audacia/src/effects/BassTreble.h

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/**********************************************************************
Audacity: A Digital Audio Editor
Audacity(R) is copyright (c) 1999-2016 Audacity Team.
License: GPL v2. See License.txt.
BassTreble.h (two shelf filters)
Steve Daulton
**********************************************************************/
#ifndef __AUDACITY_EFFECT_BASS_TREBLE__
#define __AUDACITY_EFFECT_BASS_TREBLE__
#include "Effect.h"
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class wxSlider;
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class wxCheckBox;
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class wxTextCtrl;
class ShuttleGui;
class EffectBassTrebleState
{
public:
float samplerate;
double treble;
double bass;
double gain;
double slope, hzBass, hzTreble;
double a0Bass, a1Bass, a2Bass, b0Bass, b1Bass, b2Bass;
double a0Treble, a1Treble, a2Treble, b0Treble, b1Treble, b2Treble;
double xn1Bass, xn2Bass, yn1Bass, yn2Bass;
double xn1Treble, xn2Treble, yn1Treble, yn2Treble;
};
class EffectBassTreble final : public Effect
{
public:
static const ComponentInterfaceSymbol Symbol;
EffectBassTreble();
virtual ~EffectBassTreble();
// ComponentInterface implementation
ComponentInterfaceSymbol GetSymbol() override;
TranslatableString GetDescription() override;
ManualPageID ManualPage() override;
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
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// EffectDefinitionInterface implementation
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EffectType GetType() override;
bool SupportsRealtime() override;
// EffectClientInterface implementation
unsigned GetAudioInCount() override;
unsigned GetAudioOutCount() override;
bool ProcessInitialize(sampleCount totalLen, ChannelNames chanMap = NULL) override;
size_t ProcessBlock(float **inBlock, float **outBlock, size_t blockLen) override;
bool RealtimeInitialize() override;
bool RealtimeAddProcessor(unsigned numChannels, float sampleRate) override;
bool RealtimeFinalize() override;
size_t RealtimeProcess(int group,
float **inbuf,
float **outbuf,
size_t numSamples) override;
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
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bool DefineParams( ShuttleParams & S ) override;
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bool GetAutomationParameters(CommandParameters & parms) override;
bool SetAutomationParameters(CommandParameters & parms) override;
// Effect Implementation
void PopulateOrExchange(ShuttleGui & S) override;
bool TransferDataToWindow() override;
bool TransferDataFromWindow() override;
bool CheckWhetherSkipEffect() override;
private:
// EffectBassTreble implementation
void InstanceInit(EffectBassTrebleState & data, float sampleRate);
size_t InstanceProcess(EffectBassTrebleState & data, float **inBlock, float **outBlock, size_t blockLen);
void Coefficients(double hz, double slope, double gain, double samplerate, int type,
double& a0, double& a1, double& a2, double& b0, double& b1, double& b2);
float DoFilter(EffectBassTrebleState & data, float in);
void OnBassText(wxCommandEvent & evt);
void OnTrebleText(wxCommandEvent & evt);
void OnGainText(wxCommandEvent & evt);
void OnBassSlider(wxCommandEvent & evt);
void OnTrebleSlider(wxCommandEvent & evt);
void OnGainSlider(wxCommandEvent & evt);
void OnLinkCheckbox(wxCommandEvent & evt);
// Auto-adjust gain to reduce variation in peak level
void UpdateGain(double oldVal, int control );
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private:
EffectBassTrebleState mMaster;
std::vector<EffectBassTrebleState> mSlaves;
double mBass;
double mTreble;
double mGain;
bool mLink;
wxSlider *mBassS;
wxSlider *mTrebleS;
wxSlider *mGainS;
wxTextCtrl *mBassT;
wxTextCtrl *mTrebleT;
wxTextCtrl *mGainT;
wxCheckBox *mLinkCheckBox;
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DECLARE_EVENT_TABLE()
};
#endif