{poñg} updates for {now} and {log}
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@ -2,8 +2,8 @@
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lang=es en->{now}
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en qué andamos aproximadamente en estos momentos.
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compartiendo nuestra charla relámpago en video, {jarotsim en hlci}.
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encontrando y publicando por aquí notas relacionadas con la {propuesta poñg}, que nos llevaron al {bouncer-2d prototipo}, a agregar la página de {cómputo frijol}, y a algunas actualizaciones en la {logiteca}.
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cerrando el año con los {highlights of 12023}, y con emoción de comenzar el que sigue!
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=> ./img/secuencia_bounce2d-8x6-0a3.gif secuencia de cuatro cuadros que muestra dos tableros de papel con frijoles negros y blancos sobre ellos: el tablero de la izquierda tiene las celdas de procesamiento y el tablero de la derecha se ve como una pantalla compuesta de frijoles blancos excepto por uno, que parece que se mueve desde la esquina superior izquierda hacia abajo y a la derecha.
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puedes encontrar actualizaciones previas enlistadas cronológicamente en el {log}. y dependiendo de cómo hayas llegado aquí, puede ser que quieras saber {acerca} de compudanzas.
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@ -4,7 +4,7 @@ computadora de mesa con pantalla monocromática de 8x6: no electrónica, a escal
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siguiendo unas reglas simples, puedes colaborar con ella para computar y mostrar la animación de una pelota rebotando en las paredes de la pantalla, un cuado a la vez.
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=> ./img/secuencia_bounce2d-8x6-0a3.gif a sequence of four frames showing two paper boards with black and soy beans in them: the one in the left contains the processing cells, and the one in the right looks like a screen composed of soy beans except for one, which seems to be moving from the top left corner to the bottom and right.
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=> ./img/secuencia_bounce2d-8x6-0a3.gif secuencia de cuatro cuadros que muestra dos tableros de papel con frijoles negros y blancos sobre ellos: el tablero de la izquierda tiene las celdas de procesamiento y el tablero de la derecha se ve como una pantalla compuesta de frijoles blancos excepto por uno, que parece que se mueve desde la esquina superior izquierda hacia abajo y a la derecha.
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# descargas
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@ -4,6 +4,8 @@ may this serve as a reference for non-electronic, human-scale, very-slow impleme
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these notes emerged from the work around {poñg}, "a human-scale digital videogame, with logic provided by people".
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this is a sub-collection from the {logiteca}.
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# 1-dimension
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## 4-pixels wide screen
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@ -40,6 +40,7 @@ the wires lead to three possible types of gates, all of them with their input(s)
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you finish coloring, and you see the digit in the display as a result!
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the description of the circuit in {verilog} can be found in the {logiteca}.
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# computadora no(r)pal (12019)
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@ -10,4 +10,4 @@ sistemas digitales no electrónicos basados en manipular frijoles de acuerdo a r
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# prototipos
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el {bouncer-2d prototipo} surge del desarrollo inicial de la {propuesta poñg}.
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=> ./img/secuencia_bounce2d-8x6-0a3.gif a sequence of four frames showing two paper boards with black and soy beans in them: the one in the left contains the processing cells, and the one in the right looks like a screen composed of soy beans except for one, which seems to be moving from the top left corner to the bottom and right.
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=> ./img/secuencia_bounce2d-8x6-0a3.gif secuencia de cuatro cuadros que muestra dos tableros de papel con frijoles negros y blancos sobre ellos: el tablero de la izquierda tiene las celdas de procesamiento y el tablero de la derecha se ve como una pantalla compuesta de frijoles blancos excepto por uno, que parece que se mueve desde la esquina superior izquierda hacia abajo y a la derecha.
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@ -20,5 +20,9 @@ find out what we are up to {now}, visit our activity {log}, or read {about} our
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=> ./img/foto_coloring-computers_7seg-lee.png photo of a pair of colored pages of the zine, with a 7 segment display showing the digits 2 and 3
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=> ./img/foto_coloring-computers_pcd2019.png photo of a pair of colored pages of the zine, showing a digital circuit answering if two colors are the same
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=> ./beans_computing.gmi {beans computing}
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=> ./img/foto_norpet_01.png photo of the norpet paper board accompanied with soy and black beans, and a hand starting to solve it
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=> ./img/foto_norpet_02.png closeup photo of the norpet board completely solved in one of its states: the grid is full of either soy or black beans.
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=> ./introduction_to_uxn_programming_book.gmi {introduction to uxn programming book}
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=> ./img/screenshot_uxn-pong-paddles-and-ball.png screenshot showing the stage of the pong game: a couple of paddles at the sides, and a ball at the center
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@ -20,5 +20,9 @@ encuentra en qué estamos {ahora}, visita el {log} de nuestras actividades, o le
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=> ./img/foto_coloring-computers_7seg-lee.png photo of a pair of colored pages of the zine, with a 7 segment display showing the digits 2 and 3
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=> ./img/foto_coloring-computers_pcd2019.png photo of a pair of colored pages of the zine, showing a digital circuit answering if two colors are the same
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=> ./cómputo_frijol.gmi {cómputo frijol}
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=> ./img/foto_norpet_01.png foto del tablero de papel de norpet, acompañado con frijoles negros y de soya, y una mano empezando a resolverlo.
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=> ./img/foto_norpet_02.png foto del tablero de norpet completamente lleno en uno de sus estados: la cuadrícula está llena de frijoles negros y de soya, uno en cada casilla.
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=> ./introducción_a_programación_uxn.gmi {introducción a programación uxn}
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=> ./img/screenshot_uxn-pong-paddles-and-ball.png screenshot showing the stage of the pong game: a couple of paddles at the sides, and a ball at the center
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@ -1,3 +1,4 @@
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2024-01-06T20:00:00+01:00 we found, edited and published some notes and prototypes related to POÑG, from 12020 {poñg}
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2023-12-27T16:00:00+01:00 publicamos nuestra charla relámpago sobre jarotsim, com subtítulos en español e inglés {jarotsim en hlci}
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2023-12-27T16:00:00+01:00 uploaded our lightning talk about jarotsim, with captions in english and spanish {jarotsim at hlci}
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2023-12-23T17:00:00+01:00 wrote and shared our highlights of the year, including links to new pages {highlights of 12023}
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@ -572,7 +572,7 @@ in this circuit, repeated OR operations were "abbreviated": 4-input OR gates wer
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here the transformation to NOR gates is not as straightforward: each OR that is an input for another OR, has to be inverted (adding a NOT) before being able to convert OR, AND to NORs.
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this circuit is implemented as one of the {coloring computers}.
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this circuit is implemented as the 4-bits to 7-segment display hexadecimal decoder in the {coloring computers}.
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=> ./img/dibujo_20201207_hex7segdecoder_small.png the complete decoder
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@ -2,8 +2,10 @@
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lang=en es->{ahora}
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what are we up to approximately now.
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publishing our lightning talk, {jarotsim at hlci}.
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finding and publishing some notes related to {poñg}, a human-scale digital videogame with logic provided by people. this implied resurfacing the {bouncer-2d prototype}, {bouncing ball logic}, and some updates to the {logiteca}.
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closing the year with our {highlights of 12023}. excited to start the new year!
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we are moving with commitment, the {theme of the year} 12024 for us.
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=> ./img/secuencia_bounce2d-8x6-0a3.gif a sequence of four frames showing two paper boards with black and soy beans in them: the one in the left contains the processing cells, and the one in the right looks like a screen composed of soy beans except for one, which seems to be moving from the top left corner to the bottom and right.
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you can find previous updates in our {log}.
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@ -1,6 +1,6 @@
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# POÑG
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lang=en
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a human-scale digital videogame, with logic provided by people.
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a human-scale digital videogame with logic provided by people.
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# the original idea
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