*`nibble.tal`: small demo drawing all the nibble dice
*`audio-prototype0.tal`: first iteration of sequencer / tracker with nibble dice. the dice are used to read/write into memory:
- you can manipulate the dice in order to change pulse period (1 byte), pitch (1 byte), adsr values (2 bytes), volume (1 byte), "bang" sequencing (?) (1 byte); to toggle a melody sequencer (1 bit), and/or modify the melody (8 bytes), and even the super low-res wave shape (8 bytes), for two audio devices (3 columns for the first one, 3 columns for the second one)