86 lines
2.0 KiB
Python
86 lines
2.0 KiB
Python
import clean_dict as c
|
|
|
|
class Mech:
|
|
def __init__(self,
|
|
name='NewMech',
|
|
dez='NEW-1',
|
|
size=1,
|
|
skill=1,
|
|
tmm=1,
|
|
debug=True,
|
|
quiet=True):
|
|
# the 'quiet' flag tells the constructor whether
|
|
# to set everything as defaults,
|
|
# or to let the user set the data for the instance.
|
|
if not quiet:
|
|
self.name = input("Mech name: ")
|
|
self.size = input("Mech size: ")
|
|
self.skill = input("Pilot skill: ")
|
|
self.tmm = input("Total Movement Modifier: ")
|
|
self.dez = input("Variant name: ")
|
|
self.debug = debug
|
|
self.player = input("Assign mech to player? Leave blank for none: ")
|
|
else:
|
|
self.name = name
|
|
self.dez = dez
|
|
self.size = size
|
|
self.skill = skill
|
|
self.tmm = tmm
|
|
self.debug = debug
|
|
self.player = ''
|
|
|
|
self.card = {
|
|
"player": self.get_player(),
|
|
"name": self.get_name(),
|
|
"dez": self.get_dez(),
|
|
"size": self.get_size(),
|
|
"skill": self.get_skill(),
|
|
"tmm": self.get_tmm()
|
|
}
|
|
|
|
if debug: print(self.card)
|
|
|
|
def set_name(self, name):
|
|
self.name = name
|
|
self.card["name"] = name
|
|
|
|
def set_dez(self, dez):
|
|
self.dez = dez
|
|
self.card["dez"] = dez
|
|
|
|
def set_size(self, size):
|
|
self.size = size
|
|
self.card["size"] = size
|
|
|
|
def set_skill(self, skill):
|
|
self.skill = skill
|
|
self.card["skill"] = skill
|
|
|
|
def set_tmm(self, tmm):
|
|
self.tmm = tmm
|
|
self.card["tmm"] = tmm
|
|
|
|
def set_player(self, player):
|
|
self.player = player
|
|
self.card["player"] = player
|
|
|
|
def get_name(self):
|
|
return self.name
|
|
|
|
def get_dez(self):
|
|
return self.dez
|
|
|
|
def get_size(self):
|
|
return self.size
|
|
|
|
def get_skill(self):
|
|
return self.skill
|
|
|
|
def get_tmm(self):
|
|
return self.tmm
|
|
|
|
def get_player(self):
|
|
return self.player
|
|
|
|
|