Adds in missing calls to draw the message #89
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Reference: sloum/bombadillo#89
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This should close issue #88 . If a command does not exist it should land at the switch's default case for the command structure type (simple command, do, doas, etc). This was happening correctly; the message was being updated. However, the calls to actually draw the message were not present (for most of the mentioned cases). I also fixed up a small related logic issue (a variable that wasnt needed was created and returned where nil could just be returned directly) and changed some error messaging to be more uniform.
Reviewed code and linting, tested build. Tested client, behaviour is now much nicer. Cool!