slipyx
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954a4b8b51
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Tile animations for world and entities. Implemented a fire timer for monsters to limit their fire rate. Preliminary sound support.
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2018-08-10 23:19:28 -04:00 |
slipyx
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01617a251b
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Initial monster behavior implemented (moving and shooting). Updated README.
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2018-07-24 02:16:37 -04:00 |
slipyx
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40dd8023d5
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Implemented gun and jetpack functionality. Player tile frame changes depending on facing dir and jump/jetpack state. Skip drawing tile 0, instead drawing fullscreen black BG rect.
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2018-07-20 01:40:51 -04:00 |
Slipyx
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e91c1f170d
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Majority of codebase refactor complete.
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2018-07-18 02:24:38 -04:00 |
Josh K
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baf1203cfe
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Initial state of codebase refactor.
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2018-07-17 23:30:35 -04:00 |