Add build script and fix minor issues
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LICENSE
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LICENSE
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Copyright 2021 Felix Pleşoianu <https://felix.plesoianu.ro/>
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Copyright 2021, 2023 Felix Pleşoianu <https://felix.plesoianu.ro/>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -7,7 +7,7 @@ Welcome, traveler! This is a silly little adventure game of the resource managem
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How to play
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-----------
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Get a move on every time you have the chance, but don't neglect rest, or your health. The game hints at how close you are to safety (watch for the jungle growing less dense) and tells you when you're starting to get tired. That happens more easily when you're hurt. Persist, there is an end to the journey.
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Get a move on every time you have the chance, but don't neglect rest, or your health. The game hints at how close you are to safety (watch for the jungle growing less dense) and tells you when you're starting to get tired. That happens more easily when you're hurt. Persist, there's an end to the journey.
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Hidden command: pressing Escape or 0 (zero) in any menu interrupts the game.
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@ -0,0 +1,10 @@
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#!/bin/sh
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echo "Making default build..."
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nim c -d:release -o:jungle64 jungle2.nim
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echo "Making 32-bit build..."
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nim c -d:release --cpu:i386 -o:jungle32 jungle2.nim
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echo "Stripping executables..."
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strip jungle64
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strip jungle32
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# Lost in the Jungle: a silly little survival game.
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# 2021-03-25 Felix Pleşoianu <https://felix.plesoianu.ro/>
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# Use as you like, and enjoy!
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# Based on the Lua edition. Use as you like, and enjoy!
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import random, strutils
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@ -401,7 +401,7 @@ proc wrestlePlant() =
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else:
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echo "You pull tiredly at the vines. It's not enough."
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getChewedOn()
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fatigue -= 1
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fatigue += 1
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proc cutPlant() =
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fatigue += 1
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@ -1,6 +1,6 @@
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# Lost in the Jungle: a silly little survival game.
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# 2021-03-30 Felix Pleşoianu <https://felix.plesoianu.ro/>
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# Use as you like, and enjoy!
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# Based on the Lua edition. Use as you like, and enjoy!
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import random, strutils, terminal, std/exitprocs
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@ -437,7 +437,7 @@ proc wrestlePlant() =
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else:
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echo "You pull tiredly at the vines. It's not enough."
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getChewedOn()
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fatigue -= 1
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fatigue += 1
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proc cutPlant() =
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fatigue += 1
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@ -500,7 +500,7 @@ proc playGame() =
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echo "(In ", hours, " hours, with ",
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bullets, " bullets left.)"
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else:
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echo "Game ended abnormally."
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echo "Game interrupted."
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echo "\n(press any key)"
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discard getch()
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