Commit Graph

15 Commits

Author SHA1 Message Date
Perfare 9b2c85bcae Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
Perfare efbab7c43a using Nuget 2020-08-12 22:22:04 +08:00
Perfare 729a8a8263 implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
hozuki c76e41b1ab
Replace C++/CLI components with P/Invoke components (#562)
* Replace C++/CLI components with P/Invoke

* Deleted C++/CLI projects

* Use Utf8StringHandle to marshal UTF-8 strings

* Use plaform-default calling convention

* Handle DLL preloading on Linux and macOS

* Change intermediate and output directories of native projects

* Improve P/Invoke documentation
2020-08-06 10:35:50 +08:00
Perfare de95b02285 update to .net framework 4.7.2 2020-03-27 21:42:40 +08:00
Perfare f3a0bf505e refactor Texture2D convert 2020-03-24 06:41:58 +08:00
Perfare 957073b041 move file 2019-04-04 21:14:52 +08:00
Perfare 9e76d94eea Remove SharpDX 2019-01-24 01:03:45 +08:00
Perfare e6ed312de2 change math library
fixed bug
2019-01-03 08:55:43 +08:00
Perfare 356d5fa8a4 Fixed Sprite read
improved script dump
2018-12-11 04:50:38 +08:00
Perfare 0a5b866a03 rename
move files
improve Sprite read
2018-11-24 23:02:05 +08:00
Perfare 8ea998b81f separate code into library
misc
2018-11-19 06:48:06 +08:00
Perfare a1f491af25 modify project 2018-09-29 00:48:35 +08:00
Perfare 35edb9d391 optimizing 2018-07-24 22:05:02 +08:00
Perfare 0b111d5f79 Prototype animation export 2018-04-07 07:51:33 +08:00