add campfire light scene
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/light.png" type="Texture" id=1]
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[node name="Light2D2" type="Light2D"]
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position = Vector2( -0.500001, -4.76837e-07 )
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scale = Vector2( 0.3, 0.3 )
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texture = ExtResource( 1 )
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texture_scale = 4.0
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color = Color( 0.984314, 0.701961, 0.341176, 1 )
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shadow_enabled = true
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__meta__ = {
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"_edit_lock_": true
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}
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