rockbox/apps/debug_menu.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Heikki Hannikainen
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#include "lcd.h"
#include "lang.h"
#include "menu.h"
#include "debug_menu.h"
#include "kernel.h"
#include "structec.h"
#include "action.h"
#include "debug.h"
#include "thread.h"
#include "powermgmt.h"
#include "system.h"
#include "font.h"
#include "audio.h"
#include "settings.h"
#include "list.h"
#include "statusbar.h"
#include "dir.h"
#include "panic.h"
#include "screens.h"
#include "misc.h"
#include "splash.h"
#include "shortcuts.h"
#include "dircache.h"
#include "viewport.h"
#ifdef HAVE_TAGCACHE
#include "tagcache.h"
#endif
#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
#include "crc32.h"
#include "logf.h"
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
#include "disk.h"
#include "adc.h"
#include "usb.h"
#include "rtc.h"
#include "storage.h"
#include "fs_defines.h"
#include "eeprom_24cxx.h"
#if (CONFIG_STORAGE & STORAGE_MMC) || (CONFIG_STORAGE & STORAGE_SD)
#include "sdmmc.h"
#endif
#if (CONFIG_STORAGE & STORAGE_ATA)
#include "ata.h"
#endif
#endif /* CONFIG_PLATFORM & PLATFORM_NATIVE */
#include "power.h"
#if ((CONFIG_PLATFORM & PLATFORM_NATIVE) || defined(SAMSUNG_YPR0) || defined(SAMSUNG_YPR1) \
|| defined(SONY_NWZ_LINUX)) \
&& CONFIG_TUNER != 0
#include "tuner.h"
#include "radio.h"
#endif
#include "scrollbar.h"
#include "peakmeter.h"
#include "skin_engine/skin_engine.h"
#include "logfdisp.h"
#include "core_alloc.h"
#include "pcmbuf.h"
#include "buffering.h"
#include "playback.h"
#if defined(HAVE_SPDIF_OUT) || defined(HAVE_SPDIF_IN)
#include "spdif.h"
#endif
#ifdef IRIVER_H300_SERIES
#include "pcf50606.h" /* for pcf50606_read */
#endif
#ifdef IAUDIO_X5
#include "ds2411.h"
#endif
#include "hwcompat.h"
#include "button.h"
#if CONFIG_RTC == RTC_PCF50605
#include "pcf50605.h"
#endif
#include "appevents.h"
#if defined(HAVE_AS3514) && CONFIG_CHARGING
#include "ascodec.h"
#endif
#ifdef IPOD_NANO2G
#include "pmu-target.h"
#endif
#ifdef HAVE_USBSTACK
#include "usb_core.h"
#endif
#if defined(IPOD_ACCESSORY_PROTOCOL)
#include "iap.h"
#endif
#include "talk.h"
#if defined(HAVE_BOOTDATA) && !defined(SIMULATOR)
#include "bootdata.h"
#endif
static const char* threads_getname(int selected_item, void *data,
char *buffer, size_t buffer_len)
{
(void)data;
#if NUM_CORES > 1
if (selected_item < (int)NUM_CORES)
{
struct core_debug_info coreinfo;
core_get_debug_info(selected_item, &coreinfo);
snprintf(buffer, buffer_len, "Idle (%d): %2d%%", selected_item,
coreinfo.idle_stack_usage);
return buffer;
}
selected_item -= NUM_CORES;
#endif
const char *fmtstr = "%2d: ---";
struct thread_debug_info threadinfo;
if (thread_get_debug_info(selected_item, &threadinfo) > 0)
{
fmtstr = "%2d:" IF_COP(" (%d)") " %s" IF_PRIO(" %d %d")
IFN_SDL(" %2d%%") " %s";
}
snprintf(buffer, buffer_len, fmtstr,
selected_item,
IF_COP(threadinfo.core,)
threadinfo.statusstr,
IF_PRIO(threadinfo.base_priority, threadinfo.current_priority,)
IFN_SDL(threadinfo.stack_usage,)
threadinfo.name);
return buffer;
}
static int dbg_threads_action_callback(int action, struct gui_synclist *lists)
{
(void)lists;
if (action == ACTION_NONE)
action = ACTION_REDRAW;
return action;
}
/* Test code!!! */
static bool dbg_os(void)
{
struct simplelist_info info;
simplelist_info_init(&info, IF_COP("Core and ") "Stack usage:",
MAXTHREADS IF_COP( + NUM_CORES ), NULL);
info.hide_selection = true;
info.scroll_all = true;
info.action_callback = dbg_threads_action_callback;
info.get_name = threads_getname;
return simplelist_show_list(&info);
}
#ifdef __linux__
#include "cpuinfo-linux.h"
#define MAX_STATES 16
static struct time_state states[MAX_STATES];
static const char* get_cpuinfo(int selected_item, void *data,
char *buffer, size_t buffer_len)
{
(void)data;(void)buffer_len;
const char* text;
long time, diff;
struct cpuusage us;
static struct cpuusage last_us;
int state_count = *(int*)data;
if (cpuusage_linux(&us) != 0)
return NULL;
switch(selected_item)
{
case 0:
diff = abs(last_us.usage - us.usage);
sprintf(buffer, "Usage: %ld.%02ld%% (%c %ld.%02ld)",
us.usage/100, us.usage%100,
(us.usage >= last_us.usage) ? '+':'-',
diff/100, diff%100);
last_us.usage = us.usage;
return buffer;
case 1:
text = "User";
time = us.utime;
diff = us.utime - last_us.utime;
last_us.utime = us.utime;
break;
case 2:
text = "Sys";
time = us.stime;
diff = us.stime - last_us.stime;
last_us.stime = us.stime;
break;
case 3:
text = "Real";
time = us.rtime;
diff = us.rtime - last_us.rtime;
last_us.rtime = us.rtime;
break;
case 4:
return "*** Per CPU freq stats ***";
default:
{
int cpu = (selected_item - 5) / (state_count + 1);
int cpu_line = (selected_item - 5) % (state_count + 1);
/* scaling info */
int min_freq = min_scaling_frequency(cpu);
int cur_freq = current_scaling_frequency(cpu);
/* fallback if scaling frequency is not available */
if(cur_freq <= 0)
cur_freq = frequency_linux(cpu);
int max_freq = max_scaling_frequency(cpu);
char governor[20];
bool have_governor = current_scaling_governor(cpu, governor, sizeof(governor));
if(cpu_line == 0)
{
sprintf(buffer,
" CPU%d: %s: %d/%d/%d MHz",
cpu,
have_governor ? governor : "Min/Cur/Max freq",
min_freq > 0 ? min_freq/1000 : -1,
cur_freq > 0 ? cur_freq/1000 : -1,
max_freq > 0 ? max_freq/1000 : -1);
}
else
{
cpustatetimes_linux(cpu, states, ARRAYLEN(states));
snprintf(buffer, buffer_len, " %ld %ld",
states[cpu_line-1].frequency,
states[cpu_line-1].time);
}
return buffer;
}
}
sprintf(buffer, "%s: %ld.%02lds (+ %ld.%02ld)", text,
time / us.hz, time % us.hz,
diff / us.hz, diff % us.hz);
return buffer;
}
static int cpuinfo_cb(int action, struct gui_synclist *lists)
{
(void)lists;
if (action == ACTION_NONE)
action = ACTION_REDRAW;
return action;
}
static bool dbg_cpuinfo(void)
{
struct simplelist_info info;
int cpu_count = MAX(cpucount_linux(), 1);
int state_count = cpustatetimes_linux(0, states, ARRAYLEN(states));
printf("%s(): %d %d\n", __func__, cpu_count, state_count);
simplelist_info_init(&info, "CPU info:", 5 + cpu_count*(state_count+1), &state_count);
info.get_name = get_cpuinfo;
info.action_callback = cpuinfo_cb;
info.timeout = HZ;
info.hide_selection = true;
info.scroll_all = true;
return simplelist_show_list(&info);
}
#endif
static unsigned int ticks, freq_sum;
#ifndef CPU_MULTI_FREQUENCY
static unsigned int boost_ticks;
#endif
static void dbg_audio_task(void)
{
#ifdef CPUFREQ_NORMAL
#ifndef CPU_MULTI_FREQUENCY
if(FREQ > CPUFREQ_NORMAL)
boost_ticks++;
#endif
freq_sum += FREQ/1000000; /* in MHz */
#endif
ticks++;
}
static bool dbg_buffering_thread(void)
{
int button;
int line;
bool done = false;
size_t bufused;
size_t bufsize = pcmbuf_get_bufsize();
int pcmbufdescs = pcmbuf_descs();
struct buffering_debug d;
size_t filebuflen = audio_get_filebuflen();
/* This is a size_t, but call it a long so it puts a - when it's bad. */
#ifndef CPU_MULTI_FREQUENCY
boost_ticks = 0;
#endif
ticks = freq_sum = 0;
tick_add_task(dbg_audio_task);
FOR_NB_SCREENS(i)
screens[i].setfont(FONT_SYSFIXED);
while(!done)
{
button = get_action(CONTEXT_STD,HZ/5);
switch(button)
{
case ACTION_STD_NEXT:
audio_next();
break;
case ACTION_STD_PREV:
audio_prev();
break;
case ACTION_STD_CANCEL:
done = true;
break;
}
buffering_get_debugdata(&d);
bufused = bufsize - pcmbuf_free();
FOR_NB_SCREENS(i)
{
line = 0;
screens[i].clear_display();
screens[i].putsf(0, line++, "pcm: %6ld/%ld", (long) bufused, (long) bufsize);
gui_scrollbar_draw(&screens[i],0, line*8, screens[i].lcdwidth, 6,
bufsize, 0, bufused, HORIZONTAL);
line++;
screens[i].putsf(0, line++, "alloc: %6ld/%ld", audio_filebufused(),
(long) filebuflen);
#if LCD_HEIGHT > 80 || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_HEIGHT > 80)
if (screens[i].lcdheight > 80)
{
gui_scrollbar_draw(&screens[i],0, line*8, screens[i].lcdwidth, 6,
filebuflen, 0, audio_filebufused(), HORIZONTAL);
line++;
screens[i].putsf(0, line++, "real: %6ld/%ld", (long)d.buffered_data,
(long)filebuflen);
gui_scrollbar_draw(&screens[i],0, line*8, screens[i].lcdwidth, 6,
filebuflen, 0, (long)d.buffered_data, HORIZONTAL);
line++;
}
#endif
screens[i].putsf(0, line++, "usefl: %6ld/%ld", (long)(d.useful_data),
(long)filebuflen);
#if LCD_HEIGHT > 80 || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_HEIGHT > 80)
if (screens[i].lcdheight > 80)
{
gui_scrollbar_draw(&screens[i],0, line*8, screens[i].lcdwidth, 6,
filebuflen, 0, d.useful_data, HORIZONTAL);
line++;
}
#endif
screens[i].putsf(0, line++, "data_rem: %ld", (long)d.data_rem);
screens[i].putsf(0, line++, "track count: %2u", audio_track_count());
screens[i].putsf(0, line++, "handle count: %d", (int)d.num_handles);
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
screens[i].putsf(0, line++, "cpu freq: %3dMHz",
(int)((FREQ + 500000) / 1000000));
#endif
if (ticks > 0)
{
int avgclock = freq_sum * 10 / ticks; /* in 100 kHz */
#ifdef CPU_MULTI_FREQUENCY
int boostquota = (avgclock * 100 - CPUFREQ_NORMAL/1000) /
((CPUFREQ_MAX - CPUFREQ_NORMAL) / 1000000); /* in 0.1 % */
#else
int boostquota = boost_ticks * 1000 / ticks; /* in 0.1 % */
#endif
screens[i].putsf(0, line++, "boost:%3d.%d%% (%d.%dMHz)",
boostquota/10, boostquota%10, avgclock/10, avgclock%10);
}
screens[i].putsf(0, line++, "pcmbufdesc: %2d/%2d",
pcmbuf_used_descs(), pcmbufdescs);
screens[i].putsf(0, line++, "watermark: %6d",
(int)(d.watermark));
screens[i].update();
}
}
tick_remove_task(dbg_audio_task);
FOR_NB_SCREENS(i)
screens[i].setfont(FONT_UI);
return false;
}
static const char* bf_getname(int selected_item, void *data,
char *buffer, size_t buffer_len)
{
(void)data;
core_print_block_at(selected_item, buffer, buffer_len);
return buffer;
}
static int bf_action_cb(int action, struct gui_synclist* list)
{
if (action == ACTION_STD_OK)
{
if (gui_synclist_get_sel_pos(list) == 0 && core_test_free())
{
splash(HZ, "Freed test handle. New alloc should trigger compact");
}
else
{
splash(HZ/1, "Attempting a 64k allocation");
int handle = core_alloc("test", 64<<10);
splash(HZ/2, (handle > 0) ? "Success":"Fail");
/* for some reason simplelist doesn't allow adding items here if
* info.get_name is given, so use normal list api */
gui_synclist_set_nb_items(list, core_get_num_blocks());
if (handle > 0)
core_free(handle);
}
action = ACTION_REDRAW;
}
return action;
}
static bool dbg_buflib_allocs(void)
{
struct simplelist_info info;
simplelist_info_init(&info, "mem allocs", core_get_num_blocks(), NULL);
info.get_name = bf_getname;
info.action_callback = bf_action_cb;
info.timeout = HZ;
return simplelist_show_list(&info);
}
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
static const char* dbg_partitions_getname(int selected_item, void *data,
char *buffer, size_t buffer_len)
{
(void)data;
int partition = selected_item/2;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
struct partinfo p;
if (!disk_partinfo(partition, &p))
return buffer;
if (selected_item%2)
{
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
snprintf(buffer, buffer_len, " T:%x %ld MB", p.type,
p.size / ( 2048 / ( SECTOR_SIZE / 512 )));
}
else
{
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
snprintf(buffer, buffer_len, "P%d: S:%lx", partition, p.start);
}
return buffer;
}
static bool dbg_partitions(void)
{
struct simplelist_info info;
simplelist_info_init(&info, "Partition Info", NUM_DRIVES * 4, NULL);
info.selection_size = 2;
info.hide_selection = true;
info.scroll_all = true;
info.get_name = dbg_partitions_getname;
return simplelist_show_list(&info);
}
#endif /* PLATFORM_NATIVE */
#if defined(CPU_COLDFIRE) && defined(HAVE_SPDIF_OUT)
static bool dbg_spdif(void)
{
int line;
unsigned int control;
int x;
char *s;
int category;
int generation;
unsigned int interruptstat;
bool valnogood, symbolerr, parityerr;
bool done = false;
bool spdif_src_on;
int spdif_source = spdif_get_output_source(&spdif_src_on);
spdif_set_output_source(AUDIO_SRC_SPDIF IF_SPDIF_POWER_(, true));
lcd_clear_display();
lcd_setfont(FONT_SYSFIXED);
#ifdef HAVE_SPDIF_POWER
spdif_power_enable(true); /* We need SPDIF power for both sending & receiving */
#endif
while (!done)
{
line = 0;
control = EBU1RCVCCHANNEL1;
interruptstat = INTERRUPTSTAT;
INTERRUPTCLEAR = 0x03c00000;
valnogood = (interruptstat & 0x01000000)?true:false;
symbolerr = (interruptstat & 0x00800000)?true:false;
parityerr = (interruptstat & 0x00400000)?true:false;
lcd_putsf(0, line++, "Val: %s Sym: %s Par: %s",
valnogood?"--":"OK",
symbolerr?"--":"OK",
parityerr?"--":"OK");
lcd_putsf(0, line++, "Status word: %08x", (int)control);
line++;
x = control >> 31;
lcd_putsf(0, line++, "PRO: %d (%s)",
x, x?"Professional":"Consumer");
x = (control >> 30) & 1;
lcd_putsf(0, line++, "Audio: %d (%s)",
x, x?"Non-PCM":"PCM");
x = (control >> 29) & 1;
lcd_putsf(0, line++, "Copy: %d (%s)",
x, x?"Permitted":"Inhibited");
x = (control >> 27) & 7;
switch(x)
{
case 0:
s = "None";
break;
case 1:
s = "50/15us";
break;
default:
s = "Reserved";
break;
}
lcd_putsf(0, line++, "Preemphasis: %d (%s)", x, s);
x = (control >> 24) & 3;
lcd_putsf(0, line++, "Mode: %d", x);
category = (control >> 17) & 127;
switch(category)
{
case 0x00:
s = "General";
break;
case 0x40:
s = "Audio CD";
break;
default:
s = "Unknown";
}
lcd_putsf(0, line++, "Category: 0x%02x (%s)", category, s);
x = (control >> 16) & 1;
generation = x;
if(((category & 0x70) == 0x10) ||
((category & 0x70) == 0x40) ||
((category & 0x78) == 0x38))
{
generation = !generation;
}
lcd_putsf(0, line++, "Generation: %d (%s)",
x, generation?"Original":"No ind.");
x = (control >> 12) & 15;
lcd_putsf(0, line++, "Source: %d", x);
x = (control >> 8) & 15;
switch(x)
{
case 0:
s = "Unspecified";
break;
case 8:
s = "A (Left)";
break;
case 4:
s = "B (Right)";
break;
default:
s = "";
break;
}
lcd_putsf(0, line++, "Channel: %d (%s)", x, s);
x = (control >> 4) & 15;
switch(x)
{
case 0:
s = "44.1kHz";
break;
case 0x4:
s = "48kHz";
break;
case 0xc:
s = "32kHz";
break;
}
lcd_putsf(0, line++, "Frequency: %d (%s)", x, s);
x = (control >> 2) & 3;
lcd_putsf(0, line++, "Clock accuracy: %d", x);
line++;
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
lcd_putsf(0, line++, "Measured freq: %ldHz",
spdif_measure_frequency());
#endif
lcd_update();
if (action_userabort(HZ/10))
break;
}
spdif_set_output_source(spdif_source IF_SPDIF_POWER_(, spdif_src_on));
#ifdef HAVE_SPDIF_POWER
spdif_power_enable(global_settings.spdif_enable);
#endif
lcd_setfont(FONT_UI);
return false;
}
#endif /* CPU_COLDFIRE */
#if (CONFIG_RTC == RTC_PCF50605) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
static bool dbg_pcf(void)
{
int line;
lcd_setfont(FONT_SYSFIXED);
lcd_clear_display();
while(1)
{
line = 0;
lcd_putsf(0, line++, "DCDC1: %02x", pcf50605_read(0x1b));
lcd_putsf(0, line++, "DCDC2: %02x", pcf50605_read(0x1c));
lcd_putsf(0, line++, "DCDC3: %02x", pcf50605_read(0x1d));
lcd_putsf(0, line++, "DCDC4: %02x", pcf50605_read(0x1e));
lcd_putsf(0, line++, "DCDEC1: %02x", pcf50605_read(0x1f));
lcd_putsf(0, line++, "DCDEC2: %02x", pcf50605_read(0x20));
lcd_putsf(0, line++, "DCUDC1: %02x", pcf50605_read(0x21));
lcd_putsf(0, line++, "DCUDC2: %02x", pcf50605_read(0x22));
lcd_putsf(0, line++, "IOREGC: %02x", pcf50605_read(0x23));
lcd_putsf(0, line++, "D1REGC: %02x", pcf50605_read(0x24));
lcd_putsf(0, line++, "D2REGC: %02x", pcf50605_read(0x25));
lcd_putsf(0, line++, "D3REGC: %02x", pcf50605_read(0x26));
lcd_putsf(0, line++, "LPREG1: %02x", pcf50605_read(0x27));
lcd_update();
if (action_userabort(HZ/10))
{
lcd_setfont(FONT_UI);
return false;
}
}
lcd_setfont(FONT_UI);
return false;
}
#endif
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
static bool dbg_cpufreq(void)
{
int line;
int button;
int x = 0;
bool done = false;
lcd_setfont(FONT_SYSFIXED);
lcd_clear_display();
while(!done)
{
line = 0;
int temp = FREQ / 1000;
lcd_putsf(x, line++, "Frequency: %ld.%ld MHz", temp / 1000, temp % 1000);
lcd_putsf(x, line++, "boost_counter: %d", get_cpu_boost_counter());
#ifdef HAVE_ADJUSTABLE_CPU_VOLTAGE
extern int get_cpu_voltage_setting(void);
temp = get_cpu_voltage_setting();
lcd_putsf(x, line++, "CPU voltage: %d.%03dV", temp / 1000, temp % 1000);
#endif
lcd_update();
button = get_action(CONTEXT_STD,HZ/10);
switch(button)
{
case ACTION_STD_PREV:
cpu_boost(true);
break;
case ACTION_STD_NEXT:
cpu_boost(false);
break;
case ACTION_STD_MENU:
x--;
break;
case ACTION_STD_OK:
x = 0;
while (get_cpu_boost_counter() > 0)
cpu_boost(false);
set_cpu_frequency(CPUFREQ_DEFAULT);
break;
case ACTION_STD_CANCEL:
done = true;;
}
lcd_clear_display();
}
lcd_setfont(FONT_UI);
return false;
}
#endif /* HAVE_ADJUSTABLE_CPU_FREQ */
#if defined(HAVE_TSC2100) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
#include "tsc2100.h"
static const char* tsc2100_debug_getname(int selected_item, void * data,
char *buffer, size_t buffer_len)
{
int *page = (int*)data;
bool reserved = false;
switch (*page)
{
case 0:
if ((selected_item > 0x0a) ||
(selected_item == 0x04) ||
(selected_item == 0x08))
reserved = true;
break;
case 1:
if ((selected_item > 0x05) ||
(selected_item == 0x02))
reserved = true;
break;
case 2:
if (selected_item > 0x1e)
reserved = true;
break;
}
if (reserved)
snprintf(buffer, buffer_len, "%02x: RSVD", selected_item);
else
snprintf(buffer, buffer_len, "%02x: %04x", selected_item,
tsc2100_readreg(*page, selected_item)&0xffff);
return buffer;
}
static int tsc2100debug_action_callback(int action, struct gui_synclist *lists)
{
int *page = (int*)lists->data;
if (action == ACTION_STD_OK)
{
*page = (*page+1)%3;
snprintf(lists->title, 32,
"tsc2100 registers - Page %d", *page);
return ACTION_REDRAW;
}
return action;
}
static bool tsc2100_debug(void)
{
int page = 0;
char title[32] = "tsc2100 registers - Page 0";
struct simplelist_info info;
simplelist_info_init(&info, title, 32, &page);
info.timeout = HZ/100;
info.get_name = tsc2100_debug_getname;
info.action_callback= tsc2100debug_action_callback;
return simplelist_show_list(&info);
}
#endif
#if (CONFIG_BATTERY_MEASURE != 0) && !defined(SIMULATOR)
/*
* view_battery() shows a automatically scaled graph of the battery voltage
* over time. Usable for estimating battery life / charging rate.
* The power_history array is updated in power_thread of powermgmt.c.
*/
#define BAT_LAST_VAL MIN(LCD_WIDTH, POWER_HISTORY_LEN)
#define BAT_TSPACE 20
#define BAT_YSPACE (LCD_HEIGHT - BAT_TSPACE)
static bool view_battery(void)
{
int view = 0;
int i, x, y, z, y1, y2, grid, graph;
unsigned short maxv, minv;
lcd_setfont(FONT_SYSFIXED);
while(1)
{
lcd_clear_display();
switch (view) {
case 0: /* voltage history graph */
/* Find maximum and minimum voltage for scaling */
minv = power_history[0];
maxv = minv + 1;
for (i = 1; i < BAT_LAST_VAL && power_history[i]; i++) {
if (power_history[i] > maxv)
maxv = power_history[i];
if (power_history[i] < minv)
minv = power_history[i];
}
/* print header */
#if (CONFIG_BATTERY_MEASURE & VOLTAGE_MEASURE)
/* adjust grid scale */
if ((maxv - minv) > 50)
grid = 50;
else
grid = 5;
lcd_putsf(0, 0, "battery %d.%03dV", power_history[0] / 1000,
power_history[0] % 1000);
lcd_putsf(0, 1, "%d.%03d-%d.%03dV (%2dmV)",
minv / 1000, minv % 1000, maxv / 1000, maxv % 1000,
grid);
#elif (CONFIG_BATTERY_MEASURE & PERCENTAGE_MEASURE)
/* adjust grid scale */
if ((maxv - minv) > 10)
grid = 10;
else
grid = 1;
lcd_putsf(0, 0, "battery %d%%", power_history[0]);
lcd_putsf(0, 1, "%d%%-%d%% (%d %%)", minv, maxv, grid);
#endif
i = 1;
while ((y = (minv - (minv % grid)+i*grid)) < maxv)
{
graph = ((y-minv)*BAT_YSPACE)/(maxv-minv);
graph = LCD_HEIGHT-1 - graph;
/* draw dotted horizontal grid line */
for (x=0; x<LCD_WIDTH;x=x+2)
lcd_drawpixel(x,graph);
i++;
}
x = 0;
/* draw plot of power history
* skip empty entries
*/
for (i = BAT_LAST_VAL - 1; i > 0; i--)
{
if (power_history[i] && power_history[i-1])
{
y1 = (power_history[i] - minv) * BAT_YSPACE /
(maxv - minv);
y1 = MIN(MAX(LCD_HEIGHT-1 - y1, BAT_TSPACE),
LCD_HEIGHT-1);
y2 = (power_history[i-1] - minv) * BAT_YSPACE /
(maxv - minv);
y2 = MIN(MAX(LCD_HEIGHT-1 - y2, BAT_TSPACE),
LCD_HEIGHT-1);
lcd_set_drawmode(DRMODE_SOLID);
/* make line thicker */
lcd_drawline(((x*LCD_WIDTH)/(BAT_LAST_VAL)),
y1,
(((x+1)*LCD_WIDTH)/(BAT_LAST_VAL)),
y2);
lcd_drawline(((x*LCD_WIDTH)/(BAT_LAST_VAL))+1,
y1+1,
(((x+1)*LCD_WIDTH)/(BAT_LAST_VAL))+1,
y2+1);
x++;
}
}
break;
case 1: /* status: */
#if CONFIG_CHARGING >= CHARGING_MONITOR
lcd_putsf(0, 0, "Pwr status: %s",
charging_state() ? "charging" : "discharging");
#else
lcd_puts(0, 0, "Power status: unknown");
#endif
battery_read_info(&y, &z);
if (y > 0)
lcd_putsf(0, 1, "Battery: %d.%03d V (%d %%)", y / 1000, y % 1000, z);
else if (z > 0)
lcd_putsf(0, 1, "Battery: %d %%", z);
#ifdef ADC_EXT_POWER
y = (adc_read(ADC_EXT_POWER) * EXT_SCALE_FACTOR) / 1000;
lcd_putsf(0, 2, "External: %d.%03d V", y / 1000, y % 1000);
#endif
#if CONFIG_CHARGING
#if defined IPOD_NANO || defined IPOD_VIDEO
int usb_pwr = (GPIOL_INPUT_VAL & 0x10)?true:false;
int ext_pwr = (GPIOL_INPUT_VAL & 0x08)?false:true;
int dock = (GPIOA_INPUT_VAL & 0x10)?true:false;
int charging = (GPIOB_INPUT_VAL & 0x01)?false:true;
int headphone= (GPIOA_INPUT_VAL & 0x80)?true:false;
lcd_putsf(0, 3, "USB pwr: %s",
usb_pwr ? "present" : "absent");
lcd_putsf(0, 4, "EXT pwr: %s",
ext_pwr ? "present" : "absent");
lcd_putsf(0, 5, "Battery: %s",
charging ? "charging" : (usb_pwr||ext_pwr) ? "charged" : "discharging");
lcd_putsf(0, 6, "Dock mode: %s",
dock ? "enabled" : "disabled");
lcd_putsf(0, 7, "Headphone: %s",
headphone ? "connected" : "disconnected");
#ifdef IPOD_VIDEO
if(probed_ramsize == 64)
x = (adc_read(ADC_4066_ISTAT) * 2400) / (1024 * 2);
else
#endif
x = (adc_read(ADC_4066_ISTAT) * 2400) / (1024 * 3);
lcd_putsf(0, 8, "Ibat: %d mA", x);
lcd_putsf(0, 9, "Vbat * Ibat: %d mW", x * y / 1000);
#elif defined TOSHIBA_GIGABEAT_S
int line = 3;
unsigned int st;
static const unsigned char * const chrgstate_strings[] =
{
"Disabled",
"Error",
"Discharging",
"Precharge",
"Constant Voltage",
"Constant Current",
"<unknown>",
};
lcd_putsf(0, line++, "Charger: %s",
charger_inserted() ? "present" : "absent");
st = power_input_status() &
(POWER_INPUT_CHARGER | POWER_INPUT_BATTERY);
lcd_putsf(0, line++, "%.*s%.*s",
!!(st & POWER_INPUT_MAIN_CHARGER)*5, " Main",
!!(st & POWER_INPUT_USB_CHARGER)*4, " USB");
y = ARRAYLEN(chrgstate_strings) - 1;
switch (charge_state)
{
case CHARGE_STATE_DISABLED: y--;
case CHARGE_STATE_ERROR: y--;
case DISCHARGING: y--;
case TRICKLE: y--;
case TOPOFF: y--;
case CHARGING: y--;
default:;
}
lcd_putsf(0, line++, "State: %s", chrgstate_strings[y]);
lcd_putsf(0, line++, "Battery Switch: %s",
(st & POWER_INPUT_BATTERY) ? "On" : "Off");
y = chrgraw_adc_voltage();
lcd_putsf(0, line++, "CHRGRAW: %d.%03d V",
y / 1000, y % 1000);
y = application_supply_adc_voltage();
lcd_putsf(0, line++, "BP : %d.%03d V",
y / 1000, y % 1000);
y = battery_adc_charge_current();
lcd_putsf(0, line++, "CHRGISN:% d mA", y);
y = cccv_regulator_dissipation();
lcd_putsf(0, line++, "P CCCV : %d mW", y);
y = battery_charge_current();
lcd_putsf(0, line++, "I Charge:% d mA", y);
y = battery_adc_temp();
if (y != INT_MIN) {
lcd_putsf(0, line++, "T Battery: %d\u00b0C (%d\u00b0F)", y,
(9*y + 160) / 5);
} else {
/* Conversion disabled */
lcd_puts(0, line++, "T Battery: ?");
}
#elif defined(HAVE_AS3514) && CONFIG_CHARGING
static const char * const chrgstate_strings[] =
{
[CHARGE_STATE_DISABLED - CHARGE_STATE_DISABLED]= "Disabled",
[CHARGE_STATE_ERROR - CHARGE_STATE_DISABLED] = "Error",
[DISCHARGING - CHARGE_STATE_DISABLED] = "Discharging",
[CHARGING - CHARGE_STATE_DISABLED] = "Charging",
};
const char *str = NULL;
lcd_putsf(0, 3, "Charger: %s",
charger_inserted() ? "present" : "absent");
y = charge_state - CHARGE_STATE_DISABLED;
if ((unsigned)y < ARRAYLEN(chrgstate_strings))
str = chrgstate_strings[y];
lcd_putsf(0, 4, "State: %s",
str ? str : "<unknown>");
lcd_putsf(0, 5, "CHARGER: %02X", ascodec_read_charger());
#elif defined(IPOD_NANO2G)
y = pmu_read_battery_voltage();
lcd_putsf(17, 1, "RAW: %d.%03d V", y / 1000, y % 1000);
y = pmu_read_battery_current();
lcd_putsf(0, 2, "Battery current: %d mA", y);
lcd_putsf(0, 3, "PWRCON: %08x %08x", PWRCON, PWRCONEXT);
lcd_putsf(0, 4, "CLKCON: %08x %03x %03x", CLKCON, CLKCON2, CLKCON3);
lcd_putsf(0, 5, "PLL: %06x %06x %06x", PLL0PMS, PLL1PMS, PLL2PMS);
x = pmu_read(0x1b) & 0xf;
y = pmu_read(0x1a) * 25 + 625;
lcd_putsf(0, 6, "AUTO: %x / %d mV", x, y);
x = pmu_read(0x1f) & 0xf;
y = pmu_read(0x1e) * 25 + 625;
lcd_putsf(0, 7, "DOWN1: %x / %d mV", x, y);
x = pmu_read(0x23) & 0xf;
y = pmu_read(0x22) * 25 + 625;
lcd_putsf(0, 8, "DOWN2: %x / %d mV", x, y);
x = pmu_read(0x27) & 0xf;
y = pmu_read(0x26) * 100 + 900;
lcd_putsf(0, 9, "MEMLDO: %x / %d mV", x, y);
for (i = 0; i < 6; i++)
{
x = pmu_read(0x2e + (i << 1)) & 0xf;
y = pmu_read(0x2d + (i << 1)) * 100 + 900;
lcd_putsf(0, 10 + i, "LDO%d: %x / %d mV", i + 1, x, y);
}
#else
lcd_putsf(0, 3, "Charger: %s",
charger_inserted() ? "present" : "absent");
#endif /* target type */
#endif /* CONFIG_CHARGING */
break;
case 2: /* voltage deltas: */
#if (CONFIG_BATTERY_MEASURE & VOLTAGE_MEASURE)
lcd_puts(0, 0, "Voltage deltas:");
for (i = 0; i < POWER_HISTORY_LEN-1; i++) {
y = power_history[i] - power_history[i+1];
lcd_putsf(0, i+1, "-%d min: %c%d.%03d V", i,
(y < 0) ? '-' : ' ', ((y < 0) ? y * -1 : y) / 1000,
((y < 0) ? y * -1 : y ) % 1000);
}
#elif (CONFIG_BATTERY_MEASURE & PERCENTAGE_MEASURE)
lcd_puts(0, 0, "Percentage deltas:");
for (i = 0; i < POWER_HISTORY_LEN-1; i++) {
y = power_history[i] - power_history[i+1];
lcd_putsf(0, i+1, "-%d min: %c%d%%", i,
(y < 0) ? '-' : ' ', ((y < 0) ? y * -1 : y));
}
#endif
break;
case 3: /* remaining time estimation: */
#if (CONFIG_BATTERY_MEASURE & VOLTAGE_MEASURE)
lcd_putsf(0, 5, "Last PwrHist: %d.%03dV",
power_history[0] / 1000,
power_history[0] % 1000);
#endif
lcd_putsf(0, 6, "battery level: %d%%", battery_level());
int time_left = battery_time();
if (time_left >= 0)
lcd_putsf(0, 7, "Est. remain: %d m", time_left);
else
lcd_puts(0, 7, "Estimation n/a");
break;
}
lcd_update();
switch(get_action(CONTEXT_STD,HZ/2))
{
case ACTION_STD_PREV:
if (view)
view--;
break;
case ACTION_STD_NEXT:
if (view < 3)
view++;
break;
case ACTION_STD_CANCEL:
lcd_setfont(FONT_UI);
return false;
}
}
lcd_setfont(FONT_UI);
return false;
}
#endif /* (CONFIG_BATTERY_MEASURE != 0) */
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
#if (CONFIG_STORAGE & STORAGE_MMC) || (CONFIG_STORAGE & STORAGE_SD)
#if (CONFIG_STORAGE & STORAGE_MMC)
#define CARDTYPE "MMC"
#elif (CONFIG_STORAGE & STORAGE_SD)
#define CARDTYPE "microSD"
#endif
static int disk_callback(int btn, struct gui_synclist *lists)
{
tCardInfo *card;
int *cardnum = (int*)lists->data;
unsigned char card_name[6];
unsigned char pbuf[32];
char *title = lists->title;
static const unsigned char i_vmin[] = { 0, 1, 5, 10, 25, 35, 60, 100 };
static const unsigned char i_vmax[] = { 1, 5, 10, 25, 35, 45, 80, 200 };
static const unsigned char * const kbit_units[] = { "kBit/s", "MBit/s", "GBit/s" };
static const unsigned char * const nsec_units[] = { "ns", "µs", "ms" };
#if (CONFIG_STORAGE & STORAGE_MMC)
static const char * const mmc_spec_vers[] = { "1.0-1.2", "1.4", "2.0-2.2",
"3.1-3.31", "4.0" };
#endif
if ((btn == ACTION_STD_OK) || (btn == SYS_FS_CHANGED) || (btn == ACTION_REDRAW))
{
#ifdef HAVE_HOTSWAP
if (btn == ACTION_STD_OK)
{
*cardnum ^= 0x1; /* change cards */
}
#endif
simplelist_set_line_count(0);
card = card_get_info(*cardnum);
if (card->initialized > 0)
{
unsigned i;
for (i=0; i<sizeof(card_name); i++)
{
card_name[i] = card_extract_bits(card->cid, (103-8*i), 8);
}
strlcpy(card_name, card_name, sizeof(card_name));
simplelist_addline(
"%s Rev %d.%d", card_name,
(int) card_extract_bits(card->cid, 63, 4),
(int) card_extract_bits(card->cid, 59, 4));
simplelist_addline(
"Prod: %d/%d",
#if (CONFIG_STORAGE & STORAGE_SD)
(int) card_extract_bits(card->cid, 11, 4),
(int) card_extract_bits(card->cid, 19, 8) + 2000
#elif (CONFIG_STORAGE & STORAGE_MMC)
(int) card_extract_bits(card->cid, 15, 4),
(int) card_extract_bits(card->cid, 11, 4) + 1997
#endif
);
simplelist_addline(
#if (CONFIG_STORAGE & STORAGE_SD)
"Ser#: 0x%08lx",
card_extract_bits(card->cid, 55, 32)
#elif (CONFIG_STORAGE & STORAGE_MMC)
"Ser#: 0x%04lx",
card_extract_bits(card->cid, 47, 16)
#endif
);
simplelist_addline("M=%02x, "
#if (CONFIG_STORAGE & STORAGE_SD)
"O=%c%c",
(int) card_extract_bits(card->cid, 127, 8),
card_extract_bits(card->cid, 119, 8),
card_extract_bits(card->cid, 111, 8)
#elif (CONFIG_STORAGE & STORAGE_MMC)
"O=%04x",
(int) card_extract_bits(card->cid, 127, 8),
(int) card_extract_bits(card->cid, 119, 16)
#endif
);
#if (CONFIG_STORAGE & STORAGE_MMC)
int temp = card_extract_bits(card->csd, 125, 4);
simplelist_addline(
"MMC v%s", temp < 5 ?
mmc_spec_vers[temp] : "?.?");
#endif
simplelist_addline(
"Blocks: 0x%08lx", card->numblocks);
output_dyn_value(pbuf, sizeof pbuf, card->speed / 1000,
kbit_units, 3, false);
simplelist_addline(
"Speed: %s", pbuf);
output_dyn_value(pbuf, sizeof pbuf, card->taac,
nsec_units, 3, false);
simplelist_addline(
"Taac: %s", pbuf);
simplelist_addline(
"Nsac: %d clk", card->nsac);
simplelist_addline(
"R2W: *%d", card->r2w_factor);
#if (CONFIG_STORAGE & STORAGE_SD)
int csd_structure = card_extract_bits(card->csd, 127, 2);
if (csd_structure == 0) /* CSD version 1.0 */
#endif
{
simplelist_addline(
"IRmax: %d..%d mA",
i_vmin[card_extract_bits(card->csd, 61, 3)],
i_vmax[card_extract_bits(card->csd, 58, 3)]);
simplelist_addline(
"IWmax: %d..%d mA",
i_vmin[card_extract_bits(card->csd, 55, 3)],
i_vmax[card_extract_bits(card->csd, 52, 3)]);
}
}
else if (card->initialized == 0)
{
simplelist_addline("Not Found!");
}
#if (CONFIG_STORAGE & STORAGE_SD)
else /* card->initialized < 0 */
{
simplelist_addline("Init Error! (%d)", card->initialized);
}
#endif
snprintf(title, 16, "[" CARDTYPE " %d]", *cardnum);
gui_synclist_set_title(lists, title, Icon_NOICON);
gui_synclist_set_nb_items(lists, simplelist_get_line_count());
gui_synclist_select_item(lists, 0);
btn = ACTION_REDRAW;
}
return btn;
}
#elif (CONFIG_STORAGE & STORAGE_ATA)
static int disk_callback(int btn, struct gui_synclist *lists)
{
static const char atanums[] = { " 0 1 2 3 4 5 6" };
(void)lists;
int i;
char buf[128];
unsigned short* identify_info = ata_get_identify();
bool timing_info_present = false;
(void)btn;
simplelist_set_line_count(0);
for (i=0; i < 20; i++)
((unsigned short*)buf)[i]=htobe16(identify_info[i+27]);
buf[40]=0;
/* kill trailing space */
for (i=39; i && buf[i]==' '; i--)
buf[i] = 0;
simplelist_addline("Model: %s", buf);
for (i=0; i < 4; i++)
((unsigned short*)buf)[i]=htobe16(identify_info[i+23]);
buf[8]=0;
simplelist_addline(
"Firmware: %s", buf);
snprintf(buf, sizeof buf, "%ld MB",
((unsigned long)identify_info[61] << 16 |
(unsigned long)identify_info[60]) / 2048 );
simplelist_addline(
"Size: %s", buf);
unsigned long free;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
volume_size( IF_MV(0,) NULL, &free );
simplelist_addline(
"Free: %ld MB", free / 1024);
simplelist_addline(
"Spinup time: %d ms", storage_spinup_time() * (1000/HZ));
i = identify_info[82] & (1<<3);
simplelist_addline(
"Power mgmt: %s", i ? "enabled" : "unsupported");
i = identify_info[83] & (1<<3);
simplelist_addline(
"Adv Power mgmt: %s", i ? "enabled" : "unsupported");
i = identify_info[83] & (1<<9);
simplelist_addline(
"Noise mgmt: %s", i ? "enabled" : "unsupported");
i = identify_info[82] & (1<<6);
simplelist_addline(
"Read-ahead: %s", i ? "enabled" : "unsupported");
timing_info_present = identify_info[53] & (1<<1);
if(timing_info_present) {
simplelist_addline(
"PIO modes: 0 1 2%.*s%.*s",
(identify_info[64] & (1<<0)) << 1, &atanums[3*2],
(identify_info[64] & (1<<1)) , &atanums[4*2]);
}
else {
simplelist_addline(
"No PIO mode info");
}
timing_info_present = identify_info[53] & (1<<1);
if(timing_info_present) {
simplelist_addline(
"Cycle times %dns/%dns",
identify_info[67],
identify_info[68] );
} else {
simplelist_addline(
"No timing info");
}
int sector_size = 512;
if((identify_info[106] & 0xe000) == 0x6000)
sector_size *= BIT_N(identify_info[106] & 0x000f);
simplelist_addline(
"Physical sector size: %d", sector_size);
#ifdef HAVE_ATA_DMA
if (identify_info[63] & (1<<0)) {
simplelist_addline(
"MDMA modes:%.*s%.*s%.*s",
(identify_info[63] & (1<<0)) << 1, &atanums[0*2],
(identify_info[63] & (1<<1)) , &atanums[1*2],
(identify_info[63] & (1<<2)) >> 1, &atanums[2*2]);
simplelist_addline(
"MDMA Cycle times %dns/%dns",
identify_info[65],
identify_info[66] );
}
else {
simplelist_addline(
"No MDMA mode info");
}
if (identify_info[53] & (1<<2)) {
simplelist_addline(
"UDMA modes:%.*s%.*s%.*s%.*s%.*s%.*s%.*s",
(identify_info[88] & (1<<0)) << 1, &atanums[0*2],
(identify_info[88] & (1<<1)) , &atanums[1*2],
(identify_info[88] & (1<<2)) >> 1, &atanums[2*2],
(identify_info[88] & (1<<3)) >> 2, &atanums[3*2],
(identify_info[88] & (1<<4)) >> 3, &atanums[4*2],
(identify_info[88] & (1<<5)) >> 4, &atanums[5*2],
(identify_info[88] & (1<<6)) >> 5, &atanums[6*2]);
}
else {
simplelist_addline(
"No UDMA mode info");
}
#endif /* HAVE_ATA_DMA */
timing_info_present = identify_info[53] & (1<<1);
if(timing_info_present) {
i = identify_info[49] & (1<<11);
simplelist_addline(
"IORDY support: %s", i ? "yes" : "no");
i = identify_info[49] & (1<<10);
simplelist_addline(
"IORDY disable: %s", i ? "yes" : "no");
} else {
simplelist_addline(
"No timing info");
}
simplelist_addline(
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
"Cluster size: %d bytes", volume_get_cluster_size(IF_MV(0)));
#ifdef HAVE_ATA_DMA
i = ata_get_dma_mode();
if (i == 0) {
simplelist_addline(
"DMA not enabled");
} else {
simplelist_addline(
"DMA mode: %s %c",
(i & 0x40) ? "UDMA" : "MDMA",
'0' + (i & 7));
}
#endif /* HAVE_ATA_DMA */
return btn;
}
#ifdef HAVE_ATA_SMART
static struct ata_smart_values smart_data STORAGE_ALIGN_ATTR;
static const char * ata_smart_get_attr_name(unsigned char id)
{
if (id == 1) return "Raw Read Error Rate";
if (id == 2) return "Throughput Performance";
if (id == 3) return "Spin-Up Time";
if (id == 4) return "Start/Stop Count";
if (id == 5) return "Reallocated Sector Count";
if (id == 7) return "Seek Error Rate";
if (id == 8) return "Seek Time Performance";
if (id == 9) return "Power-On Hours Count";
if (id == 10) return "Spin-Up Retry Count";
if (id == 12) return "Power Cycle Count";
if (id == 191) return "G-Sense Error Rate";
if (id == 192) return "Power-Off Retract Count";
if (id == 193) return "Load/Unload Cycle Count";
if (id == 194) return "HDA Temperature";
if (id == 195) return "Hardware ECC Recovered";
if (id == 196) return "Reallocated Event Count";
if (id == 197) return "Current Pending Sector Count";
if (id == 198) return "Uncorrectable Sector Count";
if (id == 199) return "UDMA CRC Error Count";
if (id == 200) return "Write Error Rate";
if (id == 201) return "TA Counter Detected";
if (id == 220) return "Disk Shift";
if (id == 222) return "Loaded Hours";
if (id == 223) return "Load/Unload Retry Count";
if (id == 224) return "Load Friction";
if (id == 225) return "Load Cycle Count";
if (id == 226) return "Load-In Time";
if (id == 240) return "Transfer Error Rate"; /* Fujitsu */
return "Unknown Attribute";
};
static int ata_smart_get_attr_rawfmt(unsigned char id)
{
if (id == 3) /* Spin-up time */
return RAWFMT_RAW16_OPT_AVG16;
if (id == 5 || /* Reallocated sector count */
id == 196) /* Reallocated event count */
return RAWFMT_RAW16_OPT_RAW16;
if (id == 190 || /* Airflow Temperature */
id == 194) /* HDA Temperature */
return RAWFMT_TEMPMINMAX;
return RAWFMT_RAW48;
};
static int ata_smart_attr_to_string(
struct ata_smart_attribute *attr, char *str, int size)
{
uint16_t w[3]; /* 3 words to store 6 bytes of raw data */
char buf[size]; /* temp string to store attribute data */
int len, slen;
int id = attr->id;
if (id == 0)
return 0; /* null attribute */
/* align and convert raw data */
memcpy(w, attr->raw, 6);
w[0] = letoh16(w[0]);
w[1] = letoh16(w[1]);
w[2] = letoh16(w[2]);
len = snprintf(buf, size, ": %u,%u ", attr->current, attr->worst);
switch (ata_smart_get_attr_rawfmt(id))
{
case RAWFMT_RAW16_OPT_RAW16:
len += snprintf(buf+len, size-len, "%u", w[0]);
if ((w[1] || w[2]) && (len < size))
len += snprintf(buf+len, size-len, " %u %u", w[1],w[2]);
break;
case RAWFMT_RAW16_OPT_AVG16:
len += snprintf(buf+len, size-len, "%u", w[0]);
if (w[1] && (len < size))
len += snprintf(buf+len, size-len, " Avg: %u", w[1]);
break;
case RAWFMT_TEMPMINMAX:
len += snprintf(buf+len, size-len, "%u -/+: %u/%u", w[0],w[1],w[2]);
break;
case RAWFMT_RAW48:
default:
/* shows first 4 bytes of raw data as uint32 LE,
and the ramaining 2 bytes as uint16 LE */
len += snprintf(buf+len, size-len, "%lu", letoh32(*((uint32_t*)w)));
if (w[2] && (len < size))
len += snprintf(buf+len, size-len, " %u", w[2]);
break;
}
/* ignore trailing \0 when truncated */
if (len >= size) len = size-1;
/* fill return string; when max. size is exceded: first truncate
attribute name, then attribute data and finally attribute id */
slen = snprintf(str, size, "%d ", id);
if (slen < size) {
/* maximum space disponible for attribute name,
including initial space separator */
int name_sz = size - (slen + len);
if (name_sz > 1) {
len = snprintf(str+slen, name_sz, " %s",
ata_smart_get_attr_name(id));
if (len >= name_sz) len = name_sz-1;
slen += len;
}
snprintf(str+slen, size-slen, "%s", buf);
}
return 1; /* ok */
}
static bool ata_smart_dump(void)
{
int fd;
fd = creat("/smart_data.bin", 0666);
if(fd >= 0)
{
write(fd, &smart_data, sizeof(struct ata_smart_values));
close(fd);
}
fd = creat("/smart_data.txt", 0666);
if(fd >= 0)
{
int i;
char buf[128];
for (i = 0; i < NUMBER_ATA_SMART_ATTRIBUTES; i++)
{
if (ata_smart_attr_to_string(
&smart_data.vendor_attributes[i], buf, sizeof(buf)))
{
write(fd, buf, strlen(buf));
write(fd, "\n", 1);
}
}
close(fd);
}
return false;
}
static int ata_smart_callback(int btn, struct gui_synclist *lists)
{
(void)lists;
static bool read_done = false;
if (btn == ACTION_STD_CANCEL)
{
read_done = false;
return btn;
}
/* read S.M.A.R.T. data only on first redraw */
if (!read_done)
{
int rc;
memset(&smart_data, 0, sizeof(struct ata_smart_values));
rc = ata_read_smart(&smart_data);
simplelist_set_line_count(0);
if (rc == 0)
{
int i;
char buf[SIMPLELIST_MAX_LINELENGTH];
simplelist_addline("Id Name: Current,Worst Raw");
for (i = 0; i < NUMBER_ATA_SMART_ATTRIBUTES; i++)
{
if (ata_smart_attr_to_string(
&smart_data.vendor_attributes[i], buf, sizeof(buf)))
{
simplelist_addline(buf);
}
}
}
else
{
simplelist_addline("ATA SMART error: %#x", rc);
}
read_done = true;
}
if (btn == ACTION_STD_CONTEXT)
{
splash(0, "Dumping data...");
ata_smart_dump();
splash(HZ, "SMART data dumped");
}
return btn;
}
static bool dbg_ata_smart(void)
{
struct simplelist_info info;
simplelist_info_init(&info, "S.M.A.R.T. Data [CONTEXT to dump]", 1, NULL);
info.action_callback = ata_smart_callback;
info.hide_selection = true;
info.scroll_all = true;
return simplelist_show_list(&info);
}
#endif /* HAVE_ATA_SMART */
#else /* No SD, MMC or ATA */
static int disk_callback(int btn, struct gui_synclist *lists)
{
(void)lists;
struct storage_info info;
storage_get_info(0,&info);
simplelist_addline("Vendor: %s", info.vendor);
simplelist_addline("Model: %s", info.product);
simplelist_addline("Firmware: %s", info.revision);
simplelist_addline(
"Size: %ld MB", info.num_sectors*(info.sector_size/512)/2024);
unsigned long free;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
volume_size( IF_MV(0,) NULL, &free );
simplelist_addline(
"Free: %ld MB", free / 1024);
simplelist_addline(
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
"Cluster size: %d bytes", volume_get_cluster_size(IF_MV(0)));
return btn;
}
#endif
#if (CONFIG_STORAGE & STORAGE_ATA)
static bool dbg_identify_info(void)
{
int fd = creat("/identify_info.bin", 0666);
if(fd >= 0)
{
#ifdef ROCKBOX_LITTLE_ENDIAN
ecwrite(fd, ata_get_identify(), SECTOR_SIZE/2, "s", true);
#else
write(fd, ata_get_identify(), SECTOR_SIZE);
#endif
close(fd);
}
return false;
}
#endif
static bool dbg_disk_info(void)
{
struct simplelist_info info;
simplelist_info_init(&info, "Disk Info", 1, NULL);
#if (CONFIG_STORAGE & STORAGE_MMC) || (CONFIG_STORAGE & STORAGE_SD)
char title[16];
int card = 0;
info.callback_data = (void*)&card;
info.title = title;
#endif
info.action_callback = disk_callback;
info.hide_selection = true;
info.scroll_all = true;
return simplelist_show_list(&info);
}
#endif /* PLATFORM_NATIVE */
#ifdef HAVE_DIRCACHE
static int dircache_callback(int btn, struct gui_synclist *lists)
{
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
struct dircache_info info;
dircache_get_info(&info);
if (global_settings.dircache)
{
switch (btn)
{
case ACTION_STD_CONTEXT:
splash(HZ/2, "Rebuilding cache");
dircache_suspend();
*(int *)lists->data = dircache_resume();
case ACTION_UNKNOWN:
btn = ACTION_NONE;
break;
#ifdef DIRCACHE_DUMPSTER
case ACTION_STD_OK:
splash(0, "Dumping cache");
dircache_dump();
btn = ACTION_NONE;
break;
#endif /* DIRCACHE_DUMPSTER */
case ACTION_STD_CANCEL:
if (*(int *)lists->data > 0 && info.status == DIRCACHE_SCANNING)
{
splash(HZ, str(LANG_SCANNING_DISK));
btn = ACTION_NONE;
}
break;
}
}
simplelist_set_line_count(0);
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
simplelist_addline("Cache status: %s", info.statusdesc);
simplelist_addline("Last size: %lu B", info.last_size);
simplelist_addline("Size: %lu B", info.size);
unsigned int utilized = info.size ? 1000ull*info.sizeused / info.size : 0;
simplelist_addline("Used: %lu B (%u.%u%%)", info.sizeused,
utilized / 10, utilized % 10);
simplelist_addline("Limit: %lu B", info.size_limit);
simplelist_addline("Reserve: %lu/%lu B", info.reserve_used, info.reserve);
long ticks = ALIGN_UP(info.build_ticks, HZ / 10);
simplelist_addline("Scanning took: %ld.%ld s",
ticks / HZ, (ticks*10 / HZ) % 10);
simplelist_addline("Entry count: %u", info.entry_count);
if (btn == ACTION_NONE)
btn = ACTION_REDRAW;
return btn;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
(void)lists;
}
static bool dbg_dircache_info(void)
{
struct simplelist_info info;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
int syncbuild = 0;
simplelist_info_init(&info, "Dircache Info", 8, &syncbuild);
info.action_callback = dircache_callback;
info.hide_selection = true;
info.scroll_all = true;
return simplelist_show_list(&info);
}
#endif /* HAVE_DIRCACHE */
#ifdef HAVE_TAGCACHE
static int database_callback(int btn, struct gui_synclist *lists)
{
(void)lists;
struct tagcache_stat *stat = tagcache_get_stat();
static bool synced = false;
simplelist_set_line_count(0);
simplelist_addline("Initialized: %s",
stat->initialized ? "Yes" : "No");
simplelist_addline("DB Ready: %s",
stat->ready ? "Yes" : "No");
simplelist_addline("RAM Cache: %s",
stat->ramcache ? "Yes" : "No");
simplelist_addline("RAM: %d/%d B",
stat->ramcache_used, stat->ramcache_allocated);
simplelist_addline("Progress: %d%% (%d entries)",
stat->progress, stat->processed_entries);
simplelist_addline("Curfile: %s",
stat->curentry ? stat->curentry : "---");
simplelist_addline("Commit step: %d",
stat->commit_step);
simplelist_addline("Commit delayed: %s",
stat->commit_delayed ? "Yes" : "No");
simplelist_addline("Queue length: %d",
stat->queue_length);
if (synced)
{
synced = false;
tagcache_screensync_event();
}
if (!btn && stat->curentry)
{
synced = true;
return ACTION_REDRAW;
}
if (btn == ACTION_STD_CANCEL)
tagcache_screensync_enable(false);
return btn;
}
static bool dbg_tagcache_info(void)
{
struct simplelist_info info;
simplelist_info_init(&info, "Database Info", 8, NULL);
info.action_callback = database_callback;
info.hide_selection = true;
info.scroll_all = true;
/* Don't do nonblock here, must give enough processing time
for tagcache thread. */
/* info.timeout = TIMEOUT_NOBLOCK; */
info.timeout = 1;
tagcache_screensync_enable(true);
return simplelist_show_list(&info);
}
#endif
#if defined CPU_COLDFIRE
static bool dbg_save_roms(void)
{
int fd;
int oldmode = system_memory_guard(MEMGUARD_NONE);
#if defined(IRIVER_H100_SERIES)
fd = creat("/internal_rom_000000-1FFFFF.bin", 0666);
#elif defined(IRIVER_H300_SERIES)
fd = creat("/internal_rom_000000-3FFFFF.bin", 0666);
#elif defined(IAUDIO_X5) || defined(IAUDIO_M5) || defined(IAUDIO_M3)
fd = creat("/internal_rom_000000-3FFFFF.bin", 0666);
#elif defined(MPIO_HD200) || defined(MPIO_HD300)
fd = creat("/internal_rom_000000-1FFFFF.bin", 0666);
#endif
if(fd >= 0)
{
write(fd, (void *)0, FLASH_SIZE);
close(fd);
}
system_memory_guard(oldmode);
#ifdef HAVE_EEPROM
fd = creat("/internal_eeprom.bin", 0666);
if (fd >= 0)
{
int old_irq_level;
char buf[EEPROM_SIZE];
int err;
old_irq_level = disable_irq_save();
err = eeprom_24cxx_read(0, buf, sizeof buf);
restore_irq(old_irq_level);
if (err)
splashf(HZ*3, "Eeprom read failure (%d)", err);
else
{
write(fd, buf, sizeof buf);
}
close(fd);
}
#endif
return false;
}
#elif defined(CPU_PP) && !(CONFIG_STORAGE & STORAGE_SD)
static bool dbg_save_roms(void)
{
int fd = creat("/internal_rom_000000-0FFFFF.bin", 0666);
if(fd >= 0)
{
write(fd, (void *)0x20000000, FLASH_SIZE);
close(fd);
}
return false;
}
#elif CONFIG_CPU == AS3525v2 || CONFIG_CPU == AS3525
static bool dbg_save_roms(void)
{
int fd = creat("/rom.bin", 0666);
if(fd >= 0)
{
write(fd, (void *)0x80000000, 0x20000);
close(fd);
}
return false;
}
#elif CONFIG_CPU == IMX31L
2012-05-07 04:55:59 +00:00
bool __dbg_dvfs_dptc(void);
static bool dbg_save_roms(void)
{
int fd = creat("/flash_rom_A0000000-A01FFFFF.bin", 0666);
if (fd >= 0)
{
write(fd, (void*)0xa0000000, FLASH_SIZE);
close(fd);
}
return false;
}
#elif defined(CPU_TCC780X)
static bool dbg_save_roms(void)
{
int fd = creat("/eeprom_E0000000-E0001FFF.bin", 0666);
if (fd >= 0)
{
write(fd, (void*)0xe0000000, 0x2000);
close(fd);
}
return false;
}
#elif CONFIG_CPU == RK27XX
static bool dbg_save_roms(void)
{
char buf[0x200];
int fd = creat("/rom.bin", 0666);
if(fd < 0)
return false;
for(int addr = 0; addr < 0x2000; addr += sizeof(buf))
{
int old_irq = disable_irq_save();
/* map rom at 0 */
SCU_REMAP = 0;
commit_discard_idcache();
/* copy rom */
memcpy((void *)buf, (void *)addr, sizeof(buf));
/* map iram back at 0 */
SCU_REMAP = 0xdeadbeef;
commit_discard_idcache();
restore_irq(old_irq);
write(fd, (void *)buf, sizeof(buf));
}
close(fd);
return false;
}
#endif /* CPU */
#ifndef SIMULATOR
#if CONFIG_TUNER
#ifdef CONFIG_TUNER_MULTI
static int tuner_type = 0;
#define IF_TUNER_TYPE(type) if(tuner_type==type)
#else
#define IF_TUNER_TYPE(type)
#endif
static int radio_callback(int btn, struct gui_synclist *lists)
{
(void)lists;
if (btn == ACTION_STD_CANCEL)
return btn;
simplelist_set_line_count(1);
#if (CONFIG_TUNER & LV24020LP)
simplelist_addline(
"CTRL_STAT: %02X", lv24020lp_get(LV24020LP_CTRL_STAT) );
simplelist_addline(
"RADIO_STAT: %02X", lv24020lp_get(LV24020LP_REG_STAT) );
simplelist_addline(
"MSS_FM: %d kHz", lv24020lp_get(LV24020LP_MSS_FM) );
simplelist_addline(
"MSS_IF: %d Hz", lv24020lp_get(LV24020LP_MSS_IF) );
simplelist_addline(
"MSS_SD: %d Hz", lv24020lp_get(LV24020LP_MSS_SD) );
simplelist_addline(
"if_set: %d Hz", lv24020lp_get(LV24020LP_IF_SET) );
simplelist_addline(
"sd_set: %d Hz", lv24020lp_get(LV24020LP_SD_SET) );
#endif /* LV24020LP */
#if (CONFIG_TUNER & TEA5767)
struct tea5767_dbg_info nfo;
tea5767_dbg_info(&nfo);
simplelist_addline("Philips regs:");
simplelist_addline(
" Read: %02X %02X %02X %02X %02X",
(unsigned)nfo.read_regs[0], (unsigned)nfo.read_regs[1],
(unsigned)nfo.read_regs[2], (unsigned)nfo.read_regs[3],
(unsigned)nfo.read_regs[4]);
simplelist_addline(
" Write: %02X %02X %02X %02X %02X",
(unsigned)nfo.write_regs[0], (unsigned)nfo.write_regs[1],
(unsigned)nfo.write_regs[2], (unsigned)nfo.write_regs[3],
(unsigned)nfo.write_regs[4]);
#endif /* TEA5767 */
#if (CONFIG_TUNER & SI4700)
IF_TUNER_TYPE(SI4700)
{
struct si4700_dbg_info nfo;
si4700_dbg_info(&nfo);
simplelist_addline("SI4700 regs:");
for (int i = 0; i < 16; i += 4) {
simplelist_addline("%02X: %04X %04X %04X %04X",
i, nfo.regs[i], nfo.regs[i+1], nfo.regs[i+2], nfo.regs[i+3]);
}
}
#endif /* SI4700 */
#if (CONFIG_TUNER & RDA5802)
IF_TUNER_TYPE(RDA5802)
{
struct rda5802_dbg_info nfo;
rda5802_dbg_info(&nfo);
simplelist_addline("RDA5802 regs:");
for (int i = 0; i < 16; i += 4) {
simplelist_addline("%02X: %04X %04X %04X %04X",
i, nfo.regs[i], nfo.regs[i+1], nfo.regs[i+2], nfo.regs[i+3]);
}
}
#endif /* RDA55802 */
#if (CONFIG_TUNER & STFM1000)
IF_TUNER_TYPE(STFM1000)
{
struct stfm1000_dbg_info nfo;
stfm1000_dbg_info(&nfo);
simplelist_addline("STFM1000 regs:");
simplelist_addline("chipid: 0x%x", nfo.chipid);
}
#endif /* STFM1000 */
#if (CONFIG_TUNER & TEA5760)
IF_TUNER_TYPE(TEA5760)
{
struct tea5760_dbg_info nfo;
tea5760_dbg_info(&nfo);
simplelist_addline("TEA5760 regs:");
for (int i = 0; i < 16; i += 4) {
simplelist_addline("%02X: %02X %02X %02X %02X",
i, nfo.read_regs[i], nfo.read_regs[i+1], nfo.read_regs[i+2], nfo.read_regs[i+3]);
}
}
#endif /* TEA5760 */
#ifdef HAVE_RDS_CAP
{
char buf[65*4];
uint16_t pi;
time_t seconds;
tuner_get_rds_info(RADIO_RDS_NAME, buf, sizeof (buf));
tuner_get_rds_info(RADIO_RDS_PROGRAM_INFO, &pi, sizeof (pi));
simplelist_addline("PI:%04X PS:'%-8s'", pi, buf);
tuner_get_rds_info(RADIO_RDS_TEXT, buf, sizeof (buf));
simplelist_addline("RT:%s", buf);
tuner_get_rds_info(RADIO_RDS_CURRENT_TIME, &seconds, sizeof (seconds));
struct tm* time = gmtime(&seconds);
simplelist_addline(
"CT:%4d-%02d-%02d %02d:%02d",
time->tm_year + 1900, time->tm_mon + 1, time->tm_mday,
time->tm_hour, time->tm_min, time->tm_sec);
}
#endif /* HAVE_RDS_CAP */
return ACTION_REDRAW;
}
static bool dbg_fm_radio(void)
{
struct simplelist_info info;
#ifdef CONFIG_TUNER_MULTI
tuner_type = tuner_detect_type();
#endif
info.scroll_all = true;
simplelist_info_init(&info, "FM Radio", 1, NULL);
simplelist_set_line_count(0);
simplelist_addline("HW detected: %s",
radio_hardware_present() ? "yes" : "no");
info.action_callback = radio_hardware_present()?radio_callback : NULL;
info.hide_selection = true;
return simplelist_show_list(&info);
}
#endif /* CONFIG_TUNER */
#endif /* !SIMULATOR */
#if !defined(APPLICATION)
extern bool do_screendump_instead_of_usb;
static bool dbg_screendump(void)
{
do_screendump_instead_of_usb = !do_screendump_instead_of_usb;
splashf(HZ, "Screendump %sabled", do_screendump_instead_of_usb?"en":"dis");
return false;
}
#endif /* !APPLICATION */
extern bool write_metadata_log;
static bool dbg_metadatalog(void)
{
write_metadata_log = !write_metadata_log;
splashf(HZ, "Metadata log %sabled", write_metadata_log ? "en" : "dis");
return false;
}
#if defined(CPU_COLDFIRE)
static bool dbg_set_memory_guard(void)
{
static const struct opt_items names[MAXMEMGUARD] = {
{ "None", -1 },
{ "Flash ROM writes", -1 },
{ "Zero area (all)", -1 }
};
int mode = system_memory_guard(MEMGUARD_KEEP);
set_option( "Catch mem accesses", &mode, INT, names, MAXMEMGUARD, NULL);
system_memory_guard(mode);
return false;
}
#endif /* defined(CPU_COLDFIRE) */
#if defined(HAVE_EEPROM) && !defined(HAVE_EEPROM_SETTINGS)
static bool dbg_write_eeprom(void)
{
int fd = open("/internal_eeprom.bin", O_RDONLY);
if (fd >= 0)
{
char buf[EEPROM_SIZE];
int rc = read(fd, buf, EEPROM_SIZE);
if(rc == EEPROM_SIZE)
{
int old_irq_level = disable_irq_save();
int err = eeprom_24cxx_write(0, buf, sizeof buf);
if (err)
splashf(HZ*3, "Eeprom write failure (%d)", err);
else
splash(HZ*3, "Eeprom written successfully");
restore_irq(old_irq_level);
}
else
{
splashf(HZ*3, "File read error (%d)",rc);
}
close(fd);
}
else
{
splash(HZ*3, "Failed to open 'internal_eeprom.bin'");
}
return false;
}
#endif /* defined(HAVE_EEPROM) && !defined(HAVE_EEPROM_SETTINGS) */
#ifdef CPU_BOOST_LOGGING
static bool cpu_boost_log(void)
{
int count = cpu_boost_log_getcount();
char *str = cpu_boost_log_getlog_first();
bool done;
lcd_setfont(FONT_SYSFIXED);
for (int i = 0; i < count ;)
{
lcd_clear_display();
for(int j=0; j<LCD_HEIGHT/SYSFONT_HEIGHT; j++,i++)
{
if (!str)
str = cpu_boost_log_getlog_next();
if (str)
{
if(strlen(str) > LCD_WIDTH/SYSFONT_WIDTH)
lcd_puts_scroll(0, j, str);
else
lcd_puts(0, j,str);
}
str = NULL;
}
lcd_update();
done = false;
while (!done)
{
switch(get_action(CONTEXT_STD,TIMEOUT_BLOCK))
{
case ACTION_STD_OK:
case ACTION_STD_PREV:
case ACTION_STD_NEXT:
done = true;
break;
case ACTION_STD_CANCEL:
i = count;
done = true;
break;
}
}
}
lcd_scroll_stop();
get_action(CONTEXT_STD,TIMEOUT_BLOCK);
lcd_setfont(FONT_UI);
return false;
}
#endif
#if (defined(HAVE_WHEEL_ACCELERATION) && (CONFIG_KEYPAD==IPOD_4G_PAD) \
&& !defined(IPOD_MINI) && !defined(SIMULATOR))
extern bool wheel_is_touched;
extern int old_wheel_value;
extern int new_wheel_value;
extern int wheel_delta;
extern unsigned int accumulated_wheel_delta;
extern unsigned int wheel_velocity;
static bool dbg_scrollwheel(void)
{
lcd_setfont(FONT_SYSFIXED);
while (1)
{
if (action_userabort(HZ/10))
break;
lcd_clear_display();
/* show internal variables of scrollwheel driver */
lcd_putsf(0, 0, "wheel touched: %s", (wheel_is_touched) ? "true" : "false");
lcd_putsf(0, 1, "new position: %2d", new_wheel_value);
lcd_putsf(0, 2, "old position: %2d", old_wheel_value);
lcd_putsf(0, 3, "wheel delta: %2d", wheel_delta);
lcd_putsf(0, 4, "accumulated delta: %2d", accumulated_wheel_delta);
lcd_putsf(0, 5, "velo [deg/s]: %4d", (int)wheel_velocity);
/* show effective accelerated scrollspeed */
lcd_putsf(0, 6, "accel. speed: %4d",
button_apply_acceleration((1<<31)|(1<<24)|wheel_velocity) );
lcd_update();
}
lcd_setfont(FONT_UI);
return false;
}
#endif
static const char* dbg_talk_get_name(int selected_item, void *data,
char *buffer, size_t buffer_len)
{
struct talk_debug_data *talk_data = data;
switch(selected_item)
{
case 0:
if (talk_data->status != TALK_STATUS_ERR_NOFILE)
snprintf(buffer, buffer_len, "Current voice file: %s",
talk_data->voicefile);
else
buffer = "No voice information available";
break;
case 1:
if (talk_data->status != TALK_STATUS_OK)
snprintf(buffer, buffer_len, "Talk Status: ERR (%i)",
talk_data->status);
else
buffer = "Talk Status: OK";
break;
case 2:
snprintf(buffer, buffer_len, "Number of (empty) clips in voice file: (%d) %d",
talk_data->num_empty_clips, talk_data->num_clips);
break;
case 3:
snprintf(buffer, buffer_len, "Min/Avg/Max size of clips: %d / %d / %d",
talk_data->min_clipsize, talk_data->avg_clipsize, talk_data->max_clipsize);
break;
case 4:
snprintf(buffer, buffer_len, "Memory allocated: %ld.%02ld KB",
talk_data->memory_allocated / 1024, talk_data->memory_allocated % 1024);
break;
case 5:
snprintf(buffer, buffer_len, "Memory used: %ld.%02ld KB",
talk_data->memory_used / 1024, talk_data->memory_used % 1024);
break;
case 6:
snprintf(buffer, buffer_len, "Number of clips in cache: %d",
talk_data->cached_clips);
break;
case 7:
snprintf(buffer, buffer_len, "Cache hits / misses: %d / %d",
talk_data->cache_hits, talk_data->cache_misses);
break;
default:
buffer = "TODO";
break;
}
return buffer;
}
static bool dbg_talk(void)
{
struct simplelist_info list;
struct talk_debug_data data;
if (talk_get_debug_data(&data))
simplelist_info_init(&list, "Voice Information:", 8, &data);
else
simplelist_info_init(&list, "Voice Information:", 2, &data);
list.scroll_all = true;
list.hide_selection = true;
list.timeout = HZ;
list.get_name = dbg_talk_get_name;
return simplelist_show_list(&list);
}
#ifdef HAVE_USBSTACK
#if defined(ROCKBOX_HAS_LOGF) && defined(USB_ENABLE_SERIAL)
static bool toggle_usb_serial(void)
{
bool enabled = !usb_core_driver_enabled(USB_DRIVER_SERIAL);
usb_core_enable_driver(USB_DRIVER_SERIAL, enabled);
splashf(HZ, "USB Serial %sabled", enabled ? "en" : "dis");
return false;
}
#endif
#endif
#if CONFIG_USBOTG == USBOTG_ISP1583
extern int dbg_usb_num_items(void);
extern const char* dbg_usb_item(int selected_item, void *data,
char *buffer, size_t buffer_len);
static int isp1583_action_callback(int action, struct gui_synclist *lists)
{
(void)lists;
if (action == ACTION_NONE)
action = ACTION_REDRAW;
return action;
}
static bool dbg_isp1583(void)
{
struct simplelist_info isp1583;
isp1583.scroll_all = true;
simplelist_info_init(&isp1583, "ISP1583", dbg_usb_num_items(), NULL);
isp1583.timeout = HZ/100;
isp1583.hide_selection = true;
isp1583.get_name = dbg_usb_item;
isp1583.action_callback = isp1583_action_callback;
return simplelist_show_list(&isp1583);
}
#endif
#if defined(CREATIVE_ZVx) && !defined(SIMULATOR)
extern int pic_dbg_num_items(void);
extern const char* pic_dbg_item(int selected_item, void *data,
char *buffer, size_t buffer_len);
static int pic_action_callback(int action, struct gui_synclist *lists)
{
(void)lists;
if (action == ACTION_NONE)
action = ACTION_REDRAW;
return action;
}
static bool dbg_pic(void)
{
struct simplelist_info pic;
pic.scroll_all = true;
simplelist_info_init(&pic, "PIC", pic_dbg_num_items(), NULL);
pic.timeout = HZ/100;
pic.hide_selection = true;
pic.get_name = pic_dbg_item;
pic.action_callback = pic_action_callback;
return simplelist_show_list(&pic);
}
#endif
static bool dbg_skin_engine(void)
{
struct simplelist_info info;
int i, total = 0;
#if defined(HAVE_BACKDROP_IMAGE)
int ref_count;
char *path;
size_t bytes;
int path_prefix_len = strlen(ROCKBOX_DIR "/wps/");
#endif
simplelist_info_init(&info, "Skin engine usage", 0, NULL);
simplelist_set_line_count(0);
info.hide_selection = true;
FOR_NB_SCREENS(j) {
#if NB_SCREENS > 1
simplelist_addline("%s display:",
j == 0 ? "Main" : "Remote");
#endif
for (i = 0; i < skin_get_num_skins(); i++) {
struct skin_stats *stats = skin_get_stats(i, j);
if (stats->buflib_handles)
{
simplelist_addline("Skin ID: %d, %d allocations",
i, stats->buflib_handles);
simplelist_addline("\tskin: %d bytes",
stats->tree_size);
simplelist_addline("\tImages: %d bytes",
stats->images_size);
simplelist_addline("\tTotal: %d bytes",
stats->tree_size + stats->images_size);
total += stats->tree_size + stats->images_size;
}
}
}
simplelist_addline("Skin total usage: %d bytes", total);
#if defined(HAVE_BACKDROP_IMAGE)
simplelist_addline("Backdrop Images:");
i = 0;
while (skin_backdrop_get_debug(i++, &path, &ref_count, &bytes)) {
if (ref_count > 0) {
if (!strncasecmp(path, ROCKBOX_DIR "/wps/", path_prefix_len))
path += path_prefix_len;
simplelist_addline("%s", path);
simplelist_addline("\tref_count: %d", ref_count);
simplelist_addline("\tsize: %d", bytes);
total += bytes;
}
}
simplelist_addline("Total usage: %d bytes", total);
#endif
return simplelist_show_list(&info);
}
#if defined(HAVE_BOOTDATA) && !defined(SIMULATOR)
static bool dbg_boot_data(void)
{
unsigned int crc = 0;
struct simplelist_info info;
info.scroll_all = true;
simplelist_info_init(&info, "Boot data", 1, NULL);
simplelist_set_line_count(0);
crc = crc_32(boot_data.payload, boot_data.length, 0xffffffff);
#if defined(HAVE_MULTIBOOT)
int boot_volume = 0;
if(crc == boot_data.crc)
{
boot_volume = boot_data.boot_volume; /* boot volume contained in uint8_t payload */
}
simplelist_addline("Boot Volume: <%lu>", boot_volume);
simplelist_addline("");
#endif
simplelist_addline("Bootdata RAW:");
if (crc != boot_data.crc)
simplelist_addline("Magic: %.8s", boot_data.magic);
simplelist_addline("Length: %lu", boot_data.length);
simplelist_addline("CRC: %lx", boot_data.crc);
(crc == boot_data.crc) ? simplelist_addline("CRC: OK!") :
simplelist_addline("CRC: BAD");
for (unsigned i = 0; i < boot_data.length; i += 4)
{
simplelist_addline("%02x: %02x %02x %02x %02x", i, boot_data.payload[i],
boot_data.payload[i+1], boot_data.payload[i+2], boot_data.payload[i+3]);
}
info.hide_selection = true;
return simplelist_show_list(&info);
}
#endif /* defined(HAVE_BOOTDATA) && !defined(SIMULATOR) */
/****** The menu *********/
static const struct {
unsigned char *desc; /* string or ID */
bool (*function) (void); /* return true if USB was connected */
} menuitems[] = {
#if defined(CPU_COLDFIRE) || \
(defined(CPU_PP) && !(CONFIG_STORAGE & STORAGE_SD)) || \
CONFIG_CPU == IMX31L || defined(CPU_TCC780X) || CONFIG_CPU == AS3525v2 || \
CONFIG_CPU == AS3525 || CONFIG_CPU == RK27XX
{ "Dump ROM contents", dbg_save_roms },
#endif
#if defined(CPU_COLDFIRE) || defined(CPU_PP) \
|| CONFIG_CPU == S3C2440 || CONFIG_CPU == IMX31L || CONFIG_CPU == AS3525 \
|| CONFIG_CPU == DM320 || defined(CPU_S5L870X) || CONFIG_CPU == AS3525v2 \
|| CONFIG_CPU == RK27XX
{ "View I/O ports", dbg_ports },
#endif
#if (CONFIG_RTC == RTC_PCF50605) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
{ "View PCF registers", dbg_pcf },
#endif
#if defined(HAVE_TSC2100) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
{ "TSC2100 debug", tsc2100_debug },
#endif
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
{ "CPU frequency", dbg_cpufreq },
#endif
#if CONFIG_CPU == IMX31L
{ "DVFS/DPTC", __dbg_dvfs_dptc },
#endif
#if defined(IRIVER_H100_SERIES) && !defined(SIMULATOR)
{ "S/PDIF analyzer", dbg_spdif },
#endif
#if defined(CPU_COLDFIRE)
{ "Catch mem accesses", dbg_set_memory_guard },
#endif
{ "View OS stacks", dbg_os },
#ifdef __linux__
{ "View CPU stats", dbg_cpuinfo },
#endif
#if (CONFIG_BATTERY_MEASURE != 0) && !defined(SIMULATOR)
{ "View battery", view_battery },
#endif
#ifndef APPLICATION
{ "Screendump", dbg_screendump },
#endif
{ "Skin Engine RAM usage", dbg_skin_engine },
#if (CONFIG_PLATFORM & PLATFORM_NATIVE) || (defined(SONY_NWZ_LINUX) && !defined(SIMULATOR))
{ "View HW info", dbg_hw_info },
#endif
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
{ "View partitions", dbg_partitions },
#endif
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
{ "View disk info", dbg_disk_info },
#if (CONFIG_STORAGE & STORAGE_ATA)
{ "Dump ATA identify info", dbg_identify_info},
#ifdef HAVE_ATA_SMART
{ "View/Dump S.M.A.R.T. data", dbg_ata_smart},
#endif
#endif
#endif
{ "Metadata log", dbg_metadatalog },
#ifdef HAVE_DIRCACHE
{ "View dircache info", dbg_dircache_info },
#endif
#ifdef HAVE_TAGCACHE
{ "View database info", dbg_tagcache_info },
#endif
{ "View buffering thread", dbg_buffering_thread },
#ifdef PM_DEBUG
{ "pm histogram", peak_meter_histogram},
#endif /* PM_DEBUG */
{ "View buflib allocs", dbg_buflib_allocs },
#ifndef SIMULATOR
#if CONFIG_TUNER
{ "FM Radio", dbg_fm_radio },
#endif
#endif
#if defined(HAVE_EEPROM) && !defined(HAVE_EEPROM_SETTINGS)
{ "Write back EEPROM", dbg_write_eeprom },
#endif
#if CONFIG_USBOTG == USBOTG_ISP1583
{ "View ISP1583 info", dbg_isp1583 },
#endif
#if defined(CREATIVE_ZVx) && !defined(SIMULATOR)
{ "View PIC info", dbg_pic },
#endif
#ifdef ROCKBOX_HAS_LOGF
{"Show Log File", logfdisplay },
{"Dump Log File", logfdump },
#endif
#if defined(HAVE_USBSTACK)
#if defined(ROCKBOX_HAS_LOGF) && defined(USB_ENABLE_SERIAL)
{"USB Serial driver (logf)", toggle_usb_serial },
#endif
#endif /* HAVE_USBSTACK */
#ifdef CPU_BOOST_LOGGING
{"cpu_boost log",cpu_boost_log},
#endif
#if (defined(HAVE_WHEEL_ACCELERATION) && (CONFIG_KEYPAD==IPOD_4G_PAD) \
&& !defined(IPOD_MINI) && !defined(SIMULATOR))
{"Debug scrollwheel", dbg_scrollwheel },
#endif
{"Talk engine stats", dbg_talk },
#if defined(HAVE_BOOTDATA) && !defined(SIMULATOR)
{"Boot data", dbg_boot_data },
#endif
};
static int menu_action_callback(int btn, struct gui_synclist *lists)
{
int selection = gui_synclist_get_sel_pos(lists);
if (btn == ACTION_STD_OK)
{
FOR_NB_SCREENS(i)
viewportmanager_theme_enable(i, false, NULL);
menuitems[selection].function();
btn = ACTION_REDRAW;
FOR_NB_SCREENS(i)
viewportmanager_theme_undo(i, false);
}
else if (btn == ACTION_STD_CONTEXT)
{
MENUITEM_STRINGLIST(menu_items, "Debug Menu", NULL, ID2P(LANG_ADD_TO_FAVES));
if (do_menu(&menu_items, NULL, NULL, false) == 0)
shortcuts_add(SHORTCUT_DEBUGITEM, menuitems[selection].desc);
return ACTION_STD_CANCEL;
}
return btn;
}
static const char* menu_get_name(int item, void * data,
char *buffer, size_t buffer_len)
{
(void)data; (void)buffer; (void)buffer_len;
return menuitems[item].desc;
}
int debug_menu(void)
{
struct simplelist_info info;
simplelist_info_init(&info, "Debug Menu", ARRAYLEN(menuitems), NULL);
info.action_callback = menu_action_callback;
info.get_name = menu_get_name;
return (simplelist_show_list(&info)) ? 1 : 0;
}
bool run_debug_screen(char* screen)
{
for (unsigned i=0; i<ARRAYLEN(menuitems); i++)
if (!strcmp(screen, menuitems[i].desc))
{
FOR_NB_SCREENS(j)
viewportmanager_theme_enable(j, false, NULL);
menuitems[i].function();
FOR_NB_SCREENS(j)
viewportmanager_theme_undo(j, false);
return true;
}
return false;
}