AssetStudio/AssetStudioGUI/Properties/Settings.settings

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<?xml version='1.0' encoding='utf-8'?>
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<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="AssetStudioGUI.Properties" GeneratedClassName="Settings">
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<Profiles />
<Settings>
<Setting Name="displayAll" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
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</Setting>
<Setting Name="enablePreview" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="displayInfo" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="openAfterExport" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="assetGroupOption" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
<Setting Name="convertTexture" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
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<Setting Name="convertAudio" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="convertType" Type="System.String" Scope="User">
<Value Profile="(Default)">PNG</Value>
</Setting>
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<Setting Name="eulerFilter" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
<Setting Name="filterPrecision" Type="System.Decimal" Scope="User">
<Value Profile="(Default)">0.25</Value>
</Setting>
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<Setting Name="exportAllNodes" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportSkins" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
</Setting>
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<Setting Name="exportAnimations" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="boneSize" Type="System.Decimal" Scope="User">
<Value Profile="(Default)">10</Value>
</Setting>
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<Setting Name="fbxVersion" Type="System.Int32" Scope="User">
<Value Profile="(Default)">3</Value>
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</Setting>
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<Setting Name="fbxFormat" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
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<Setting Name="scaleFactor" Type="System.Decimal" Scope="User">
<Value Profile="(Default)">1</Value>
</Setting>
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<Setting Name="exportBlendShape" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="castToBone" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
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</Settings>
</SettingsFile>