slipyx
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954a4b8b51
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Tile animations for world and entities. Implemented a fire timer for monsters to limit their fire rate. Preliminary sound support.
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2018-08-10 23:19:28 -04:00 |
slipyx
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985338f814
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Added death for monsters and player on collision with each other as well as bullet collision. Added dead timer with explosion sprite drawing. Reverted monsters drawing with center origin. Added player lives functionality. Added hardcoded monster start for level 4.
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2018-07-28 22:17:56 -04:00 |
slipyx
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01617a251b
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Initial monster behavior implemented (moving and shooting). Updated README.
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2018-07-24 02:16:37 -04:00 |
slipyx
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cdbff06856
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Adjusted collisions with hazards and pickups (hazards more forgiving, pickups slightly less). Added support for falling off bottom of level and wrapping to above level. Offset drawing one tile from top.
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2018-07-21 23:26:09 -04:00 |
slipyx
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40dd8023d5
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Implemented gun and jetpack functionality. Player tile frame changes depending on facing dir and jump/jetpack state. Skip drawing tile 0, instead drawing fullscreen black BG rect.
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2018-07-20 01:40:51 -04:00 |
Slipyx
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e91c1f170d
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Majority of codebase refactor complete.
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2018-07-18 02:24:38 -04:00 |