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slipyx
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lmdave
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954a4b8b51
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3 Commits
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SHA1
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slipyx
954a4b8b51
Tile animations for world and entities. Implemented a fire timer for monsters to limit their fire rate. Preliminary sound support.
2018-08-10 23:19:28 -04:00
Josh K
6f6a429163
Added 'res' dir from which resources are loaded. Level data loaded from util is now as a copy, so original data from EXE is preserved. Input events polled in a loop. Fixed start_level so jumping is completely reset. Z key can be used for jumping as well. Added rest of hardcoded player starts.
2018-07-17 06:43:58 -04:00
Slipyx
4fe16c1aae
Initial dave player state code. Basic left and right movement.
2018-07-12 00:14:15 -04:00