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javapool/ideas.md

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# javapool game ideas
## tabbed interface
like https://candybox2.github.io/
* first tab: device count and buying stuff
* second tab: aerial view of the garden
* third tab: side view of the pool, all the way to the bottom
## currencies
* devices
* spoons
* energy
## shop
* metal detector
* can only be bought once
* batteries
* when bought, immediately gives 1 energy
* water generator
* costs N devices and 1 spoon (always one)
* lore: the spoon controls the water flowing through the generator,
which allows it to power a turbine and produce energy
* could implement the notion of a moon phase to make the spoons
stronger and cause higher energy production?
* oxygen bottles
* for extra oxygen while swimming in the pool
* oracle
* costs 3 billion devices
* ends the game with a thank you note from sun microsystems
## the garden
* you can move around the garden with the arrow keys
* you can use the detector in the garden for 1 energy
* you might find a moon rune moonsoon spoon with the detector
2021-04-07 20:10:51 +00:00
* you can find bells and whistles
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## the pool
* if you own a spoon, you can use it to control the water level
* if you walk into the pool in the garden view, you can then swim around in
the pool
* you have a limited oxygen supply that decays if you are not on the surface
* if you run out of oxygen, you lose control of the game for a minute
* you can use the detector on the pool's bottom for 2 energy
* you might find a bunch of devices or batteries with the detector