Updated for v0.2

Updated based on current progress and reworked goals
This commit is contained in:
Wholesomedonut 2020-09-15 15:55:49 -06:00
parent 125a520bce
commit 5949b747ef
1 changed files with 6 additions and 2 deletions

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@ -10,10 +10,13 @@ As of now, you can:
- Size
- Pilot Skill
- Total Movement Modifier
- Add multiple mechs
- Query a list of mechs based on player name
## Upcoming Features
Next on the release docket:
- Modify mech stats on demand
- Set mech armor and structure values
- Set damage for each range bracket
- Set heat scale
@ -22,8 +25,9 @@ Next on the release docket:
## Core Features
Once those key things are taken care of, youll be able to:
- Load multiple mechs into memory
- Run attack rolls to and against them
- Load multiple mechs from a local file
- Load multiple mechs from an online source
- Run attack rolls to and against mechs
- Automatic critical calculations upon structure damage
- Turn-based damage, so all pending effects are held in a buffer
before they apply after all actions in a turn