lmdave/build/res
slipyx 954a4b8b51 Tile animations for world and entities. Implemented a fire timer for monsters to limit their fire rate. Preliminary sound support. 2018-08-10 23:19:28 -04:00
..
DSCORES.DAV Added 'res' dir from which resources are loaded. Level data loaded from util is now as a copy, so original data from EXE is preserved. Input events polled in a loop. Fixed start_level so jumping is completely reset. Z key can be used for jumping as well. Added rest of hardcoded player starts. 2018-07-17 06:43:58 -04:00
jumpd8.wav Tile animations for world and entities. Implemented a fire timer for monsters to limit their fire rate. Preliminary sound support. 2018-08-10 23:19:28 -04:00
pickupd8.wav Tile animations for world and entities. Implemented a fire timer for monsters to limit their fire rate. Preliminary sound support. 2018-08-10 23:19:28 -04:00