1 << 3)
#define PRESCALER_CAP (1 << 4)
#define BASS_CUTOFF_CAP (1 << 5)
#define TREBLE_CUTOFF_CAP (1 << 6)
#define EQ_CAP (1 << 7)
#define DEPTH_3D_CAP (1 << 8)
#define LINEOUT_CAP (1 << 9)
#define MONO_VOL_CAP (1 << 10)
#define LIN_GAIN_CAP (1 << 11)
#define MIC_GAIN_CAP (1 << 12)
#define FILTER_ROLL_OFF_CAP (1 << 13)
#define POWER_MODE_CAP (1 << 14)
/* Used by every driver to export its min/max/default values for its audio
settings. */
#ifdef AUDIOHW_IS_SOUND_C
/* This is the master file with the settings table... */
struct sound_settings_info
{
const char *unit;
char numdecimals;
char steps;
short minval;
short maxval;
short defaultval;
};
#undef AUDIOHW_SETTING /* will have been #defined in config.h as empty */
/* Use AUDIOHW_SETTING to create an audio setting. There are two ways to use this
* macro:
* AUDIOHW_SETTING(name, unit, nr_decimals, step, min, max, default)
* AUDIOHW_SETTING(name, unit, nr_decimals, step, min, max, default, expr)
*
* It is important to understand that each setting has two scales: the hardware
* scale and the user scale. In the first form of the macro, they coincide.
* In the second form, the conversion from hardware to user is done by the
* expression [expr] provided in the extra argument (see examples below). The
* hardware scale ranges from [min] to [max], in steps of [step]. The default value
* is [default]. Furthermore, when displaying the value to the user, [nr_decimals]
* gives the number of decimal points to display. Thus if [nr_decimals] is 0 then
* a value of x means x [unit]. If [nr_decimals] is 1 then a value of x means
* x/10 [unit] and so on. Note that both [nr_decimals] and [unit] are irrelevant
* to the hardware, they simply provide a flexible way to show natural value to
* the user. When you want the user scale to be different than the hardware scale,
* you must provide [expr], an expression that can use the variable "val", which
* represents the hardware value, and converts it to the user value. The [expr]
* can involved a function call in very complicated/nonlinear cases, as long as
* the function does not have any side-effect. Finally, the [name] parameter
* must be one of the settings listed in audiohw_setting.h
*
* Examples:
*
* AUDIOHW_SETTING(VOLUME, "dB", 0, 1, -100, 12, -25)
* This describes the volume setting. The values are in dB (no decimal). The
* minimum value is -100 and the maximum is 12, with a step of 1 and a default
* value of -25. This means that the hardware can take any of the following value:
* -100, -99, -98, ..., 11,12
* Since there is are decimals and no conversion expression, a hardware value of
* x means x dB. So a value of -25 means -25 dB, a value of 5 means 5 dB.
* WARNING VOLUME is actually special: whatever scale you choose, the sound code
* will always set the volume by calling audiohw_set_volume() with a centibel
* value (ie it will not perform any conversion). Thus it is strongly advised
* that you always choose a VOLUME scale with precision 1 (centibels) and no
* hardware conversion.
*
* AUDIOHW_SETTING(MDB_CENTER, "Hz", 0, 10, 20, 300, 60)
* This describes the MDB (dynbamic bass) center. The values are in Hz (no
* decimal). The minimum value is 20 and the maximum is 300, in steps of 10
* and a default of 60. Thus hardware can take any of the following value:
* 20, 30, 40, ... 290, 300
* Since there are no decimals and no conversion expression, a hardware of x
* means x Hz. So a value of 60 means 60 Hz.
*
* AUDIOHW_SETTING(BASS, "dB", 1, 15, -60, 90, 0)
* This describes the bass control. Since there is one decimal, the values are
* in tenth of dB. The minimum value is -60 and the maximum is 90, in steps of
* 15 and a default value of 0. Thus hardware can take any of the following value:
* -60, -45, -30, ... 60, 75, 90
* Since there is one decimal, a hardware value of x means x/10 Hz. So a value
* of 60 means 60/10 = 6 dB. A value of -45 means -45/10 = -4.5 dB.
*
* AUDIOHW_SETTING(DEPTH_3D, "%", 0, 1, 0, 15, 0, (100 * val + 8) / 15)
* This describes 3D enhancement control. The values are in percentage (no
* decimal). This setting makes a difference between hardware and user scale.
* The minimal hardware value is 0 and the maximum is 15, in steps of 1 and
* a default of 0. Thus hardware can take any of the following value:
* 0, 1, 2, ... 14, 15
* Because of the conversion expression, a hardware value of x means
* (100 * val + 8) / 15) %. A hardware value of 0 means (100 * 0 + 8) / 15) = 0 %
* because the result must be an integer (8 / 15 = 0). A hardware value of 1
* means (100 * 1 + 8) / 15 = 7 %. A hardware value of 15 means
* (100 * 15 + 8) / 15 = 100 %. In fact, from the user point of view, the range
* of available values is:
* 0%, 7%, 13%, 20%, ..., 93%, 100%
*
* AUDIOHW_SETTING(LEFT_GAIN, "dB", 2, 15,-345, 1200, 0, val * 5)
* This describes the left gain. Since there are two decimals, the values are in
* hundredth of dB. This setting makes a difference between hardware and user scale.
* The minimal hardware value is -345 and the maximum is 1200, in steps of 15 and
* a default of 0. Thus hardware can take any of the following value:
* -345, -330, -315, ..., 1185, 1200
* Because of the conversion expression, a hardware value of x means
* val * 5 hundredth of dB or, in other words, (val * 5)/100 dB (where we keep two
* decimals). A hardware value of -345 means -345 * 5 = -1725 hundredth of dB
* = -17,25 dB. A value of -330 means -330*5 = -1650 hundredth of dB = -16,50 dB.
* A value of 1200 means 1200 * 5 = 6000 hundredth of dB = 60 dB. In fact,
* from the user point of view, the range of available values is:
* -17.25 dB, -16.60 dB, ..., 59.25 dB, 60dB.
*
* AUDIOHW_SETTING(DEPTH_3D, "dB", 0, 1, 0, 3, 0, depth3d_phys2_val(val))
* This describes 3D enhancement control. The values are in dB (no
* decimal). This setting makes a difference between hardware and user scale.
* The minimal hardware value is 0 and the maximum is 3, in steps of 1 and
* a default of 0. Thus hardware can take any of the following value:
* 0, 1, 2, 3
* Because of the conversion expression, a hardware value of x means
* depth3d_phys2_val(x) dB. If for example the conversion functions is:
* int depth3d_phys2_val(int val)
* {
* return val == 0 ? 0 : val * 5 + 30;
* }
* then from the user point of view, the range of available values is:
* 0 dB, 35 dB, 40 dB, 45 dB
*/
#define AUDIOHW_SETTING(name, us, nd, st, minv, maxv, defv, expr...) \
static const struct sound_settings_info _audiohw_setting_##name = \
{ .unit = us, .numdecimals = nd, .steps = st, \
.minval = minv, .maxval = maxv, .defaultval = defv }; \
static inline int _sound_val2phys_##name(int val) \
{ return #expr[0] ? expr : val; }
#endif
#ifdef HAVE_UDA1380
#include "uda1380.h"
#elif defined(HAVE_UDA1341)
#include "uda1341.h"
#elif defined(HAVE_WM8740)
#include "wm8740.h"
#elif defined(HAVE_WM8750) || defined(HAVE_WM8751)
#include "wm8751.h"
#elif defined(HAVE_WM8978)
#include "wm8978.h"
#elif defined(HAVE_WM8975)
#include "wm8975.h"
#elif defined(HAVE_WM8985)
#include "wm8985.h"
#elif defined(HAVE_WM8758)
#include "wm8758.h"
#elif defined(HAVE_WM8711) || defined(HAVE_WM8721) || \
defined(HAVE_WM8731)
#include "wm8731.h"
#elif defined(HAVE_TLV320)
#include "tlv320.h"
#elif defined(HAVE_AS3514)
#include "as3514.h"
#if defined(HAVE_DAC3550A)
#include "dac3550a.h"
#endif /* HAVE_DAC3550A */
#elif defined(HAVE_TSC2100)
#include "tsc2100.h"
#elif defined(HAVE_JZ4740_CODEC)
#include "jz4740-codec.h"
#elif defined(HAVE_AK4537)
#include "ak4537.h"
#elif defined(HAVE_AK4376)
#include "ak4376.h"
#elif defined(HAVE_RK27XX_CODEC)
#include "rk27xx_codec.h"
#elif defined(HAVE_AIC3X)
#include "aic3x.h"
#elif defined(HAVE_CS42L55)
#include "cs42l55.h"
#elif defined(HAVE_IMX233_CODEC)
#include "imx233-codec.h"
#elif defined(HAVE_DUMMY_CODEC)
#include "dummy_codec.h"
#elif defined(HAVE_DF1704_CODEC)
#include "df1704.h"
#elif defined(HAVE_PCM1792_CODEC)
#include "pcm1792.h"
#elif defined(HAVE_EROS_QN_CODEC)
#include "eros_qn_codec.h"
#elif defined(HAVE_NWZ_LINUX_CODEC)
#include "nwzlinux_codec.h"
#elif defined(HAVE_CS4398)
#include "cs4398.h"
#elif defined(HAVE_ES9018)
#include "es9018.h"
#elif defined(HAVE_ES9218)
#include "es9218.h"
#elif (CONFIG_PLATFORM & (PLATFORM_ANDROID | PLATFORM_MAEMO \
| PLATFORM_PANDORA | PLATFORM_SDL))
#include "hosted_codec.h"
iBasso DX50/DX90: Major code cleanup and reorganization. Reorganization - Separated iBasso devices from PLATFORM_ANDROID. These are now standlone hosted targets. Most device specific code is in the firmware/target/hosted/ibasso directory. - No dependency on Android SDK, only the Android NDK is needed. 32 bit Android NDK and Android API Level 16. - Separate implementation for each device where feasible. Code cleanup - Rewrite of existing code, from simple reformat to complete reimplementation. - New backlight interface, seperating backlight from touchscreen. - Rewrite of device button handler, removing unneeded code and fixing memory leaks. - New Debug messages interface logging to Android adb logcat (DEBUGF, panicf, logf). - Rewrite of lcd device handler, removing unneeded code and fixing memory leaks. - Rewrite of audiohw device handler/pcm interface, removing unneeded code and fixing memory leaks, enabling 44.1/48kHz pthreaded playback. - Rewrite of power and powermng, proper shutdown, using batterylog results (see http://gerrit.rockbox.org/r/#/c/1047/). - Rewrite of configure (Android NDK) and device specific config. - Rewrite of the Android NDK specific Makefile. Misc - All plugins/games/demos activated. - Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa. Includes - http://gerrit.rockbox.org/r/#/c/993/ - http://gerrit.rockbox.org/r/#/c/1010/ - http://gerrit.rockbox.org/r/#/c/1035/ Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight interface and new option for hold switch, touchscreen, physical button interaction. Rockbox needs the iBasso DX50/DX90 loader for startup, see http://gerrit.rockbox.org/r/#/c/1099/ The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If /mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit gracefully and the loader will restart Rockbox on USB disconnect. Tested on iBasso DX50. Compiled (not tested) for iBasso DX90. Compiled (not tested) for PLATFORM_ANDROID. Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
2015-02-02 20:44:29 +00:00
#elif defined(DX50)
#include "codec-dx50.h"
#elif defined(DX90)
#include "codec-dx90.h"
#elif defined(HAVE_ROCKER_CODEC)
#include "rocker_codec.h"
#elif defined(HAVE_XDUOO_LINUX_CODEC)
#include "xduoolinux_codec.h"
#elif defined(HAVE_FIIO_LINUX_CODEC)
#include "fiiolinux_codec.h"
#elif defined(HAVE_EROSQ_LINUX_CODEC)
#include "erosqlinux_codec.h"
#endif
/* convert caps into defines */
#ifdef AUDIOHW_CAPS
/* Tone controls */
#if (AUDIOHW_CAPS & TREBLE_CAP)
#define AUDIOHW_HAVE_TREBLE
#endif
#if (AUDIOHW_CAPS & BASS_CAP)
#define AUDIOHW_HAVE_BASS
#endif
#if (AUDIOHW_CAPS & BASS_CUTOFF_CAP)
#define AUDIOHW_HAVE_BASS_CUTOFF
#endif
#if (AUDIOHW_CAPS & TREBLE_CUTOFF_CAP)
#define AUDIOHW_HAVE_TREBLE_CUTOFF
#endif
#if (AUDIOHW_CAPS & BALANCE_CAP)
#define AUDIOHW_HAVE_BALANCE
#endif
#if (AUDIOHW_CAPS & CLIPPING_CAP)
#define AUDIOHW_HAVE_CLIPPING
#endif
#if (AUDIOHW_CAPS & PRESCALER_CAP)
#define AUDIOHW_HAVE_PRESCALER
#endif
/* Hardware EQ tone controls */
#if (AUDIOHW_CAPS & EQ_CAP)
/* A hardware equalizer is present (or perhaps some tone control variation
* that is not Bass and/or Treble) */
#define AUDIOHW_HAVE_EQ
/* Defined band indexes for supported bands */
enum
{
/* Band 1 is implied; bands must be contiguous, 1 to N */
AUDIOHW_EQ_BAND1,
#define AUDIOHW_HAVE_EQ_BAND1
#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 1))
AUDIOHW_EQ_BAND2,
#define AUDIOHW_HAVE_EQ_BAND2
#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 2))
AUDIOHW_EQ_BAND3,
#define AUDIOHW_HAVE_EQ_BAND3
#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 3))
AUDIOHW_EQ_BAND4,
#define AUDIOHW_HAVE_EQ_BAND4
#if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 4))
AUDIOHW_EQ_BAND5,
#define AUDIOHW_HAVE_EQ_BAND5
#endif /* 5 */
#endif /* 4 */
#endif /* 3 */
#endif /* 2 */
AUDIOHW_EQ_BAND_NUM, /* Keep last */
};
#ifdef AUDIOHW_EQ_FREQUENCY_CAPS
/* One or more bands supports frequency cutoff or center adjustment */
#define AUDIOHW_HAVE_EQ_FREQUENCY
enum
{
#if defined(AUDIOHW_HAVE_EQ_BAND1) && \
(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 0))
AUDIOHW_EQ_BAND1_FREQUENCY,
#define AUDIOHW_HAVE_EQ_BAND1_FREQUENCY
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND2) && \
(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 1))
AUDIOHW_EQ_BAND2_FREQUENCY,
#define AUDIOHW_HAVE_EQ_BAND2_FREQUENCY
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND3) && \
(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 2))
AUDIOHW_EQ_BAND3_FREQUENCY,
#define AUDIOHW_HAVE_EQ_BAND3_FREQUENCY
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND4) && \
(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 3))
AUDIOHW_EQ_BAND4_FREQUENCY,
#define AUDIOHW_HAVE_EQ_BAND4_FREQUENCY
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND5) && \
(AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 4))
AUDIOHW_EQ_BAND5_FREQUENCY,
#define AUDIOHW_HAVE_EQ_BAND5_FREQUENCY
#endif
AUDIOHW_EQ_FREQUENCY_NUM, /* Keep last */
};
#endif /* AUDIOHW_EQ_FREQUENCY_CAPS */
#ifdef AUDIOHW_EQ_WIDTH_CAPS
/* One or more bands supports bandwidth adjustment */
#define AUDIOHW_HAVE_EQ_WIDTH
enum
{
#if defined(AUDIOHW_HAVE_EQ_BAND1) && \
(AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 1))
AUDIOHW_EQ_BAND2_WIDTH,
#define AUDIOHW_HAVE_EQ_BAND2_WIDTH
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND2) && \
(AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 2))
AUDIOHW_EQ_BAND3_WIDTH,
#define AUDIOHW_HAVE_EQ_BAND3_WIDTH
#endif
#if defined(AUDIOHW_HAVE_EQ_BAND3) && \
(AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 3))
AUDIOHW_EQ_BAND4_WIDTH,
#define AUDIOHW_HAVE_EQ_BAND4_WIDTH
#endif
AUDIOHW_EQ_WIDTH_NUM, /* Keep last */
};
#endif /* AUDIOHW_EQ_WIDTH_CAPS */
/* Types and number of settings types (gain, frequency, width) */
enum AUDIOHW_EQ_SETTINGS
{
AUDIOHW_EQ_GAIN,
#ifdef AUDIOHW_HAVE_EQ_FREQUENCY
AUDIOHW_EQ_FREQUENCY,
#endif
#ifdef AUDIOHW_HAVE_EQ_WIDTH
AUDIOHW_EQ_WIDTH,
#endif
AUDIOHW_EQ_SETTING_NUM
};
#endif /* (AUDIOHW_CAPS & EQ_CAP) */
#if (AUDIOHW_CAPS & DEPTH_3D_CAP)
#define AUDIOHW_HAVE_DEPTH_3D
#endif
#if (AUDIOHW_CAPS & LINEOUT_CAP)
#define AUDIOHW_HAVE_LINEOUT
#endif
#if (AUDIOHW_CAPS & MONO_VOL_CAP)
#define AUDIOHW_HAVE_MONO_VOLUME
#endif
#ifdef HAVE_RECORDING
#if (AUDIOHW_CAPS & LIN_GAIN_CAP)
#define AUDIOHW_HAVE_LIN_GAIN
#endif
#if (AUDIOHW_CAPS & MIC_GAIN_CAP)
#define AUDIOHW_HAVE_MIC_GAIN
#endif
#endif /* HAVE_RECORDING */
#if (AUDIOHW_CAPS & FILTER_ROLL_OFF_CAP)
#define AUDIOHW_HAVE_FILTER_ROLL_OFF
#endif
#if (AUDIOHW_CAPS & POWER_MODE_CAP)
#define AUDIOHW_HAVE_POWER_MODE
#endif
#endif /* AUDIOHW_CAPS */
#ifdef HAVE_SW_TONE_CONTROLS
/* Needed for proper sound support */
#define AUDIOHW_HAVE_BASS
#define AUDIOHW_HAVE_TREBLE
#endif /* HAVE_SW_TONE_CONTROLS */
/* Generate enumeration of SOUND_xxx constants */
#include "audiohw_settings.h"
/* All usable functions implemented by a audio codec drivers. Most of
* the function in sound settings are only called, when in audio codecs
* .h file suitable defines are added.
*/
/**
* Initialize audio codec to a well defined state. Includes SoC-specific
* setup.
*/
void audiohw_init(void);
/**
* Do initial audio codec setup. Usually called from audiohw_init.
*/
void audiohw_preinit(void);
/**
* Do some stuff (codec related) after audiohw_init that needs to be
* delayed such as enabling outputs to prevent popping. This lets
* other inits in the system complete in the meantime.
*/
void audiohw_postinit(void);
/**
* Close audio codec.
*/
void audiohw_close(void);
#ifdef AUDIOHW_HAVE_MONO_VOLUME
/**
* Set new volume value
* @param val to set in centibels.
* NOTE: AUDIOHW_CAPS need to contain
* CLIPPING_CAP
*/
void audiohw_set_volume(int val);
#else /* Stereo volume */
/**
* Set new volume value for each channel
* @param vol_l sets left channel volume in centibels.
* @param vol_r sets right channel volume in centibels.
*/
void audiohw_set_volume(int vol_l, int vol_r);
#endif /* AUDIOHW_HAVE_MONO_VOLUME */
#ifdef AUDIOHW_HAVE_LINEOUT
/**
* Set new volume value for each channel
* @param vol_l sets left channel volume
* @param vol_r sets right channel volume
*/
void audiohw_set_lineout_volume(int vol_l, int vol_r);
#endif
#ifndef AUDIOHW_HAVE_CLIPPING
#if defined(AUDIOHW_HAVE_BASS) || defined(AUDIOHW_HAVE_TREBLE) \
|| defined(AUDIOHW_HAVE_EQ)
/**
* Set new prescaler value.
* @param val to set in centibels.
* NOTE: AUDIOHW_CAPS need to contain
* PRESCALER_CAP
*/
void audiohw_set_prescaler(int val);
#endif
#endif /* !AUDIOHW_HAVE_CLIPPING */
#ifdef AUDIOHW_HAVE_BALANCE
/**
* Set new balance value
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* BALANCE_CAP
*/
void audiohw_set_balance(int val);
#endif
#ifdef AUDIOHW_HAVE_TREBLE
/**
* Set new treble value.
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* TREBLE_CAP
*/
void audiohw_set_treble(int val);
#endif
#ifdef AUDIOHW_HAVE_BASS
/**
* Set new bass value.
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* BASS_CAP
*/
void audiohw_set_bass(int val);
#endif
#ifdef AUDIOHW_HAVE_BASS_CUTOFF
/**
* Set new bass cut off value.
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* BASS_CUTOFF_CAP
*/
void audiohw_set_bass_cutoff(int val);
#endif
#ifdef AUDIOHW_HAVE_TREBLE_CUTOFF
/**
* Set new treble cut off value.
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* TREBLE_CUTOFF_CAP
*/
void audiohw_set_treble_cutoff(int val);
#endif
#ifdef AUDIOHW_HAVE_EQ
/**
* Set new band gain value.
* @param band index to which val is set
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* EQ_CAP
*
* AUDIOHW_EQ_BAND_CAPS must be defined as a bitmask
* of EQ_CAP each shifted by the zero-based band number
* for each band. Bands 1 to N are indexed 0 to N-1.
*/
void audiohw_set_eq_band_gain(unsigned int band, int val);
#endif
#ifdef AUDIOHW_HAVE_EQ_FREQUENCY
/**
* Set new band cutoff or center frequency value.
* @param band index to which val is set
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* EQ_CAP
*
* AUDIOHW_EQ_FREQUENCY_CAPS must be defined as a bitmask
* of EQ_CAP each shifted by the zero-based band number
* for each band that supports frequency adjustment.
* Bands 1 to N are indexed 0 to N-1.
*/
void audiohw_set_eq_band_frequency(unsigned int band, int val);
#endif
#ifdef AUDIOHW_HAVE_EQ_WIDTH
/**
* Set new band cutoff or center frequency value.
* @param band index to which val is set
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* EQ_CAP
*
* AUDIOHW_EQ_WIDTH_CAPS must be defined as a bitmask
* of EQ_CAP each shifted by the zero-based band number
* for each band that supports width adjustment.
* Bands 1 to N are indexed 0 to N-1.
*/
void audiohw_set_eq_band_width(unsigned int band, int val);
#endif
#ifdef AUDIOHW_HAVE_DEPTH_3D
/**
* Set new 3-d enhancement (stereo expansion) effect value.
* @param val to set.
* NOTE: AUDIOHW_CAPS need to contain
* DEPTH_3D_CAP
*/
void audiohw_set_depth_3d(int val);
#endif
#ifdef AUDIOHW_HAVE_FILTER_ROLL_OFF
/**
* Set DAC's oversampling filter roll-off.
* @param val 0 - sharp roll-off, 1 - slow roll-off, 2 - short roll-off, 3 - bypass.
* NOTE: AUDIOHW_CAPS need to contain
* FILTER_ROLL_OFF_CAP
*/
void audiohw_set_filter_roll_off(int val);
#endif
#ifdef AUDIOHW_HAVE_POWER_MODE
/**
* Set DAC's power saving mode.
* @param enable 0 - highest performance, 1 - battery saving
* NOTE: AUDIOHW_CAPS need to contain
* POWER_MODE_CAP
*/
void audiohw_set_power_mode(int mode);
#endif
void audiohw_set_frequency(int fsel);
#ifdef HAVE_RECORDING
/**
* Enable recording.
* @param source_mic if this is true, we want to record from microphone,
* else we want to record FM/LineIn.
*/
void audiohw_enable_recording(bool source_mic);
/**
* Disable recording.
*/
void audiohw_disable_recording(void);
/**
* Set gain of recording source.
* @param left gain value.
* @param right will not be used if recording from micophone (mono).
* @param type AUDIO_GAIN_MIC, AUDIO_GAIN_LINEIN.
*/
void audiohw_set_recvol(int left, int right, int type);
#endif /* HAVE_RECORDING */
#if defined(HAVE_RECORDING) || defined(HAVE_FMRADIO_IN)
/**
* Enable or disable recording monitor.
* @param enable true or false.
*/
void audiohw_set_monitor(bool enable);
#endif
/**
* Set channel configuration.
* @param val new channel value (see enum below).
*/
enum AUDIOHW_CHANNEL_CONFIG
{
SOUND_CHAN_STEREO,
SOUND_CHAN_MONO,
SOUND_CHAN_CUSTOM,
SOUND_CHAN_MONO_LEFT,
SOUND_CHAN_MONO_RIGHT,
SOUND_CHAN_KARAOKE,
SOUND_CHAN_NUM_MODES,
};
void audiohw_set_channel(int val);
#ifdef HAVE_PITCHCONTROL
/**
* Set the pitch ratio
* @param ratio to set in .01% units
*/
void audiohw_set_pitch(int32_t val);
/**
* Return the set pitch ratio
*/
int32_t audiohw_get_pitch(void);
#endif /* HAVE_PITCHCONTROL */
/**
* Set stereo width.
* @param val new stereo width value.
*/
void audiohw_set_stereo_width(int val);
#ifdef HAVE_SPEAKER
void audiohw_enable_speaker(bool on);
#endif /* HAVE_SPEAKER */
/**
* Some setting are the same for every codec and can be defined here.
*/
#ifdef HAVE_SW_TONE_CONTROLS
AUDIOHW_SETTING(BASS, "dB", 0, 1, -24, 24, 0)
AUDIOHW_SETTING(TREBLE, "dB", 0, 1, -24, 24, 0)
#endif /* HAVE_SW_TONE_CONTROLS */
AUDIOHW_SETTING(BALANCE, "%", 0, 1, -100, 100, 0)
AUDIOHW_SETTING(CHANNELS, "", 0, 1, 0, 5, 0)
AUDIOHW_SETTING(STEREO_WIDTH, "%", 0, 5, 0, 250, 100)
/* if not otherwise defined, set to 16 */
#if !defined(PCM_NATIVE_BITDEPTH)
# define PCM_NATIVE_BITDEPTH 16
#endif
#endif /* _AUDIOHW_H_ */