uxneria/README.md

1.1 KiB

uxn-nibble-dice

experiments with uxn programming and nibble dice:

sketches

  • nibble.tal: small demo drawing all the nibbles
  • audio-prototype0.tal: first iteration of sequencer / tracker. the dice are used to read/write into memory:
    • you can manipulate the dice in order to change pulse period (1 byte), pitch (1 byte), adsr values (2 bytes), volume (1 byte), "bang" sequencing (?) (1 byte); to toggle a melody sequencer (1 bit), and/or modify the melody (8 bytes), and even the super low-res wave shape (8 bytes), for two audio devices (3 columns for the first one, 3 columns for the second one)

roms

ready-assembled sketches

media

  • nibble-dice.chr is the spritesheet for the dice. it has them in an 8x8 pixels version, and in 16x16. drawin using nasu

license

peer production license