Update ‘README.md’
Moved up current features and new WIP features.
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@ -12,22 +12,22 @@ As of now, you can:
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- Total Movement Modifier
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- Total Movement Modifier
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- Add multiple mechs
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- Add multiple mechs
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- Query a list of mechs based on player name
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- Query a list of mechs based on player name
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- Modify mech stats on demand
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## Upcoming Features
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## Upcoming Features
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Next on the release docket:
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Next on the release docket:
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- Modify mech stats on demand
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- Set mech armor and structure values
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- Set mech armor and structure values
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- Set damage for each range bracket
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- Set damage for each range bracket
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- Set heat scale
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- Set heat scale
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- Set critical points
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- Set critical points
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- Run attack rolls to and against mechs
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## Core Features
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## Core Features
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Once those key things are taken care of, you’ll be able to:
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Once those key things are taken care of, you’ll be able to:
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- Load multiple mechs from a local file
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- Load multiple mechs from a local file
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- Load multiple mechs from an online source
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- Load multiple mechs from an online source
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- Run attack rolls to and against mechs
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- Automatic critical calculations upon structure damage
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- Automatic critical calculations upon structure damage
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- Turn-based damage, so all pending effects are held in a buffer
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- Turn-based damage, so all pending effects are held in a buffer
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before they apply after all actions in a turn
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before they apply after all actions in a turn
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