To-hit and damage calculator for Battletech: Alpha Strike
Go to file
wholesomedonut 9dfc9bf70e Update ‘README.md’
Moved up current features and new WIP features.
2020-09-16 04:22:19 +00:00
.gitignore Added .gitignore and LICENSE files. 2020-09-13 23:23:51 -06:00
LICENSE Added .gitignore and LICENSE files. 2020-09-13 23:23:51 -06:00
README.md Update ‘README.md’ 2020-09-16 04:22:19 +00:00
clean_dict.py Started work on adding mechs 2020-09-14 23:57:37 -06:00
cli_menu.py Created cli_menu.py 2020-09-15 17:55:18 -06:00
main.py Created cli_menu.py 2020-09-15 17:55:18 -06:00
mech.py Created cli_menu.py 2020-09-15 17:55:18 -06:00

README.md

A Lightweight Python Hit Arithmetic - ALPHA

A to-hit calculator and damage/heat tracker for Battletech: Alpha Strike.

Current Features

As of now, you can:

  • Set the following mech attributes on a per-mech basis:
    • Name
    • Size
    • Pilot Skill
    • Total Movement Modifier
    • Add multiple mechs
    • Query a list of mechs based on player name
    • Modify mech stats on demand

Upcoming Features

Next on the release docket:

  • Set mech armor and structure values
  • Set damage for each range bracket
  • Set heat scale
  • Set critical points
  • Run attack rolls to and against mechs

Core Features

Once those key things are taken care of, youll be able to:

  • Load multiple mechs from a local file
  • Load multiple mechs from an online source
  • Automatic critical calculations upon structure damage
  • Turn-based damage, so all pending effects are held in a buffer before they apply after all actions in a turn